Previous Topics 8/24/2006 jasonm: Revision concerns Hey independent designer-publishers,
So The Roach has been available for a little while now and done well, and I'm getting a lot of good actual play and critical feedback on… In Publishing Participants: jasonm, Ron Edwards, MatrixGamer, Justin D. Jacobson, abzu, Gregor Hutton, Doyce, Paul Czege, Lxndr, Marhault, Jake Richmond, Thunder_God, tj333, Jonathan Walton.
8/24/2006 Andy Kitkowski: Quick question on First Thoughts and House Rules Hey all, I have a question that was passed to me by an acquaintance. I'm basically helping him find "the right forum/site" for discussing this sort of thing.
Say I… In Site Discussion Participants: Andy Kitkowski, Ron Edwards.
8/24/2006 Nathan P.: Dropping In & Out Heya Meg,
Just played 1001 Nights last night with DevP and Jonathon Walton, as the first installment in the Storygamers Boston thang that we're trying to get started. It was… In Night Sky Games Participants: Nathan P., Meguey.
8/24/2006 MagePro: [Dust Devils] Revised Book OK! Got the PDF, saw the older version; now I am waiting on the printed 'Revised' version. I know the site says 2006 is when it's due, but we… In Chimera Creative Participants: MagePro, Matt Snyder, TheLHF, Nephilim, demiurgeastaroth, Ron Edwards, rafial.
8/24/2006 Mike Holmes: Otherworlds And Applicability to Fantasy Worlds [size=14pt][b]What Source Material Does HQ Magic Match? [/b] [/size]
I often argue that the way magic is described for Glorantha actually, despite what some may say about it being "Glorantha… In HeroQuest Participants: Mike Holmes, Melinglor, sebastianz, soru, epweissengruber.
8/24/2006 Der_Renegat: Rating versus Scale
Coming from this thread http://www.indie-rpgs.com/forum/index.php?topic=21031.0, there are some interesting points concerning ratings and scale.
On the one hand we have a scale (masteries), which in the rulesbook is explained via… In HeroQuest Participants: Der_Renegat, Mike Holmes, Lamorak33.
8/24/2006 jasonm: Nahuatl Pantheon I'm all fired up about "interculturalizing" Agon. To that end, goign with what I sort of know, here's the Nuahuatl pantheon:
Tezcatlipoca, God of Fire
Symbols: Smoking mirror
Abilities: Might,… In one.seven design Participants: jasonm, coffeestain, John Harper.
8/24/2006 Frank T: New players and character creation, three examples So, as a spin-off from Ron’s Contenders thread, I’m replying to this:
Frank, I'm glad you provided counter-examples, because clearly the issue of character creation… In Actual Play Participants: Frank T, Ron Edwards, r_donato, Gordon C. Landis, Cabbagetom, Paka, Eliarhiman6, eruditus, RDU Neil, contracycle, Emily Care, Dantai, GB Steve.
8/24/2006 arcane: [Capes] WNIRCC Session 1 "Raid on McGuffin Labs." The following is the log file from the narration channel for the Wednesday Night Capes game on MagicStar. First our players.
Arcane_NH is playing Xethoteq
Kai_Lord… In Actual Play Participants: arcane, r_donato, Filip Luszczyk.
8/24/2006 arcane: Woo Hoo. First session of of IRC capes a success. First let me say Tony you rock, the click and lock system deserves a major industry award.
Back story. Found the Forge, found capes, tried to drum up a game… In Muse of Fire Games Participants: arcane, Hans, Filip Luszczyk.
8/24/2006 StefanS: [Grofafo-challenge] Goochelaar Meisjes I've read in GroFaFo that some people here at The Forge are interested in the results of the German Grofafo-Challenge (see this report for details). To make it short, it… In Endeavor Participants: StefanS.
8/24/2006 ocasta: Polaris: Ending a Scene I've just read through the Polaris rules for the first time and am looking forward to playing it this weekend.
I had one question from the rules regarding ending a… In These Are Our Games Participants: ocasta, Arturo G., Ben Lehman.
8/24/2006 Valamir: Island of Halavra Ok, so I'll throw the outline of the island up in the Island thread, but I thought it would be fun to walk through the the mental process of creating… In one.seven design Participants: Valamir, John Harper, demiurgeastaroth.
8/24/2006 a302b: POD quality Hello, I have heard many different things about the quality of POD (Print on Demand), and I was wondering what experience you guys have had. I am loking for something… In Publishing Participants: a302b, Andrew Morris, JakeVanDam, Ron Edwards, Clinton R. Nixon, btrc, nikola.
8/24/2006 Nev the Deranged: [Polaris] GenCon '06 Embassy After Hours Game
I came to the con knowing that at some point, I wanted to play Polaris. Some time Friday night I realized I had a much better chance of doing that… In Actual Play Participants: Nev the Deranged, Ron Edwards, Eric J. Boyd, Ben Lehman, jrs, joepub.
8/24/2006 Doyce: [Mortal Coil] Wiki space for ... stuff Hey all,
Per my usual habits when working to grok a new system, I've been prowling the forum and checking out all the questions and answers that have come before… In Galileo Games Participants: Doyce, inthisstyle.
8/24/2006 Lxndr: [Fastlane] A Call To Arms [b]Fastlane[/b] is an excellent game. I have no doubt in my mind about that. [url=http://www.indie-rpgs.com/forum/index.php?topic=20901.0]In a recent thread[/url], Ralph agreed, saying "This is a game that needs to be promoted… In Twisted Confessions Participants: Lxndr, C. Edwards, Wolfen.
8/23/2006 Nick: [Endings] Secret Communication So, I'm working on a game about the apocalypse, and have run into a problem in the preliminary stages. One of the game's main themes is secrets, and it has… In First Thoughts Participants: Nick, TonyLB, itesser, RobNJ, LordRahvin, Ron Edwards.
8/23/2006 sjarvis: [The Burning Wheel] "The Inheritance" at GenCon '06 At GenCon '06, I played in Luke Crane's Burning Wheel session of "The Inheritance," his 10-player Viking funeral aftermath game. It was one of the best role-playing experiences I've ever… In Actual Play Participants: sjarvis, abzu, Sovem.
8/23/2006 Kesher: [ASSEMBLER] Runtime debugging... I wrote a two-page game called <a href="http://rpgtalk.net/kesher/files/25/65/ASSEMBLER.pdf">ASSEMBLER</a> for the <a href="http://www.indie-rpgs.com/forum/index.php?topic=20302.0">Compact RPG Challenge</a> over on the Endeavors forum, and playtested it last night. I'm sad to say I have… In Playtesting Participants: Kesher, Emily Care, WhiteRat.
<< more previous topics | | Subsequent Topics 8/24/2006 RobNJ: Misspent Youth: A Game of Juvenile Delinquency and Being Awesome On another thread, James suggested a new thread, and I shall comply.
2) Does this matter? Am I going to get anything… In First Thoughts Participants: RobNJ, iago, joepub.
8/24/2006 coffeestain: [SPLIT] Samurai adventure with Agon I'm honstly not sure Glory > Fate would need to be changed at all for a samurai version, John.
I think Honor would be a cool thing to call your… In one.seven design Participants: coffeestain, demiurgeastaroth, John Harper.
8/24/2006 coffeestain: DitV Variant - Precogs! I was talking about Minority Report with a friend and a Dogs variant popped into my head. Check it out:
Dogs are precognitives. Maybe they have some other abilities as… In lumpley games Participants: coffeestain, oliof.
8/24/2006 Turbo: DitV Hack -- Capes in the Wasteland [i]Ten years ago, the world--as we knew it--ended. One of the masterminds finally managed to activate a doomsday device. I don’t know which one it was, but does it really… In lumpley games Participants: Turbo, oliof, TonyLB, iconoplast, themarchhare.
8/24/2006 Meguey: The Sultan's Court - share your Courtiers! There are a lot of people at Court. Let's put them here. Names are optional, but make sure to include the role (Cook, Dancer, etc.) If it's ok for someone… In Night Sky Games Participants: Meguey.
8/24/2006 Meguey: Buying 1001 Nights, the where and how. My game is available from me at http://www.nightskygames.com/. When time permits, I'll have a .pdf up as well. I currently have no plans to sell through key20 or IPR, and… In Night Sky Games Participants: Meguey, oliof.
8/24/2006 Ron Edwards: [Don't Rest Your Head] Non-profound admiration Did I ever mention how much I liked this game? It makes me wish I'd read The Pool before writing Sorcerer.
I think you've set a new bar for explaining… In Evilhat Productions Participants: Ron Edwards, iago.
8/24/2006 Vaxalon: Amber by the Cards Design Diary, Part Two: First Playtest I held a micro-playtest with my friend Brenna last night. We were trying out the conflict resolution rules.
Here's the short version of the rules. They cover only 1-1 conflicts. … In Playtesting Participants: Vaxalon.
8/24/2006 JustinB: Card Questions I'm thinking about doing my second RPG with a card-based mechanic rather than using dice. The cards would be a custom deck that each player would need. So I have… In First Thoughts Participants: JustinB, RobNJ, Mcrow, marknau.
8/24/2006 arcane: Online turn order and Chaos gaming When I was planing the online capes games, one of the problems that popped into my head was turn order. When playing IRL of course you have a table and… In Muse of Fire Games Participants: arcane, Hans, Melinglor.
8/24/2006 tonyd: [TSOY] Bringing Down the Dungeon In our last week's TSOY game, I came up with an interesting tactic for bringing down the pain. The group had made their desire for some dangerous underground archaeology in… In CRN Games Participants: tonyd, Twobirds, Clinton R. Nixon, John Harper.
8/24/2006 TonyLB: [GenCon Capes] Family under a magnifying glass At GenCon I gladly succumbed to requests that I play in a Capes game (I do not accept the notion that I "run" such events, for the obvious reasons). So,… In Actual Play Participants: TonyLB, Jasper the Mimbo, Lxndr.
8/24/2006 Marco: Emissaries and Empire The link is here: http://www.jagsrpg.org/jags/content/personal/EmissaryAndEmpire_draft.pdf
This is a very, very rough, very very early draft of the game.
The Synopsis
You are Emissaries of a vast empire that has thousands… In First Thoughts Participants: Marco, Ron Edwards.
8/25/2006 aaronil: Example of HQ Play for A Newbie? I'm just getting exposed to HQ, having recently purchased the book and looking forward to gaming with some eager friends come winter. Now, it seems to me that HQ requires… In HeroQuest Participants: aaronil, Lamorak33, Mike Holmes, sebastianz, Ian Cooper.
8/25/2006 Ron Edwards: [Bacchanal] Three guys and a lot of wine Hello,
I brought a bunch of games from GenCon over to one of the groups I'm in, an all-guy group which includes Tim Alexander, Chris, and Tim Koppang (surnames included… In Actual Play Participants: Ron Edwards, matthijs, Paul Czege, Tim Alexander.
8/25/2006 BobbyKearan: [TSOY] Martial Artist ? Just brainstorming on how to accomplish something...
Dirty :
Scrapping
Secret of Speciality - Scrapping : Unarmed Combat (or "ninjitsu", etc)
Use Athletics to assist scrapping for cool moves.
Secret… In CRN Games Participants: BobbyKearan, Frank T.
8/25/2006 TonyLB: A worthwhile exercise Check out this AP thread and then maybe this one and this one. You know what they had in common? They all started from a common ground of strong preparation,… In Muse of Fire Games Participants: TonyLB, oreso, Gaerik, Technocrat13, Hans.
8/25/2006 Nathan P.: [carry. a game about war.] From Game Chef to Gen Con I posted this in the HPP forum, but figured it was of more general interest, so I'm reposting it here as well (with a couple edits)! Below is the basic… In Publishing Participants: Nathan P., joepub.
8/25/2006 xeperi: [Capes Lite] First steps on the road. Hello everyone.
Not too long ago I finally got around to getting myself a copy of Capes (and a lovely lovely binder of laminated and adhesive click-and-locks - kudos on… In Actual Play Participants: xeperi, Bret Gillan, Noon, peccable, Hans, drnuncheon.
8/25/2006 iago: Agon: Heroic Traits Grab Bag Okay, so, 10 Heroic Traits does not a sufficiently large grab-bag make, for me. The ones provided on page 21 are *awesome*, but not in large enough quantities.
So, I'm… In one.seven design Participants: iago, John Harper, demiurgeastaroth, jasonm, Shreyas Sampat, rafial.
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