Previous Topics 1/11/2006 darrick: my resignation from the forge yep, i'm leaving the forge. i find the atmosphere here untenable due to Ron's totalitarian position.
it started here: http://www.indie-rpgs.com/forum/index.php?topic=18273.0
then i wrote this email:
i just wanted to… In Site Discussion Participants: darrick.
1/11/2006 Levi Kornelsen: Playing with Parables My players and I want to generate some backstory for our Dogs game. Specifically, we want to create some parables - "Sunday school stories", if you will. So. I have… In Indie Game Design Participants: Levi Kornelsen, Mike Sugarbaker, redivider, Graham Walmsley, komradebob, Joshua BishopRoby, Ron Edwards, Matt.
1/11/2006 Fortinbras: [DitV] Flat Rock Branch Okay, here goes. This is my first real attempt at using the town creation rules, and I was hoping to create something that would work as a first town for… In lumpley games Participants: Fortinbras, Levi Kornelsen.
1/11/2006 Emily Care: Temporary outage Hello,
Looks like there will be a temporary outage at the Black & Green Games website. I believe it will be out of service from 1/11-1/13/06, or thereabouts. My apologies… In Black and Green Games Participants: Emily Care.
1/11/2006 Jason Leigh: Actual Play Post - Comments welcome... I got a chance to play Capes, finally, and all I can say is...wow. It's the best narrativist-supporting game I've played. Still, and all, we had a problem with Conflicts,… In Muse of Fire Games Participants: Jason Leigh, Vaxalon, TonyLB.
1/11/2006 Jason Leigh: [CAPES] Specify the Conflict (aka "Be specific Bob!") So, my bi-annual gaming group and I got a chance to play Capes over the New Year's holiday.
It was a qualified success. We chose to play Alias, rather than… In Actual Play Participants: Jason Leigh, Andrew Morris, Vaxalon, dunlaing.
1/11/2006 joepub: Developing a scenario for a 1 hour demo. Hey!
I'm running a demo of Point of Collapse for a small group tomorrow evening, and am looking for a few specific hints and pointers.
(if you are unfamiliar with… In Actual Play Participants: joepub, dindenver, Adam Dray.
1/11/2006 dunlaing: Pegboy One of my players wants to take a lifepath that requires the trait "pegboy," He was concerned though, because he doesn't want to have a peg leg, and he thought… In Burning Wheel Participants: dunlaing, Thor Olavsrud, Gaerik, Supplanter, Clinton R. Nixon, Iskander, abzu.
1/11/2006 Andrew Morris: [Universalis] Universalis as a tool for d20 sessions...huh? [u][b]The Background and Overview[/u][/b]
My friend Nick has been trying to get the members of his local gaming group to branch out and try some of the cool new indie… In Actual Play Participants: Andrew Morris, GreatWolf, Valamir, Ron Edwards, John Kim.
1/11/2006 Maitete: System Recommendations Hello all!
I'm not sure this is the right location for this post, but here goes.
I have been an unconscious Narrativist gamer for many years, and have just recently… In Actual Play Participants: Maitete, TonyLB, droog, Ron Edwards, Arturo G., Nathan P., Supplanter, Storn.
1/11/2006 WhiteRat: Independent Games Forums Using the search function, I found Forge post number 3 inviting people who wanted a forum set up for their indie games to simply ask, and lo, it would be… In Site Discussion Participants: WhiteRat, Clinton R. Nixon, Ron Edwards.
1/11/2006 Clinton R. Nixon: Red Prophet, Black Prophet - tying game sessions to the real world [color=red][b]Serious warning:[/b] Seriously, if you're easily upset or offended about modern-day events, especially those involving Islamic jihad and September 11, this isn't the thread for you.[/color]
I've been running my… In Actual Play Participants: Clinton R. Nixon, Ben Lehman, Noon, jasonm, LeSingeSavant, TheTris, gains.
1/11/2006 TheTris: [Falling Leaves] First Playtest Played my first game of Falling Leaves last night. We used the rules mostly as written here http://www.indie-rpgs.com/forum/index.php?topic=18015.0.
The most important change made was starting with a sentence written in… In Actual Play Participants: TheTris, doogs19, joepub, Ben Lehman, Justin A Hamilton.
1/11/2006 Moah: [Sorcerer] Travel and Transport Hi,
I've recently reread Sorcerer, to prepare a session for tonight, and my players almost all picked Travel as a demon power. I had read that Travel was exclusively a… In Adept Press Participants: Moah, jburneko, Ron Edwards, Frank T, Gaerik.
1/10/2006 Matthew Glover: 7 point Inspiration? How? Tony,
Back in the 1 pt Inspiration thread, you said something that got my attention.
Yes they can. Yes, it's very effective, by design.
I will… In Muse of Fire Games Participants: Matthew Glover, dunlaing.
1/10/2006 pedyo: (mountain witch) questions while prepping Y'all,
I'm prepping for GM'ing my first game of The Mountain Witch and I've got a few questions that I hope those of you who've had the chance to play… In Actual Play Participants: pedyo, Matt, Ignotus, timfire.
1/10/2006 J-MK: [setting] Requesting feeback for a setting entitled Song of the North Hello! This is my first post here after having lurked awhile in order to learn something about the place.
I have been working on an RPG setting of my own… In Indie Game Design Participants: J-MK, darrick, contracycle, Bryan Hansel, stefoid.
1/10/2006 Levi Kornelsen: Building towards Live Dogs - Opening the Parlour Okay. So, my current playgroup is quite interested in taking the game Live-Action... However.
Actually, a whole lot of "however". The biggest two are that out model for play will… In lumpley games Participants: Levi Kornelsen.
1/10/2006 Grover: Polaris is about activism? Ben, I read in your UtB actual play that Polaris is about activism. I didn't see that at all, and after thinking about it, I still can't really see how… In These Are Our Games Participants: Grover, Brand_Robins, Ben Lehman, Miskatonic, Bankuei, ejh, Dev, RDU Neil, Sydney Freedberg, Calithena, Jasper the Mimbo.
1/10/2006 Chad: Zhang Zhung: Drama bonus without narrative fatigue Hi there,
Zhang Zhung is a wuxia flavoured pulp-fantasy rpg – cinematic style is important to the narration of a characters actions. I am looking for a way in which… In Indie Game Design Participants: Chad, Shreyas Sampat, joepub.
<< more previous topics | | Subsequent Topics 1/11/2006 Artanis: AP with the veterans and theory becomes clearer This thread is especially meant as an advice to newcomers who want to make sense of the articles and sometimes abstract talk going on in various threads.
How to learn… In Actual Play Participants: Artanis, Ron Edwards, Frank T.
1/11/2006 oneofthesedays: Issues Replying... Anyone else having problems replying to certain posts??? Help! In Site Discussion Participants: oneofthesedays, jrs.
1/11/2006 oneofthesedays: Female here... as a female, do any of the males think i would like burning wheel? In Burning Wheel Participants: oneofthesedays, rafial, dunlaing, abzu, urbanpagan, Tommi Brander, energy.
1/12/2006 sayter: [Realm] Potential Changes? Been tryin to write up a lot of the data recently, and had a sort of fun thought. Bear with me here, its just an idea, yet, nothing… In Indie Game Design Participants: sayter, dindenver, Bill Masek, tygertyger.
1/12/2006 Adam Biltcliffe: [DitV] My First Town (Newton's Rock) Well, I finally got around to getting some players together for this game I've been meaning to play for months. The town creation rules really are a most excellent device… In lumpley games Participants: Adam Biltcliffe, jasonm, Wolfen, lumpley, Technocrat13.
1/12/2006 coffeestain: Sorcerers and the possessed Hello,
I'm looking for a little guidance in using sorcerers and possessed folk in my Dogs games. As a GM, I enjoy the opportunity for extra dice and all of… In lumpley games Participants: coffeestain, Wolfen, daHob, Vaxalon, lumpley, TheHappyAnarchist.
1/12/2006 Adam Biltcliffe: [DitV] three's company I was going to mention this in the Newton's Rock thread, but I figure it's a completely different topic, so I'll make a new thread.
The requirement for there to… In lumpley games Participants: Adam Biltcliffe, Wolfen, coffeestain, lumpley, oliof.
1/12/2006 Warren: A bad session and how to make dice-rolling and 'metagaming' non-evil? Hello all,
I have recently joined a group through a friend at work. I don't know any of the others socially outside of the weekly Vampire campaign I joined in… In Actual Play Participants: Warren, TonyLB, jasonm, Ron Edwards, jrs, daHob, coffeestain, Tommi Brander, pells, Bankuei, dindenver, John Kim, Joshua BishopRoby, Frank T, HenryT, Maitete, Noon, Everspinner, Aceris, Caldis.
1/12/2006 Brendan: Tearing down the DM's screen I'm running a Dogs game at last, after a few false starts. I'm Storytelling for the moment and I bought the book first, but I've got as much to learn… In lumpley games Participants: Brendan, coffeestain, Vaxalon, lumpley, Andrew Morris.
1/12/2006 lumpley: Dogs in the Vineyard's sales In case anybody's interested, I've just posted a chart showing Dogs in the Vineyard's lifetime direct sales at my blog: Year-end sales chart.
I welcome questions and comments, here or… In Publishing Participants: lumpley, MatrixGamer, JakeVanDam, Thunder_God, timopod.
1/12/2006 lumpley: Dogs in the Vineyard's sales to date Everyone here reads the publishing forum, right?
-Vincent In lumpley games Participants: lumpley, Vaxalon.
1/12/2006 Arturo G.: [DitV] Assigning traits to NPCs on the fly
This question was brought up when reading the thread Tearing down the DM's screen.
I've noticed that when I pick one of the proto-NPCs, to transform it in an important… In lumpley games Participants: Arturo G., coffeestain, lumpley, Transit, daHob, Andrew Morris, Technocrat13, Doug Ruff, Wolfen, TheHappyAnarchist, epweissengruber, Eliarhiman6, Brand_Robins, Vaxalon, nikola, drnuncheon.
1/12/2006 red5angel: new guy looking for help and input ok, so I just recently discovered the Forge and there's a lot to get through before I feel like I've got a solid base so I apologize if I make… In Indie Game Design Participants: red5angel, rafial, IagainstI, dindenver.
1/13/2006 WRPIgeek: [Forty Thieves] Short game Hello again.
I got bored one day and decided to get some design practice by making a few very short games. I thought I'd be able to pull off one… In Indie Game Design Participants: WRPIgeek, Joshua BishopRoby, Unco Lober, Zach.
1/13/2006 Maitete: [Sorcerer] Real World Premise? Hey all,
I have a long-term group of friends with whom I have been gaming weekly for around 6 years. I've had several dysfunctional moments with one particular member of… In Adept Press Participants: Maitete, Lamorak33, bcook1971, Ron Edwards, May.
1/13/2006 coffeestain: UtB: Cody's First Day (finally!) I finally got to play my first session of UtB last night and the rules held up quite well (though there were a couple of confusing points, a few of… In glyphpress Participants: coffeestain, nikola.
1/13/2006 Vaxalon: Relationships with demons - name them? Demons are supposed to be faceless.
They seem to me to gain a face, though, when written down on a sorceror's relationship list.
What do you write there? Just, "Demon… In lumpley games Participants: Vaxalon, Wolfen, TheHappyAnarchist, Brendan, Levi Kornelsen.
1/13/2006 Matthew Glover: Demo tips? I've been chattering nonstop about how cool Capes is to pretty much anybody who doesn't tell me to shut up already, and so tomorrow I've got two different dates to… In Muse of Fire Games Participants: Matthew Glover, TonyLB, Kai_lord.
1/13/2006 inthisstyle: Getting Indie Games Going in Your Area There are a lot of game designers living in and around New York City, and the Dreamation convention has become a real gathering place for designers due to their very… In Conventions Participants: inthisstyle, Iskander, Zach.
1/13/2006 Adam Dray: [Verge] Story and Reward mechanics [center][i]"You have to hatch ideas -- and then hitch them." -- Ray D. Everson.[/i][/center]
Verge has been gestating in the warm little incubator of my mind for about six months.… In Indie Game Design Participants: Adam Dray, jasonm, Joshua BishopRoby, dindenver.
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