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From Day One


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1/2/2006 Ron Edwards: [Soviet Politics] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Soviet_Politics.php]Soviet Politics[/url][/b] by Remko van der Pluijm goes into the Great Non-RPG category. It reminds me of [b][url=http://www.gregstolze.com/downloads.html]Executive Decision[/url][/b]. I'm also beginning to see the possibility of a special rack…
In Indie Game Design
Participants: Ron Edwards, Victor Gijsbers, Remko.


1/2/2006 Ron Edwards: [Krasnoarmeets] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Kpachoapmee.php]Krasnoarmeets[/url][/b] by James Holloway wins a Low Ronny! Check out some earlier discussion in [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17629.0][Kpachoapmee/Krasnoarmeets] Enemy at the Ronnies Gates[/url][/b]. At last, the Stalingrad RPG I was hoping for -…
In Indie Game Design
Participants: Ron Edwards, James Holloway, komradebob, Sydney Freedberg, Doug Ruff.


1/2/2006 sayter: [Realm] Character "Classes"
Well, I am now at the point where the setting is devised enough that I can start conceptualizing the "classes" of characters in the game. Now, as those keeping up…
In Indie Game Design
Participants: sayter, Bill Masek, dindenver, tygertyger.


1/2/2006 Ron Edwards: [Firestarter] Ronnies feedback
All welcome Firestarter which represents Christopher Peterson's first participation in the Ronnies. As it stands, it's a Game Notion - the set of notes that precedes a start-to-finish sketchy summary…
In Indie Game Design
Participants: Ron Edwards, cpeterso, Victor Gijsbers, Noon, talysman.


1/2/2006 Ron Edwards: [Holodomor] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Holodomor.php]Holodomor[/url][/b] by Sambucus (Zsámboki János) wins a Low Ronny, partly because it has the biggest 'nads ever in role-playing game design. Check out [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17636.0][Holodomor] Not just another Ronnies thread[/url][/b] for…
In Indie Game Design
Participants: Ron Edwards, Sambucus.


1/2/2006 Ron Edwards: [Stalin's Story] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Stalins_Story.php]Stalin's Story[/url][/b] by Sydney Gijsberg seems to me a thought-provoking Game Notion. I have never enjoyed a "compete to entertain me" game design, nor been convinced that it's a viable…
In Indie Game Design
Participants: Ron Edwards, Victor Gijsbers, Troy_Costisick, Rob MacDougall.


1/2/2006 Ron Edwards: [Serpentine Thunder] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Serpentine_Thunder.php]Serpentine Thunder[/url][/b] by John Laviolette is the starting draft for a Great Non-RPG. I see it as a boxed set of specialty cards, like the game Titan from Avalon Hill,…
In Indie Game Design
Participants: Ron Edwards, talysman, Sydney Freedberg.


1/2/2006 Ron Edwards: [The Other] Pre-playtest questions
Tim Kleinert and I sat down over coffee to check out the playtest version of The Other, by Jeff Diamond. For those of you who don't know, Jeff is a…
In Indie Game Design
Participants: Ron Edwards.


1/2/2006 MusedFable: Mythasy: A game for bittererest roleplayers
This is a continuation of http://www.indie-rpgs.com/forum/index.php?topic=18060.0. To sum up the thread:  I said "I've played a hole crap load of rpgs over the last 9 years and I don't think…
In Indie Game Design
Participants: MusedFable, sayter, Adam Dray.


1/2/2006 Emily Care: New things in 2006
Hello all, Happy New Year! Things have been brewing at Black & Green, and are going into full swing in the New Year.  Thanks to the incomparable Andy K &…
In Black and Green Games
Participants: Emily Care, Andrew Morris, Victor Gijsbers.


1/2/2006 GregStolze: Greg Stolze's Refreshing '06 Hubris
If you swing on over to http://www.gregstolze.com you can see my latest ransom project on the front page.  It's atypical: It's a pair of articles that would, in a typical…
In Publishing
Participants: GregStolze, Veritas Games, Eero Tuovinen, madelf, Levi Kornelsen, Mike Sugarbaker.


1/2/2006 Frank T: [TSoY] Harm outside BDTP
So I'm in my "figuring out" phase for TSoY. I think the rulebook could use some more examples, that'd make it easier. One thing I wonder about: So you can…
In CRN Games
Participants: Frank T, Clinton R. Nixon, Tancred, James_Nostack, Twobirds, Bret Gillan, ubergeek2012.


1/2/2006 Aldoth: My Game: Adventures in the second land
I am currently working on a game that is influenced by Alice in wonderland, Mirrormask, Labyrinth, Wizard of Oz, I am at the design stage and am working on the…
In Indie Game Design
Participants: Aldoth, matthijs, Troy_Costisick, jasonm, dindenver, TonyPace, Darcy Burgess, Sydney Freedberg, Mr. Sluagh, Graham Walmsley, Warren.


1/2/2006 Michi: [DitV] First actual play - and several questions
I had my first GMing session of my new and shiny Dogs in the Vineyard on new year's eve; with Stefan and Susanne, both of whom are seasoned gamers leaning…
In lumpley games
Participants: Michi, Parsolamew, James Holloway, demiurgeastaroth, SusanneV, Warren, Brendan, jasonm.


1/2/2006 Plotin: Necromantic Tokens
Hello all and most of all Ron, who is my foremost addressant for these questions! I am about to meet with my group for for a first discussion to mutually…
In Adept Press
Participants: Plotin, Arturo G., Ron Edwards.


1/2/2006 Brijam: POD experiences?
Hi all- What experiences have people had with POD services?  RapidPOD looks quite reasonable. -B
In Publishing
Participants: Brijam, abzu.


1/2/2006 Brijam: An introduction - and a new book coming
Hi everyone- My real name is Brian Jamison.  My background -- let's see, in gaming I've been roleplaying for almost 30 years, a GM for most of that time.  My…
In Connections
Participants: Brijam, Paul Czege, Troy_Costisick, energy.


1/2/2006 Nev the Deranged: (UTB) - Brom's _The Plucker_
http://www.theplucker.com/stuff.htm Oh hell yes.
In glyphpress
Participants: Nev the Deranged, nikola.


1/1/2006 rumble: [Dead of Night] Earn CASH for writing a game review!
Earn CASH for writing a game review! Happy 2006 to everyone! My name is Merwin, and I'm the CEO of Plague Games™ and the primary author of _Dead of Night_,…
In Connections
Participants: rumble.


1/1/2006 ragnar: Playing it a bit loose.
We've been playing our first PTA game recently (see http://www.indie-rpgs.com/forum/index.php?topic=18058.0 ), plus a second episode not posted there. We've had lots of fun with it, but have been playing a…
In Dog Eared Designs
Participants: ragnar, cj.23, Arturo G., John Harper.


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Subsequent Topics

1/3/2006 iain: CGS looking for playtesters
Hi folks, I am currently looking for playtesters for a new CGS project called 'Mob Justice' which I am currently writing. The game is a modern day gangster RPG and…
In Connections
Participants: iain.


1/3/2006 iain: Seattle area gaming comunity
I am potentially going to over in the Seattle area come March/April this year and was wondering what there was in the way of activity and gaming shops in the…
In Connections
Participants: iain, rafial.


1/3/2006 Supplanter: [DITV] Bad Touch on an NPC
We finally got to play Dogs this afternoon. I GMed for Bill, with whom I game regularly, and Glen, who is a longtime gamer whom I've known for awhile but…
In Actual Play
Participants: Supplanter, dunlaing, lumpley, Wolfen, Paka.


1/3/2006 joepub: [Apocalypse Scissorhands] My 24 hour RPG
Hey - I finished writing a 24-hour RPG a little while ago, and it was just posted up today. I had decided to do something akin to Game Chef or…
In Indie Game Design
Participants: joepub, dindenver, Zach.


1/3/2006 Graham Walmsley: Fir Tree Branch
There was a thread a while ago called <a href="http://www.indie-rpgs.com/forum/index.php?topic=17717.0">Holidays</a>. It got me thinking and this town is the result. I'm thinking of running it later this week. Could I…
In lumpley games
Participants: Graham Walmsley, Vaxalon, Everspinner, jasonm, Andrew Morris, daHob.


1/3/2006 Vibilo: [Innkeep] Character Troubles
A few months ago I put up my first draft of Innkeep along with some questions I had about the game. Since I don't dedicate much time a week on…
In Indie Game Design
Participants: Vibilo.


1/3/2006 Joshua BishopRoby: [FLFS] First Playtest -- HMS Dauntless
We had three players: myself, my wife Laura, and my brother Ben.  Six if you count our three cats, one of which had her own character sheet. We played a…
In Actual Play
Participants: Joshua BishopRoby, Brand_Robins, Nathan P., Warren, mutex.


1/3/2006 Norbert Matausch: Revisiting the What-show-do-you-want-to-run thread
Hi all, though I clicked the "New Topic" button, it's not, but I'm always interested in what other producers have in mind... What shows do you want to run with…
In Dog Eared Designs
Participants: Norbert Matausch, Chris Goodwin, Bret Gillan, John Harper, Sydney Freedberg, Pol Jackson, Paka, Twilight Jack, Frank T, BlackSheep, DainXB, IMAGinES, cpeterso.


1/3/2006 verbosity: Need rules for 1700's Naval Battles & Bi-Plane Battles
I am working on a new campaign world to try out my new Riddle of Steel book, which I found on this site. So far, here is where I am…
In Actual Play
Participants: verbosity, Valamir, komradebob, MatrixGamer.


1/3/2006 JohnU: Monsters in FATE
I really want to run a FATE game for the local game group.  I have the rules and am fairly familiar with character creation ect.  The question I have is…
In Evilhat Productions
Participants: JohnU, Rob Donoghue.


1/3/2006 Ron Edwards: [Bylina & Bogatyr] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Bogatyr.php]Bylina & Bogatyr[/url][/b] by Jared Sorensen gets itself a Runner-Up, even if it is, as accused by someone close to the Great Man, merely the result of a high-yield Google…
In Indie Game Design
Participants: Ron Edwards, Jared A. Sorensen.


1/3/2006 Ron Edwards: [General Mud] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/General_Mud.php]General Mud[/url][/b] by Rob Macdougall wins the sole High Ronny for this round Where do I start? This is a beautiful piece of work, specifically because of the diverse possible…
In Indie Game Design
Participants: Ron Edwards, Rob MacDougall, Malcolm, contracycle, Troy_Costisick, James Holloway, TonyPace, Sydney Freedberg, Noon, droog, Ramidel.


1/3/2006 joepub: Understanding some printing terminology
[quote]Pick a cover... —Color Cover, perfect bound, 12pt cover stock, laminated.............. $1.00 aaaaoptional: Interior cover, color or B&W....................................... .50¢ —Color Cover, Laminated, Hardbound/Casebound.......................... $6.00 optional: Interior end sheet printing, color…
In Publishing
Participants: joepub, Joshua BishopRoby, Eero Tuovinen, devilbunny, Veritas Games, Chris Passeno, MatrixGamer.


1/3/2006 Matt Snyder: Native Americans in Dust Devils revised
I am starting work on revising Dust Devils for an expanded paperback edition. As part of that revision, I will include more Old West setting-type information. I do not aim…
In Chimera Creative
Participants: Matt Snyder, Valamir, Brand_Robins, rafial, Eero Tuovinen, Ben Lehman.


1/3/2006 lumpley: Three kinds of character creation
Me, Meg and Emily. We're like, hey, I know, let's make characters for each of our games in development, see how they each work. So we did. All three were…
In Actual Play
Participants: lumpley, Joshua BishopRoby, Victor Gijsbers, Ron Edwards.


1/3/2006 Rossum: [DitV] Sutter's Mill Branch
I'm doing this a little backwards- I ran the PCs through this town a few weeks ago, and am using this post as means to jumpstart my brain for tonight's…
In lumpley games
Participants: Rossum, lumpley.


1/3/2006 lumpley: Low-key towns for new players?
[quote author=Rossum link=topic=18217.msg192465#msg192465 date=1136322670] I specifically did not want to ramp up all the way to Hate and Murder. This was the first town (and the first game) for this…
In lumpley games
Participants: lumpley, Brand_Robins, Levi Kornelsen, Technocrat13, Arturo G., chriscrouch, Andrew Morris, Iskander, Rossum, Frank T.


1/3/2006 MatrixGamer: (Engle Matrix Game) Chaos on Campus - with the family
My sister in law and two of my nephews were over for the Holidays and in between washing dishes we played a Matrix Games. We played "Chaos on Campus" a…
In Actual Play
Participants: MatrixGamer, komradebob, Sydney Freedberg, neelk.


1/3/2006 Ron Edwards: [delete] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Delete.php]delete[/url][/b] by Brendan Parigo presents a strong Game Notion; see [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17633.0][delete] Another Ronnies feedback thread[/url][/b]. This is the one in which the character has mud for blood and is fading…
In Indie Game Design
Participants: Ron Edwards, inoir, TonyPace.


1/3/2006 Ron Edwards: [Infinity] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Infinity.php]Infinity[/url][/b] by Kirk Mitchell is another excellent Game Notion. This is the one where you wake up in a wasteland of mud, with one gun and one bullet; it's the…
In Indie Game Design
Participants: Ron Edwards, Dumirik.


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