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From Day One


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7/6/2005 sayter: [Realm] Professions/Jobs/Classes
Brain is farting here...Now, in an open ended system like Realm has, where players select the skills they desire and whatnot and don't rely on random dice rolls akin to…
In Indie Game Design
Participants: sayter, Troy_Costisick, 1of3, xenopulse, Valamir, Nogusielkt, Resonantg.


7/6/2005 jasonm: [Skein] Playing a Family Across Generations
The design goal is to model things like the Laxdæla saga or the Godfather films, asian dynasties or fantasy monarchies, epic tales that span generations and encompass many heroes and…
In Indie Game Design
Participants: jasonm, contracycle, sayter, TonyLB, Andrew Morris, Master Marx.


7/6/2005 epweissengruber: Updates to DitV Wiki and Lexicon
This is a followup to the post I made about the Toronto Indie RPG Group's DitV Wiki. Thanks for the input everybody. I would like to share a Lexicon…
In lumpley games
Participants: epweissengruber, jasonm, lumpley.


7/6/2005 Paka: [Otherkind] Gaming with the Guys
Anthony e-mailed me a month or more ago, saying that he was hurting for some gaming, heard I was gaming regularly and wondered why we never gamed together. I responded…
In Actual Play
Participants: Paka, rafial, Ron Edwards.


7/6/2005 Sean: [Dogs in the Vineyard] Sulfur Junction, Part I
OK, I've got a lot to say about this game, and it won't all get said in this post. There's a particular issue I want to get to right away,…
In Actual Play
Participants: Sean, Solamasa, Uzzah, lumpley, George, Valamir.


7/6/2005 Andrew Morris: Indie games roster for GenCon?
Has anyone complied a list of the indie games running at GenCon, much as Tony has done for DexCon? I'm looking at registering for what few games are left, and…
In Conventions
Participants: Andrew Morris, Malcolm.


7/5/2005 Adam Dray: [Verge] AdamCon play test
This was my second playtest of my Verge RPG. In brief, Verge needs lots more work. I was frustrated that it wasn't doing any of the things it was supposed…
In Actual Play
Participants: Adam Dray, Andy Kitkowski.


7/5/2005 Andrew Morris: DexCon flyer
I seem to remember someone discussing a flyer with the IGE games listed on it, but I can't seem to find anything. Is anyone putting something like this together? I…
In Conventions
Participants: Andrew Morris, TonyLB, Rob Donoghue, Michael S. Miller, Paka.


7/5/2005 jrs: [GenCon 2005] Retailer handout?
Hi all, Last month, I mentioned here that I wanted to create a retailer handout for GenCon. My idea is to produce a one-page consolodation of useful information about…
In Conventions
Participants: jrs, Michael S. Miller, Ron Edwards, Paul Czege, lumpley, Bob Goat, Malcolm, daMoose_Neo.


7/5/2005 abzu: GenCon 2005 Booth and Credit Cards
My experience at Origins this year also led this observation: We must find a way to accept credit cards at the Forge booth this year. Must. To do this, we'll…
In Conventions
Participants: abzu, Bob Goat, timfire, jrs, Paul Czege, Andrew Morris, Michael S. Miller, Matt Gwinn, Ron Edwards, Clinton R. Nixon, Technocrat13, Andy Kitkowski, Matt Wilson, Adam, daMoose_Neo, btrc, LordSmerf, Jasper the Mimbo, Lisa Padol, M Jason Parent.


7/5/2005 jasonm: [Breaking the Ice] Return of the N00b
It's funny, I guess my wife isn't really a n00b any more, now that she's played both D&D and a cool indie game. I had a good time playing Breaking…
In Actual Play
Participants: jasonm, Emily Care.


7/5/2005 Clinton R. Nixon: The Solar System discussion
So, I finally let the cat slip and posted the link to my working copy of the new TSOY rules. You can find them here: http://www.anvilwerks.com/src/tsoy2/solar_system.html I've been playing with…
In CRN Games
Participants: Clinton R. Nixon, dyjoots, Paul Czege, Bankuei, aplath, Christopher Weeks, bcook1971, Andy Kitkowski, Jasper Polane, pfischer, Thierry Michel, J B Bell, Vaxalon, First Age, Yasha, Andrew Morris, KingOfFarPoint, James_Nostack, demiurgeastaroth, Remko, matthijs.


7/5/2005 Bluve Oak: [Unamed] Play your own fantasy heartbreaker
Dagnabit! I’m sure I read a post about players creating their own setting the other day but I can’t for the life of me find it! If anyone could point…
In Indie Game Design
Participants: Bluve Oak, Vaxalon, Valamir, Master Marx.


7/5/2005 James Holloway: Probably kind of a dumb question
But when resolving a conflict, what happens when participants have an equal number of successes? I can't seem to find the reference, and it's very likely (we're only in our…
In Dog Eared Designs
Participants: James Holloway, StalkingBlue.


7/5/2005 Paka: Impossible Thing Before Breakfast Question
[quote]Impossible Thing Before Breakfast, the "The GM is the author of the story and the players direct the actions of the protagonists." Widely repeated across many role-playing texts. Neither sub-clause…
In RPG Theory
Participants: Paka, timfire, Selene Tan, Marco, contracycle, Gaerik, M. J. Young.


7/5/2005 Damballa: Real-Time RPGs
Hey, what do you guys think of the real-time strategy genre as it applies to roleplaying? I’m taking my lead here from Hakim Bey’s tangential suggestion of a 'Quilting Bee'…
In RPG Theory
Participants: Damballa, Vaxalon, Noon, James Holloway, Mike Holmes.


7/5/2005 LordSmerf: Constraint - Secion I (of III), Draft 1
These are the first of three planned sections of the article on "Constraint". The introduction to section II (Designing for constraint) is also included, but will eventually contain analysis of…
In Push Editorial Board
Participants: LordSmerf, Jonathan Walton.


7/4/2005 Palaskar: Indexes and Bookmarks in PDF
How do I make indexes and bookmarks in a PDF file? I'm working with Microsoft Word and using it to print out PDF files, but so far, the closest I…
In Publishing
Participants: Palaskar, Grand_Commander13, Avalloc, MikeSands, TheLe, Polaris.


7/4/2005 XaosHeruka: (Capes) Setting up the pieces
At Origins, the person who demo'd Capes for me had a really nice little set up with laminated pieces and the like. He mentioned that it was designed by the…
In Actual Play
Participants: XaosHeruka, Vaxalon, TonyLB.


7/4/2005 Selachian: Injustice question
I'm working on my first town, but I'm having trouble coming up with a way to get from the particular Pride I have in mind to a particular Injustice. My…
In lumpley games
Participants: Selachian, TonyLB, lumpley, Simon Kamber.


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Subsequent Topics

7/6/2005 Technocrat13: [Origins 2005] Pirates, Zombies, and Rats. What a weekend.
Lisa and I managed to squeeze the time and money to go to Origins for Wednesday thru Saturday. Unfortunately we had to drive back home on Sunday and missed out…
In Actual Play
Participants: Technocrat13, Marhault, Mike Holmes, abzu.


7/6/2005 BrendanC: A Mechanic in need of a Game
On a recent road trip, I came up with a mechanic (or at least the start of one) to make running a game on a long car trip viable. Since…
In Indie Game Design
Participants: BrendanC.


7/6/2005 Tobias: [DitV] King's Perch
The King's Perch, A DitV Town. King's Perch is so-named because it sits on the start of a mountain cliff. The view over the plains is stunning, a small river…
In lumpley games
Participants: Tobias, lumpley.


7/6/2005 architect: Blending Strategy and Roleplay in Combat
I'm attempting to create a game in a world where combat moves quickly. Several rules and regulations, such as in DnD, I believe, slow down roleplay and lengthen combat that…
In Indie Game Design
Participants: architect, TonyLB, Valamir, Trevis Martin, bcook1971, Nogusielkt, tj333.


7/7/2005 daMoose_Neo: [Supers CCG] Beatdown! Playtest matches galore
Ahkay, just got done running several matches with my co-designer on the project and here are the results! (See this thread for background) Mutant vs. Techie: 2 to 2 Mutant…
In Actual Play
Participants: daMoose_Neo, Veritas Games.


7/7/2005 Doc Blue: Cafe Press for Printing
Has anyone tried CafePress for book publishing? Any comments or experiences to share?
In Publishing
Participants: Doc Blue, Grand_Commander13, MisterPoppet, Jake Richmond, Ron Edwards.


7/7/2005 Bankuei: [MLWM] Prep for the Clockwork Nightmare
Hi everyone, I'm prepping for a short run with MLWM. We haven't had a chance to all sit down collectively (bad, bad) but will be doing so next week. Sadly…
In Actual Play
Participants: Bankuei.


7/7/2005 TonyLB: [DitV] Kettle Lake
If'n you reckon you might be over DexCon-way on wednesday, and be hankerin' to play in this here game I'm running then reading this post will give you loads of…
In lumpley games
Participants: TonyLB, lumpley, jasonm, ironick, Technocrat13, Uzzah, Ben Lehman.


7/7/2005 xenopulse: Setting and Player Hints
This is a little revelation I had after our recent discussions here about Setting and how it relates to actual play. In my AD&D group, the GM (along with the…
In Actual Play
Participants: xenopulse, TonyLB.


7/7/2005 Andrew Morris: What are "kewl powerz?"
Since the discussion over in the What is the function of Kewl Powerz thread seems to be devolving into a discussion of exactly what "kewl powerz" means, I decided to…
In RPG Theory
Participants: Andrew Morris, Mike Holmes, xenopulse, TonyLB, M. J. Young, Miskatonic, indie guy, Marco, cruciel, Remko, Ria, ffilz, Bob McNamee, Adam Dray.


7/7/2005 architect: Layout and Design
I'm great at layout/design and graphic arts. I can illustrate my own rulebooks etc. The problem is... I need program recommendations. I'm sure this has been covered in a million…
In Connections
Participants: architect, Jasper.


7/7/2005 Allan: [Indy GenCon '05] getting books to the con
Hey, I'm looking for some help or advice getting my books to Indianapolis. My GenCon books are going to be printed in Camas, Washington, but I'm flying into Indianapolis from…
In Conventions
Participants: Allan, Michael S. Miller.


7/7/2005 architect: Living between the [Walls.] --Long Post--
[i]"All and all you're just another brick in the [b]wall.[/b]"[/i] [i]-Pink Floyd[/i] Between the cracks of reality that this world affords you, exist the vanishing places. Within your home, your…
In Indie Game Design
Participants: architect, Andrew Morris, sayter, unheilig studios, Tobias.


7/7/2005 John Kim: Harnies play Dogs in the Vineyard
(Note: I don't have a big question here with this play report, but since a lot of people around here are interested in DitV, I thought I'd post it. I'm…
In Actual Play
Participants: John Kim.


7/7/2005 John Kim: Harnies play Dogs in the Vineyard
(Note: I don't have a big question here with this play report, but since a lot of people around here are interested in DitV, I thought I'd post it. I'm…
In Actual Play
Participants: John Kim, Ian Charvill, Albert of Feh, Paul Czege, Sean.


7/8/2005 Trevis Martin: Universalis wiki game starting
A new universalis wiki game is getting started on my site I think we've accepted that we will not get the ever growing wiki uber universalis game. That…
In Universalis
Participants: Trevis Martin.


7/8/2005 Lxndr: [Fastlane] Thems That Kill Supers
This past Saturday was the first of several sessions I'm to be running of Fastlane. Before the game started, I pulled out Lunch Money and Beer Money, mixed 'em up,…
In Actual Play
Participants: Lxndr, Wolfen.


7/8/2005 Shim: Codewars? Don't be so cryptic...
I do not know if my project (Herein refered to as Codewars) counts as a traditional RPG, but it is a game. Codewars uses the wonderful medium of the internet…
In Indie Game Design
Participants: Shim, architect, Adam Dray.


7/8/2005 ADGBoss: Combat: Holy Grail or Sick Obsession
This essay has been in my head for sometime but was kind of brought to the forefront by this thread over in Indie Game Design. - SMH Combat:…
In RPG Theory
Participants: ADGBoss, Nogusielkt, Vaxalon, Ian Charvill, TonyLB, bcook1971, Miskatonic, Thor Olavsrud, Gaerik, Noon, Asen G, John Kim, ewilen, Adam Dray, contracycle, Kaltros, Ria, NN, komradebob, Resonantg, Andrew Norris, Rob Carriere, M. J. Young, Justin Marx.


7/8/2005 Tobias: [DitV] King's Perch
In the lumpley forum you will find a writeup of King's Perch - my self-made town. Yesterday evening I played it with 3 players, only one of which I'd seen…
In Actual Play
Participants: Tobias, Remko, Victor Gijsbers, Rimke, coffeestain, Warren, demiurgeastaroth, Wolfen, lumpley.


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