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From Day One


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7/19/2006 Call Me Curly: 911rpg automatic typing design 'method'
For your consideration: http://callmecurly.blogspot.com/2006/07/911rpg-45-minute-rpg.html. I just started typing with no conscious premeditation, and this interview-format rpg-thing came out. The coin-flipping moral victory mechanic was as spontaneous as the rest. Warning:…
In First Thoughts
Participants: Call Me Curly, Noon, apeiron, xoet, Mike Sugarbaker.


7/19/2006 ZenDog: [& Sword] Game Prep - Long
Hi I'm prepping (along with three players) for my first game of Sorcerer, which will be an & Sword game and PbP. The games taking part over at RPGnet, all…
In Adept Press
Participants: ZenDog, James_Nostack, Lisa Padol.


7/19/2006 Kevin Allen Jr: [Primitive] Dexcon 06- farside of the swamp
So this past weekend was the first public preview of Primitive. I've been doing private playtests for a few months now, but it was time to play the songs out,…
In Playtesting
Participants: Kevin Allen Jr, Paka, Asperity, thwaak, tartex, Blaheee, Ron Edwards.


7/19/2006 Nathan P.: [Burning Empires] [DexCon] Demo feedback
The first part of the post is the summary of the demo; the second is my feedback for Luke in particular; and the third is general comments about convention demos.…
In Actual Play
Participants: Nathan P., abzu.


7/18/2006 thwaak: [Animated Heroes] Story/Episode Structure and Rules
Hello Gang, Before I begin; thanks to everyone who helped solidify the ideas presented in the previous thread. Now, the current thing I've been tinkering with is the mechanics of…
In First Thoughts
Participants: thwaak, Ken, Matt Wilson, dindenver.


7/18/2006 Bill_White: [Ganakagok] (Dexcon) Legacy of the Ancient Ones
In a fit of what may best be described as hubris, I ran Ganakagok at Dexcon for a group of 7 people.  The game rocked, but it was completely and…
In Actual Play
Participants: Bill_White, jasonm, Andrew Morris, dpetroski, Iskander, Shawn De Arment.


7/18/2006 TonyLB: [Capes][DexCon] The Magical President of Magical Paraguay
This is one of the DexCon Capes games.  So, I rolled in to DexCon wednesday night and within a few hours I was playing Capes with a bunch of new…
In Actual Play
Participants: TonyLB, r_donato, Valamir.


7/18/2006 TonyLB: DexCon Games
I played in four games of Capes at DexCon, three I organized myself and one Andrew put together.  I'm going to be posting a lot of Actual Play about them,…
In Muse of Fire Games
Participants: TonyLB.


7/18/2006 Yokiboy: Medical Attention
Hello, I know this has been done to death, but I cannot find the answer to all my questions regarding Life or Death conflicts. Question 1) Who rolls the healer's…
In lumpley games
Participants: Yokiboy, lumpley.


7/18/2006 JasperN.: Breaking the ice between four
Hello everyone - I´m going to run BtI with a group of four, following the suggestions in the rule book. Does anyone have any expirience regarding play with more than…
In Black and Green Games
Participants: JasperN., Emily Care.


7/18/2006 Der_Renegat: Shadow World and HQ
I know there are a few people here, who are interested in running Shadow World with HQ, so i thought it would be a nice idea to start a thread…
In HeroQuest
Participants: Der_Renegat, Mike Holmes, fredrikr.


7/18/2006 Paka: The Dictionary of Mu at Dexcon 2006
The proof was in my hands and there is no better con to first show it around.  Dexcon and Dreamation have been important places for the Dictionary of Mu but…
In Actual Play
Participants: Paka, Andrew Morris, iago, RobNJ, Smithy.


7/18/2006 Andrew Morris: [Capes] [DexCon] Sin City (Capes goes dark)
So I finally got around to running a fun, but non-funny Capes game at DexCon. I set the comics code to “nothing that wouldn’t appear in a Sin City comic.”…
In Actual Play
Participants: Andrew Morris, Madheretic, Bret Gillan, TonyLB, Marhault, faust_D.


7/18/2006 Andrew Morris: [Unistat] [DexCon] Out in the black
Unistat – the little RPG that could. I was a little nervous about running Unistat. If you’re not familiar with the history, I created it in seven hours as a…
In Actual Play
Participants: Andrew Morris, Bill_White, Rob Donoghue, TonyLB.


7/18/2006 Bill_White: [D&D 3.5] (Dexcon) Final Fantasy and the Art of Railroad Maintenance
My brother Mel, my buddy Dave, and I signed up to play in a D&D adventure at Dexcon 9 this past weekend.  It was called “Slaughterhouse of the August Moon,”…
In Actual Play
Participants: Bill_White, Noon, Andrew Morris, Rob Donoghue, Nathan P., Ron Edwards, Mark Woodhouse, RobNJ, kalyptein, Melinglor, dpetroski, contracycle, ubergeek2012, Wade Lahoda, drnuncheon, greyorm.


7/17/2006 Lxndr: [Ensemble] Pompeii on IRC
Two Sundays ago, Paul Czege, Eero Tuovinen and I created characters for Ensemble, a new game of mine that's in the process of being developed.  Yesterday, we played the first…
In Playtesting
Participants: Lxndr.


7/17/2006 jburneko: [Sorcerer] Fixed Humanity, Flexible Consequences....
Hello, So, I'm running a new Sorcerer game.  Including various con games this makes my seventh Sorcerer game and my fourth underlying concept.  The concept this time around is Southern…
In Actual Play
Participants: jburneko, Ron Edwards, ironick.


7/13/2006 LemmingLord: SIS Control Problem: The Followup
[color=red]Moderation:  This topic was originally a response to [url=http://www.indie-rpgs.com/forum/index.php?topic=15199.msg195981#msg195981]this thread[/url], which it dragged untimely from its peaceful rest.  I've split it off because, y'know, necromancy is a violation of the…
In Muse of Fire Games
Participants: LemmingLord, Vaxalon.


7/17/2006 Andrew Morris: [The Great Art] [DexCon] Putting the damage on
This was the second of two table-top sessions of TGA I ran at DexCon. The first folded from lack of players, though, since it was in that all-or-nothing Wednesday time…
In Actual Play
Participants: Andrew Morris, Rob Donoghue, Paka.


7/17/2006 RobNJ: [Dexcon] A thread of AP posts
I plan on accumulating my AP posts from DexCon in this thread.  Here's the first one. Overall: This was the best time I've ever had at a convention, and that…
In Actual Play
Participants: RobNJ, Rob Donoghue, Bill_White, Paka, Matt Wilson.


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Subsequent Topics

7/19/2006 Pangaea: Mechanic Suggestion!
If I may ask a question of you all of what system you would prefer out of the two. Mechanic #1 2d10 Open Ended System: Re-rolls on any 10.…
In First Thoughts
Participants: Pangaea, Arturo G., Matt Wilson, apeiron, dindenver.


7/19/2006 Montola: Experiment on pervasive role-playing
Hi, There's a (shameless plug) very interesting project coming soon in Sweden, an experiment in technologically enchanced (enchanted?) larping in cityspace. Prosopopeia Bardo 2 will run for weeks, straight, as…
In Connections
Participants: Montola, Kicker, Eero Tuovinen.


7/19/2006 Bret Gillan: [Burning Wheel] The Face-off
I ran my first Burning Wheel session, and it basically leapt right off the character sheets. I did no prep whatsoever, and it was one of the best first sessions…
In Actual Play
Participants: Bret Gillan, coffeestain, Iskander, Jeremiah Lahnum, abzu.


7/19/2006 Alex-01: Similarities of two characters (“brothers”) on two different worlds
[b]The situation:[/b] - There are two characters. They live on two different worlds (maybe with two different tech-levels). These two characters are “brothers” and “connected” together. The two brothers can…
In First Thoughts
Participants: Alex-01, lumpley, matthijs, Joshua BishopRoby.


7/19/2006 Iskander: [DexCon][Donjon] A Donjon Too Far?
I ran a couple of Donjon pickups at DexCon, hot on the heels of The Dread Castle Playdor, because that game was such fun. I'm hoping to resume the Playdor…
In Actual Play
Participants: Iskander, Clinton R. Nixon, Michael S. Miller, mtiru, Nathan P., eruditus, Hans.


7/19/2006 Eero Tuovinen: Shipping games from Gencon to Finland
It's that time of the year again: I'd like to buy a big bunch of indie games at retail prices and mail them here to Finland, to be sold by…
In Connections
Participants: Eero Tuovinen.


7/19/2006 Andrew Morris: Simple layout skills needed for Unistat
I have a nice, two-column, two-page Word document for Unistat. I'd like to have a nice, two-page layout for it. Ideally, the layout should serve to improve readability. At a…
In Connections
Participants: Andrew Morris.


7/19/2006 xjermx: TSOY before breakfast
So we're about 4 sessions in on our regular weekend TSOY game.  I posted about the beginnings of it over <a href=http://www.indie-rpgs.com/forum/index.php?topic=20170.0>here</a>, and more <a href=http://noahvale.livejournal.com/17439.html>here</a>. I'll cut right to…
In Actual Play
Participants: xjermx, Clinton R. Nixon.


7/19/2006 thwaak: What qualifies as Creator Owned?
Just a quick question about definitions. I'm currently writing a setting book for Savage Worlds by PEG. Under the agreement, I'm paid a lump sum, and retain all rights to…
In Publishing
Participants: thwaak, Joshua BishopRoby, Blankshield.


7/19/2006 apeiron: RfC on a Mechanic - Inspired by Sorcerer and Verge
[i]If this is the wrong thread area for this, let me know where it belongs, please.[/i] i recently picked up Sorcerer at my local store and i'm enjoying the read…
In First Thoughts
Participants: apeiron, Justin Berman.


7/19/2006 jasonm: The Drowning and Falling Report
I wanted to share the specifics of our most recent game, Drowning and Falling, which will hit IPR in about a week.  The genesis of the game was an off-hand…
In Publishing
Participants: jasonm.


7/19/2006 Melinglor: [OTE] A Paper Trail to Nowhere
As mentioned in this thread: http://www.indie-rpgs.com/forum/index.php?topic=20465.0 I hit a snag in my Over the Edge game when one player, Travis, didn't show, and it caused another player, Joe, to basically…
In Actual Play
Participants: Melinglor, Paul T, Noon, Web_Weaver, Mike Holmes, dunlaing.


7/19/2006 Rob Donoghue: Mortal Coil Player's Screen
So, MC was a big hit at Dexcon, but I didn't really dig the "Hide the chips with your arm" part of things.  It just seemed clumsy, so there was…
In Galileo Games
Participants: Rob Donoghue, Paka, Nathan P., inthisstyle.


7/19/2006 Justin Berman: Onion Skinnable Rules System
Hi everyone. I have been reading heavily on the RPG Theory and GNS Theory forums. A friend and I were speaking today about the universal system he was trying to…
In First Thoughts
Participants: Justin Berman, Madheretic, matthijs, Call Me Curly, contracycle, apeiron, Czar Fnord.


7/19/2006 Dom: Tips on running Blood Opera
I've chickened out of running my Stormquest HeroQuest Conversion at Continuum on the weekend of 28th (I really don't fancy running HeroQuest for the first time at a con full…
In Bob Goat Press
Participants: Dom, Iskander, Keith Senkowski.


7/20/2006 Silmenume: [Middle Earth - home brew] 1st day in July 4th '06 week of play.
So it has come to pass that the (nearly) annual July 4th gaming retreat came together this year and it was a smokin’ blast!  About 2 months ago the decision…
In Actual Play
Participants: Silmenume, Calithena.


7/20/2006 TonyLB: [Capes][DexCon] Star-Spangled Barbed-Wire Punch
Okay!  The second Capes session at DexCon! I was stuck with a bit of a poser.  My original thinking, when I scheduled the three events, was that I would take…
In Actual Play
Participants: TonyLB, Gaerik, Bret Gillan, Hans, drnuncheon, Sydney Freedberg, AATLEMIDRM, Valamir, Andrew Morris.


7/20/2006 jasonm: [Roach] Review at rpg.net
[url=http://www.rpg.net/reviews/archive/12/12312.phtml]A nice review[/url] of The Shab-al-Hiri Roach has been posted over at rpg.net, FYI.
In Bully Pulpit Games
Participants: jasonm.


7/20/2006 TonyLB: [Capes][DexCon] I don't save the people ... the people save me
The final Capes session of DexCon.  And I actually had past events from a charged and coherent previous session.  That meant that I could start the new folks in media…
In Actual Play
Participants: TonyLB, Gaerik, Bret Gillan, Nathan P., phredd, dpetroski.


7/20/2006 Hans: Psychadelic Capes at GenCon
After reading over Tony's DexCon posts, and pondering the upcoming GenCon sessions, I have a question for those who are thinking of playing Capes at GenCon (either in my scheduled…
In Muse of Fire Games
Participants: Hans, TonyLB.


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