Previous Topics 11/27/2005 hix: [Dirty Virgins] Starting Honour & Shame Dirty Virgins (which’ll probably get renamed Desperate Virgins) is a game about maidens trying to sully their reputations before a dragon eats them in the morning. In a previous thread… In Indie Game Design Participants: hix, TonyLB, Sydney Freedberg, dindenver.
11/26/2005 James_Nostack: [Sorc] Combat Wiki Posted [url=http://random.average-bear.com/Sorcerer/HelpfulFlowchartForSorcererConflict]Helpful Flowchart for Sorcerer Conflict[/url]
At least, I [i]hope[/i] it's helpful. I'll try to monitor the combat threads, and modify this in the light of frequent questions and their answers. … In Adept Press Participants: James_Nostack, Lisa Padol, Ron Edwards.
11/26/2005 Ryanl42: Rules Question Hi, I just received With Great Power in the mail and so far I'm loving it. However, I can't figure out how many cards a player is supposed to have… In Incarnadine Press Participants: Ryanl42, Thor Olavsrud.
11/26/2005 tonyd: [Magicians of England] Balancing Rewards Thanks to everyone who helped out on my other thread. I was able to come up with some good adjustments to Magicians of England.
Magicians is a gamemasterless narrative game… In Indie Game Design Participants: tonyd, mutex, Roger.
11/26/2005 LloydBrown: Distribution Does anyone here have actual RPG distribution experience? In Publishing Participants: LloydBrown, Eero Tuovinen, abzu, Ron Edwards, guildofblades.
11/26/2005 bcook1971: Sorcerer in the Vineyard Sorcerer in the Vineyard
Hey, all. I’ve been reading (among other things) some John Constantine: Hellblazer graphic novels. The first story in the Red Sepulchre graphic novel, “High on Life,”… In RPG Theory Participants: bcook1971, lumpley, Vaxalon.
11/26/2005 cpeterso: Useless Traits? I just finished reading the Dogs rulebook and it looks great! How, when, or why would a player use these seeming useless Traits belonging to some example NPCs in the… In lumpley games Participants: cpeterso, Brian Newman, fmac, Vaxalon, lumpley, nikola, Transit, Andrew Morris, GB Steve, dunlaing, Kintara, demiurgeastaroth, Dev, Simon Kamber, oliof, Neal.
11/25/2005 preludetotheend: How do you wiki? I have been trying to do different things with wiki lately and was just wondering if any one had found any ways to use it to push their company or… In Publishing Participants: preludetotheend, J B Bell, axonrg, Ron Edwards.
11/25/2005 lampros: A Plea for Gamism Yo,
This is the first half of an eassy on game design I wrote. I imagine this is mostly old hat around here, but I'd love some feedback anyway. I'm… In RPG Theory Participants: lampros, Arpie, Noon, Ben Lehman, ffilz, Nogusielkt, NN, Ron Edwards.
11/25/2005 lumpley: The Very, Very Basics of Pricing Your Game Hi.
This comes mostly out of a conversation I had with my little brother (Drew Baker, and check out me namedropping) when I was deciding how much to charge for… In Publishing Participants: lumpley, Valamir, TonyLB, Michael S. Miller, Roger, Troy_Costisick, Jared A. Sorensen, inthisstyle, Ben Lehman, timfire, Victor Gijsbers, nikola, Joshua BishopRoby, Levi Kornelsen.
11/25/2005 sayter: [Realm] Females in Control - The Matriarch One of the cultures in my world is a highly female dominated society. While males are important in the society, the females are revered to a certain degree. The Queen… In Indie Game Design Participants: sayter, tygertyger, Joshua BishopRoby, contracycle, natman, Bill Masek, Sean, Archer, MatrixGamer.
11/25/2005 axonrg: What happened to the site design? I don't want to tread on anyone's toes here, but what happened to the rather attractive design of this site. it used to have a nice, clear font (Verdana) with… In Site Discussion Participants: axonrg, jrs.
11/25/2005 Michi: [DitV] White River - a town for the Main-Con DitV session I constructed a town to use at Main-Con in Bayreuth this sunday. I will check in before I leave for the Con and see if there are any good suggestions… In lumpley games Participants: Michi, Brendan, lumpley.
11/25/2005 oliof: Being a Dog is a Full Time Job (slightly off topic) One of the players from my yet-to-submitted Olive Grove run pointed out this book to me:
Being a Dog is a Full Time Job.
Definitely an interesting resource. In lumpley games Participants: oliof.
11/25/2005 Arpie: GMless LARPs I do hope I'm doing this thread thing right.
I'd like to see a LARP where the GM gets weeded out.
When I first heard about LARP I got excited… In RPG Theory Participants: Arpie, J. Tuomas Harviainen, WhiteRat, John Kim, Graham Walmsley, Merten, Lig, Paradox.
11/25/2005 chadu: There *is* a problem: PoD distro into retail The previous thread was closed before I read it and could comment. As I understand the process, here, I have started a new thread. This may be especially apt, as… In Publishing Participants: chadu, Bob Goat, Ron Edwards, Andy Kitkowski, nikola, abzu, rpghost, guildofblades, joshua neff, Polaris, Sydney Freedberg, LloydBrown.
11/25/2005 guildofblades: Stores ordering from multiple sources >>Based on the credentials you've presented, you have no idea what you're talking about. Even dealing with just 4-6 distributors instead of the 400 vendors I carried in my store… In Publishing Participants: guildofblades, JarrodHenry, daMoose_Neo, abzu, Ron Edwards, LloydBrown.
11/25/2005 Vaxalon: Remembrances of Campaigns Past Remember those campaigns of our youth, back when we were teenagers, that seemed to have gone on forever?
You know how now that we're getting older, that they just don't… In Actual Play Participants: Vaxalon, ffilz, WalkingDead, Ron Edwards.
11/24/2005 J B Bell: Content Creation for the Discontented [quote="contracycle"](From [url=http://www.indie-rpgs.com/forum/index.php?topic=17711.0"]Shaping Gamer Culture . . .[/url]):
The appropriate response to the "demand for content" which you recognise is to produce content, not to fail to do so. This is… In RPG Theory Participants: J B Bell, Mark Woodhouse, Joshua BishopRoby, M. J. Young, contracycle, komradebob, pells, Caldis, Shreyas Sampat, Ethesis.
11/24/2005 Insect King: Game Hacking Hi all.
If I was to post a thread about game/system hacking where would I post it? I presume some of that goes on in here.
Thanks.
Cheers,
Chris. In Site Discussion Participants: Insect King, Ron Edwards.
<< more previous topics | | Subsequent Topics 11/27/2005 Jaik: [Capes] "Like the Tick?" Our tale begins four weeks ago, as four friends gather together...
First, a description of the group:
Me-Late 20's, married, no kids yet. I've been gaming about 12 years, mostly… In Actual Play Participants: Jaik, Yokiboy, Sydney Freedberg, TonyLB.
11/27/2005 diadochi: What is a Fantasy Heartbreaker? Hi,
I'm new to the forge and wonder if someone could explain what a Fantasy Heartbreaker is? I've tried to find out for myself, but am confused. I'm not sure… In RPG Theory Participants: diadochi, Trevis Martin, Ron Edwards, timfire, Rob Alexander, Paka, Jasper, John Kim, Halzebier.
11/27/2005 lampros: An Observation from a Bookseller Hey,
I'm reading through the "infamous five in order" and am currently on the "Mainstream: A revision"(http://www.indie-rpgs.com/forum/index.php?t=4223) I'm currently working for Barnes & Nobles and thought I'd offer a few… In Publishing Participants: lampros, Ron Edwards, Joshua BishopRoby, LloydBrown, Bankuei, daMoose_Neo, MatrixGamer, nikola.
11/27/2005 lampros: On Pricing This started as a reply to Ben's thread "Making Money, Making a Living" (http://www.indie-rpgs.com/forum/index.php?topic=17668.0). After I typed the reply I saw that the thread was on hold, but I thought… In Publishing Participants: lampros, Victor Gijsbers, Joshua BishopRoby, Gregor Hutton, guildofblades.
11/27/2005 DainXB: [DitV] My first town -- Copperhead Creek -- comments requested Greetings!
This is my first official post on the Forge, so for the record, my name is Dain. I have been lurking here for about a year and a half,… In lumpley games Participants: DainXB, Vaxalon, Paka, jasonm, oliof.
11/28/2005 lampros: [Exalted: Abyssals] "Interactive Storytelling" and really cool descriptions Hey all,
I'm currently running a game of White Wolf's Exalted: the Abyssals. Exalted is a (rigorously non-D&D) fantasy world which puts a heavy focus on setting. Characters are some… In Actual Play Participants: lampros, Matt, Danny_K, nikola, Blake Hutchins.
11/28/2005 dindenver: Greetings! Hi!
I am new to these forums. I have been gaming since about 1980. I have desinged a couple of homebrew systems. But now I am getting serious about… In Site Discussion Participants: dindenver, Eero Tuovinen, Arturo G., Victor Gijsbers, Ron Edwards, Venerable Player.
11/28/2005 dindenver: Psionics in a fantasy setting? Hi!
Do you feel that Psionics are appropriate for a sword and sorcery fantasy setting?
Are psionics too sci fi? Do they have a bad rep because of… In RPG Theory Participants: dindenver, Troy_Costisick, Eero Tuovinen, Durgil, HMT, Mike Holmes, Andrew Morris, Noon, Justin Marx, Ethesis, M. J. Young.
11/28/2005 cpeterso: Sweet20? I know supporting Sweet20 (i.e. D&D), instead of his other games, is probably a low-priority on Clinton's todo list, as he recently wrote:
"This’ll probably surprise people, but I wouldn’t… In CRN Games Participants: cpeterso.
11/28/2005 Allan: [Shock 0.1.0] Brain jacks and naval plugs The Players
Allan - Serious sci-fi nut, hard-core gamer and designer, and recent narativist convert
Brian - Gaming again after a 10-year break. Used to play CoC. New to indie… In Actual Play Participants: Allan, nikola, joepub.
11/28/2005 Profit: A-Team RPG I have a burning wish for some A-Team (the Tv-series) roleplaying, but need a solid (or at least, as solid as you would want them for a one-shot goof session) … In Indie Game Design Participants: Profit, Eero Tuovinen, Jared A. Sorensen, Noon, natman, cpeterso, mutex, Joshua BishopRoby, contracycle, xenopulse, jerry.
11/28/2005 heironymous: [Stake] near-final version and GM-less I've posted a more complete version of Stake at the usual spot:
http://www.malcontentgames.com/stake.pdf
General comments welcome, bur I'm particularly interested in discussion of the "GM less" rules.
The only other… In Indie Game Design Participants: heironymous, Jasper, TonyLB.
11/28/2005 Matt Wilson: Galactic: still working About ONE MILLION years ago, I started working on this space adventure game. Holy crap, it's taking me forever, it seems like.
Mostly it's in the waiting for someone PLEASE… In Dog Eared Designs Participants: Matt Wilson, pfischer, Sydney Freedberg, demiurgeastaroth, philaros, JarrodHenry, John Harper.
11/28/2005 Ron Edwards: [Contenders] Brief experimental play Threads to check out first:
Ronnies feedback
First playtests (and muchos beer)
We played Contenders too! Bear in mind, we didn't really get into it in the sense… In Actual Play Participants: Ron Edwards, Roger, jrs, Dantai.
11/28/2005 Roger: Plucky Underdogs and Complicit Illusionism [quote author=Arpie link=topic=17572.msg187530#msg187530 date=1133118839]
I'd rather see a world where the plucky underdogs make a change for the better.
[/quote]
I've heard this before. This sentiment that "I like games… In RPG Theory Participants: Roger, TonyLB, Ron Edwards.
11/28/2005 Ron Edwards: [Space Rat] Femme Babes rock, I want one Threads to check out first:
Ronnies feedback
Rewards for femme babes
Oh my goodness, what a great game.
I'll start with the biggest textual stumbling block… In Actual Play Participants: Ron Edwards.
11/28/2005 Ron Edwards: [It Was a Mutual Decision] Girlfriend + Rat Hello,
Quoting from memory, probably slightly garbled, from Frank Miller's The Dark Knight Returns ...
Bob: Batman, he nasty.
Rob: Rob hope Bob don't say balls nasty.
Bob: Balls nasty.… In Adept Press Participants: Ron Edwards, jburneko, IMAGinES, Roger, Aman the Rejected, Matt Snyder.
11/28/2005 Adam Dray: [The Burning Wheel] The Gift -- at MACE 2005 There's an interview with Luke Crane over at Treasure Tables Read it. It's excellent. Quotes within are from the article.
I played in one of the games Luke discusses in… In Actual Play Participants: Adam Dray, abzu, Mike Holmes, Iskander, haiiro, Thor Olavsrud, Bret Gillan, Paka, Brand_Robins, JamesDJIII, segedy, Jonathan Walton.
11/28/2005 Hereward The Wake: The use of Runes in a RPG I've been working on the idea of using runes as a way for a game to be guided.
Runes can be used in a similar way to tarot so should… In Indie Game Design Participants: Hereward The Wake, talysman, J Tolson, nikola, Hermes3, Darcy Burgess.
11/28/2005 Andrew Morris: Dice fudging and other indicators In a recent Sons of Kryos podcast, Judd makes a statement to the effect of "dice fudging is an indicator that the players are not being served by the rules."… In RPG Theory Participants: Andrew Morris, lumpley, inthisstyle, Bankuei, Paka, Ron Edwards, Bob Goat, dindenver, John Kim, Arpie, Sydney Freedberg, Wormwood.
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