The Forge Reference Project: Browse Threads

 

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From Day One


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2/23/2006 mratomek: Fun with Monster Ruls
Started a new, weekly session of Monster Rules this week, and ran a Big City Heroes game--love the capes and tights. Had a couple of people show up--hope they will…
In Actual Play
Participants: mratomek.


2/23/2006 mistercrapdaddy: [Pantheon] General Game Premise
Hey everyone, Sheldon here.  Before I begin, I'd like to thank you all for being so cool to me during my short time here at the Forge.  It's a rough…
In Indie Game Design
Participants: mistercrapdaddy, Sempiternity, WhiteRat, Graham Walmsley, Selene Tan, Halzebier, tygertyger.


2/23/2006 Ben Lehman: [Polaris] The Unrule
Hey, this is wierd.  Here I am, posting to Indie Game Design about Polaris, a game that has been in print for nearly six months.  What's my deal? Well, I've…
In Indie Game Design
Participants: Ben Lehman, Kesher, Troy_Costisick, Valamir, Wolfen, Emily Care, cpeterso, Joshua BishopRoby.


2/23/2006 asdfff: Where can I discuss mechanics?
If I'm building a roguelike or trying to enhance the Gamist aspects of my RPG, where can I discuss the proper methods of, say, character advancement, taking inspiration from Diablo…
In Site Discussion
Participants: asdfff, Eero Tuovinen, Tommi Brander, Ben Lehman.


2/23/2006 sourflower: A few quick questions...
After reading the reviews and play reports PTA sounds like something I could get into. A few questions though... What is the most number of players you would ever play…
In Dog Eared Designs
Participants: sourflower, Eero Tuovinen, Arturo G., komradebob, John Harper.


2/23/2006 mistercrapdaddy: Copyright Issues?
Hey everyone, my name is Sheldon and I'm new to the site. I'm very eager to start discussing my new game ideas here on the Forge.  I've heard excellent things…
In Site Discussion
Participants: mistercrapdaddy, Blankshield, joshua neff.


2/23/2006 Eric Bennett: [Mythos] Power 19 and a few questions
Alrighty. Writing is back rolling again, and I've got a stable place to store things. Hence, the development of Mythos begins again. Take a gander at these answers and leave…
In Indie Game Design
Participants: Eric Bennett, dindenver.


2/23/2006 Emily Care: "most online" spike
Whoa, is it me or did that just double+ today? Wow.
In Site Discussion
Participants: Emily Care, Ron Edwards.


2/22/2006 Joshua BishopRoby: [Web of Shadows] Rotating GMishness and Judging Address
Okay, so in my current side-project that won't leave me alone, I've run up against an interesting choice. In Web of Shadows, players take turns framing scenes.  The framing player…
In Indie Game Design
Participants: Joshua BishopRoby, 1of3, TonyLB, CommonDialog, Noon.


2/22/2006 clayton_mcfarland: [Canindar: Primordial Saga] A Fresh Power 19
After furthering my developement on this system I have compiled a Power 19, to give people a better feel for my system. <BEGIN> 1.) What is your game about? My…
In Indie Game Design
Participants: clayton_mcfarland, Troy_Costisick.


2/22/2006 Andrew Morris: Flash character generator rocks!
I just noticed that you can switch drives around on the Capes character generator. That was the only thing I thought was lacking, but I realize now that I just…
In Muse of Fire Games
Participants: Andrew Morris.


2/22/2006 Levi Kornelsen: [The Pulse] Playtest Kit
Several of my other projects has undergo a kind of recombination, and are becoming a single project. That project is The Pulse. I've got a rough version of the playtest…
In Indie Game Design
Participants: Levi Kornelsen, Andrew Morris, Sempiternity, xenopulse.


2/22/2006 signoftheserpent: CITY - the fight for control
It occurs to me that cities are arguably the best settings for rpg's. It's part of the reason, I believe, the oWoD was so successful. with that in mind I…
In First Thoughts
Participants: signoftheserpent, Adam Dray, Ben Lehman, Certified, anders_larsen, Eric Bennett.


2/22/2006 TonyLB: [PTA] Food, food, food
So we played PTA last night (the penultimate session in our very successful Bountiful season).  But the game, as such, isn't what I want to talk about. Sydney had to…
In Actual Play
Participants: TonyLB, jasonm, Eero Tuovinen, Glendower, Sydney Freedberg, jrs, Technocrat13, TheCzech, Noon, Meguey.


2/22/2006 Vaxalon: DC area Forgeites
I'd like to get another Northern Virginia/DC area Forgeite meeting together.
In Conventions
Participants: Vaxalon, Adam Dray, D. Woolsey, Shawn De Arment.


2/22/2006 Peter Nordstrand: [Sorcerer] Day of Dupes 2
We are playing the Day of Dupes scenario from Sorcerer's Soul. Previous threads: Character Generation, Session 1. Go to our wiki, for complete player character and demon writeups, as well…
In Actual Play
Participants: Peter Nordstrand, Jonas Karlsson, Ron Edwards.


2/22/2006 jburneko: The Supernatural Dial
Hello, I'm very interested in how the supernatural dial generally gets set, in your game, and once set, how it ultimately affects your game.  This weekend I had the opportunity…
In lumpley games
Participants: jburneko, ffilz, cdr, Iskander, Vaxalon, coffeestain, Levi Kornelsen, Supplanter, Ben Lehman, Alephnul, Wolfen, lumpley, ironick.


2/22/2006 Nev the Deranged: [MLWM]: Kingdom of the Blind
Managed to get some folks into MLWM last gamenight. We didn't quite get through minion creation, but we did a bang up job on the Master and setting: *** My…
In Actual Play
Participants: Nev the Deranged, Ron Edwards.


2/22/2006 jburneko: [OrcCon][My Life with Master] Everyone got married so it must have been a comedy
Hello, This is the third and final actual play post from this weekend at OrcCon.  This one had another surprisingly large turn out.  I had a full load of six,…
In Actual Play
Participants: jburneko, Sydney Freedberg.


2/22/2006 Dregg: I-CON 25 Indie Designer Awards
In the past we have celebrated and given tribute to those who have made an impact in the gaming industry. Guests such as Eden Studios and Privateer Press have been…
In Conventions
Participants: Dregg.


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Subsequent Topics

2/23/2006 Emily Care: sin hierachy in pump up the volume
Okay, this may be a pretty frivolous thread, I admit it. I watched the 1990 movie Pump Up the Volume the other night. Unexpectedly, it didn't suck.  Christian Slater et…
In lumpley games
Participants: Emily Care, TonyLB, Vaxalon, Blankshield, Everspinner, lumpley.


2/23/2006 Ben Morgan: Spookybeans is here
Spookybeans, the gothic comics roleplaying game, has now reached playtesting phase. Check out the rules at www.spookybeans.com, and let Dregg or me know what you think. My main question is…
In First Thoughts
Participants: Ben Morgan, joepub, jburneko, Dregg, Bryan Hansel, Spooky Fanboy, Joe Murphy (Broin), agoodall.


2/23/2006 drnuncheon: Mysteries in Capes
So we settled on Capes as the system for our upcoming supernatural detectives game (blogged here).  It struck me on the way in to work this morning, though, that the…
In Muse of Fire Games
Participants: drnuncheon, Vaxalon, Zamiel, TonyLB, John Harper, dunlaing, Hans.


2/24/2006 Troy_Costisick: [Cutthroat] v. 3.0
Heya, You can check out my latest playtest report here: Playtest 2 & 3.  In that post I raised several issues: First, this game is a heckuva a lot of…
In Endeavor
Participants: Troy_Costisick, Ramidel, Ron Edwards.


2/24/2006 DarkAsmodeous: Lost to the mists(working title)
Hello, this is my first post! Anyway, me and my best friend/lacky have been working on an indie project, and I have decided to have a sort of design journal…
In First Thoughts
Participants: DarkAsmodeous, anders_larsen, TheineLD50.


2/24/2006 ffilz: [DitV] I'm gonna run Dogs tommorow - need suggestion for a short town
I'm going to run Dogs tommorow for a couple of my players. I'm hoping to be able to get through chargen, initiation, and run a small town. Any suggestions (the…
In lumpley games
Participants: ffilz, jasonm, cdr, Andrew Morris, Supplanter, fmac.


2/24/2006 Peter Nordstrand: Sweden: A Study Course in Gaming
Hi, If you want to study games full time for two years and live in Sweden, check out this link (in Swedish). It is a course for people who want…
In Connections
Participants: Peter Nordstrand, LordSmerf.


2/24/2006 TonyLB: [Misery Bubblegum] Power 19, Ranma 1/2, veto-based character
Okay, a few things:  First, I don't think I've ever clearly done the Power 19, and they rock on toast, so .... 1) What is your game about?  Teenagers, constantly…
In Indie Game Design
Participants: TonyLB, Joshua BishopRoby, 1of3, Troy_Costisick, c.


2/24/2006 soundmasterj: [OtherKnight] - Hi, i´m new, will my rules work for my premise?
Hi, I am Jona, I am from germany, I don´t get to play a lot of games these days but still here I am, asking you if my Knight Game…
In Indie Game Design
Participants: soundmasterj, TonyLB, Valamir.


2/24/2006 Levi Kornelsen: Demo on Sunday... Need Characters
So.  Sunday, myself and and one of my players will be running demo games of Dogs at the grand opening of our newest FLGS.  We're expecting about 12-30 players over…
In lumpley games
Participants: Levi Kornelsen, Andrew Morris, cdr, ffilz.


2/24/2006 inky: [DitV] Why do the players lose conflicts?
Sorry if this has been covered in the past, but I looked back a few pages and couldn't find anything. I've played in/GMed two short games of Dogs now (three…
In lumpley games
Participants: inky, Vaxalon, Andrew Morris, coffeestain, dunlaing, ffilz, Valamir.


2/24/2006 jburneko: Multiple Named NPCs in a Conflict
I was reading a thread about Dogs today on RPG.net and I noticed that someone mentioned that the GM only ever rolls one single die pool in a conflict even…
In lumpley games
Participants: jburneko, Vaxalon, coffeestain.


2/24/2006 Ramidel: [Dragons of Blood and Water] Campaign End Report
Our group's Dragons of Blood and Water game has finally come to a conclusion after three ingame years of politics, sorcerous war against the Unmakers, and a final act of…
In Playtesting
Participants: Ramidel, Mytholder, Ben Lehman, Iskander, Ron Edwards, cmnash.


2/24/2006 Mystery Cat: Probability & a new mechanic.
Hey folks, I'm a first-timer, so although I've got some specific questions please don't hesitate to shout out if there's any suggestions or criticisms! The mechanic: At a basic level,…
In Indie Game Design
Participants: Mystery Cat, Joshua BishopRoby, Justin Marx.


2/24/2006 Ben Lehman: -1 total posts
Several key historical threads in Indie Game Design (the Fastlane threads, Nicotine Girls, and a few others) have -1 listed as "total posts" and are inaccessible.  From an archival perspective,…
In Site Discussion
Participants: Ben Lehman, jrs.


2/24/2006 Ben Lehman: ATTN: Foreign Language Folks
Hello. This is a message to everyone who has written a foreign language translation of the Key Phrases and other basic points of play. I would like to get permission…
In These Are Our Games
Participants: Ben Lehman, Carlo, Miskatonic.


2/24/2006 Joshua BishopRoby: [Web of Shadows]
Mostly for reference: 1) What is your game about?  Supernatural demihumans conspire in the shadows to manipulate the unknowing world as the apocalypse descends. 2) What do characters do?  Well,…
In Indie Game Design
Participants: Joshua BishopRoby.


2/24/2006 Joshua BishopRoby: [Web of Shadows] Packaging an Odd Game
For context, Power 19. This is a game that requires for play a pile of tokens, a holepunch, a whole lot of index cards, and lengths of…
In Publishing
Participants: Joshua BishopRoby, LordSmerf, TonyLB, abzu.


2/24/2006 Meguey: [PTA] Erie Nights
Ok, so my friend Julia who lives behind me brought over the big glossy hardcover 'Buffy:the role-playing game'a few weeks back and said "Hey I want to play this, and…
In Actual Play
Participants: Meguey, Paka, Emily Care, Frank T, Glendower, Matt Wilson.


2/24/2006 sourflower: Test game questions
I just received WGP and love reading it and can't wait to play it. I'm wanting to play a test game with my wife before playing with my normal group…
In Incarnadine Press
Participants: sourflower, Michael S. Miller.


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