The Forge Reference Project: Browse Threads

 

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From Day One


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12/5/2005 Matt Wilson: PDF!
So only ONE MILLION YEARS after releasing the book, I now have a pdf of Primetime Adventures available for sale at www.dog-eared-designs.com. Just in time for your virtual holiday shopping.…
In Dog Eared Designs
Participants: Matt Wilson, ricmadeira.


12/5/2005 RobNJ: PDF character sheet?
On the homepage, I couldn't find a downloads section or the character sheet.  Is it available online in PDF?
In Half Meme Press
Participants: RobNJ, Paul Czege.


12/5/2005 Levi Kornelsen: [8-Bit Dungeon] First addition: Lamp, Coffers, Map
[url=http://members.shaw.ca/LeviK/8bitDungeon.pdf][b]This[/b] is the game I'm working on.  Based on some thinking of my own, and the advice I recieved in [url=http://www.indie-rpgs.com/forum/index.php?topic=17832.0]this thread[/url], I've started in with a change, and the…
In Indie Game Design
Participants: Levi Kornelsen, Sean, TonyLB, sayter, dindenver, Arpie, Hermes3.


12/5/2005 Platemier: Sci Fi Based CCG
Preface:  Sci-fi is currently a void in collectible card games.  There are no GOOD science fiction based games in circulation.  I realized this when I began this project, but realized…
In Indie Game Design
Participants: Platemier.


12/5/2005 Montola: Getting a cool real job by making indie games
After reading the pricing discussions, I was left wondering if some of you guys have gotten a games-related real job (a half-time or full-time job with sensible working hours and…
In Publishing
Participants: Montola, Clinton R. Nixon, Jared A. Sorensen, Joshua BishopRoby, LloydBrown, Jake Richmond, gains, Miskatonic, drnuncheon, D. Woolsey, joepub.


12/5/2005 anonymouse: Human Occupied Donjon
Anyone remember the old Human Occupied Landfill game? Came to me tonight that the sort of vengeful-sick-and-tired-of-smarty-players Holmeister would get along very well with your goodly antagonistic Donjon Mastar; and…
In CRN Games
Participants: anonymouse.


12/5/2005 anonymouse: [InSpectres] -- Ankh-Morpork City Watch
[u]Observations about the stuff that went wrong:[/u] Having played [i]a lot[/i] of Donjon, InSpectres feels like some weird hybrid between that and "traditional" gamin' to me, and it's incredibly awkward.…
In Actual Play
Participants: anonymouse, beingfrank, knicknevin.


12/4/2005 Arpie: [Storyville] GMless LARP
I really didn't want to have to do a whole damn game to discuss this one concept, but it looks like that's what I gotta do. (Since I've discussed the…
In Indie Game Design
Participants: Arpie, WhiteRat, TonyLB, Graham Walmsley, TheTris.


11/22/2005 joepub: Re: CCG Designer Wanted
I'm most definately interested in doing CCG design work. I know nothing of Gothic Society as of yet, but I am curious to learn more! PM me.
In Connections
Participants: joepub, daMoose_Neo, gaspare, TheTris, Ron Edwards.


12/4/2005 red coyote: [Acadine] - proposing homebrew system here
Hi all - a new poster to the system here. I'm designing an rpg (d10 based) but would like comments on the magic system I have in mind.  What I…
In Indie Game Design
Participants: red coyote, talysman, FlameLover, WhiteRat, mutex, Joe Zeutenhorst, dindenver, xenopulse.


12/4/2005 Andy Kitkowski: Ptolus and new methods of distro for setting-rich games
So, today I learned that the $120 Huge Bundle Thingy ("Preorder Special") for Monte Cook's upcoming D&D setting called "Ptolus" (more at : http://www.montecook.com/cgi-bin/page.cgi?mpress_Ptolus ) includes this huge whopping core…
In Publishing
Participants: Andy Kitkowski, komradebob, Nathan P., Tony Irwin, ukgpublishing, Joshua BishopRoby, MatrixGamer, Andrew Morris, tetsujin28, Troy_Costisick, Iskander, Calithena, Keith Senkowski, Ben Lehman.


12/4/2005 Scott: Alternative to limping Gamism for Gamist player types?
Our (D&D) games typically consist of 7 sessions of violence, intrigue, and puzzles served up by an all-powerful, ultimately responsible GM for about 6 "cooperative" players, then a bloody climax…
In Actual Play
Participants: Scott, TonyLB, Halzebier, Joshua BishopRoby, NN, Supplanter, Ron Edwards, Noon, anonymouse, Arpie.


12/4/2005 Paka: Planescape Keys & Secrets
I'm fascinated with world-building via Secrets and Keys, really kind of guiding the game's tone through what the players have in front of them to choose from when they have…
In CRN Games
Participants: Paka, Mike Lucas, Twobirds.


12/4/2005 TonyLB: Misery Bubblegum - Monster Manual for Conflict Resolution
So I had this little flash, reading Darcy post here about wanting a Monster Manual of typical adversaries.  My game should have this, and it doesn't even have combat rules.…
In Indie Game Design
Participants: TonyLB, Joshua BishopRoby, Sydney Freedberg, FlameLover, Levi Kornelsen, joepub, Calithena, Arcadian.


12/4/2005 jasonm: [DitV] Paint Creek Branch
Eric, Lisa, Andrew and I played Dogs in the Vineyard yesterday with mixed success.  I ran Paint Creek, a town I wrote up for the occasion.  I won’t go into…
In Actual Play
Participants: jasonm, Andrew Norris, Technocrat13, urbanpagan, Neal, lumpley, Lord_Steelhand.


12/4/2005 komradebob: [help] How/where do I upload a file to share it? ( Talk slooooowwww)
Okay, so I'm basically computer illiterate. I want to put a design somewhere, so I can link it in a post in the design forum. There are apparently some yahoo/geocities…
In Connections
Participants: komradebob, talysman, LordSmerf, timfire, Trevis Martin.


12/4/2005 lampros: [More Abyssals] CA Clashes and holes in gamist systems.
I ran into a problem with my Abyssals game the other night. There was a large battle scene, one of the players really wanted to use their badass new spell.…
In Actual Play
Participants: lampros, Noon, TonyLB, Danny_K, Ron Edwards, jmac, Kintara, contracycle, Bret Gillan, John Burdick.


12/4/2005 Joeslucher: Artist for hire
It looks like other artists are having some luck posting here so I thought I would give it a try. My name is Joe Slucher and I've done illustrations for…
In Connections
Participants: Joeslucher, preludetotheend, joepub.


12/4/2005 Wormwood: From Outside the Big Model
Years ago, and subsequently as I was developing an understanding of core theory at the Forge, I discovered my most persistent hurdle was accepting the disenfranchisement of the model. The…
In Actual Play
Participants: Wormwood, Paka, talysman, Joshua BishopRoby, jburneko, Mike Holmes, Simon Marks, Adam Dray, Silmenume, Caldis.


12/3/2005 Joshua BishopRoby: [CtH] Rising like a Phoenix - Artifacts of Play
Alright, I've cleaned up and posted the Actual Play Transcript of my latest game of Conquer the Horizon. Pertinent bits and pieces: We tried pushing the boundaries of what CtH…
In Actual Play
Participants: Joshua BishopRoby.


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Subsequent Topics

12/5/2005 Gregor Hutton: [Dragonmeet, London] Post-con discussion
Hello Pre-Dragonmeet discussion here, and the Game In A Day discussion here. Anyway, actual con thoughts... Business seemed up. Attendance looked good. Gamers seemed interested and willing to spend. 3:16…
In Conventions
Participants: Gregor Hutton, Malcolm, Matt, Graham Walmsley, Mr Darran Sims.


12/5/2005 sayter: [Realm] Combat Mechanics (very long)
    Well, I have a rough draft all typed up for how combat should be resolved in Realm. It has elements of numerous systems, yet is wholly different from…
In Indie Game Design
Participants: sayter, nsruf, Bill Masek.


12/5/2005 Neal: Crystalline: Help with a Branch
For my next session of DitV, I'm trying to simplify.  My last outing contained a lot of NPCs, and I want to see if I can get more bang for…
In lumpley games
Participants: Neal, jasonm, Brendan, Transit, Dev, Danny_K, Valamir, Levi Kornelsen, demiurgeastaroth.


12/5/2005 timfire: [Search function] Most recent
Clinton, I was wondering if it would be possible to set the default search to "most recent", rather than "most relevent". When a particular thread was written is very important…
In Site Discussion
Participants: timfire, Clinton R. Nixon.


12/5/2005 ewilen: PDF, Update policy
Hi, Ben. I've gotten a few people together who are planning on playing Polaris for a few hours this weekend, but only one of them owns the rules. There's a…
In These Are Our Games
Participants: ewilen, Ben Lehman.


12/5/2005 Aman the Rejected: Lulu vs. Indie Press Revolution
Hey Clinton, all, I'm getting TSOY revised for Christmas and was wondering where I should point my father-in-law. Lulu or Indie Press Revolution?
In CRN Games
Participants: Aman the Rejected, Clinton R. Nixon.


12/5/2005 abzu: Small Cons, Small Press
I like small cons. In fact, I decided that for this con season, I was going to focus on hitting up a lot of small cons for the Saturday slot…
In Conventions
Participants: abzu, drozdal, TonyLB, Michael S. Miller, Gregor Hutton, Malcolm, Merten, Mr Darran Sims, Troy_Costisick, mneme, Lisa Padol, Matt-M-McElroy, Kevin A. Ranson, Mike Holmes, Kurt Horner, Toren, First Age.


12/5/2005 Vaxalon: The social agenda and the antisocial agenda, as I have experienced them
Let me start with some play experiences. First, there's a Dungeons and Dragons campaign that I ran some years back.  We played about 12 hours a month, on average, and…
In Actual Play
Participants: Vaxalon, Joshua BishopRoby, Ron Edwards, Noon, Sydney Freedberg, Supplanter, Neal, John Kim, Arpie, Danny_K.


12/5/2005 Matt Snyder: Forge Midwest gathering, March 2006
The Big Senkowski (that'd be Keith) and I have been working on the initial details for a Forge Midwest weekend gathering. Here's the initial plan thus far: We're looking at…
In Conventions
Participants: Matt Snyder, Valamir, ivan23, Keith Senkowski, abzu, Troy_Costisick, timfire, Christopher Weeks, Derek, Matt-M-McElroy, chris_moore, Paul Czege, Justin A Hamilton, Nev the Deranged, Blankshield, Ron Edwards, Jared A. Sorensen, greyorm, GregStolze.


12/5/2005 Spooky Fanboy: Orphans of Chaos
Hey, kiddoes, looking for a little twist to your 9W games? Check out the interesting new book by Jon C. Wright, Orphans of Chaos. It has lovely little non-traditional nuggets…
In Chimera Creative
Participants: Spooky Fanboy, Thor Olavsrud.


12/5/2005 Montola: End of Theory from behind the scenes
I posted the following to www.lumpley.com comments, but abiding Ron's moderatorial request I hereby repost it to where he feels it belongs. One thing I want to ask Ron and…
In Site Discussion
Participants: Montola, Neal, Ron Edwards, woodelf, Clinton R. Nixon.


12/6/2005 Vaxalon: I take a step into the blogosphere
I've had a LJ account for a long time, but only used it to comment on other people's journals. Now I've found something to use it for. http://www.livejournal.com/users/vaxalon/ I'm going…
In Connections
Participants: Vaxalon, M. J. Young.


12/6/2005 Twobirds: Shadow of Yesterday revised HTML
I recently went through the HTML files I had from the original version of Shadow of Yesterday (book 1 and book 2) once I had a copy of the revised…
In CRN Games
Participants: Twobirds, KingstonC, Clinton R. Nixon.


12/6/2005 Ethesis: My game: Shattered Norns
I used to do a little bit of game design work.  I'm afraid I enjoy watching games almost as much as playing them, sometimes more. I slowed down a bit…
In Indie Game Design
Participants: Ethesis, Calithena.


12/6/2005 M Jason Parent: Getting involved with the Forge Booth @ GenCon
I'm curious how one gets involved with the Forge Booth at GenCon Indy. I will have at least one, if not two self-owned and self-published RPGs in print by the…
In Conventions
Participants: M Jason Parent, abzu, Andy Kitkowski, timfire, Jasper the Mimbo.


12/6/2005 Arcadian: Introduction: Arcadian and Silvervine Games
Hello all, My name is John Arcadian. I'm one of a group of people who are currently working on an Indie game design called Silvervine Games. We're publishing a d10…
In Indie Game Design
Participants: Arcadian, TonyLB, Jack Aidley, Troy_Costisick, Wolfen, Adam Dray.


12/6/2005 joepub: [Point of Collapse] need help developing PBP science fiction RPG
Hey all... I am currently developing the world of Point of Collapse, a PBP set in 2087, after world war broke out and quickly devestated the globe. I am trying…
In Indie Game Design
Participants: joepub, Caldis, Allan.


12/6/2005 Jason Newquist: [DitV] "...without resorting to violence."
So, one of the players in my game wanted to play an accomplishment with stakes, "Do I solve a problem without resorting to violence."  Right out of the book. And…
In lumpley games
Participants: Jason Newquist, Neal, James Holloway, Vaxalon, Warren, oliof, TonyLB, lumpley, Brand_Robins, Brian Newman, Simon Kamber.


12/6/2005 Dev: Dogs: A new crew, and New Dust Creek
I recently started up a new game of Dogs with a veritable dreamteam of local friends/players. We've had two sessions so far, one for character creation and one for our…
In lumpley games
Participants: Dev, Danny_K, ScottM, rrr.


12/6/2005 Caldis: [Judas:the game of betrayal] Initial musings
I've had this idea for a little while now and am not sure how to proceed so I thought I'd throw it out here and see what comes of it.…
In Indie Game Design
Participants: Caldis, Darcy Burgess, joepub, Chris Goodwin.


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