Previous Topics 7/17/2006 andrew_kenrick: UK indie games conventions If you're into your indie games (playing or running), there seems to be plenty of cons that cater for you in the US, whether indie games are at their centre… In Conventions Participants: andrew_kenrick, Matt, Arturo G., Graham Walmsley.
7/17/2006 cjnodell: Shaking out harm??? Hi everyone. I would like to start off by saying that I love the system. It seems realy cool and i can not wait to play it. I have been… In CRN Games Participants: cjnodell, r_donato, Clinton R. Nixon, Gaerik, Karasu, cpeterso, TheCzech.
7/17/2006 Arturo G.: [MLwM] A strange choice for the Outsiders?
Hi, there!
Last week I organized a session of MLwM during PuCLN (a national Spanish games convention). It was highly successful. I think players really enjoyed it. Indeed, it was… In Half Meme Press Participants: Arturo G., baron samedi, Artanis.
7/17/2006 Paka: Dexcon 2006 When I first showed up to Dreamation in 2005 I had played a few indie RPG's but hadn't met that many of you all and if I did, it was… In Conventions Participants: Paka, Jared A. Sorensen, Avie, Michael S. Miller, Andrew Morris, Clinton R. Nixon, Salvius, abzu, RobNJ, Bret Gillan, TonyLB, Shawn De Arment, Gaerik, Thomas D, dpetroski, Helvetian.
7/17/2006 timfire: Traditional Printing--Color Hi everyone,
As some of you may know or may have guessed, the color illustrations in The Mountain Witch are expensive to print with a POD printer. Lately I've been… In Publishing Participants: timfire, Valamir, MatrixGamer, Matt Wilson, abzu, andrew_kenrick.
7/17/2006 Randulf: Object demon communicating via Telltale? I know Object demons are logically constrained from communicating, but I wonder how absolute that prohibition might be.
My player has a sword, and one of the things being considered… In Adept Press Participants: Randulf, Valamir, Ron Edwards, Wolfen, jburneko.
7/17/2006 iain: [What a Shambles!] Encouraging humorous play Hi guys
I am almost finished the first draft of 'What a shambles', a game about love, guts and guns in a zombie apocalypse, and was lookiong for some advice… In First Thoughts Participants: iain, andrew_kenrick, Thunder_God, Czar Fnord, Christophe Kelm.
7/17/2006 Aaron: Questions from a newbie Hi,
I picked up Conspiracy of Shadows and the Companion recently and have some questions. I have had a look at some other threads which answered some other things but… In Bob Goat Press Participants: Aaron, Keith Senkowski, Sinistraphobia, Matt Wilson, Dom, rrees.
7/17/2006 ephemere: [DitV] Horton's Hope: A noob town for feedback Shortly after being introduced to DitV a couple of weeks ago (at Origins), I convinced my regular group to try it out. (Although I've lurked around the Forge as long… In lumpley games Participants: ephemere, lumpley, Valamir, Gaerik.
7/17/2006 c: [Outside] Playtest Four, or Clyde get some direction. (Long) So I just got in from riding my Bike home from today's playtest and was excited about the discussion I had with my players and wanted to see if other… In Playtesting Participants: c.
7/16/2006 andrew_kenrick: [Six Bullets for Vengeance] Looking for playtesters! I've got a first draft of Six Bullets for Vengeance up and ready for playtesting, and I'd like some people to take it and give it a run through. The… In Connections Participants: andrew_kenrick, iain, Zathreyel.
7/16/2006 AsuraDemon: The Hero's Journey (Spirit-Touched) So I've been thinking about what do I really want my game to be about, and what sort of things do I want the characters to have to deal with. … In First Thoughts Participants: AsuraDemon, matthijs, Call Me Curly, Graham Walmsley.
7/16/2006 Hope: Me and my friends plot draft We're making a table-top RP called Pandora's Box. This is out basic plot idea.
The basic plot is there a was war on this planet Galatica and one side created… In First Thoughts Participants: Hope, Ron Edwards.
7/16/2006 Calithena: [AP & History] Initiative Rules I was running my system for some old friends the last couple of weeks. I decided a while back that initiative rules were not worth the time they took, but… In Actual Play Participants: Calithena, Tommi Brander.
7/16/2006 signoftheserpent: serious supers for serious peopl Yes, it's time for another superhero game. Even worse, a poe-faced aberrant ripoff that doesn't even have a name yet!
Seriously though, I am devising a game that's a serious… In First Thoughts Participants: signoftheserpent, matthijs, dindenver, Bankuei, Certified, Dumirik, Ken.
7/16/2006 cthulahoops: Lost rulebook. :( Somewhere in moving house, I've managed to lose my copy of DitV. I will have to order another, but I have a more immediate problem. I've agreed to run a… In lumpley games Participants: cthulahoops, Doyce, lumpley.
7/16/2006 Dm_Nation: Live action role-playing game in the works.. I've dabbled with creating my own rpg game systems and larpg's in the past, however I believe myself to be getting to the point at which I'm able to actually… In Connections Participants: Dm_Nation.
7/16/2006 Doyce: [TSoY] Key of Glittering Gold, problem Hey all,
I've run a scenario two times just recently where a character in the group (two different players, two different groups) had Key of Glittering Gold. Actually, it was… In CRN Games Participants: Doyce, Valamir, Clinton R. Nixon, dindenver, zmook.
7/16/2006 btrc: GenCon wireless? If last year is any indication, we can get wireless in the cafe, but not in the dealer area, at least not without paying through the nose. So, if someone… In Conventions Participants: btrc, abzu.
7/15/2006 rex monday: Shipping times I'm not sure where to post a question like this. If this place isn't appropriate, please close or delete this thread.
What are the normal shipping times people have experienced… In CRN Games Participants: rex monday, Thunder_God, Clinton R. Nixon.
<< more previous topics | | Subsequent Topics 7/17/2006 Andrew Morris: [The Great Art] [DexCon] Putting the damage on This was the second of two table-top sessions of TGA I ran at DexCon. The first folded from lack of players, though, since it was in that all-or-nothing Wednesday time… In Actual Play Participants: Andrew Morris, Rob Donoghue, Paka.
7/13/2006 LemmingLord: SIS Control Problem: The Followup [color=red]Moderation: This topic was originally a response to [url=http://www.indie-rpgs.com/forum/index.php?topic=15199.msg195981#msg195981]this thread[/url], which it dragged untimely from its peaceful rest. I've split it off because, y'know, necromancy is a violation of the… In Muse of Fire Games Participants: LemmingLord, Vaxalon.
7/17/2006 jburneko: [Sorcerer] Fixed Humanity, Flexible Consequences.... Hello,
So, I'm running a new Sorcerer game. Including various con games this makes my seventh Sorcerer game and my fourth underlying concept. The concept this time around is Southern… In Actual Play Participants: jburneko, Ron Edwards, ironick.
7/17/2006 Lxndr: [Ensemble] Pompeii on IRC Two Sundays ago, Paul Czege, Eero Tuovinen and I created characters for Ensemble, a new game of mine that's in the process of being developed. Yesterday, we played the first… In Playtesting Participants: Lxndr.
7/18/2006 Bill_White: [D&D 3.5] (Dexcon) Final Fantasy and the Art of Railroad Maintenance My brother Mel, my buddy Dave, and I signed up to play in a D&D adventure at Dexcon 9 this past weekend. It was called “Slaughterhouse of the August Moon,”… In Actual Play Participants: Bill_White, Noon, Andrew Morris, Rob Donoghue, Nathan P., Ron Edwards, Mark Woodhouse, RobNJ, kalyptein, Melinglor, dpetroski, contracycle, ubergeek2012, Wade Lahoda, drnuncheon, greyorm.
7/18/2006 Andrew Morris: [Unistat] [DexCon] Out in the black Unistat – the little RPG that could. I was a little nervous about running Unistat. If you’re not familiar with the history, I created it in seven hours as a… In Actual Play Participants: Andrew Morris, Bill_White, Rob Donoghue, TonyLB.
7/18/2006 Andrew Morris: [Capes] [DexCon] Sin City (Capes goes dark) So I finally got around to running a fun, but non-funny Capes game at DexCon. I set the comics code to “nothing that wouldn’t appear in a Sin City comic.”… In Actual Play Participants: Andrew Morris, Madheretic, Bret Gillan, TonyLB, Marhault, faust_D.
7/18/2006 Paka: The Dictionary of Mu at Dexcon 2006 The proof was in my hands and there is no better con to first show it around. Dexcon and Dreamation have been important places for the Dictionary of Mu but… In Actual Play Participants: Paka, Andrew Morris, iago, RobNJ, Smithy.
7/18/2006 Der_Renegat: Shadow World and HQ I know there are a few people here, who are interested in running Shadow World with HQ, so i thought it would be a nice idea to start a thread… In HeroQuest Participants: Der_Renegat, Mike Holmes, fredrikr.
7/18/2006 JasperN.: Breaking the ice between four Hello everyone -
I´m going to run BtI with a group of four, following the suggestions in the rule book. Does anyone have any expirience regarding play with more than… In Black and Green Games Participants: JasperN., Emily Care.
7/18/2006 Yokiboy: Medical Attention Hello,
I know this has been done to death, but I cannot find the answer to all my questions regarding Life or Death conflicts.
Question 1) Who rolls the healer's… In lumpley games Participants: Yokiboy, lumpley.
7/18/2006 TonyLB: DexCon Games I played in four games of Capes at DexCon, three I organized myself and one Andrew put together. I'm going to be posting a lot of Actual Play about them,… In Muse of Fire Games Participants: TonyLB.
7/18/2006 TonyLB: [Capes][DexCon] The Magical President of Magical Paraguay This is one of the DexCon Capes games. So, I rolled in to DexCon wednesday night and within a few hours I was playing Capes with a bunch of new… In Actual Play Participants: TonyLB, r_donato, Valamir.
7/18/2006 Bill_White: [Ganakagok] (Dexcon) Legacy of the Ancient Ones In a fit of what may best be described as hubris, I ran Ganakagok at Dexcon for a group of 7 people. The game rocked, but it was completely and… In Actual Play Participants: Bill_White, jasonm, Andrew Morris, dpetroski, Iskander, Shawn De Arment.
7/18/2006 thwaak: [Animated Heroes] Story/Episode Structure and Rules Hello Gang,
Before I begin; thanks to everyone who helped solidify the ideas presented in the previous thread.
Now, the current thing I've been tinkering with is the mechanics of… In First Thoughts Participants: thwaak, Ken, Matt Wilson, dindenver.
7/19/2006 Nathan P.: [Burning Empires] [DexCon] Demo feedback The first part of the post is the summary of the demo; the second is my feedback for Luke in particular; and the third is general comments about convention demos.… In Actual Play Participants: Nathan P., abzu.
7/19/2006 Kevin Allen Jr: [Primitive] Dexcon 06- farside of the swamp So this past weekend was the first public preview of Primitive. I've been doing private playtests for a few months now, but it was time to play the songs out,… In Playtesting Participants: Kevin Allen Jr, Paka, Asperity, thwaak, tartex, Blaheee, Ron Edwards.
7/19/2006 ZenDog: [& Sword] Game Prep - Long Hi I'm prepping (along with three players) for my first game of Sorcerer, which will be an & Sword game and PbP. The games taking part over at RPGnet, all… In Adept Press Participants: ZenDog, James_Nostack, Lisa Padol.
7/19/2006 Call Me Curly: 911rpg automatic typing design 'method' For your consideration: http://callmecurly.blogspot.com/2006/07/911rpg-45-minute-rpg.html.
I just started typing with no conscious premeditation, and this interview-format rpg-thing came out.
The coin-flipping moral victory mechanic was as spontaneous as the rest.
Warning:… In First Thoughts Participants: Call Me Curly, Noon, apeiron, xoet, Mike Sugarbaker.
7/19/2006 Melinglor: [OTE] Cats Successfully Herded. [i]WARNING: This is a long'un. I tried to break it up as best I could for easy reading.[/i]
So I played Friday night with almost the whole group. Some good,… In Actual Play Participants: Melinglor.
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