Previous Topics 2/13/2006 Crackerjacker: "As Seen As Tv": The Television Drama RPG The idea behind this is, even more so than the maniacal impulse to create a game where you could play your typical daytime television soap opera, is to remove the… In Indie Game Design Participants: Crackerjacker, Technocrat13, Arturo G., Trevis Martin, Adam Biltcliffe.
8/25/2004 Crackerjacker: Metamechanical Games: Example- "Speak of the Devil" Ok..
So I can't stand having specific rules for everything, the rolling of dice around, the adding up and the keeping track of millions of different competing values and quantities.… In Indie Game Design Participants: Crackerjacker, MrSandman666.
8/13/2004 Crackerjacker: Get Kreiged! 24 Hour RPG my first thoughts:
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24 Hour RPG-
Get Kreiged!
So I was just sitting down at my PC for a long night of working
on my proffesional writing work and… In Indie Game Design Participants: Crackerjacker, Demada.
7/21/2004 Crackerjacker: My 24 Hour RPG Just wanted to say that I'm starting my 24 hour rpg now (7:13 Eastern US) In Indie Game Design Participants: Crackerjacker.
5/23/2004 Crackerjacker: Swiff (Or: CJ's attempt at a non-freeform) The idea is that characters are made up of three traits:
Style
Violence
and Intelligence
these are prioritized as primary (5 dots), secondary (3 dots) and tertiary (1 dot).
resolutions… In Indie Game Design Participants: Crackerjacker, Jasper, Doctor Xero.
5/6/2004 Crackerjacker: A Suggestion on Thread Closings Rather than counting on people to pay attention and almost inviting people to either end up embarassed or defensive (which might lead to them getting in arguments that get them… In Site Discussion Participants: Crackerjacker, Valamir, Christopher Kubasik, Eric J-D, Eero Tuovinen, greyorm, Walt Freitag, Paul Watson, Shreyas Sampat, Christopher Weeks, Ron Edwards, Dev, Mike Holmes.
4/30/2004 Crackerjacker: Iron Chef Results Today or Later? So...arent the results of the Iron Chef supposed to be posted sometime today? I'm not rushing them, or trying to give anyone a hard time when they just haven't put… In Site Discussion Participants: Crackerjacker, Mike Holmes, Emily Care, Jack Aidley.
4/22/2004 Crackerjacker: DDM Development Thread This is the official thread of further development for my Iron Chef game, Dawn of the Day of the Monsters.
more to come. In Indie Game Design Participants: Crackerjacker, Green, Eero Tuovinen, Mike Holmes.
4/6/2004 Crackerjacker: Freeform, Diceless, "System" experiment-test 1.&qu As has been said before, the preferred "system" for my preference of play is pretty much freeform. It's certainly not the gaming mainstream, but it can work, and is a… In Indie Game Design Participants: Crackerjacker, Mike Holmes, Ron Edwards.
2/24/2004 Crackerjacker: (Paladin) Anti-clone activists sorta idea thingy not even a full day with paladin and I already have an order and quasi-setting idea.
Its not really fleshed out but it's described in this conversation:
Coy 247: a… In CRN Games Participants: Crackerjacker, Michael S. Miller.
2/18/2004 Crackerjacker: The Draw Had a dumb little mechanic idea a week ago... for like a Wild West gunfighting type game
Each character would at least have this one stat called Draw. Some would… In Indie Game Design Participants: Crackerjacker, Ron Edwards, Valamir, montag, Kryyst, Loki, Technocrat13, John Harper.
2/13/2004 Crackerjacker: Just some random game nuggets I was thinking about stuff today and game up with two game nuggets:
one was mainly mechanics. I thought of a game where the players are each for a medium… In Indie Game Design Participants: Crackerjacker.
2/12/2004 Crackerjacker: I want a system that can... Whenver Im toying around with rule ideas I tend to have reoccuring thoughts that I seem to think are important and I havent seen often before...
First of all, I… In Indie Game Design Participants: Crackerjacker, Mark Johnson, Ravien, Paganini, Shreyas Sampat, Sherinford, Jack Spencer Jr, xiombarg, Lxndr, Doctor Xero.
2/6/2004 Crackerjacker: Me and My Monster Your a kid with a pet monster. Dont think cute little things that come out of little plastic balls, think the old BoogieWoogie children's show (about the monsters and toys… In Indie Game Design Participants: Crackerjacker, anonymouse, tldenmark, Doctor Xero, gobi.
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