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From Day One


Previous Topics

6/27/2005 JimLotFP: LotFP: RPG, another attempt (long)
Previous thread concerning an earlier version of my game: http://www.indie-rpgs.com/viewtopic.php?t=13824 The previous version of the game are here: http://www.lotfprpg.com/downloads.php I was resisting a lot of the suggestions being made at…
In Indie Game Design
Participants: JimLotFP, daMoose_Neo, Troy_Costisick, greyorm, coffeestain.


6/26/2005 gatekeeper: Pen and Paper/Tabletop RPGs: Marketing
My name is Ryan Todd, long time lurker, first posting. I am a PnP/Tabletop game designer. Gods and Nemesis (the company I work for) has created an online pole -…
In Publishing
Participants: gatekeeper, gsoylent, Joshua BishopRoby.


6/26/2005 Troy_Costisick: What is the function of Kewl Powerz
Heya, In this thread Tony wrote this: My argument is that they address something that is hard to address in other ways. Which is why, in fact, games without them…
In RPG Theory
Participants: Troy_Costisick, KingstonC, Jeph, Remko, Andrew Morris, Noon, TonyLB, Doug Ruff, Sydney Freedberg, chadu, HMT, Vaxalon, timfire, John Kim, Simon Marks, Artanis, Brand_Robins, xenopulse, Eero Tuovinen, Itse, cruciel.


6/25/2005 Tom B: Non-Gloranthan Magic
I think this is my final sticking point. I've worked out the PCs into their HeroQuest form, advanced them appropriately to match their abilities under the former system, and everyone…
In HeroQuest
Participants: Tom B, Der_Renegat, Mike Holmes, Tim Ellis, simon_hibbs, Gelasma.


6/25/2005 Grex: Why Some Publishers Are Digitizing Themselves
Not completely on-topic, but nonetheless some interesting thoughts on electronic publishing: http://www.thebookstandard.com/bookstandard/news/publisher/article_display.jsp?vnu_content_id=1000968186
In Publishing
Participants: Grex, Andy Kitkowski, Polaris.


6/25/2005 Everspinner: SRTeens does Andrew´s Little RPG
Our group and background have briefly been described in the thread where we tried out Universalis for the first time. This time we had four players present, or three players…
In Actual Play
Participants: Everspinner, Gaerik, Tube.


6/25/2005 WRPIgeek: [Sufficiently Advanced] Quickstart Manual
Hello again. I decided to bang out a "quickstart manual" for S.A.. It's 32 pages long, counting the minimalist character sheet. Those of you interested in taking a look can…
In Indie Game Design
Participants: WRPIgeek, TonyLB, contracycle, Noon, MikeSands, Sydney Freedberg.


6/25/2005 Bluve Oak: Similar games?
Hi all, I'm concepting an RPG setting in a fantasy world of half human half insect creatures who are in conflict. The characters will be mostly humanlike (imagine normal people…
In Indie Game Design
Participants: Bluve Oak, 1of3, Trevis Martin, Ron Edwards, Troy_Costisick, Adam Dray, c.


6/25/2005 David Bapst: Sim Centralization - Dependency on the GM and Alternatives
So, I've been giving my collection a partial read through lately, partly spurned on by a friend to "fix" a system we used to play (Long story why: I argued…
In RPG Theory
Participants: David Bapst, Noon, komradebob, John Kim, Lee Short, timfire, John Burdick, M. J. Young.


6/25/2005 keroquack: newbie looking for feedback on system idea
I have an idea in mind for a general system that could be adapted to multiple settings, much like GURPS. The basic idea is that every stat or skill has…
In Indie Game Design
Participants: keroquack, Trevis Martin, Eero Tuovinen.


6/24/2005 dyjoots: [TSoY] A few questions after actual play
I fell in love with TSoY after reading the internet version, and I bought the print book. I finally convince my group to try it out for a one shot,…
In CRN Games
Participants: dyjoots, Darcy Burgess, James_Nostack.


6/24/2005 Andy Kitkowski: Re-doing Bringing Down the Pain
From this thread: http://www.indie-rpgs.com/viewtopic.php?t=15779 I keep running into sharp edges that need to be filed in TSOY (especially with my new game I'm running - we've completely re-done…
In CRN Games
Participants: Andy Kitkowski, inthisstyle, Clinton R. Nixon, Ben Lehman, Matt Wilson, James_Nostack, Vaxalon, bcook1971, dyjoots, Jeffrey Straszheim.


6/24/2005 Matt Gwinn: Kayfabe Hardcover
I will have some hardcover copies of Kayfabe available at Gencon. I only plan on bringing about a dozen, unless there is a big demand for it. So now is…
In Errant Knight Games
Participants: Matt Gwinn, Valamir.


6/24/2005 Andy Kitkowski: Pools and Refreshment: Instinct vs Vigor
So one of the hard points for me with TSOY is determining the dividing line between Instinct and Vigor for purposes of refreshing pools. Could someone break it down for…
In CRN Games
Participants: Andy Kitkowski, Clinton R. Nixon, Valamir, inthisstyle, ffilz, Negilent.


6/24/2005 daMoose_Neo: Constructing a CCG Co-op?
As I've discussed several times in the past with many people, card games, collectable or customizable, are expensive to produce, especially with the glut of games entering the market every…
In Publishing
Participants: daMoose_Neo, Doug Ruff, Veritas Games, Mike Holmes, Polaris.


6/24/2005 Gaerik: Collaborative Character Creation
In most of the games my players are used to playing, character creation is strictly a solitary process. In D&D, for example, the creation process is where everyone sits down…
In RPG Theory
Participants: Gaerik, Andrew Morris, timfire, John Harper, Paul Czege, Vaxalon, Andrew Norris, M. J. Young.


6/24/2005 Frank T: Playtesting Misery
Here is my dilemma: I have designed a game, BARBAREN!. I have had four playtesting sessions, all of them one-on-one with the same player. Those went very much to my…
In Publishing
Participants: Frank T, Ben Lehman, daMoose_Neo.


6/24/2005 TonyLB: Why adventure at all?
Most RPGs you will ever find have two elements: Adventure and Kewl Powerz. Even games that clearly do not focus on such things most often include them. White Wolf's various…
In RPG Theory
Participants: TonyLB, Andrew Morris, Troy_Costisick, Eva Deinum, Remko, Victor Gijsbers, Andrew Norris, Alan, Noon, Bankuei, John Kim, Eero Tuovinen, Melinglor, Vaxalon, M. J. Young, Itse.


6/24/2005 demiurgeastaroth: [DitV] Light and Dark
About half my players seem to have a problem with the religious overtones in the setting. They don't care about religion, they want to play bad-ass cowboys, dammit! Now, I…
In lumpley games
Participants: demiurgeastaroth, sirogit, Ul, nikola, pete_darby, lumpley.


6/24/2005 demiurgeastaroth: [DitV] Cotton Creek
This post is a description of a town. I'll post the play report in a day or two. Cotton Creek This town was meant to be heavily based on Dust…
In Actual Play
Participants: demiurgeastaroth.


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Subsequent Topics

6/27/2005 Ben Lehman: YukiCon! (Sunday, July 3rd)
Hello everyone. Andy Kitkowski and I are putting on YukiCon at Andy's house (which I happen to co-habit) this upcoming Sunday, July 3rd. YukiCon will start at 10-11, and run…
In Conventions
Participants: Ben Lehman, Andy Kitkowski, Technocrat13, jasonm, Adam Dray, Jeph.


6/27/2005 lin swimmer: [DitV] new town in progress (mechanics too?)
Hello everyone. First off, if anybody from my gaming group has stumbled across this, please don't read it (Jason, Ryan R, Ryan L, Geoff). You'll ruin any surprises you might…
In lumpley games
Participants: lin swimmer, Wolfen, TonyLB, nikola.


6/22/2005 Anonyma: Kids in the game (split)
It might help to point out that sean is could be playing a "knight in shining armor" type character. I don't know if sean will be receptive to that, but…
In Actual Play
Participants: Anonyma, Heraldic Game Design, Ron Edwards.


6/27/2005 Allan: [Sweet Dreams] Math Anxiety
Finally had a chance for a full Sweet Dreams session, with friends and experienced players, using custom characters. It's the first time I've played it outside of a convention demo…
In Actual Play
Participants: Allan, spheniscidae, Noon.


6/27/2005 Joe Dizzy: Help me design a Star Trek show
I'll be running a Star Trek one-shot at the next gaming convention using PtA with pre-gen characters. The game will be just like TNG in tone and structure, but on…
In Dog Eared Designs
Participants: Joe Dizzy, Alan, Matt Wilson, ashmoo, azrianni, dyjoots, Chris Goodwin.


6/27/2005 MatrixGamer: Home Printing
I've just spent the last weekend printing a binding book for Origins and GenCon. I'll be at Origins later this week. Anybody who is there who would like to see…
In Publishing
Participants: MatrixGamer, Chris Passeno, Gaerik, Matt Snyder, guildofblades, Andrew Morris.


6/27/2005 epweissengruber: New DitV Wiki and Lexicon
http://wiki.rpg.net/index.php/Toronto_Dogs_In_The_Vineyard:Main_Page The Toronto Indie RPG group is starting up a game. I am running a Wiki on RPG.net and conducting a Lexicon game to build up some of the details…
In lumpley games
Participants: epweissengruber, jasonm.


6/27/2005 Bret Gillan: Homecoming, Forming a Gaming Group, and Sorcerer
Hey folks. I'm moving back to my hometown, and this last weekend I touched base with some old gaming buddies that I've kept in touch with and still live in…
In Actual Play
Participants: Bret Gillan, Paul Czege.


6/27/2005 LandonSuffered: LORE: Reward/Improvement Mechanic
Hello, folks! I am designing a game and have run into a small dilemma. I started designing a game close to a year ago and then put it on the…
In Indie Game Design
Participants: LandonSuffered, Gaerik, Troy_Costisick.


6/27/2005 loki's wrangling: [FATE]Involuntary invocation as a railroading tool?
Hi, I've started a new campaign in a generic fantasy world using Fate(one opening session played so far, plus a bluebook session), and I'm struggling a bit with involuntary invocation…
In Actual Play
Participants: loki's wrangling, Landon Darkwood, Andrew Norris, Neil, demiurgeastaroth, iago, xenopulse.


6/28/2005 WonderLlama: [Resurrection]A more traditional modern-day RPG with a twist
I have been working on Resurrection off and on for about 5 years now. The system is fairly close to complete, although I am still tweaking quite a few things,…
In Indie Game Design
Participants: WonderLlama.


6/28/2005 sayter: [Realm] Original fantasy setting [long!]
I've had this idea in my head, which has developed over the last several years bit by bit into its' current state. I have some issues in regard to keeping…
In Indie Game Design
Participants: sayter, Troy_Costisick, daMoose_Neo, Gaerik, Valamir, Andrew Morris, Simon Marks.


6/28/2005 ptevis: [DitV] Why did it work?
I ran Dogs in the Vineyard for first time yesterday, and the unanimous decision was that it rocked on toast. I'm trying to figure out why. Players We had six…
In Actual Play
Participants: ptevis, sirogit, lumpley.


6/28/2005 Clinton R. Nixon: TSOY odds generator
If you've ever been curious about how odds work in TSOY, check this out: http://www.anvilwerks.com/cgi-bin/tsoy_dice.rb You can enter two sides of a contest (ability score, bonus/penalty dice) and see what…
In CRN Games
Participants: Clinton R. Nixon, dyjoots.


6/28/2005 David Bapst: Simulationist Reward Systems
What are the reward systems that support a Simulationist CA? I seem to have found several types that are repeated over and over again, but I’m unsure if they really…
In RPG Theory
Participants: David Bapst, Nathan P., beingfrank, Gaerik, John Kim, Rob Carriere, M. J. Young, Silmenume.


6/28/2005 MrSandman666: one-shots and attachment to character
Hello everybody. Haven't posted in a long while but I've been lurking here pretty frequently. Now finally after a long time of playing around with several different ideas there is…
In RPG Theory
Participants: MrSandman666, Jack Aidley, Trish2, M. J. Young.


6/28/2005 Warren: Sold Out!
Just as I my resolve weakened enough (and my resources grew enough) for me to order another Indie-RPG, I go to the site to discover that PtA is sold out!…
In Dog Eared Designs
Participants: Warren, BlackSheep, Matt Wilson, rafial, Bob Goat, ScottM, Chris Goodwin.


6/28/2005 Bob Goat: [News] CoS Worksheets
Now you have everything you need to keep your Conspiracy of Shadows game going and organized. I just posted a full range of worksheets for you to print out and…
In Bob Goat Press
Participants: Bob Goat, Paka.


6/28/2005 Sean: Bankers Rejoice!
I was on here to bug Vincent with some more LDS questions but I went to lds.org and answered them meself. Mormons can charge usurious interest rates: lds.org wrote: Usury…
In lumpley games
Participants: Sean, Sydney Freedberg.


6/28/2005 Smithy: RPGNet PTA Discussion
For those interested, here's a link to a discussion of PTA on RPGNet. PTA's got quite a number of defenders chiming in already (myself among them), but more discussion never…
In Dog Eared Designs
Participants: Smithy, Matt Wilson, rafial.


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