The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

2/27/2006 robotsunshine: [Neverwake] Almost done! But how to regain health?
Well, after re-tooling the system a little bit in this thread: http://www.indie-rpgs.com/forum/index.php?topic=18724.0 I've worked over the general concept, removed the universal required magic system in favor of a more creative,…
In Indie Game Design
Participants: robotsunshine, Noon, soundmasterj, preludetotheend, TroyLovesRPG, c.


2/26/2006 soundmasterj: [OtherKnight] All the rules, 20 of them. Will they do what I want them to?
This is an outline for My sword I kill with, my king I obey. It´s the first game I ever wrote down. Actually, it is just a bunch of rules…
In Indie Game Design
Participants: soundmasterj, TonyLB.


2/26/2006 bcook1971: [DitV] Con DFW 2006
I had every intention of creating a fresh town for this one-shot, but alas, 'twas not to be. Instead, I revisited Bitter Creek. And as it turned out, I'm glad…
In Actual Play
Participants: bcook1971.


2/26/2006 Graham Walmsley: [Breaking the Ice] She shares some of the dead body with him
I played Breaking the Ice with my Liz, my girlfriend, on Friday. She's not a gamer and has never particularly been attracted to RPGs. But, when I described BtI, she…
In Actual Play
Participants: Graham Walmsley, Vaxalon, Andrew Morris, jasonm, Emily Care.


2/26/2006 Belinda K.: [WoD/Vampire] Urban Dark
This isn't really an 'indie game' as such, but I'm after some concentrated GM advice which hopefully I'm more likely to get here. My last few World of Darkness campaigns…
In Actual Play
Participants: Belinda K., Paka, Graham Walmsley, Glendower, nikola, Danny_K.


2/26/2006 reason: taxonomological assistance, if you would
Exhibit A: http://www.principiainfecta.com Question: what is it that I'm doing in Exhibit A? I believe I know what I think I'm doing, which is to say I'm finding it an…
In Indie Game Design
Participants: reason.


2/25/2006 PrzeSzkoda: [King Rat] How much history?
Hello everyone, My Ronnies submission "King Rat" is steadily becoming bigger and generally more complex. Right now, not only the basic player character setup has become broader, the in-game economics…
In Endeavor
Participants: PrzeSzkoda, Joshua BishopRoby, stefoid, Malcolm.


2/25/2006 Richard Campbell: Young Children: Actual role-play, Actual Play?
I have been reading posts to The Forge for some time and have developed an interest in the theory behind the play of role-playing games. I have always had an…
In Actual Play
Participants: Richard Campbell, ( o Y o ), nyhteg, droog, cmnash, komradebob, Meguey, Czar Fnord, Emily Care, Calithena, Pandelume, Bryan_T.


2/25/2006 ( o Y o ): The Doors of RPG-Perception
Hi All, I really did not know where to post this. But it is a question that can only be answered in Actual Play, so ... In the HeroQuest Forum…
In Actual Play
Participants: ( o Y o ), timfire, droog.


2/25/2006 Emily Care: Group Conflicts
Hello there, It seems like the issue of how to deal with group conflicts is a common question. My friend Charles is running a game right now and ran into…
In lumpley games
Participants: Emily Care, Warren, Alephnul, Levi Kornelsen, Valamir, jlarke, lumpley, jburneko, coffeestain, ffilz, dunlaing.


2/25/2006 anders_larsen: [Monster Hunters] First post
I have followed the discussions in the forge for some time now, and it have given me a lot of new ideas of how to design a roleplaying game. To…
In First Thoughts
Participants: anders_larsen, Noon, knicknevin, Sempiternity.


2/25/2006 ffilz: [DitV] Tower Creek Branch in Beaverton
I introduced the young couple in my gaming group to Dogs this evening. I had decided to invite just the two of them so I would be able to really…
In Actual Play
Participants: ffilz.


2/25/2006 Everspinner: Best online Dogs roller?
Hello One of the players in our group lives away and can rarely make it to the city. Still, we like to have him playing with us and thus use…
In lumpley games
Participants: Everspinner, Vaxalon.


2/25/2006 Zamiel: Cyberpunk Archetypes
I decided to go a bit mad and to do a bit more Capes genre-exploration on my LJ. Typically, this resulted in a long, rambling discussion of genre followed by…
In Muse of Fire Games
Participants: Zamiel.


2/25/2006 cdr: [TMW] Cherry Blossom Bloodbath at DDC
More detail on The Mountain Witch I ran at DunDraCon.  Very long and treachery-filled. When the Fates were revealed, did the revelations act as the climax…
In Actual Play
Participants: cdr.


2/25/2006 bcook1971: [Sorcerer] Con DFW 2006
I ran a four-hour one-shot of Sorcerer at Con DFW tonight, and geez, it couldn't have been better. Here are the pre-gens: Name: Rex Short. Player: Marco. (No! Not JAGS…
In Actual Play
Participants: bcook1971.


2/25/2006 Supplanter: Crowds and Power
Say I have a gang of four armed men. I get the group stat, trait and relationship dice rules in the NPC chapter, no problem. But how many gun dice…
In lumpley games
Participants: Supplanter, ffilz, cdr, lumpley, Vaxalon.


2/25/2006 Lisa Padol: [Sorcerer] Our Fifth Session: Part One
Fifth Sorcerer Session -- February 14, 2006 The description of the characters and the write up of the first session are here: http://www.indie-rpgs.com/forum/index.php?topic=17765.0 The write up of the second session…
In Actual Play
Participants: Lisa Padol, Peter Nordstrand, cmnash, mneme, Ron Edwards, Trevis Martin.


2/24/2006 ffilz: [DitV] A few questions
Looking back over my one play session, I have some questions: First, in that session, we had a conflict on the way to town. The conflict was cool and all…
In lumpley games
Participants: ffilz, Vaxalon, Joe Zeutenhorst, Eero Tuovinen, lumpley.


2/24/2006 sourflower: Test game questions
I just received WGP and love reading it and can't wait to play it. I'm wanting to play a test game with my wife before playing with my normal group…
In Incarnadine Press
Participants: sourflower, Michael S. Miller.


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Subsequent Topics

2/27/2006 droog: [DitV] Red Creek Falls
I wrote up our initial chargen/accomplishments session in this thread here: http://www.indie-rpgs.com/forum/index.php?board=14.40 . This week--our first town. For various reasons I've studiously avoided looking at any sample towns apart from…
In Actual Play
Participants: droog, agony, beingfrank.


2/27/2006 Troy_Costisick: Maps of London
Heya, Does anyone know where I could find a map of London in the mid 1800's online?  Especially one that's copyright free? :) Peace, -Troy
In Connections
Participants: Troy_Costisick, Iskander, contracycle, Joshua BishopRoby, jasonm, Thor, micah.


2/27/2006 Bryan Hansel: [Breaking The Ice] Garbage Man dates the Spoiled Rich Chic
I had a chance to play Breaking the Ice with my girlfriend.  She's only played one other RPG before and that was with me.  She wasn't very comfortable with playing,…
In Actual Play
Participants: Bryan Hansel, Graham Walmsley, Emily Care.


2/27/2006 chris_moore: [Nine Worlds] rules for collaboration?
My friend Michael and I played Nine Worlds at Gamicon with Matt Snyder last Saturday.  I had a great time playing the game! The story we made together was tight…
In Actual Play
Participants: chris_moore, Valamir.


2/27/2006 Nathan P.: [Carry] Sweet Decline
One of our group was out of town for our usual game night, so I ran Carry for the two remaining. The game was awesome and instructive. First, a quick…
In Playtesting
Participants: Nathan P..


2/27/2006 Doyce: "How Would I..." question
'lo all. Long time, no play.  Looking to fix that up in the near future, and one of the ways I'm doing that is with a Red Harvest-inspired Clicking Sands…
In Adept Press
Participants: Doyce, Paka, Julian, jburneko, Hisho, Valamir, Ron Edwards.


2/27/2006 Andrew Morris: [The Mountain Witch] Not bad, but could get better
I've only played The Mountain Witch once, with Tim Kleinert, at one of the Double Exposure conventions a while back. Still, I thought I could run it without much difficulty.…
In Actual Play
Participants: Andrew Morris, pedyo, Krista E, gains.


2/27/2006 Hans: "Gritty, Dangerous" pseudo-Comics Code
Hello all: After my experience at Pandemonium, and looking at Tony's marvelous suggestion for a comics code for mysteries on a separate thread, I wanted to put the following comics…
In Muse of Fire Games
Participants: Hans, Miskatonic, Tuxboy, TonyLB, Sindyr, Gaerik.


2/27/2006 joepub: [Maw of Hell/Hard Drop] Cycling In Characters
So, I've been working on a game that was previously called Maw of Hell. I changed the title to its final game title: Hard Drop. Just wanted to clarify that…
In First Thoughts
Participants: joepub, dindenver.


2/27/2006 ijonchrist: Humanity Gain questions...
Hey all, I've recently started a Sorcerer game with a couple of friends who are new to the system.  My questions today, brought to my mind by one of my…
In Adept Press
Participants: ijonchrist, angelfromanotherpin, Trevis Martin, Ron Edwards.


2/27/2006 wburdick: tri-stat to Universalis and back
I experimented with transferring my tri-stat campaign to Universalis and it worked out swell.  The Universalis game took place in the future of the tri-stat campaign (campaign was modern and…
In Universalis
Participants: wburdick, Mike Holmes.


2/28/2006 Richard Douek: Writer looking to contribute fiction
Hello Game Designers! My name is Rich. I write fiction in the fantasy/science fiction genre. I'm currently working on a novel, but I am still interested in writing short fiction.…
In Connections
Participants: Richard Douek, Wolfen, abzu, DarkAsmodeous.


2/28/2006 Maurice T: [Carry] - Obsidian Fist Playtest
As this is a first post for me, a quick introduction. I run a website known as The Windsor Gaming Resource that has news and information on all types of…
In Playtesting
Participants: Maurice T, Nathan P..


2/28/2006 James_Nostack: Octavia Butler dead at 58
Dang.  I only read a few of her books, but she was good.  I figured I'd post it here because she showed up in the bibliography thread. Head injury after…
In glyphpress
Participants: James_Nostack, nikola, Nev the Deranged, lopes-gabriel.


2/28/2006 Naarsael: PTA with switching Producer
Me and my roommate just bought PTA and i've spend most of the night reading it !!!!!! WOW!!!!! good job !!!! it might be the end of all the problem…
In Dog Eared Designs
Participants: Naarsael, Matt Wilson, Sindyr.


2/28/2006 dindenver: [LoL] Too sensitive or not sensitive enough?
Hi!   So, something happened last Friday and I'm not sure what to do...   Tom loves punk music and lives the punk lifestyle as much as he is able.…
In Actual Play
Participants: dindenver, joepub, Noon, Sydney Freedberg.


2/28/2006 MikeSands: [Badass Space Marines] Damage allocation and defense
There's one thing I've been wondering about that would be a major change to the game as it stands. This is mainly aimed at people who have read the playtest…
In Indie Game Design
Participants: MikeSands, hix.


2/28/2006 Eric Bennett: [Mythos] Critique my Sanity system
Hello there once again, Forge folks. Drafting of Mythos proceeds apace, and can be followed at the site included in my signature. I wanted to bring up here for some…
In Indie Game Design
Participants: Eric Bennett, Tommi Brander.


2/28/2006 Zamiel: Interactive History: Conflicts That Change the Rules
I have some thoughts and exploration I've written about using Capes to model Interactive History from Aria on my LJ over at http://zamiel.livejournal.com/1001753.html ... It is, as ever, really good…
In Muse of Fire Games
Participants: Zamiel, TonyLB, ubergeek2012, drnuncheon.


2/28/2006 David Hallett: Where should people refine their understanding of the Big Model?
If I have a question about my understanding of the Big Model, what should I do? My guess is: come up with an example of Actual Play that illustrates my…
In Site Discussion
Participants: David Hallett, Ron Edwards, c.


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