Previous Topics 7/5/2005 Andrew Morris: DexCon flyer I seem to remember someone discussing a flyer with the IGE games listed on it, but I can't seem to find anything. Is anyone putting something like this together?
I… In Conventions Participants: Andrew Morris, TonyLB, Rob Donoghue, Michael S. Miller, Paka.
6/30/2005 Andrew Morris: [DitV] Choosing traits Now, I know (or at least, I think I know) that Dogs in the Vineyard isn't supposed to be "balanced" or support Gamism. But I do have a question. Why… In lumpley games Participants: Andrew Morris, mister.ribbit, lumpley, TonyLB, coffeestain, PercyKittenz, sirogit, Wolfen, Simon Kamber, demiurgeastaroth.
6/29/2005 Andrew Morris: Advice on demoing DitV for one player Does anyone have advice and/or experience running Dogs in the Vineyard for only one player? It seems that the system would lose some of its luster without multiple players, but… In lumpley games Participants: Andrew Morris, lumpley, jasonm.
6/14/2005 Andrew Morris: Side thought on mainstreaming RPGs Sparked by the What is Main Stream gaming? Another Look. thread, I started wondering if the content is the only issue, or even the main one. Perhaps it's more a… In RPG Theory Participants: Andrew Morris, Technocrat13, Gaerik, Sean, Mike Holmes, contracycle.
6/13/2005 Andrew Morris: [Schrodinger's War] GroupDesign update Here's a document I created to help get interested posters up to speed on the GroupDesign project. I hope this makes it easier for people who haven't been involved to… In Indie Game Design Participants: Andrew Morris, Sydney Freedberg, ErrathofKosh, Troy_Costisick.
6/10/2005 Andrew Morris: Website down? Do I have the wrong URL, or is http://www.septemberquestion.org/lumpley/lumpley.html down? In lumpley games Participants: Andrew Morris, mister.ribbit, Tobias, Jasper Polane, lumpley.
6/9/2005 Andrew Morris: More info on PayPal scams Back in this thread, the topic of scam emails appearing to come from PayPal was discussed. Here's PayPal's ten tips for spotting spoof emails, for any who are interested. In Site Discussion Participants: Andrew Morris.
6/8/2005 Andrew Morris: Perceived value of PDF vs. print Recently, I was excited to hear that Trollbabe might be offered in a print version, because I've wanted to buy it for a while, but the fact that it was… In Publishing Participants: Andrew Morris, ethan_greer, Asrogoth, Mike Holmes, PlotDevice, Eero Tuovinen, Trevis Martin, Bob Goat, Matt Gwinn, MatrixGamer, Ron Edwards, Ria, gatekeeper, Valamir, TheLe, Travis Brown.
6/3/2005 Andrew Morris: [Group Therapy] Specific question on types of dice used For my game, Group Therapy, players always roll four dice for everything. Each die represents a portion of their personality. The results of these rolls determine both success or failure… In Indie Game Design Participants: Andrew Morris, Gaerik, Jasper.
5/24/2005 Andrew Morris: [Breaking the Ice] Disney romance and one hot stripper This weekend, I played Emily Care's playtest version of Breaking the Ice. Something about the game captured my attention in Emily's Actual Play post, but I couldn't identify exactly what… In Actual Play Participants: Andrew Morris, Brand_Robins, Ben Lehman, Emily Care.
5/19/2005 Andrew Morris: [DexCon 8] Discussion dinner, anyone? I'll be attending DexCon 8, and I wanted to find out if anyone's interested in getting together for a discussion dinner on either Friday, Saturday, or Sunday.
Here's what I'm… In Conventions Participants: Andrew Morris, Bill_White.
5/11/2005 Andrew Morris: General site weirdness Starting today, I've noticed a few oddities on this site.
1) Posts I've previously read revert to the "unread" icon, but no new posts are in the thread.
2) Some… In Site Discussion Participants: Andrew Morris, Adam Dray, Gaerik, killacozzy, Tully305, ErrathofKosh.
5/11/2005 Andrew Morris: Mechanical limitations to the scope of conflict resolution Reading the recent threads on conflict resolution (here and here) reminded me of a question I have about defining stakes in conflict resolution. What mechanical methods currently exist for limiting… In RPG Theory Participants: Andrew Morris, Ron Edwards, Jasper, MatrixGamer, Gaerik, Bankuei, Harlequin, TonyLB.
5/3/2005 Andrew Morris: Looking for an illustrator for logo design I'm putting together my first game, and I'd like a logo for my nascent company. The bad news: I can't afford much (but our ideas of "much" might vary). The… In Connections Participants: Andrew Morris, komradebob, natman.
5/2/2005 Andrew Morris: Logo design -- cost and other questions I'm working on finishing my first game, Group Therapy. While still a month or so from being ready for playtesting, I'm trying to get all the logistical details taken care… In Publishing Participants: Andrew Morris, Michael S. Miller, Ron Edwards, Andy Kitkowski, LloydBrown, tj333, Resonantg, Trish2.
4/21/2005 Andrew Morris: DFK (and SRV): Concrete examples and discussion (long-ish) [b][i]Introduction[/i][/b]
Back in [url=http://www.indie-rpgs.com/viewtopic.php?t=14773]this thread[/url], I brought up the concept of Skill as a possible candidate to flesh out the Drama, Fortune, and Karma triumvirate used to classify resolution mechanics… In RPG Theory Participants: Andrew Morris, xenopulse, Miskatonic, M. J. Young.
4/20/2005 Andrew Morris: Sources for harcover POD? I've searched and found only two POD printers that offer a hardcover option, but they either require a minimum purchase or don't offer specialty covers.
What I'm looking for is… In Publishing Participants: Andrew Morris, philreed, Ben Lehman, MisterPoppet, Jason L Blair.
4/19/2005 Andrew Morris: [Shadows & Light] Preventing follow-up conflicts? For a LARP system I’m working on, I want to promote fast conflict resolution (discussed here). One of the points raised was how to handle follow-up conflicts.
For example,… In Indie Game Design Participants: Andrew Morris, xenopulse, Bill Masek.
4/12/2005 Andrew Morris: Interior art -- how important is it? In putting together my first game(s), I've realized two things:
1) I have no artistic ability whatsoever.
2) My budget is slightly more than zero.
This got me thinking about… In Publishing Participants: Andrew Morris, Trevis Martin, Shreyas Sampat, jdagna, abzu, Bob Goat, Valamir, Ron Edwards, James Holloway, Michael S. Miller, Bardsandsages, daMoose_Neo, xiombarg, Domhnall, paulkdad, MatrixGamer, killacozzy, komradebob.
4/6/2005 Andrew Morris: Most overdone concepts in RPGs? What have you seen a million times in different RPGs? What makes you want to scream/sigh/smack the designer every time you see it?
Personally, I can't think of any, since… In Forge Birthday Forum Participants: Andrew Morris, Bankuei, Ben Lehman, beingfrank, Frank T, herrmess, Victor Gijsbers, joshua neff, pete_darby, Lxndr, Andy Kitkowski, Jason L Blair, timfire, Shreyas Sampat, Ron Edwards, Chris Goodwin.
<< more previous topics | | Subsequent Topics 7/7/2005 Andrew Morris: What are "kewl powerz?" Since the discussion over in the What is the function of Kewl Powerz thread seems to be devolving into a discussion of exactly what "kewl powerz" means, I decided to… In RPG Theory Participants: Andrew Morris, Mike Holmes, xenopulse, TonyLB, M. J. Young, Miskatonic, indie guy, Marco, cruciel, Remko, Ria, ffilz, Bob McNamee, Adam Dray.
7/11/2005 Andrew Morris: [Breaking the Ice]How does it relate to the Czege Principle? Lately, I've been wondering if Breaking the Ice helps support the Czege Principle ("When one person is the author of both the character's adversity and its resolution, play isn't fun."… In RPG Theory Participants: Andrew Morris, Gaerik, Paul Czege, Adam Dray, Ben Lehman, timfire, Emily Care, jaw6.
7/19/2005 Andrew Morris: [In Nomine] Trailblazing ain't so much fun after bass playing After getting used to what is referred to as "bass playing" in terms of GM style, I found it pretty difficult to get back into more "traditional" styles. I used… In Actual Play Participants: Andrew Morris, Technocrat13, TonyLB, Paka, JSDiamond, Ian Charvill.
7/20/2005 Andrew Morris: [Ganakagok] Best gaming experience at DexCon While I'd love to go into the execution of the new rules, I can't really recall anything in particular that stood out, other than the removal of the village phase.… In Actual Play Participants: Andrew Morris, Bill_White, Rob Donoghue, Adam Dray, Ben Lehman, Shawn De Arment.
7/20/2005 Andrew Morris: Turn-based structures in RPGs -- what are they good for? Someone (RobNJ, I believe) recently pointed out that they dislike turn-based RPGs. Personally, I love 'em. Universalis, Capes, Ganakagok, Breaking the Ice...lots of my favorites use turns, in some form… In RPG Theory Participants: Andrew Morris, TonyLB, komradebob, John Kim, John Harper, ewilen, bcook1971, Adam Dray, matthijs, Jack Aidley, Ron Edwards, Miskatonic, Valamir, Damballa.
7/22/2005 Andrew Morris: Please help check my understanding of GNS Okay, I think I've gotten my brain around the central concepts of GNS at this point, from reading the articles and following a few of the discussions on the GNS… In GNS Model Discussion Participants: Andrew Morris, Ron Edwards, timfire, Justin Marx.
8/4/2005 Andrew Morris: Stakes in Narrativism I just have a quick question here. While reading through the Provisional Glossary, I noticed that the definition for "Stakes" basically stated that they applied to Gamist play. However, I've… In GNS Model Discussion Participants: Andrew Morris, jburneko, Ron Edwards, Gaerik, TonyLB.
8/11/2005 Andrew Morris: POD printer round up Well, I've been trying to put together a comprehensive list of POD printers out there, who has used them, and what their experiences have been.
So far, here's all I've… In Publishing Participants: Andrew Morris, Clinton R. Nixon, timfire, TonyLB, daMoose_Neo, Matt Wilson, Addix, Veritas Games, Paul Czege, Ron Edwards, abzu, xenopulse, philreed, jdagna, M Jason Parent, Erskin, Jared A. Sorensen, Bob Goat, Technocrat13, Polaris, smokewolf, JakeVanDam, Bardsandsages.
8/16/2005 Andrew Morris: Why WOULDN'T you publish a print version? I know there are at least a few publishers out there who are either sell PDFs exclusively, or only offer certain products in PDF. My question is why? When there… In Publishing Participants: Andrew Morris, Joshua BishopRoby, Ron Edwards, John Harper, GreatWolf, Jake Richmond, M Jason Parent, PlotDevice, Nathan P..
8/29/2005 Andrew Morris: [Capes] Capes is like pizza I had a session of Capes the other night which made me realize that Capes is like pizza -- even when it's bad, it's good.
Let me give the background.… In Actual Play Participants: Andrew Morris, Technocrat13, droog, TonyLB, TheCzech, neelk, Joshua BishopRoby, gsoylent, Vaxalon, Gaerik.
9/8/2005 Andrew Morris: Problems making a PDF using OpenOffice This is a pretty simple question, but I couldn't seem to find the answer anywhere, either on the Forge or online. I have a game that is nearing the playtest… In Publishing Participants: Andrew Morris, Chris Goodwin, Joshua BishopRoby, rrr.
9/14/2005 Andrew Morris: [Shadows & Light] Tear this system apart (especially Adam Cierling) [u]Overview[/u]
My friend Nick and I are plugging away on our game [i]Shadows & Light[/i] (actually, that working title is changing, but I'll stick with it in this discussion for… In Indie Game Design Participants: Andrew Morris, greyorm, Graham Walmsley, WhiteRat.
10/18/2005 Andrew Morris: Big crap items Why are big and crap items 1d4 instead of, say, 2d4? I thought having more d4s meant higher likelihood of taking fallout? In lumpley games Participants: Andrew Morris, dunlaing, Vaxalon, lumpley, nikola.
10/19/2005 Andrew Morris: [DitV] Lightbulb moments abound I ran the first session of Dogs in the Vineyard this past weekend, and had some interesting moments observing the players.
Players
Dan -- I've only known him a few… In Actual Play Participants: Andrew Morris, jasonm, mtiru, TonyLB.
10/20/2005 Andrew Morris: Question about topic Would it be completely off-topic for the Forge to post information about obtaining indie games? For example, FLGSs that are indie-friendly, great sales from online vendors, etc? At first glance,… In Site Discussion Participants: Andrew Morris, Ron Edwards.
10/25/2005 Andrew Morris: Designer looking for designers....yeah, that's right So, I don't know if anyone else has heard about this, but at DexCon 9 (July 2006), Dexposure is running an "Iron GM " contest. Basically, the deal is:
1)… In Connections Participants: Andrew Morris, TonyLB, Graham Walmsley, Michael S. Miller.
10/26/2005 Andrew Morris: Function request The easy-to-spot icons for topics you've posted in are great. Is there any way to add something like that for topics you've read? Even better would be a way to… In Site Discussion Participants: Andrew Morris, Technocrat13.
11/4/2005 Andrew Morris: Great store policy, Vincent I just wanted to take a moment and say how much I appreciate the fact that Vincent offers a less expensive upgrade to the new version of Dogs in the… In lumpley games Participants: Andrew Morris, lumpley.
11/28/2005 Andrew Morris: Dice fudging and other indicators In a recent Sons of Kryos podcast, Judd makes a statement to the effect of "dice fudging is an indicator that the players are not being served by the rules."… In RPG Theory Participants: Andrew Morris, lumpley, inthisstyle, Bankuei, Paka, Ron Edwards, Bob Goat, dindenver, John Kim, Arpie, Sydney Freedberg, Wormwood.
11/30/2005 Andrew Morris: Questions about the Dogs universe I'm putting together a town, and I ran into some questions about how the Dogs "world" works. I realize some of these might have been addressed in the text and… In lumpley games Participants: Andrew Morris, jasonm, lumpley, nikola.
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