Previous Topics 8/9/2005 Mark Woodhouse: Kitbashing and the Faith Hey Vincent, if you wouldn't mind, could you elaborate a wee bit on this the real purpose of the Faith is to give the PCs no back door 'coz it's… In lumpley games Participants: Mark Woodhouse, lumpley, Solamasa.
8/9/2005 Miskatonic: [Capes] Floundering on Infinite Earths So we got together on short notice at the FLGS to play some Capes. Chris, Steve, Shane, and I finally got to meet Mark. We decided we wanted to do… In Actual Play Participants: Miskatonic, Christopher Weeks, Grover, Mark Woodhouse, TonyLB, jburneko, Stickman.
8/6/2005 Lamorak33: MGF and YGMV II Hi
I think most folk have got YGWV nailed. Donald hits the nail on the head in his post.
I see a lot of strange stuff written about MGF though. … In HeroQuest Participants: Lamorak33, simon_hibbs, Ron Edwards.
8/6/2005 Lamorak33: Hesitance towards Glorantha II Hi
I have the same objections that your friend has. I don't play in Glorantha, because I don't want to learn it, and have to… In HeroQuest Participants: Lamorak33, simon_hibbs, Mike Holmes, greyorm, Ron Edwards, newsalor, Nick Brooke.
8/9/2005 Matt Wilson: collaborative creation Over in Actual Play, Wilhelm said:
After everybody arrived and we navigated through the usual social chat, John handed us some character sheets and said "you should make some characters".… In Stranger Things Playtest Forum Participants: Matt Wilson, John Harper, philaros.
8/9/2005 xenopulse: Resource Library I don't know if this has been brought to your attention yet, but when I try to access the resource library, no matter which group I click on, I always… In Site Discussion Participants: xenopulse, Clinton R. Nixon.
8/9/2005 Erik Ny: [Glorantha] Source for info on Seshnela? Me and my players have agreed to set our HQ game in Glorantha, or at least use it as a foundation to mold to our liking. Now, I have been… In HeroQuest Participants: Erik Ny, Nick Brooke, Lamorak33.
8/9/2005 Adam Dray: [Verge] How much genre background? For Verge, I'm writing an opening chapter that explains some of the history of cyberpunk, post-cyberpunk, and transhumanism; talks about the memes and tropes; and explains things players can do… In Indie Game Design Participants: Adam Dray, Andy Kitkowski, Ron Edwards, timfire, Sifolis, Ben Lehman.
8/9/2005 Artanis: [Paladin] Detecting Animus question Hello,
Thanks for such a great game!
I'm on the brink of starting a mini Paladin campaign using the Warhammer 40k universe (Actual Play should follow).
In Detecting Animus, nothing… In CRN Games Participants: Artanis, Clinton R. Nixon.
8/9/2005 slavlin: 2 literary sources for Sorcerer I have recently been reading the Sorcerer books and have read 2 books that are, IMHO, perfect source material for Sorcerer.
1) Dresden Files series by Jim Butcher - This… In Adept Press Participants: slavlin, Ron Edwards.
8/9/2005 Halzebier: [The Pool] First Experience (long) Hi there!
I GMed The Pool for the first time yesterday night. It was all I had hoped for, though I did make some mistakes. Also, I can't wait to… In Actual Play Participants: Halzebier, Ron Edwards, demiurgeastaroth, JamesDJIII, JasperN., Jasper Polane.
8/9/2005 hardcoremoose: Bacchus owns me... Read this quickly, breathlessly, or for better effect, do it out loud or have someone else read it to you (not at work though):
I awaken that morning in Puteoli… In Actual Play Participants: hardcoremoose, Miskatonic, Ron Edwards, Pauls Girl, John Harper, Paul Czege, Uzzah, Sifolis.
8/9/2005 rafial: [Stranger Things] Heartbreak in the City of Forgotten Gods [quote="John Harper, in a strange subworld"]
I ran a game yesterday for Phil, Tony, and Wilhelm. It was a lot of fun. I'm hoping to convince Wil to write it… In Actual Play Participants: rafial, philaros, John Harper, tonyd, Matt Wilson, johnzo, Alan, demiurgeastaroth, Clinton R. Nixon, GaryTP, Miskatonic.
8/9/2005 anonymouse: Dogs in the Black: brainstormin' required In a nutshell: stick the Faith out on the Firefly border worlds; the Alliance is the a rather meddlesome "East" back in the Core. It's DitV with a change of… In lumpley games Participants: anonymouse, Andrew Morris, Christopher Weeks, GB Steve, Negilent, lumpley, John Harper, avram, majcher.
8/8/2005 John Harper: Who is Playtesting? I ran a game yesterday for Phil, Tony, and Wilhelm. It was a lot of fun. I'm hoping to convince Wil to write it up in Actual Play. :) There's… In Stranger Things Playtest Forum Participants: John Harper, Adam Black, demiurgeastaroth, Bankuei, jporrett, ricmadeira, Clinton R. Nixon, rafial, Rossum, Jake Richmond, RogerT.
8/8/2005 James_Nostack: end of game: All Your Base Pairs Are Belong To Us On Saturday, July 30 I ended my Alternity campaign, conducted via IRC for 157 weeks. This thread aims to do three things; skip over the parts that don't interest you:… In Actual Play Participants: James_Nostack, Eero Tuovinen, cruciel.
8/8/2005 LandonSuffered: D10s, Add-Ons, and the Missing TN 11 Since this is a forum for game designers I thought I’d post this short question here. Background first:
I’ve had some complaints in the past with D10 games that have… In RPG Theory Participants: LandonSuffered, rafial, Adam Dray, Valamir.
8/8/2005 timfire: Why can't we change the theme? As in, the look of the forum? Just wondering. In Site Discussion Participants: timfire, Clinton R. Nixon, Ron Edwards, Shreyas Sampat, Paganini.
8/8/2005 xenopulse: Complications Instead of Failure Due to several recent discussions, I realized that one of the things I really like about most conflict resolution mechanics (e.g., Primetime Adventures' system) is that you can have interesting… In RPG Theory Participants: xenopulse, ScottM, Silmenume, Ron Edwards, timfire, cruciel, M. J. Young, Balbinus, Joshua BishopRoby, ewilen.
8/8/2005 Resonantg: Publishing sans budget? I have looked around and haven't found much in the way of referance on the Forge about this that answers directly to this topic. Sometimes, we game designers are completely… In Publishing Participants: Resonantg, timfire.
<< more previous topics | | Subsequent Topics 8/9/2005 Matt Snyder: Podcasts I'm trying to figure out more about podcasts and how we might make use of them as indie publishers.
FYI, podcasts are prety simple MP3 downloads. So, basically, just audio… In Publishing Participants: Matt Snyder, rafial, Andrew Morris, jrs, Paka, Veritas Games, Denise.
8/9/2005 OddballE: A update to the game formally called GUILDS This is an update to my game called GUILDS. The first thing is the game will no longer be called GUILDS. It might be called “FATES REALM” or “REALM OF… In Indie Game Design Participants: OddballE, Matt Snyder, matthijs, Technocrat13, Adam Dray, Ron Edwards.
8/9/2005 Nathan P.: [Carry] Burdens Carry was my Iron Game Chef 2005 entry. You can see the .pdf here and the first playtest thread here. I'm responding to some comments from that thread on this… In Indie Game Design Participants: Nathan P., xenopulse.
8/10/2005 Denise: Hang out with Tony at the ENnies ceremony! As part of the effort to defray the costs of running the awards, the annual Gen Con EN World RPG Awards are auctioning off seats at publishers' tables. Tony was… In Muse of Fire Games Participants: Denise, TonyLB, Stickman, Gaerik.
8/10/2005 Bret Gillan: Sorcerer: The Flesh Market First Session Previous threads:
Homecoming, Forming a Gaming Group, and Sorcerer
The Flesh Market One-Sheet
My players, Chadd, Josh, and Tom came over to my apartment for our first night… In Actual Play Participants: Bret Gillan, James Holloway, bcook1971, pfischer.
8/10/2005 Noon: Joining a PBP, rules blind Heya,
My curiosity about dogs got to be too much. Initially I was going to just watch a game that was about to happen at rpol.net. But it floundered as… In lumpley games Participants: Noon, rrr, beingfrank, lumpley, ADamnFox, nikola, Grover.
8/10/2005 GregStolze: The Ransom Model Strikes Again ...in Spaaace! is free. Let the good times roll.
www.gregstolze.com
-G. In Publishing Participants: GregStolze, Matt.
8/10/2005 Ron Edwards: This one's important Hello,
I'll tell you what the Forge needs. This is directed specifically to the person who's been reading or posting for more than three months. Especially if you find yourself… In Site Discussion Participants: Ron Edwards, droog, matthijs, Technocrat13, Gaerik, cruciel, Bankuei, GaryTP, John Harper, Gordon C. Landis.
8/10/2005 JamesDJIII: Pool Questions - Group Conflict and Resolution [quote author=Halzebier link=topic=16316.msg173535#msg173535 date=1123581763]
Hi there!
I GMed The Pool for the first time yesterday night. It was all I had hoped for, though I did make some mistakes. Also,… In Random Order Creations Participants: JamesDJIII.
8/10/2005 D. Woolsey: [Battleaxe] Fires of Talisman Gate The Fire of Talisman Gate is a campaign I started on 8-5-05. The game is scheduled to run for three weeks and will be played five nights a week for… In Actual Play Participants: D. Woolsey, Clinton R. Nixon, Adam Dray.
8/10/2005 greyorm: Thread Splitting Etiquette [quote author=Ron Edwards link=topic=16323.msg173574#msg173574 date=1123607836]DO NOT post to older threads. I'm very unhappy with all of you more experienced posters who compounded a newcomer's understandable confusion about that.
Fuckin' wasting… In Site Discussion Participants: greyorm, Balbinus, Simon Marks, Adam Dray.
8/10/2005 Marco: Player Conflict! [StarCluster] I've been in a moderately long running IRC game of StarCluster (a space-faring RPG in the hard-science style of Niven). The characters are crew and owners of a stolen space… In Actual Play Participants: Marco, Adam Dray, StalkingBlue, Andrew Norris, TonyLB, Mike Holmes, cruciel, Mark Woodhouse, Rob Carriere, Ron Edwards.
8/10/2005 Resonantg: <OA/RPG> Memetics in Orion's Arm Larry Lade suggested that I start another thread on the topic of Memetics here so specific discussions, pertinent to the gaming world could be discussed. Since Orion's Arm is a… In Indie Game Design Participants: Resonantg, xenopulse, James Holloway, Miskatonic, contracycle.
8/11/2005 SlurpeeMoney: [Gifted] 24 Hour Submission for Critique Alright. So I've been kicking this idea around for a lot longer than 24 hours, but I got sick of it sitting in my head and gave myself a definite… In Indie Game Design Participants: SlurpeeMoney, Adam Dray, Nathan P..
8/11/2005 Frank T: [DitV] And HOW the town creation rules work! I had forgotten how preparing for play can be almost as much fun as actually playing. So I have this forum meeting this weekend, which I’ve been looking forward to… In Actual Play Participants: Frank T, Yokiboy, rrr, Nicolas Crost.
8/11/2005 pedyo: [Sorcerer] The Disciples of Christ (prep) Hi everyone,
This is my first post here at The Forge although I’ve been hanging around here trying to understand all this. There’s a lot of information and the learning… In Actual Play Participants: pedyo, StalkingBlue, Ron Edwards.
8/11/2005 Calithena: Are these two things incompatible? 1. "You're in a cavern of undulating stone, with an ancient brass demon-idol hulking above its farther reaches. Three bestial humanoids stand guard before it, waving flails..."
(During the battle,… In RPG Theory Participants: Calithena, Alan, Ron Edwards.
8/11/2005 Lamorak33: Bad GM, Purple Sage - Glorantha Hi
I am a newbie to the Forge, and I am continually learning about the games I have played, and, in terms of RPG's, the direction that I would like… In Actual Play Participants: Lamorak33, TonyLB, Gaerik, Mike Holmes.
8/11/2005 KingOfFarPoint: Revisiting Towns (Disclaimer: I am reading through Dogs, but have yet to play).
Assuming I have it right that the GM is forbidden to input any external judgement on whether the Dogs… In lumpley games Participants: KingOfFarPoint, TonyLB, Mark Woodhouse, Adam Dray, lumpley, Eric Minton, Eero Tuovinen.
8/11/2005 Darcy Burgess: Is that a Dingus in your Dice Bag? -- Real world Research For the last several months, I've been tackling what amounts to a grand experiment: Shifting my group's focus towards conflict-res, primarily narr-structured games. Where we were before would probably be… In RPG Theory Participants: Darcy Burgess, GB Steve, M. J. Young.
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