Previous Topics 10/11/2005 Vaxalon: Not Raising, Not Dropping Out [quote]1. Under no circumstances can you pass when it's your turn to raise. You can raise or you can give. Also, you can't ever join or rejoin a conflict already… In lumpley games Participants: Vaxalon, lumpley.
10/11/2005 Parsolamew: Fallout Dice for Healing This'll be a heck of a weak first post, but I've got a miscellaneous question that I can't seem to answer on my own.
What die-size is the fallout that… In lumpley games Participants: Parsolamew, lumpley, Vaxalon, Paka.
10/11/2005 Sean: Directory of Towns? I sort of remember there being a directory of towns thread or page or something, but I don't know where it is.
Sulfur Junction is currently on-line at http://1.myfreebulletinboard.com/calithena-post-19.html#19 though. In lumpley games Participants: Sean, Vaxalon, Christopher Weeks.
10/11/2005 pfischer: [Sorcerer] Mythical West, Humanity help needed I am not sure this is meaty enough to present in Actual Play, so at the moment I am doing it here, as I need some comments or suggestions how… In Adept Press Participants: pfischer, jburneko, Andrew Norris, Old_Scratch, Eric J-D.
10/11/2005 Ben Lehman: [The Drifter's Escape] What's Missing? http://www.1km1kt.net/rpg/The_Drifters_Escape.php
This thread will not make any sense unless you have read the game in question, which can be downloaded at the URL above. It was written for the Ronnies… In Indie Game Design Participants: Ben Lehman, Graham Walmsley, talysman, TonyPace, Tim Alexander, Joshua BishopRoby, Selene Tan, Sydney Freedberg.
10/11/2005 J. Tuomas Harviainen: Knutepunkt 05 book finally online. Just noticed that the corrected electronic edition of Dissecting Larp, the proceedings book of this year's annual Nordic larp conference, if finally online at http://knutepunkt.laiv.org
Apparently the "complete book" link… In Conventions Participants: J. Tuomas Harviainen, jasonm.
10/11/2005 ejh: Cat and Caedmon Quick <a href="http://esotericmurmurs.blogspot.com/2005/10/cat-and-caedmon-breaking-ice.html">link</a> to a blogged actual play writeup of my first full series of 3 dates in BtI.
Brought up some observations/questions about how Turns end. Emily, forgive me… In Black and Green Games Participants: ejh, Emily Care, jporrett.
10/11/2005 cj.23: Ritual Discouse, RPG, and Creative Agendas. Hullo chaps.
A big thank you to Rob (Lamorak) and everyone else who answered my questions. I have now moved on to a more careful consideration of some of the… In GNS Model Discussion Participants: cj.23, Trevis Martin, Selene Tan, Ron Edwards, Blankshield, Lamorak33, Nathan P., Mike Holmes.
10/11/2005 Peter Nordstrand: My Life with My Life with Master I'm playing the game on wednesday. Three players are expected join me (including Jonas Karlsson, who I am looking forward to meeting for the first time).
Questions:
The guidelines for… In Half Meme Press Participants: Peter Nordstrand, Victor Gijsbers, Michael S. Miller, Arturo G., Ron Edwards, Paul Czege, Nev the Deranged, Eero Tuovinen.
10/10/2005 Erik Ny: Heroquest Exalted: At a loss for bangs So, after some discussion, me and my players agreed to set our game in the Exalted universe, using the conversion to HQ available here.
The characters:
Fatima, oldest daughter of… In HeroQuest Participants: Erik Ny, Brand_Robins.
10/10/2005 TobiasG: (Gurps) Encouraging Character Development (Destiny) Hi! This is an interesting site you have created (and this is my first post here, so if it needs to be moved to another forum, please feel free to… In Actual Play Participants: TobiasG, WhiteRat, talysman, Alan, Sydney Freedberg, John Burdick, Rob Carriere, jasonm, Andrew Norris.
10/10/2005 pells: About dices, rules and narrative Hi! I'm new to the forge and this is my first thread. I've been reading posts for a while now, and I believe people do have interesting things to say… In RPG Theory Participants: pells, matthijs, RedWick, Joshua BishopRoby, Sydney Freedberg, M. J. Young, greyorm, Mike Holmes, talysman, ewilen, LordCarter, EllePepper, contracycle, komradebob, brightstar, Ron Edwards.
10/10/2005 knicknevin: [Prototype] Encouraging Variety I'm working on a turn based RPG at the moment where the players narrate everything and the GMs job is to secretly track the progress of their competitors; essentially there… In Indie Game Design Participants: knicknevin, Ron Edwards, Shreyas Sampat, Clint, matthijs.
10/10/2005 jburneko: [& Sword] Source Material Question Hello,
I've been reading the material listed in Sorcerer & Sword pretty heavily recently. I've read 4 out 5 of the Kane books. I've re-read all the Conan stories I… In Adept Press Participants: jburneko, talysman, Ron Edwards.
10/10/2005 Thor: 2 player game I am setting up our first series and only have two players with myself as producer. does anyone have helpfull advice about how things will be different? In Dog Eared Designs Participants: Thor, Matt Wilson.
10/10/2005 hyphz: Rage of the broken ouija board, misery of the slow thinker Interesting revelation took place recently.
One of the players in our group, we noticed, became intensely angry if ever his character was tricked. He'd always try to hunt down the… In Actual Play Participants: hyphz, Dev, Eero Tuovinen, Sydney Freedberg, Noon, Ron Edwards, contracycle, bluegargantua.
10/10/2005 MarcoBrucale: GM Fallout during Initiation? Yesterday I finished reading DitV for the first time. My very short review of this book: it should be mandatory reading for anyone even remotely interested in playing RPGs. The… In lumpley games Participants: MarcoBrucale, Vaxalon, lumpley.
10/9/2005 Vaxalon: GM vs Players in Sin Hierarchy An important thing to look at, with respect to the Mind of God in DitV, is the demonic influence hierarchy.
Injustice, Demonic Attacks, Heresy, Sorcery, Hate and Murder. Those are… In lumpley games Participants: Vaxalon, lumpley, Eero Tuovinen, Blankshield, IMAGinES, Andrew Morris, Paka, Brand_Robins, Brian Newman.
10/10/2005 TonyLB: How story evolves over time Let's examine the most bog-standard story-prep imaginable: A GM says "Okay, they'll come into town and the Mayor will tell them that his daughter has been captured. Then they'll go… In RPG Theory Participants: TonyLB, Troy_Costisick, Sean, timfire, MatrixGamer, LordSmerf, Andrew Norris, Doug Ruff, pells, Sydney Freedberg, Noon, Rob Carriere, Mike Holmes, contracycle, pasoliati, Joshua BishopRoby, M. J. Young.
10/10/2005 timfire: [DitV] Mechanical Issue with Initiation I have a feeling this has been discussed already, so a link to an old post is fine.
In our recent chargen session, both myself and another player, Tod, found… In lumpley games Participants: timfire, Frank T, Vaxalon, lumpley.
<< more previous topics | | Subsequent Topics 10/11/2005 Eric J-D: Help With Kicker Thread! Hi all,
I hope that this is not an abuse of anyone's good will, but I have spent the better part of an hour searching this forum for an old… In Adept Press Participants: Eric J-D, pfischer.
10/11/2005 jphannil: [Axes] First draft Hello all Forgers !
I've been toying with game designs for ages, and some of you may remember my most worked project, chaos & order (http://www.cc.jyu.fi/~jphannil/chaos_order.pdf). I've played mostly traditional… In Indie Game Design Participants: jphannil, Bill Masek.
10/11/2005 jasonm: [Shab-al-Hiri Roach] Eating Regina Eric, Lisa, Steve, Joel and I had a very successful playtest of the Roach last night. It went well and raised some interesting issues which I'm addressing in the game… In Actual Play Participants: jasonm, Ron Edwards, Jonathan Hastings, Technocrat13.
10/11/2005 timfire: "entire game = one system for one multi-session adventure" I didn't want to drift Ron's Ronnies thread, so I thought I would bring this here.
Over there, Jared said this:
I think it's telling (in some way that I… In RPG Theory Participants: timfire, matthijs, Mike Holmes, James Holloway, contracycle, Frank T, Smithy, Mark Woodhouse, John Kim, Ron Edwards, HenryT.
10/11/2005 OddballE: Play testers for GUILDS I have made some adjustments to my game and now am in some need of play testers. I am looking for 4 to 6 groups to play test the game. … In Indie Game Design Participants: OddballE.
10/11/2005 muranternet: Controlling Currency Hyper-Inflation II (split) To clarify, the reason that a closed economy fails has nothing to do with the merits of the closed economic mini-theory, but rather because of player behavior, which is far… In RPG Theory Participants: muranternet, Ron Edwards.
10/11/2005 Jasper the Mimbo: indie flavored DnD. (long) "we don't have everyone we need for that game, let's start a new game with the people we have here."
Normally this isn't a problem, untill the people that weren't… In Actual Play Participants: Jasper the Mimbo, Andrew Norris, Arturo G., MetalBard, John Kim, TonyPace, Mike Holmes, Adam Dray, Everspinner, Ben Lehman.
10/11/2005 talysman: [Last Breath] What's Missing taking a cue from Ben, I figured I'd start a thread about my own October Ronnies entry, Last Breath. you can find it here.
naturally, there's a lot of play… In Indie Game Design Participants: talysman, TonyPace, Graham Walmsley, Ron Edwards, hix.
10/12/2005 Arturo G.: [Universalis] First experiment: An intro to a pirates story Hi there!
Finally, I managed to get some people to play. I followed (with some degree of success) the procedure described in the thread Topic: The Belt: Creating the show… In Actual Play Participants: Arturo G., Jack Aidley, Mike Holmes.
10/12/2005 Arturo G.: Actual play (finally) Hi, folks!
I don't know yet which is the normal procedure in these cases. I have posted a new thread in Actual Play with our first experiment http://www.indie-rpgs.com/forum/index.php?topic=17206.0. It also… In Universalis Participants: Arturo G., Mike Holmes.
10/12/2005 Paul Czege: fill your glass with wine...dice Half Meme Press is pleased to now have a small quantity of Bacchanal dice sets for sale. The sets consist of:
a purple d8, representing the god Bacchus
a… In Half Meme Press Participants: Paul Czege, Yokiboy, Nev the Deranged.
10/12/2005 Noon: Play creating notes Vs notes creating play I got this strange feeling from How story evolves over time and the example of the story evolving via spent resources.
Okay, say you have 20 X points. We wont… In RPG Theory Participants: Noon, TonyLB, gsoylent, Mike Holmes, Joshua BishopRoby, contracycle.
10/12/2005 Kai_lord: IRC Bot for tracking Conflicts Based on the request of Fred, I've started work on a IRC bot to track conflicts for Capes.
So far, I've decided I need the following commands:
Conflict -… In Muse of Fire Games Participants: Kai_lord, Vaxalon, TonyLB, kirby1024.
10/12/2005 Norbert Matausch: Pool Character Sheet First of all:
Thank you James!
Ahem. Sorry. Sometimes I get carried away...
I have GMed/played PTA. I've GMed DitV. I've GMed Amber, Theatrix and Everway (all three of them… In Random Order Creations Participants: Norbert Matausch, demiurgeastaroth, matthijs.
10/12/2005 Jasper Polane: [Cosmic Combat] Starting development So this is the first development thread of my 24 hour game Cosmic Combat: http://www.1km1kt.net/rpg/Cosmic_Combat.php
We're going to play-test tomorrow night, and the main purpose of this tread is to… In Indie Game Design Participants: Jasper Polane, Graham Walmsley, Ron Edwards.
10/12/2005 gaspare: Another illustrator in quest of searching work Hello
Aa topic say :) Maybe You find something interesting on my page :)
and maybe You gain me some work :)
About me:
I've been playing rpg games for… In Connections Participants: gaspare.
10/12/2005 jasonm: [Shab-al-Hiri Roach] Control of NPCs Hey Roach Slaves,
I've been mulling over changing the rule on control of NPCs and I'd value your input. My principal concern is the occasional awkwardness when a player frames… In Indie Game Design Participants: jasonm, Ron Edwards, urbanpagan, Technocrat13, Jonathan Hastings.
10/12/2005 jburneko: Creative Agenda In One Lesson Hello There,
This post could almost go in Actual Play but since it isn't about a role-playing game I'm putting it here. I want to show what happened while playing… In GNS Model Discussion Participants: jburneko, Vaxalon.
10/12/2005 Paul Czege: The Ken in Yellow In reference to Bacchanal, in his latest Out of the Box column, Ken Hite writes:
"I firmly believe that somewhere in here is the greatest King in Yellow game… In Half Meme Press Participants: Paul Czege.
10/12/2005 Munkholt: Scandinavian translations of important terms and phrases I'm lumping these together to keep down the number of threads and also because the languages are similar enough that we might help each other out.
(Thanks to Per, Peter… In These Are Our Games Participants: Munkholt.
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