The Forge Reference Project: Browse Threads

 

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From Day One


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8/24/2006 Mike Holmes: Otherworlds And Applicability to Fantasy Worlds
[size=14pt][b]What Source Material Does HQ Magic Match? [/b] [/size] I often argue that the way magic is described for Glorantha actually, despite what some may say about it being "Glorantha…
In HeroQuest
Participants: Mike Holmes, Melinglor, sebastianz, soru, epweissengruber.


8/24/2006 Der_Renegat: Rating versus Scale
Coming from this thread http://www.indie-rpgs.com/forum/index.php?topic=21031.0, there are some interesting points concerning ratings and scale. On the one hand we have a scale (masteries), which in the rulesbook is explained via…
In HeroQuest
Participants: Der_Renegat, Mike Holmes, Lamorak33.


8/24/2006 jasonm: Nahuatl Pantheon
I'm all fired up about "interculturalizing" Agon.  To that end, goign with what I sort of know, here's the Nuahuatl pantheon: Tezcatlipoca, God of Fire Symbols:  Smoking mirror Abilities:  Might,…
In one.seven design
Participants: jasonm, coffeestain, John Harper.


8/24/2006 Frank T: New players and character creation, three examples
So, as a spin-off from Ron’s Contenders thread, I’m replying to this: Frank, I'm glad you provided counter-examples, because clearly the issue of character creation…
In Actual Play
Participants: Frank T, Ron Edwards, r_donato, Gordon C. Landis, Cabbagetom, Paka, Eliarhiman6, eruditus, RDU Neil, contracycle, Emily Care, Dantai, GB Steve.


8/24/2006 arcane: [Capes] WNIRCC Session 1 "Raid on McGuffin Labs."
The following is the log file from the narration channel for the Wednesday Night Capes game on MagicStar.  First our players. Arcane_NH is playing Xethoteq Kai_Lord…
In Actual Play
Participants: arcane, r_donato, Filip Luszczyk.


8/24/2006 arcane: Woo Hoo. First session of of IRC capes a success.
First let me say Tony you rock, the click and lock system deserves a major industry award. Back story.  Found the Forge, found capes, tried to drum up a game…
In Muse of Fire Games
Participants: arcane, Hans, Filip Luszczyk.


8/24/2006 StefanS: [Grofafo-challenge] Goochelaar Meisjes
I've read in GroFaFo that some people here at The Forge are interested in the results of the German Grofafo-Challenge (see this report for details). To make it short, it…
In Endeavor
Participants: StefanS.


8/24/2006 ocasta: Polaris: Ending a Scene
I've just read through the Polaris rules for the first time and am looking forward to playing it this weekend. I had one question from the rules regarding ending a…
In These Are Our Games
Participants: ocasta, Arturo G., Ben Lehman.


8/24/2006 Valamir: Island of Halavra
Ok, so I'll throw the outline of the island up in the Island thread, but I thought it would be fun to walk through the the mental process of creating…
In one.seven design
Participants: Valamir, John Harper, demiurgeastaroth.


8/24/2006 a302b: POD quality
Hello, I have heard many different things about the quality of POD (Print on Demand), and I was wondering what experience you guys have had. I am loking for something…
In Publishing
Participants: a302b, Andrew Morris, JakeVanDam, Ron Edwards, Clinton R. Nixon, btrc, nikola.


8/24/2006 Nev the Deranged: [Polaris] GenCon '06 Embassy After Hours Game
I came to the con knowing that at some point, I wanted to play Polaris. Some time Friday night I realized I had a much better chance of doing that…
In Actual Play
Participants: Nev the Deranged, Ron Edwards, Eric J. Boyd, Ben Lehman, jrs, joepub.


8/24/2006 Doyce: [Mortal Coil] Wiki space for ... stuff
Hey all, Per my usual habits when working to grok a new system, I've been prowling the forum and checking out all the questions and answers that have come before…
In Galileo Games
Participants: Doyce, inthisstyle.


8/24/2006 Lxndr: [Fastlane] A Call To Arms
[b]Fastlane[/b] is an excellent game.  I have no doubt in my mind about that.  [url=http://www.indie-rpgs.com/forum/index.php?topic=20901.0]In a recent thread[/url], Ralph agreed, saying "This is a game that needs to be promoted…
In Twisted Confessions
Participants: Lxndr, C. Edwards, Wolfen.


8/23/2006 Nick: [Endings] Secret Communication
So, I'm working on a game about the apocalypse, and have run into a problem in the preliminary stages. One of the game's main themes is secrets, and it has…
In First Thoughts
Participants: Nick, TonyLB, itesser, RobNJ, LordRahvin, Ron Edwards.


8/23/2006 sjarvis: [The Burning Wheel] "The Inheritance" at GenCon '06
At GenCon '06, I played in Luke Crane's Burning Wheel session of "The Inheritance," his 10-player Viking funeral aftermath game. It was one of the best role-playing experiences I've ever…
In Actual Play
Participants: sjarvis, abzu, Sovem.


8/23/2006 Kesher: [ASSEMBLER] Runtime debugging...
I wrote a two-page game called <a href="http://rpgtalk.net/kesher/files/25/65/ASSEMBLER.pdf">ASSEMBLER</a> for  the <a href="http://www.indie-rpgs.com/forum/index.php?topic=20302.0">Compact RPG Challenge</a> over on the Endeavors forum, and playtested it last night.  I'm sad to say I have…
In Playtesting
Participants: Kesher, Emily Care, WhiteRat.


8/23/2006 Paka: Mortal Coil presents, Live in New Amsterdam, Flaming Taft!
Come Saturday night I was pretty beat.  My Forge Booth hat and the Sons of Kryos hat had both been immensely rewarding but had taken its toll.  On top of…
In Actual Play
Participants: Paka, inthisstyle, GB Steve, nikola, c, LeSingeSavant, ptevis, RobNJ.


8/23/2006 Caesar_X: [Touch of Noir] Plot and the Relationship Map
Last night I got together with my good friend (and long-time RPG player) Mark MacVicar to play through some of the concepts I have been working on for “Touch of…
In Playtesting
Participants: Caesar_X, Ron Edwards.


8/23/2006 Isbo: Token mechanics?
Ok, here I am wading into the shallows, testing the waters a little before taking a bigger plunge. I have been working on a game for some time now, one…
In First Thoughts
Participants: Isbo, WhiteRat, Paul Czege, Andrew Morris, GregStolze.


8/23/2006 David Artman: Booth Design: Size, Layout, and Theme
[size=8pt]...Ooookayyy. Maybe the third time's the charm--surely, I can't get booted out of my own topic....[/size] Please feel free to post your thoughts, suggestions, and experiences with regards to the…
In Conventions
Participants: David Artman, Gregor Hutton, TonyLB.


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Subsequent Topics

8/24/2006 Nathan P.: Dropping In & Out
Heya Meg, Just played 1001 Nights last night with DevP and Jonathon Walton, as the first installment in the Storygamers Boston thang that we're trying to get started. It was…
In Night Sky Games
Participants: Nathan P., Meguey.


8/24/2006 Andy Kitkowski: Quick question on First Thoughts and House Rules
Hey all, I have a question that was passed to me by an acquaintance. I'm basically helping him find "the right forum/site" for discussing this sort of thing. Say I…
In Site Discussion
Participants: Andy Kitkowski, Ron Edwards.


8/24/2006 jasonm: Revision concerns
Hey independent designer-publishers, So The Roach has been available for a little while now and done well, and I'm getting a lot of good actual play and critical feedback on…
In Publishing
Participants: jasonm, Ron Edwards, MatrixGamer, Justin D. Jacobson, abzu, Gregor Hutton, Doyce, Paul Czege, Lxndr, Marhault, Jake Richmond, Thunder_God, tj333, Jonathan Walton.


8/24/2006 stack0v3rflow: [Blazon] Four types of relationships
A game on the Forge with a relationship mechanic!  Another fool tries to re-invent the wheel? Yep. My game Blazon is a game where all the characters play some sort…
In First Thoughts
Participants: stack0v3rflow, Shreyas Sampat, Kesher, Troy_Costisick, RobNJ, LordRahvin, Ron Edwards, Vaxalon, demiurgeastaroth.


8/24/2006 RobNJ: Misspent Youth: A Game of Juvenile Delinquency and Being Awesome
On another thread, James suggested a new thread, and I shall comply. 2) Does this matter?  Am I going to get anything…
In First Thoughts
Participants: RobNJ, iago, joepub.


8/24/2006 coffeestain: [SPLIT] Samurai adventure with Agon
I'm honstly not sure Glory > Fate would need to be changed at all for a samurai version, John. I think Honor would be a cool thing to call your…
In one.seven design
Participants: coffeestain, demiurgeastaroth, John Harper.


8/24/2006 coffeestain: DitV Variant - Precogs!
I was talking about Minority Report with a friend and a Dogs variant popped into my head.  Check it out: Dogs are precognitives.  Maybe they have some other abilities as…
In lumpley games
Participants: coffeestain, oliof.


8/24/2006 Turbo: DitV Hack -- Capes in the Wasteland
[i]Ten years ago, the world--as we knew it--ended.  One of the masterminds finally managed to activate a doomsday device.  I don’t know which one it was, but does it really…
In lumpley games
Participants: Turbo, oliof, TonyLB, iconoplast, themarchhare.


8/24/2006 Meguey: The Sultan's Court - share your Courtiers!
There are a lot of people at Court. Let's put them here. Names are optional, but make sure to include the role (Cook, Dancer, etc.) If it's ok for someone…
In Night Sky Games
Participants: Meguey.


8/24/2006 Meguey: Buying 1001 Nights, the where and how.
My game is available from me at http://www.nightskygames.com/. When time permits, I'll have a .pdf up as well. I currently have no plans to sell through key20 or IPR, and…
In Night Sky Games
Participants: Meguey, oliof.


8/24/2006 Ron Edwards: [Don't Rest Your Head] Non-profound admiration
Did I ever mention how much I liked this game? It makes me wish I'd read The Pool before writing Sorcerer. I think you've set a new bar for explaining…
In Evilhat Productions
Participants: Ron Edwards, iago.


8/24/2006 Vaxalon: Amber by the Cards Design Diary, Part Two: First Playtest
I held a micro-playtest with my friend Brenna last night.  We were trying out the conflict resolution rules. Here's the short version of the rules.  They cover only 1-1 conflicts. …
In Playtesting
Participants: Vaxalon.


8/24/2006 JustinB: Card Questions
I'm thinking about doing my second RPG with a card-based mechanic rather than using dice. The cards would be a custom deck that each player would need. So I have…
In First Thoughts
Participants: JustinB, RobNJ, Mcrow, marknau.


8/24/2006 arcane: Online turn order and Chaos gaming
When I was planing the online capes games, one of the problems that popped into my head was turn order.  When playing IRL of course you have a table and…
In Muse of Fire Games
Participants: arcane, Hans, Melinglor.


8/24/2006 tonyd: [TSOY] Bringing Down the Dungeon
In our last week's TSOY game, I came up with an interesting tactic for bringing down the pain. The group had made their desire for some dangerous underground archaeology in…
In CRN Games
Participants: tonyd, Twobirds, Clinton R. Nixon, John Harper.


8/24/2006 TonyLB: [GenCon Capes] Family under a magnifying glass
At GenCon I gladly succumbed to requests that I play in a Capes game (I do not accept the notion that I "run" such events, for the obvious reasons).  So,…
In Actual Play
Participants: TonyLB, Jasper the Mimbo, Lxndr.


8/24/2006 Marco: Emissaries and Empire
The link is here: http://www.jagsrpg.org/jags/content/personal/EmissaryAndEmpire_draft.pdf This is a very, very rough, very very early draft of the game. The Synopsis You are Emissaries of a vast empire that has thousands…
In First Thoughts
Participants: Marco, Ron Edwards.


8/25/2006 aaronil: Example of HQ Play for A Newbie?
I'm just getting exposed to HQ, having recently purchased the book and looking forward to gaming with some eager friends come winter. Now, it seems to me that HQ requires…
In HeroQuest
Participants: aaronil, Lamorak33, Mike Holmes, sebastianz, Ian Cooper.


8/25/2006 Ron Edwards: [Bacchanal] Three guys and a lot of wine
Hello, I brought a bunch of games from GenCon over to one of the groups I'm in, an all-guy group which includes Tim Alexander, Chris, and Tim Koppang (surnames included…
In Actual Play
Participants: Ron Edwards, matthijs, Paul Czege, Tim Alexander.


8/25/2006 BobbyKearan: [TSOY] Martial Artist ?
Just brainstorming on how to accomplish something... Dirty : Scrapping Secret of Speciality - Scrapping : Unarmed Combat (or "ninjitsu", etc) Use Athletics to assist scrapping for cool moves. Secret…
In CRN Games
Participants: BobbyKearan, Frank T.


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