Previous Topics 9/4/2005 lpsmith: Control and Restrictions in RPGs So, I wrote an essay about RPG theory:
http://strackenz.spod-central.org/~lpsmith/rpg/essays/ControlAndRestrictions.html
It has two basic premises: one, that a roleplaying system delegates control over different aspects of the created story to the… In RPG Theory Participants: lpsmith, Noon, contracycle, lumpley, Joshua BishopRoby, timfire, M. J. Young, Marco, demiurgeastaroth, Blankshield, Halzebier, Mike Holmes.
9/4/2005 Gamskee: [Wish Boom] First Draft Ideas I wanted make a game about transformation and change, where the characters and their environment are in flux and they have to deal with the consequences of their new lives,… In Indie Game Design Participants: Gamskee, Adam Dray, Troy_Costisick, TonyLB, Graham Walmsley.
9/4/2005 Bob Goat: Actual Play Threads If you got an Actual Play thread out there somewhere and it ain't listed here, PM me and I will post it here...
Keith In Bob Goat Press Participants: Bob Goat, Keith Senkowski.
9/1/2005 MatrixGamer: MLWM as a Matrix Game (split) Cool!
I just happened upon this thread.
I will take the feedback to heart and write a better intro article for the site.
As to Matrix Games not being RPGs.… In Half Meme Press Participants: MatrixGamer, Paul Czege.
9/4/2005 David Bapst: [Pulse] Gamist Initiative System Hey all,
This is part of CRPG-inspired Gamist RPG I developed last spring, and then set aside for six months while I collected my thoughts. I've come back to it… In Indie Game Design Participants: David Bapst, Noon, knicknevin, Graham Walmsley, Darcy Burgess, nsruf, Hans, John Harper.
9/3/2005 Lamorak33: kibbitzing Hi
I am starting the journey towards a more narratavist style of GM'ing and recently started as a player in a nrratavist game. I was not prepared for how unsettling… In Actual Play Participants: Lamorak33, Anthony I, Blankshield, Ron Edwards, Joshua BishopRoby.
9/3/2005 furashgf: Where to get "The Pool" I've been googling around for James West "The Pool" without success - couldn't find it on his site either. Anyone know where I can grab it? Thanks! In Actual Play Participants: furashgf, Victor Gijsbers, IMAGinES.
9/3/2005 Dan R. Stevenson: What are your views on the D6 system? The title pretty much sums it up. What do think of the D6 system by Westend Games? I was thinking of acquiring it for sci-fi fantasy game I am working… In RPG Theory Participants: Dan R. Stevenson, Vaxalon, Selene Tan, gsoylent, Eric J., Matt Wilson, Technocrat13, rafial, Bankuei, Gordon C. Landis.
9/3/2005 Andy Kitkowski: Where's the new Revised Character Sheet? Hey, I couldn't find the Revised character sheets on the BobGoat website (Under "Worksheets"). I'm looking for the ones like that appear in the book.
Anyone know where they are?… In Bob Goat Press Participants: Andy Kitkowski, Bob Goat.
9/3/2005 GreatWolf: Custom Card Deck I'm mulling over some ideas in my head that would require a custom deck of cards. I saw that Under the Bed went this route, so I know that it… In Publishing Participants: GreatWolf, Gordon C. Landis, Vaxalon, Erskin, Veritas Games, timfire, Bogie_71, daMoose_Neo, nikola.
9/3/2005 mangaocid: Looking for Artists Hey everyone! I am currently looking for artists for an upcoming title "Hillbilly Maniacs". It's a party card game(PCG, lol) that's VERY over the top stereotypical hillbilly mayhem.
I would… In Connections Participants: mangaocid.
9/3/2005 abzu: Demo Scenarios posted at burningwheel.org Hi All,
I've finally written up and posted my con scenarios for Burning Wheel. Now you can download them and try them out with your group. Each .zip file contains… In Burning Wheel Participants: abzu.
9/3/2005 Doc Blue: Diaster Relief My apologies in advance if this is the wrong forum for this post. Please feel free to move/delete/re-direct as appropriate. I will not cross-post to multiple forums without moderator instruction… In Connections Participants: Doc Blue.
9/3/2005 Matt Wilson: Forge Donate Button? Hey, didn't there used to be a button where you could donate funds to the Forge? I can't find it. In Site Discussion Participants: Matt Wilson, Gordon C. Landis, Emily Care, Clinton R. Nixon, Miskatonic, Joshua BishopRoby.
9/3/2005 Wolfen: Times and Posts Is it just me, or have the times on this site gone all to hell?
I checked in this morning to see what new posts there were, and it told… In Site Discussion Participants: Wolfen, Lxndr.
9/3/2005 Halzebier: [Fastlane]Questions about roulette Hi there!
I'm considering using Fastlane for a game of Shadowrun (one of the settings recommended by Alexander, no less). All cybergear color and Sixth World flavor aside, relationships (double-crossing,… In Twisted Confessions Participants: Halzebier, Eero Tuovinen, Lxndr, Wolfen, demiurgeastaroth, Mike Holmes.
9/2/2005 sirogit: Sorcerer one-sheet: Identity Crisis Inspirations: Killer 7, Lost Highway, Mullholland Drv, Memento.
Look & Feel: Urban modern day, but exaggerated in color and emotion, sometimes grotesquely, sometimes in distinctily cinematic ways. Reality is a… In Adept Press Participants: sirogit, Ron Edwards, The_Tim.
9/2/2005 Rustin: [CoC + DitV] Will This Work? ? ? If this is in the wrong forum please move.
The very thing DitV solves is the exact problem I've always had with Call of Cthulhu-- both as a GM and… In lumpley games Participants: Rustin, lumpley, Paka, John Harper, DamienNeil, Blankshield, Sydney Freedberg.
9/2/2005 Hans: A day at GenCon, and a simulationist comes out of the closet My first post. I shiver in fear and anticipation...
Here is my first day at GenCon. I relate it, because during the course of it I finally nailed down my… In Actual Play Participants: Hans, cappadocius, Noon, Ron Edwards, Wolfen, Silmenume, Wade Lahoda, bcook1971.
9/2/2005 b_bankhead: The Anima Rpg, If it isn't a Heartbreaker how come it's breaking mine? (before you click on the url below, you should know the little glowing jewel thingy operates the controls to turn off the sound)
http://www.animarpg.com/
I know this one isn't really… In RPG Theory Participants: b_bankhead, Andy Kitkowski, greyorm.
<< more previous topics | | Subsequent Topics 9/4/2005 Dan R. Stevenson: What are the common mistakes of printing? Can anyone clue me into common mistakes made by game companies that are ready to send material to a printer? Could anyone also tell me what to look out for… In Publishing Participants: Dan R. Stevenson, Ron Edwards, smokewolf, Jack Aidley, TonyLB, jdagna, xenopulse, Gregor Hutton, Joshua BishopRoby, btrc, nikola, GutboyBarrelhouse.
9/4/2005 Ron Edwards: September 4th, again Happy birthday, Clinton!
There are only two people on the Forge who can post about personal birthdays. I'm one of them. Clinton is the other. We only do this once… In Site Discussion Participants: Ron Edwards, Clinton R. Nixon, greyorm.
9/4/2005 Dumirik: [The Order] Going playtester hunting. I'm looking for playtesters to tear my game The Order, now to be entitled The Inquisition, apart. The idea was originally explored in this thread http://www.indie-rpgs.com/forum/index.php?topic=16456.0
If you are interested,… In Connections Participants: Dumirik.
9/5/2005 ejh: Ed Heil Illustrations I finally got me a website for all this illustrationing shiznit.
http://edsillos.nfshost.com/
:) In Connections Participants: ejh, Emily Care, Jake Richmond.
9/5/2005 GestaltBennie: UtB at HBL Birthday Convention I got into a game of Under the Bed at HP Lovecraft's Birthday Party, a convention in Vancouver Canada.
We had eight players. The organizer had only played it once,… In Actual Play Participants: GestaltBennie, nikola.
9/5/2005 Ron Edwards: The Ronnies, September 2005 Hi everyone,
Here's the single thread for running commentary, questions & answers, and general schtuff about the September 2005 Ronnies. Check out Introducing a new contest for the rules.
So… In Adept Press Participants: Ron Edwards, Wolfen, Eric J., Nathan P., TonyLB, Dumirik, Troy_Costisick, greyorm, Frank T, Jasper, Yokiboy, Ben Lehman, Andy Kitkowski, Gordon C. Landis, J. Tuomas Harviainen, Clinton R. Nixon, Jared A. Sorensen, preludetotheend, Peter Nordstrand, rrr, talysman.
9/5/2005 demiurgeastaroth: Producer Scenes and Big Groups Let's say you have 6 or 7 players (inc. Producer). Would it make much difference (a bad difference, that is) to give the Producer a scene every time half the… In Dog Eared Designs Participants: demiurgeastaroth, Matt Wilson.
9/5/2005 DamienNeil: [DitV] Lone Tree Branch So I just got back from running my first session of Dogs. DAMN, but that was fun.
Pride:
Lone Tree Branch has been doing pretty well. Crops are good, sickness… In lumpley games Participants: DamienNeil, lumpley.
9/5/2005 migo: [Fingerprints] Second (?) Playtest This was my first exposure to Fingerprints http://www.indie-rpgs.com/forum/index.php?topic=16592.0html, cool game I enjoyed it more than I expected considering my current attitude towards virtually rulesless games, but the lack of GM… In Actual Play Participants: migo, Everspinner.
9/5/2005 GB Steve: SteveCon games - Dogs & MLwM I was planning to run the Roach and UTB but popular pressure prevailed and I ended up running Dogs and MLwM instead. I'm sure there will be other occasions to… In Actual Play Participants: GB Steve, jasonm.
9/5/2005 Tim Ellis: Lost... This was almost covered in the <A href="http://www.indie-rpgs.com/forum/index.php?topic=14251.0">10 vs 100 words </a> discussion and the "play before play" point, but it shied away again.
Anyway I was thinking about the… In HeroQuest Participants: Tim Ellis, Mike Holmes.
9/5/2005 Meguey: [The Big Night] Sheckleton's Sacrifice As promised, I ran The Big Night for my sons Sebastian (~9) and Elliot (5.5), and also Emily, Carrie, Joshua, and Vincent last night. We started a bit late, around… In Actual Play Participants: Meguey, nikola, lumpley, John Harper, Allan, Troy_Costisick, xenopulse.
9/5/2005 GregStolze: Ransom Analysis... in Spaaace! It's pretty much what it says in the title. I finally got around to analyzing and posting the data and my conclusions on the latest Ransom model publication, the game… In Publishing Participants: GregStolze.
9/5/2005 cruciel: Cliche, Genre, Theme, Myth So Tara says to me, "I don't like Jeremiah's romantic interests."
"Oh?"
"Luir and Luccia aren't quite right."
"I suppose. You know who's perfect? Genevieve. You could kill Caspian and… In Actual Play Participants: cruciel, Jared A. Sorensen, Noon, Eric J., Joshua BishopRoby, Graham Walmsley.
9/5/2005 MatrixGamer: Breaking the Ice: one gamers thoughts and memories when reading the game (long) BREAKING THE ICE
Observations from a Matrix Gamer.
I traded games with Emily at Gen Con and have gotten to reading it over the Labor Day weekend.
First off –… In Black and Green Games Participants: MatrixGamer, jasonm, ejh, Emily Care.
9/5/2005 WhiteRat: [Ends and Means] Memorial Day Playtest [url=http://www.indie-rpgs.com/forum/index.php?topic=15204.0]Several months ago[/url], I sought some feedback for my ideas about a Narrativism-enabling lightweight live role-playing system I call Ends and Means. I playtested it briefly with a group of… In Actual Play Participants: WhiteRat, Andrew Morris.
9/5/2005 Andy Kitkowski: To Designers: For the Next GenCon! Hey all, Andy here. I figured that I'd start another GenCon thread in the hizzy, now that things have settled down a bit. Here's what I've got to say, as… In Conventions Participants: Andy Kitkowski, Gordon C. Landis, M Jason Parent, Vaxalon, nikola.
9/5/2005 TonyLB: Cold-contacting game stores I have two nice gaming stores in my extended travel range. They're certainly not close enough for me to drop by on a whim (about an hour travel to either),… In Publishing Participants: TonyLB, smokewolf, Bob Goat, Paul Czege, daMoose_Neo, MatrixGamer, LloydBrown, guildofblades, HinterWelt.
9/5/2005 Finarvyn: Sorcerer and "Sin City" I just got around to seeing the Sin City movie the other day and it blew me away. This got me thinking about running some sort of noir-style Sorcerer game.… In Adept Press Participants: Finarvyn, Paka.
9/6/2005 The_Confessor: Atomic Storm (A Pulp Role-Playing Game in the Apocalyptic Past): Broad Mechanics Greetings,
A little more than two years ago, I designed a game called S3: Seafaring, Swashbuckling, & Style. Looking back on it, I see the game as a great one-shot… In Indie Game Design Participants: The_Confessor, Rothe, Joshua BishopRoby, Steve Mitchell, Technocrat13, Smithy.
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