Previous Topics 10/10/2005 Erik Ny: Heroquest Exalted: At a loss for bangs So, after some discussion, me and my players agreed to set our game in the Exalted universe, using the conversion to HQ available here.
The characters:
Fatima, oldest daughter of… In HeroQuest Participants: Erik Ny, Brand_Robins.
10/10/2005 TobiasG: (Gurps) Encouraging Character Development (Destiny) Hi! This is an interesting site you have created (and this is my first post here, so if it needs to be moved to another forum, please feel free to… In Actual Play Participants: TobiasG, WhiteRat, talysman, Alan, Sydney Freedberg, John Burdick, Rob Carriere, jasonm, Andrew Norris.
10/10/2005 pells: About dices, rules and narrative Hi! I'm new to the forge and this is my first thread. I've been reading posts for a while now, and I believe people do have interesting things to say… In RPG Theory Participants: pells, matthijs, RedWick, Joshua BishopRoby, Sydney Freedberg, M. J. Young, greyorm, Mike Holmes, talysman, ewilen, LordCarter, EllePepper, contracycle, komradebob, brightstar, Ron Edwards.
10/10/2005 knicknevin: [Prototype] Encouraging Variety I'm working on a turn based RPG at the moment where the players narrate everything and the GMs job is to secretly track the progress of their competitors; essentially there… In Indie Game Design Participants: knicknevin, Ron Edwards, Shreyas Sampat, Clint, matthijs.
10/10/2005 jburneko: [& Sword] Source Material Question Hello,
I've been reading the material listed in Sorcerer & Sword pretty heavily recently. I've read 4 out 5 of the Kane books. I've re-read all the Conan stories I… In Adept Press Participants: jburneko, talysman, Ron Edwards.
10/10/2005 Thor: 2 player game I am setting up our first series and only have two players with myself as producer. does anyone have helpfull advice about how things will be different? In Dog Eared Designs Participants: Thor, Matt Wilson.
10/10/2005 hyphz: Rage of the broken ouija board, misery of the slow thinker Interesting revelation took place recently.
One of the players in our group, we noticed, became intensely angry if ever his character was tricked. He'd always try to hunt down the… In Actual Play Participants: hyphz, Dev, Eero Tuovinen, Sydney Freedberg, Noon, Ron Edwards, contracycle, bluegargantua.
10/10/2005 MarcoBrucale: GM Fallout during Initiation? Yesterday I finished reading DitV for the first time. My very short review of this book: it should be mandatory reading for anyone even remotely interested in playing RPGs. The… In lumpley games Participants: MarcoBrucale, Vaxalon, lumpley.
10/9/2005 Vaxalon: GM vs Players in Sin Hierarchy An important thing to look at, with respect to the Mind of God in DitV, is the demonic influence hierarchy.
Injustice, Demonic Attacks, Heresy, Sorcery, Hate and Murder. Those are… In lumpley games Participants: Vaxalon, lumpley, Eero Tuovinen, Blankshield, IMAGinES, Andrew Morris, Paka, Brand_Robins, Brian Newman.
10/10/2005 TonyLB: How story evolves over time Let's examine the most bog-standard story-prep imaginable: A GM says "Okay, they'll come into town and the Mayor will tell them that his daughter has been captured. Then they'll go… In RPG Theory Participants: TonyLB, Troy_Costisick, Sean, timfire, MatrixGamer, LordSmerf, Andrew Norris, Doug Ruff, pells, Sydney Freedberg, Noon, Rob Carriere, Mike Holmes, contracycle, pasoliati, Joshua BishopRoby, M. J. Young.
10/10/2005 timfire: [DitV] Mechanical Issue with Initiation I have a feeling this has been discussed already, so a link to an old post is fine.
In our recent chargen session, both myself and another player, Tod, found… In lumpley games Participants: timfire, Frank T, Vaxalon, lumpley.
10/10/2005 Clint: [Escape from Hell!] Explaining Design Hi all,
This is my first post. I read the various posting stickies, and I hope my post follows the proper procedure. If not, I certainly apologize.
"Escape from Hell!"… In Indie Game Design Participants: Clint, Frank T, Ron Edwards, Shreyas Sampat, knicknevin, Graham Walmsley.
10/10/2005 Troy_Costisick: [Cuthroat] GF Status Heya,
I am in the midst of revising Cutthroat. You can download the origonal here.
In his comments in the origonal thread, Ron wrote this:
Actually, I'm thinking even more… In Indie Game Design Participants: Troy_Costisick, Ron Edwards.
10/10/2005 Jack Aidley: Too many Ronnies threads A glance over the Indie Game Design forum shows that is currently awash with "Ronnies Feedback" threads. Now I don't have anything against the Ronnies - hell, I plan on… In Site Discussion Participants: Jack Aidley, Graham Walmsley, Mark Johnson, Ron Edwards, Sydney Freedberg, Eero Tuovinen, Doug Ruff, Andy Kitkowski.
10/10/2005 Remko: Sorcerer: Vampire Loosely based on V:tM. I wanted to bring in the real horror of being a vampire, instead of playing a person with cool powers and no real horror.
Idea
Players… In Adept Press Participants: Remko, Victor Gijsbers, Paka, Mike Holmes, Lamorak33.
10/10/2005 Iskander: [DitV] Green Creek Pass I'm preparing to run Dogs in the Vineyard for the first time in a one-shot next Saturday, which I'll repeat the following Saturday for a new group of four. Inspired… In lumpley games Participants: Iskander, jasonm.
10/10/2005 Rustin: Hounds on the Moor [url=http://home.comcast.net/~rustin_s/Hounds_on_the_Moor.pdf] Hounds on the Moor.pdf[/url]
Here's a little something I threw together if I ever get around to using the DitV mechanics for a Cthulhu game.
It has not been… In lumpley games Participants: Rustin, Vaxalon, Darcy Burgess, devonapple, zornwil.
10/9/2005 Spacecowboy: (CROE) PvP fun and conspiracy in a nondescript town Howdy all, I'm Woody
This is my first time posting on the forge, but from what I have seen, this is… In Actual Play Participants: Spacecowboy, Travis Brown, Sydney Freedberg, Jake Richmond.
10/9/2005 TonyPace: [Freeform Play] Streets of the City [b]Streets of the City[/b]
[b]The Game[/b]
I’ve been gaming with this group for about a year now. I’ve known one player for a little longer; we gamed together in a… In Actual Play Participants: TonyPace.
10/9/2005 Eero Tuovinen: [TMW] Practical GM advice and GNS analysis Seems I don't have anything urgent going right now, so I'll tell you about my TMW experiences from this week. I played two sessions with two different groups. Here's the… In Actual Play Participants: Eero Tuovinen, timfire, JC.
<< more previous topics | | Subsequent Topics 10/11/2005 cj.23: Ritual Discouse, RPG, and Creative Agendas. Hullo chaps.
A big thank you to Rob (Lamorak) and everyone else who answered my questions. I have now moved on to a more careful consideration of some of the… In GNS Model Discussion Participants: cj.23, Trevis Martin, Selene Tan, Ron Edwards, Blankshield, Lamorak33, Nathan P., Mike Holmes.
10/11/2005 ejh: Cat and Caedmon Quick <a href="http://esotericmurmurs.blogspot.com/2005/10/cat-and-caedmon-breaking-ice.html">link</a> to a blogged actual play writeup of my first full series of 3 dates in BtI.
Brought up some observations/questions about how Turns end. Emily, forgive me… In Black and Green Games Participants: ejh, Emily Care, jporrett.
10/11/2005 J. Tuomas Harviainen: Knutepunkt 05 book finally online. Just noticed that the corrected electronic edition of Dissecting Larp, the proceedings book of this year's annual Nordic larp conference, if finally online at http://knutepunkt.laiv.org
Apparently the "complete book" link… In Conventions Participants: J. Tuomas Harviainen, jasonm.
10/11/2005 Ben Lehman: [The Drifter's Escape] What's Missing? http://www.1km1kt.net/rpg/The_Drifters_Escape.php
This thread will not make any sense unless you have read the game in question, which can be downloaded at the URL above. It was written for the Ronnies… In Indie Game Design Participants: Ben Lehman, Graham Walmsley, talysman, TonyPace, Tim Alexander, Joshua BishopRoby, Selene Tan, Sydney Freedberg.
10/11/2005 pfischer: [Sorcerer] Mythical West, Humanity help needed I am not sure this is meaty enough to present in Actual Play, so at the moment I am doing it here, as I need some comments or suggestions how… In Adept Press Participants: pfischer, jburneko, Andrew Norris, Old_Scratch, Eric J-D.
10/11/2005 Sean: Directory of Towns? I sort of remember there being a directory of towns thread or page or something, but I don't know where it is.
Sulfur Junction is currently on-line at http://1.myfreebulletinboard.com/calithena-post-19.html#19 though. In lumpley games Participants: Sean, Vaxalon, Christopher Weeks.
10/11/2005 Parsolamew: Fallout Dice for Healing This'll be a heck of a weak first post, but I've got a miscellaneous question that I can't seem to answer on my own.
What die-size is the fallout that… In lumpley games Participants: Parsolamew, lumpley, Vaxalon, Paka.
10/11/2005 Vaxalon: Not Raising, Not Dropping Out [quote]1. Under no circumstances can you pass when it's your turn to raise. You can raise or you can give. Also, you can't ever join or rejoin a conflict already… In lumpley games Participants: Vaxalon, lumpley.
10/11/2005 Eric J-D: Systems and Creating/Extending Conflict While I have been away from this forum doing some research several threads in this forum have emerged that address an issue I have been thinking about for some time. … In RPG Theory Participants: Eric J-D, Bob Goat, Joshua BishopRoby, John Kirk, M. J. Young.
10/11/2005 Eric J-D: Help With Kicker Thread! Hi all,
I hope that this is not an abuse of anyone's good will, but I have spent the better part of an hour searching this forum for an old… In Adept Press Participants: Eric J-D, pfischer.
10/11/2005 jphannil: [Axes] First draft Hello all Forgers !
I've been toying with game designs for ages, and some of you may remember my most worked project, chaos & order (http://www.cc.jyu.fi/~jphannil/chaos_order.pdf). I've played mostly traditional… In Indie Game Design Participants: jphannil, Bill Masek.
10/11/2005 jasonm: [Shab-al-Hiri Roach] Eating Regina Eric, Lisa, Steve, Joel and I had a very successful playtest of the Roach last night. It went well and raised some interesting issues which I'm addressing in the game… In Actual Play Participants: jasonm, Ron Edwards, Jonathan Hastings, Technocrat13.
10/11/2005 timfire: "entire game = one system for one multi-session adventure" I didn't want to drift Ron's Ronnies thread, so I thought I would bring this here.
Over there, Jared said this:
I think it's telling (in some way that I… In RPG Theory Participants: timfire, matthijs, Mike Holmes, James Holloway, contracycle, Frank T, Smithy, Mark Woodhouse, John Kim, Ron Edwards, HenryT.
10/11/2005 OddballE: Play testers for GUILDS I have made some adjustments to my game and now am in some need of play testers. I am looking for 4 to 6 groups to play test the game. … In Indie Game Design Participants: OddballE.
10/11/2005 muranternet: Controlling Currency Hyper-Inflation II (split) To clarify, the reason that a closed economy fails has nothing to do with the merits of the closed economic mini-theory, but rather because of player behavior, which is far… In RPG Theory Participants: muranternet, Ron Edwards.
10/11/2005 Jasper the Mimbo: indie flavored DnD. (long) "we don't have everyone we need for that game, let's start a new game with the people we have here."
Normally this isn't a problem, untill the people that weren't… In Actual Play Participants: Jasper the Mimbo, Andrew Norris, Arturo G., MetalBard, John Kim, TonyPace, Mike Holmes, Adam Dray, Everspinner, Ben Lehman.
10/11/2005 talysman: [Last Breath] What's Missing taking a cue from Ben, I figured I'd start a thread about my own October Ronnies entry, Last Breath. you can find it here.
naturally, there's a lot of play… In Indie Game Design Participants: talysman, TonyPace, Graham Walmsley, Ron Edwards, hix.
10/12/2005 Arturo G.: [Universalis] First experiment: An intro to a pirates story Hi there!
Finally, I managed to get some people to play. I followed (with some degree of success) the procedure described in the thread Topic: The Belt: Creating the show… In Actual Play Participants: Arturo G., Jack Aidley, Mike Holmes.
10/12/2005 Arturo G.: Actual play (finally) Hi, folks!
I don't know yet which is the normal procedure in these cases. I have posted a new thread in Actual Play with our first experiment http://www.indie-rpgs.com/forum/index.php?topic=17206.0. It also… In Universalis Participants: Arturo G., Mike Holmes.
10/12/2005 Paul Czege: fill your glass with wine...dice Half Meme Press is pleased to now have a small quantity of Bacchanal dice sets for sale. The sets consist of:
a purple d8, representing the god Bacchus
a… In Half Meme Press Participants: Paul Czege, Yokiboy, Nev the Deranged.
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