Previous Topics 12/9/2005 inoir: [Bleed] another vampire game Hello,
My latest game design is called Bleed. It is a vampire game for two players. Together they play the two sides of the whole monster. The human side and… In Indie Game Design Participants: inoir, TonyLB.
12/9/2005 Matt Snyder: [TSoY] Ability categories 1st vs. revised In the first edition, Clinton organized abilities into categories (for example, the Craft Abilities category, which included Haggling, Fine Crafts, Rough Crafts, and Complex Crafts). Players prioritized these catgories, and… In CRN Games Participants: Matt Snyder, Clinton R. Nixon.
12/9/2005 lumpley: I'm going to be quiet for a bit... ...On account of having a new baby!
Tovey Lynn Baker
But you all are doing awesome with the forum here, I have no fear for its sake. Carry on!
-Vincent In lumpley games Participants: lumpley, Levi Kornelsen, Technocrat13, Eric Minton, Andrew Morris, Brand_Robins, Parsolamew, Keith Senkowski, Blankshield, Tindalos, Gaerik, jasonm, zornwil.
12/9/2005 Dantai: [Going Home] Unofficial Ronnies feedback I've been meaning to post this for a while, but better late than never!
Going Home Is a Ronnies entry using the words mud and gun.
First point - this… In Indie Game Design Participants: Dantai, Gregor Hutton.
12/9/2005 jasonm: Packaging cards Some advice from those of you who have published any product with cards, please...
The Shab-al-Hiri Roach will ship with a set of 40 cards, and I'm trying to figure… In Publishing Participants: jasonm, Veritas Games, timfire, joepub, Joshua BishopRoby, nikola.
12/9/2005 Frank T: [Polaris on Skype] Senator Antares Perseus We played our second session of Polaris on Skype this Wednesday with our gang of usual suspects from GroFaFo, only three players unfortunately. It’s a struggle. Here’s what we struggle… In Actual Play Participants: Frank T, Bret Gillan, Brand_Robins, Ben Lehman.
12/9/2005 dyjoots: [Trollbabe] Action-type question In the text of Trollbabe, there are examples of a Trollbabe trying to spot or escape an ambush, used as an example of who the player can call for a… In Adept Press Participants: dyjoots, Eero Tuovinen, Ron Edwards, John Harper.
12/9/2005 wburdick: Universalis settings books -- possible? sellable? Is there a market for Universalis-related books, like setting or source books? Players love examples to work from -- look at the myriad D20 books out there. Lords of Madness… In Universalis Participants: wburdick, Valamir, Christopher Weeks, Danny2050, Nev the Deranged, Aaron Smith.
12/9/2005 droog: 'You're the heroes' vs 'You're mortal too' Hi folks
I have a question put to me by a friend via email. He is a very experienced GM in the illusionist vein, but has never encountered the BIg… In Actual Play Participants: droog, Caldis, Warren, Sydney Freedberg, contracycle, Joshua BishopRoby, Noon.
12/9/2005 kalyptein: [Feng Shui] Endless debate takes over (long) I apologize if this is overly long. Lots of Actual Play threads seem to receive "need more details" posts, so I dumped in everything I could think of. Also, I'm… In Actual Play Participants: kalyptein, Halzebier, Brand_Robins, bcook1971, Dantai, Noon.
12/9/2005 nataix: Looking for Sci-Fi/Modern/Fantasy Art and Artists I am currently working on PROTEUS Second Edition, a sequel/remake of the PROTEUS roleplaying game I wrote and released online. I am looking for artists willing and able to work… In Connections Participants: nataix, Joeslucher, Hrimnir.
12/9/2005 Ethesis: My game: Shattered Norns Second Thread, short, questions. Questions:
1) How is my artwork?
Samples at:
http://adrr.com/story/wolf006.htm
http://adrr.com/story/wolf004.htm
… In Indie Game Design Participants: Ethesis, Calithena.
12/9/2005 Judaicdiablo: [DitV] Firefly Setting Doc and Proto NPC Generator Hey All,
I have just put up a quick web page with my Firefly in the Verse setting document and my Proto NPC (Town) Generator.
http://www.fusionofthought.com/fitv/index.htm
Exact contents… In lumpley games Participants: Judaicdiablo.
12/9/2005 joepub: Artist Needed for Logo Inciteful Games
We need a logo done up. The concept we are working around right now is an image, possibly slightly abstracted, of a military/terrorist man
Here is a pic… In Connections Participants: joepub.
12/9/2005 sayter: [Realm] Void - Making it work correctly.... I've been writing, re-writing and then re-re-writing my concepts for Void over the last while. Essentially , I am trying to make a logical series of events for this energy/entity… In Indie Game Design Participants: sayter, Ethesis, Arcadian, J Tolson, Adam Dray, Bill Masek, dindenver.
12/8/2005 Exaulted_Leader: [Damsels in Distress] Hide & Seek Adventure This is the result of a brainwave from a couple of days ago. I haven't got much after the initial idea, and would be very appreciative of some feedback /… In Indie Game Design Participants: Exaulted_Leader.
12/8/2005 demiurgeastaroth: [tSoy] Alternative settings? Does anyone know of any webpages containing guidance for running TSOY in alternate settings - things like Keys, Secrets, etc? In CRN Games Participants: demiurgeastaroth, Eero Tuovinen, John Harper, Kaare Berg (Old), Paka, MetalBard.
12/8/2005 rafial: Conquest NW It seems that the folks that do Conquest LA and Conquest SF are expanding northwest, and are doing Conquest NW in the Seattle/Tacoma area in February: http://avalonconventions.com/conquestnw/
Are there any… In Conventions Participants: rafial, ptevis, Allan, Danny_K.
12/8/2005 Anna B: [Changeling LARP] So used to run a Changeling LARP. My co-ST and I ran a weekly game with about 10 players for around a year and half maybe two years. For the… In Actual Play Participants: Anna B, Danny_K, Joshua BishopRoby, WhiteRat, Matt, Brand_Robins, Sydney Freedberg, Arpie.
12/8/2005 dindenver: [LoL] Strength or Prowess Hi!
There are two skills I am not very confident on: Melee and Slashing.
Slashing is any slashing or cutting weapon that relies on the edge of a blade… In Indie Game Design Participants: dindenver, Joshua BishopRoby, Nathan P., Mark Johnson, Eero Tuovinen, JarrodHenry, Adam Dray, Noon, nikola.
<< more previous topics | | Subsequent Topics 12/9/2005 GreatWolf: [Polaris] We make Veteran! Okay, no procrastinating this time. Our group played on Wednesday, and I’m going to get the actual play written up quickly this time. (Not like last time.) So, let’s get… In Actual Play Participants: GreatWolf, cpeterso, demiurgeastaroth, ptevis, Ben Lehman.
12/9/2005 komradebob: [minis] The Village Game ( rough draft) Thanks to Thomas ( Lord Smerf), I'm able to show you folks the game design I've been developing, based on the freeform miniatures games my daughter and I play. Here… In Indie Game Design Participants: komradebob, Noon, Arpie, nikola, Justin, MatrixGamer, Emily Care, Tony Irwin.
12/9/2005 Allan: Fingerprints - second draft (long) Fingerprints discussion started here. First Actual Play is here, but this is still using the old rules. I'll post AP using these new rules very soon.
The only thing you… In Indie Game Design Participants: Allan.
12/10/2005 Valamir: Book Industry Study Group [url]http://www.bisg.org/publications/radar.html[/url]
Just came across this particular organization...they asked me to take a survey on my experience as a book publisher believe it or not...of course their survey didn't have any… In Publishing Participants: Valamir, Calithena, nikola.
12/10/2005 bcook1971: [TROS] Tipping Point of Group Chargen ********************************************************************
MY PLAYERS -- SPOILER ALERT -- READ NO FURTHER
********************************************************************
I'll be running a TROS campaign in January, so I guess this is Actual Prep. I've been getting e-mail… In Actual Play Participants: bcook1971, Paka, Noon.
12/10/2005 Levi Kornelsen: Collecting Towns Having read many of the threads on this board, I'm going to be wandering through this board, collecting the towns (or, at least, collecting the links to them). Many, if… In lumpley games Participants: Levi Kornelsen, cpeterso, Technocrat13, Brendan, Calithena, Warren, 14thWarrior, xjermx, James Holloway, Transit, JMendes, Doyce, foucalt, lumpley, epweissengruber, Mark D. Eddy, oliof, Willow, memolith, Tindalos, lachek, Noclue, Peturabo.
12/10/2005 James_Nostack: [SOY] Hybrid Harm While I like most of the changes in Fudgy SOY, I kind of liked the old way of doing Harm. This is my port of the Old SOY Harm thingy… In CRN Games Participants: James_Nostack.
12/10/2005 KingstonC: social contract bent but not broken About six months ago, I posted an actual play report about my TSoY game. In it, http://www.indie-rpgs.com/forum/index.php?topic=15567.msg166281#msg166281 Kamia the barmaid, played by my friend Jessica, turns a trick for a… In Actual Play Participants: KingstonC, Brand_Robins, Noon, Joshua BishopRoby, Rob Carriere, Kamia.
12/10/2005 John_Geeshu: [Organic RPG] Looking for feedback and useful criticism Let me begin by admitting that I am starkly terrified of posting on The Forge, primarily because it opens my system up to criticism that may very well cause it… In Indie Game Design Participants: John_Geeshu, mutex, TonyLB, J Tolson, Joe Zeutenhorst, dindenver.
12/11/2005 fbcjr: How to organize the setting? Please go easy on me, as this is my first post. I've been working on my own indie RPG for years. I have the system (my own design) down on… In Indie Game Design Participants: fbcjr, Adam Dray, J Tolson, Joshua BishopRoby, dindenver.
12/11/2005 Ben Lehman: [Bliss Stage] Winning and Losing This is mainly directed at those that have read the Bliss Stage playtest document. If you aren't one of those people, but want to be, please PM me your e-mail… In Indie Game Design Participants: Ben Lehman, coffeestain, Mark Woodhouse, TonyLB.
12/11/2005 urbwar: [Actual Play] Little Fears: The Septic Tank Goblin (This is my second ever actual play, so hopefully it's not too boring)
Four years ago, I bought a copy of Little Fears at my FLGS. I've been wanting to… In Actual Play Participants: urbwar, mtiru.
12/11/2005 Parsolamew: Christ figure in Dogs Okay, this is mostly a question for Vincent, and as such I realize it'll be some time before it gets answered. Just had a thought/town idea or two based on… In lumpley games Participants: Parsolamew, Vaxalon, Eero Tuovinen, Levi Kornelsen, Ethesis, Sydney Freedberg, Danny_K, Dev.
12/11/2005 dindenver: [LoL] No one using Luck Hi!
I've run two sessions (about 5 hours of gaming, no combat so far) and none of the characters have used luck. Even when an NPC informed them they… In Actual Play Participants: dindenver, Noon, Eero Tuovinen, mutex, Sydney Freedberg.
12/12/2005 epweissengruber: Pandemonium: Indie RPG Track? Pandemonium 23 is comming soon.
I am trying to organize an "Indie RPG" track at the convention. I want 1 table where Indie games will be going on from Friday… In Conventions Participants: epweissengruber.
12/12/2005 TonyLB: [Capes] Learning about Character Integrity How to describe this: Our group of spotlight characters has completed the process of totally fragmenting. Of six characters who were originally a cohesive team, there are now no clusters… In Actual Play Participants: TonyLB, Arpie, C. Edwards, Paka, Kintara, dunlaing, Joshua BishopRoby, Brand_Robins, Graham Walmsley, Sydney Freedberg.
12/12/2005 WhiteRat: [DitV] I can't kill characters I ran a one-shot session of Dogs this weekend, my first time running the game. Great fun was had by all: the five of us played literally all day. Unfortunately,… In Actual Play Participants: WhiteRat, Brand_Robins, Blankshield, C. Edwards, Paka, Kintara, Frank T, Marco, Calithena, Wolfen, coffeestain, Joshua BishopRoby, nikola, lumpley.
12/12/2005 bcook1971: First Read Hey, I just finished reading PTA, 1st ed. I bought it several months ago, along with DitV and TSOY. It's just taken me a while to get to it.
Man,… In Dog Eared Designs Participants: bcook1971, Matt Wilson.
12/12/2005 Paka: TSoY Tinkering Urges I played the first half of a Planescape TSoY game tonight; it wasn't meaty enough for an AP thread but it stirred things up in my noggin.
This game makes… In CRN Games Participants: Paka, John Harper, Clinton R. Nixon, Ilmryn.
12/12/2005 John Bromberger: [Aspect] What do I do next? Hi everyone. ^_^
I could use a little help.
Aspect is the rules set (without setting) I have designed - and am exceptionally happy with. Its designed with several goals… In Indie Game Design Participants: John Bromberger, Troy_Costisick, Matt.
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