Previous Topics 6/26/2006 zmook: [TSoY] Bruised and Bloodied The rules say:
You'll see that one to three harm is bruised. This means on your very next ability check, you'll have a penalty die. These add up - if… In CRN Games Participants: zmook, Clinton R. Nixon.
6/25/2006 Miedvied: One-shot or Mini-campaign TSoY: Player(s) needed (IRC) I'm putting myself forward to GM a one-shot or mini-campaign of TSoY on #indierpgs. I've dropped a line on the indie rpg mailing list, but I thought it only fair… In CRN Games Participants: Miedvied.
6/25/2006 Halzebier: [UtB] Questions & Looking for IRC transcript of actual play Hi there!
I have a game of UtB scheduled, possibly for tomorrow already, and I'm still full of questions.
In fact, I can't quite imagine how a conflict actually plays… In glyphpress Participants: Halzebier, Ben Lehman, nikola.
6/25/2006 oliof: "Have a good friend nearby who's done it before" [sort of an AP] Hello,
I tried a game of Capes today with two friends, Martin and Verena. Unfortunately, the rules turned out to be big stumbling blocks for us.
Nobody of us had… In Muse of Fire Games Participants: oliof, TonyLB, Glendower, Bret Gillan, Hans.
6/25/2006 Melinglor: [Over the Edge] Bangs or Wimpers? So it's been rather a while since I ran my OTE game. In fact, this AP (http://www.indie-rpgs.com/forum/index.php?topic=19018.msg200097#msg200097) was almost the last session.
We have a huge group; something like 11… In Actual Play Participants: Melinglor, zmook, Web_Weaver, Ron Edwards.
6/25/2006 xjermx: [DitV] outnumbering opponents in conflict - always a winning situation? Hi folks, I've been away from the lumpley games section here for awhile, as my attention has been diverted elsewhere, but I'm back and boy the stuff about Firefly in… In lumpley games Participants: xjermx, Willow, JMendes, Valamir, Vaxalon, lumpley, Glendower.
6/25/2006 zmook: [TSoY] Proposed rules for sorcery [quote]In the midst of the table an alembic was working. The lamp's flame -- deep blue, this one -- kept a-boil in the large crystal cucurbit a dark, viscid fluid… In CRN Games Participants: zmook, Doyce, Eero Tuovinen.
6/25/2006 xjermx: [TSOY] Key Opposition and Alignment I played a couple of sessions with a group of characters that were not all created at the same time - we had some players join us late in the… In CRN Games Participants: xjermx, Eero Tuovinen, Clinton R. Nixon.
6/25/2006 xjermx: [TSOY] BDtP the only way to get rid of named character? Regarding BDtP, the revised TSOY book says: "This not only allows her to zoom in the imagined camera on this conflict, but is the only way to permanently injure or… In CRN Games Participants: xjermx, Miedvied, Gaerik.
6/25/2006 xjermx: Where does the conflict lie? I'm trying to figure out how to best phrase this question, even as I write it, so you'll have to pardon me as I try to make this coherent.
Also,… In CRN Games Participants: xjermx, r_donato, zmook, Valamir.
6/24/2006 zmook: [TSoY] Secret of Imbuement The Secret of Imbuement says:
Turn an item into a weapon or armor, using the rules found in the Resolution chapter. You can add one weapon or armor rating to… In CRN Games Participants: zmook, Eero Tuovinen, JMendes, Clinton R. Nixon, shadowcourt, Miedvied.
6/24/2006 Dreadmaster: Creative Guy Available If someone needs someone creative to do some thinking, I'm pretty much up for it.
You'll probably find me at olavhageberg@hotmail.com In Connections Participants: Dreadmaster, Reithan.
6/24/2006 Zach Walton: [Sudden Light] Protagonist Generation Can improvisational exercises contribute to RPG character generation? I've seen games, such as Primetime Adventures, encourage group kibitzing for generating individual characters and I've found that process to be particular… In First Thoughts Participants: Zach Walton.
6/24/2006 Thunder_God: [Cranium Rats] Beta Version 2.1 Live! After the playtest and the discussions that followed, as well as the Codification of Session Length thread, Version Beta 2.1 is now live.
Change log version 2.0 to 2.1.
Editing:… In Connections Participants: Thunder_God.
6/24/2006 redivider: [Heads of State] Sic Semper Tyrannus + Crimes against Humanity the tyrant has left the building... I'm very happy to have tests of all nine games complete, and grateful to the folks who have played these games & all the… In Playtesting Participants: redivider.
6/24/2006 Noon: Rocks fall, everybody (who bid their HP) dies It's been awhile since I posted my last design idea. Some of the insistant responces that turned up with that threw me for a curve ball...like the insistance that a… In First Thoughts Participants: Noon, TonyLB, Filip Luszczyk, Bill Masek, Adam Dray, Telarus, KSC, Falkayn, Blankshield, jbrandl, contracycle, Caldis, wheloc, Ron Edwards.
6/24/2006 Nick: [Throne of the Spider God] A Playtest Session Hey all,
Last night a few friends and I convened for character/world generation session of Throne of the Spider God, with intentions of playing through the first adventure tomorrow night.… In Playtesting Participants: Nick, zmook, charles ferguson.
6/24/2006 shays: Open New Project Design Here is what I think the game should have:
1. A catchy name.
2. A character creation system that is flexible and fun and not bound by classes.
3. A… In Endeavor Participants: shays.
6/23/2006 xjermx: questions regarding Zu I've had a couple of questions come up in regard to Zu, and I wanted to see if I could get some feedback.
Firstly, I've seen that a character can… In CRN Games Participants: xjermx, Eero Tuovinen, shadowcourt, JMendes, Twobirds.
6/23/2006 Matt Snyder: Dust Devils Revenged -- The Call Here's part of the revised rules that I'm really pleased with:
The Call
When all players and the Dealer receive all their cards, the Dealer Calls, and everyone shows his… In Chimera Creative Participants: Matt Snyder, John Harper, Hans, Falkayn.
<< more previous topics | | Subsequent Topics 6/26/2006 sean2099: {Divinity} Posting the PBP Hey everyone,
I have started a PBP for my game. They have just submitted their character sheets to me and I have looked them over. Already, I have found things… In Playtesting Participants: sean2099, Ron Edwards.
6/26/2006 Graham Walmsley: [Continuum 2006] July 28 to 31, Leicester [url=http://www.continuum.uk.net/]Continuum 2006[/url] is at Beaumont Hall, one of the Leicester University halls of residence, from July 28th to 31st.
Looking through the site, there's an excellent line up of games:… In Conventions Participants: Graham Walmsley.
6/26/2006 Denise: 2006 ENnie Awards Fans' Choice Nominations Open Hi Forgers,
I don't want to use this space for announcements, but I really really wanted to make sure you guys were aware of this, and could voice your opinions. … In Publishing Participants: Denise.
6/26/2006 btrc: Origins question I just got a generic email from AAGAD about the Origins Awards, asking for a name and cell phone number of the person to step up and recieve an award.… In Conventions Participants: btrc, Iskander.
6/26/2006 Zach Walton: [Sudden Light] Covert Playtest: Protagonist Generation I had a chance to try out a very abbreviated form of the first stage of Protagonist generation today in my improv. class, and it went swimmingly well. Of… In Playtesting Participants: Zach Walton.
6/27/2006 Lycaon_wolf: Artistic Help I am not even sure how to go about this. I have two games getting close to the final stages of production and I am self publishing them. I would… In Connections Participants: Lycaon_wolf, Paul Czege, Justin D. Jacobson, scipio, daMoose_Neo, racingspoons, Alaric the Mad.
6/27/2006 LemmingLord: Free Narration, Bad Narration Recourse, "Character" Incapacitation, and Places Love the game.. Finally had a chance to playtest it for rules understanding on three occasions... Once with my wife; once with a friend; and once just on my own… In Muse of Fire Games Participants: LemmingLord, TonyLB, Hans, Bret Gillan, TheCzech, Sindyr.
6/27/2006 Nick: Inspiration v. Plagiarism, and other Quandries Hello All,
I've kicked around ideas for a few game designs in my head for the past few years, though none of them have come to fruition- not that any… In First Thoughts Participants: Nick, Eero Tuovinen, jasonm.
6/27/2006 IMAGinES: [TSoY] Timing of Pool Dice Hi, folks. With any luck, I'll be running my first Shadow of Yesterday game for a couple of friends in a couple of weeks, so I've been poring over the… In CRN Games Participants: IMAGinES, Clinton R. Nixon, Threlicus, r_donato, zmook.
6/27/2006 jasonm: The Roach at Origins Hey all, if you happen to be going to Origins, see if you can horn in on one of the Shab-al-Hiri Roach sessions being run by Technocrat13 and UrbanPagan, the… In Bully Pulpit Games Participants: jasonm.
6/27/2006 Gasten: Donjon-game on IRC? Hi!
I've read the rules now quiet some time and now I think I know 'em, so I want to try 'em out. The only problem is that I don't… In Connections Participants: Gasten.
6/27/2006 jasonm: Horizontal format books I know printers don't care which edge they bind on, making horizontal layout books possible - but are they a good idea? I'm specifically thinking about a digest-sized book perfect… In Publishing Participants: jasonm, jrs, Czar Fnord, pells, MatrixGamer, Eero Tuovinen, amicitia, Editor Drew, nikola.
6/28/2006 TS: Grey Ranks He,
can you tell me author game about Grey Ranks (Jason Morningstar) is Pole? I think about
translate it for polish but maybe author wrote original in Polish? In Bully Pulpit Games Participants: TS, jasonm.
6/28/2006 Darcy Burgess: [DitV] -- Rebuilding towns & breaking Metaphysical rules So, a couple of nice people showed me the light about why my first Dogs town, Prudence Gulch really didn't grab us.
They did it by suggesting specific ways of… In lumpley games Participants: Darcy Burgess, Vaxalon, lumpley, Call Me Curly.
6/28/2006 Dev: [Agora] Examing an problematic playtest Over on SG, Caledonian described an unsuccesful play of Agora, and I thought it would be worth re-examining some of the suggestions in that thread, and offer my thoughts.
*… In Playtesting Participants: Dev, Joshua BishopRoby.
6/28/2006 contracycle:
Women lead rush to mobile gaming [quote][b]Women lead rush to mobile gaming[/b]
The casual nature of mobile games appeals to women. Women players are responsible for two-thirds of the sales of mobile phone games, a US… In Publishing Participants: contracycle.
6/28/2006 TonyLB: Tactic: Building Momentum So I was walking along and I realized a tactic I should be using ... like ... all the time. You'd think I'd have figured this all out by now,… In Muse of Fire Games Participants: TonyLB, Vaxalon, TheCzech.
6/28/2006 xjermx: [TSOY] weapons and armor, applied to magic A player posed the following question to me:
"Would it be posible to have a weapon/aparatus that assists in magic? Perhaps a sort of amplifier?
I was thinking of a… In CRN Games Participants: xjermx, shadowcourt, zmook.
6/28/2006 iain: [What a Shambles!] Points mean Prizes Hello again folks,
'What a Shambles!' comes on apace and is almost ready for playtesting, anyone interested?. However I am stuck on one element of the game. I want the… In First Thoughts Participants: iain, Adam Dray, Zach.
6/28/2006 xjermx: [TSOY] Using abilities together Using abilities together (specifically, outside of BDtP)
A player of mine and I began debating the finer points of using two abilities together during a complex conflict resolution, and I… In CRN Games Participants: xjermx, r_donato.
more subsequent topics >> |