Previous Topics 9/11/2006 gds: Art pricing So, this is a really vague subject I know, but I'm just wondering...
I have a 200-or so page book, which will be digest size. I want some art -… In Publishing Participants: gds, Technocrat13, Ron Edwards, Paul Czege.
9/11/2006 GB Steve: Different responses to Mortal Coil After publishing my Mortal Coil AP here, on rpg.net and Casus NO (a French rpg forum) I got very different responses.
There wasn't a massive amount of discussion on any… In Galileo Games Participants: GB Steve, Eliarhiman6, inthisstyle, coffeestain, arete66, Steven Stewart.
9/11/2006 Ron Edwards: [Best Friends] Larceny, hatred, and supportive actualization Hi there,
Last weekend, after some noodling around with a whole stack of games in front of us, my regular group and I decided upon Best Friends as a kind… In Actual Play Participants: Ron Edwards, timfire, Gregor Hutton.
9/11/2006 Supplanter: [TPK] Carnation Island This one was created especially to hook my daughter, player of Princess Rose, so it's a "princess island." I threw in what would otherwise be more male characters than I… In CRN Games Participants: Supplanter, dunlaing.
9/10/2006 Tancred: [Actual DRYH Play] Dead Voices Hey, just noticed this is up and running again!
I posted this to rpg.net already, but since the forum here is back and active I thought I'd stick it here… In Evilhat Productions Participants: Tancred, iago.
9/10/2006 alexandro: New Secret- need opinions [b]Secret of Privileges[/b]
You are nearly always acompanied by allies, underlings or slaves and you are very skilled at directing them to do all the heavy-lifting for you. You may… In CRN Games Participants: alexandro, Clinton R. Nixon, Eero Tuovinen, shadowcourt.
9/10/2006 Iskander: [Shock:] GDMN class traitors throw spanners in the works Thor, Dro, John and I met up again on Thursday to conclude our game of Shock:, started in GDMN - the Global Distributed MindNet is working for you. Here's what… In Actual Play Participants: Iskander, nikola, Thor Olavsrud.
9/10/2006 Tim Alexander: Learning to Play again Hey Folks,
I've spent a long time in the GM role; most of it as an illusionist/roads to rome sort of guy but have taken a lot of steps to… In Actual Play Participants: Tim Alexander, c, Storn, TonyLB, Ron Edwards, charles ferguson, Noon.
9/10/2006 boredoom: [Nine Worlds] Talismans and Points I just played in Iskander's game. Good time. I accumulated 14 Pride, which kind of scream to be put toward a talisman. But how do Talismans work in conflicts: do… In Chimera Creative Participants: boredoom, Matt Snyder, Iskander.
9/9/2006 Doyce: [Roach] Quick question in mid-game I'm putting this up a couple places, and this is one of them -- apologies.
Starting up a Roach game, and doing relationships: The game says you have a positive… In Bully Pulpit Games Participants: Doyce, jrs, jasonm.
9/9/2006 beacon: [Idea] vision Hello,
it's my first thread at the forge, so please - don't shout at me too much ;p
While reading Wiki searchin' for some information about terrorism, I've come out… In First Thoughts Participants: beacon, anders_larsen, brainwipe, Adam Dray, joepub.
9/9/2006 giblfiz: [Hell Tempered] play testers and opinions needed. Hi everyone.
I have just recently finished up with a second draft of an RPG, and I'm hoping to get some feedback from other game designers, and some playtesting from… In Connections Participants: giblfiz.
9/9/2006 Christopher Kubasik: Running Out of Budget I know this has been covered. But my Search-Fu is failing me.
What happens when the Producer's budget is eptied out? Does game play change in any way? Or do… In Dog Eared Designs Participants: Christopher Kubasik, Ben Lehman.
9/9/2006 Doyce: [TPK] First-time Princes' Kingdom, with a six-year-old! So, I was planning for a pretty game-filled weekend anyway, but I got a great surprise when I got home from work: both the Shab al-Hiri Roach and my hard… In Actual Play Participants: Doyce, demiurgeastaroth, Storn, Noon, JasperN..
9/9/2006 Kensan_Oni: Opinion Gathering: Flavor of Fighting Games I have been doing some reflecting on one of my projects, which I am still working out some of the kinks about.
In the street-fighting genre computer game (from hereforth… In First Thoughts Participants: Kensan_Oni, Technocrat13, tj333, neko ewen, Hereward The Wake, Hans, Mike Holmes, Noon, Filip Luszczyk, Thor Olavsrud, nikola.
9/9/2006 Nathan P.: StoryGames Boston All who live in the general Boston area are totally invited to a weekly StoryGames game night, held at Pandemonium Books in Central Square. The info:
StoryGames… In ndp design Participants: Nathan P..
9/9/2006 sean2099: [Divinity] Quickplay derived from actual play notes Hi all,
This isn't the best actual play notes to post but I figure anything is better than nothing. I had made this pdf file from notes that I took… In Actual Play Participants: sean2099, Ron Edwards.
9/9/2006 rafael: Looking to hire an artist Hey, everybody,
I'm looking for an artist who can contribute black-and-white illustrations to a role-playing game of modern horror. This is a paying job.
If you're interested, or if you… In Connections Participants: rafael.
9/8/2006 Spooky Fanboy: Whatever happened to Riptide? Is it still gelling in the background, or is it kinda dead in the water? It sounded real cool... In CRN Games Participants: Spooky Fanboy, Clinton R. Nixon.
9/8/2006 JustinB: Marketing Has anyone found any really good places to advertise games?
Alternatively, can anyone recommend a marketing strategy or a place on this site where this has already been discussed? In Publishing Participants: JustinB, daMoose_Neo.
<< more previous topics | | Subsequent Topics 9/11/2006 Pyromancer: [Galactic]Karlsruhe Playtest: Session 0 - Smugglers and Battlestars Two weeks ago I finally managed to gather my Galactic-Playtest-Crew. A somewhat more details report (in German) can be found at
http://grofafo.org/index.php/topic,28847.0.html
To summarize it: We had a ton of… In Playtesting Participants: Pyromancer, TonyLB, Frank T.
9/11/2006 Storn: [PTA] Lions at the Gates Got a chance to play Prime Time Adventures last night for the first time. I did some quickie sketches while at the table and they are imbedded in the character… In Actual Play Participants: Storn, Joe Dizzy, ubergeek2012, Paka, Bret Gillan, Matt Wilson.
9/11/2006 tonyd: [Burning Empires] When is it OK to hull a PC Reading through the Burning Empires rules, it looks to me like it's quite possible to have a situation where a PC gets hulled, and the player continues to play the… In Burning Wheel Participants: tonyd, Thor Olavsrud.
9/11/2006 Lamorak33: Pendragon Actual Play Hi
A while back I posted this,
http://www.indie-rpgs.com/forum/index.php?topic=20909.0
Basically it was me bitching about the GM's style. I have since played a few games and exchanged a number of emails… In Actual Play Participants: Lamorak33, Caldis, Brand_Robins, Valamir, Noon, Web_Weaver.
9/11/2006 baron samedi: "Best practices" for adventure/campaign creation? Hello Forgites!
I'd like to ask the Forge's collective wisdom whether there exists somewhere a thread on the "best practices" for adventure/campaign creation, from a game writer's perspective? I'm not… In First Thoughts Participants: baron samedi, Anderon, anders_larsen, Matt, Wolfen, Noon, Eliarhiman6, TroyLovesRPG, pells.
9/11/2006 Justin D. Jacobson: [Passages] Help, Forge Playtesters, You're My Only Hope! The last (and hopefully final) incarnation of the Passages ruleset is completed. The problem I've got is that I fear my existing playtesters have been tainted by my incremental rules… In Connections Participants: Justin D. Jacobson, Clinton R. Nixon, iago.
9/11/2006 alexandro: Helping other Characters I think I have a problem regarding how characters can use their abilities to help each other.
The book says, that you can use a secondary (or tertiary...etc.) ability to… In CRN Games Participants: alexandro, Clinton R. Nixon, shadowcourt.
9/11/2006 Sovem: [Divinity Horizons] Destiny mechanic (This thread is an extension of this discussion.)
Well, my wife and I spent almost the entire day yesterday trying to figure out a Destiny system for our DH game.… In First Thoughts Participants: Sovem, TonyLB, knicknevin, Wolfen, Valamir, sean2099, TroyLovesRPG.
9/11/2006 inthisstyle: Mortal Coil Actual Play Here's a collection of threads to read about actual play of Mortal Coil:
Old Gods Get Mean
http://www.indie-rpgs.com/forum/index.php?topic=18067.0
Old Gods Returns
http://www.indie-rpgs.com/forum/index.php?topic=18482.0
Arthurian enthusiasm
http://www.indie-rpgs.com/forum/index.php?topic=18778.0
Dark Vegas
http://www.indie-rpgs.com/forum/index.php?topic=20516.0… In Galileo Games Participants: inthisstyle.
9/11/2006 Garth: Playing Without a Producer? Here's our situation: We came up with a great premise and set of characters and issues... then the Producer had to bow out. Can't run the series.
We hate to… In Dog Eared Designs Participants: Garth, Aaron Smith, John Harper.
9/11/2006 DAudy: [Sorceror] Storm Watch - A cathartic exercise in roleplay Both my wife and I used to be avid roleplayers but children, work, scheduling with other players, and general dissatisfaction with play had reduced me to not playing at all… In Actual Play Participants: DAudy, Ron Edwards, Technocrat13, Blankshield.
9/11/2006 DAudy: [Sorceror] Storm Watch - character and world creation In another post I talked a bit about botching up a game with my wife, then working through coming up with another game that looks like it will rock. This… In Actual Play Participants: DAudy, Ron Edwards.
9/11/2006 JMendes: [TSoY] Rat Moon Setting (long - but juicy, hopefully) Ahey, all, :)
After eleven high-fun, high-learning, action-packed sessions, Rat Moon Rising has finally come to a close, bringing with it some interesting conclusions, some healthy post game talk, and… In Actual Play Participants: JMendes, Clinton R. Nixon, Ron Edwards, brainwipe, Melinglor, Ralek.
9/11/2006 Meguey: YLQ I'm now officially working on a new game (yes, you may laugh now, those of you who heard my protestations at GenCon).
It's called Miss Schiffer's School for Young Ladies… In Night Sky Games Participants: Meguey, Iskander, komradebob.
9/12/2006 MegaMinis: FREE Townfolk Mega Art License 24 different Free TOWN FOLK illustrations in TIFF format newly posted. Mega Miniatures website http://www.MegaMinis.com launched a FREE artwork database on June 2006 and will be adding to this… In Connections Participants: MegaMinis.
9/12/2006 Matthew_Teets: Creating a "Hard" Science Fiction RPG --- Too Hard? I'm working on trying to make a "Hard" science fiction game, basically without any "magic foozle" things or anything like that. My biggest struggle is that with trying to use… In First Thoughts Participants: Matthew_Teets, Aussigamer, Eero Tuovinen, Noon, epweissengruber, TroyLovesRPG, razzmataz, b_bankhead, joepub, nikola, dindenver.
9/12/2006 Alan: A few rules questions Hi John,
Some quick questions on Agon second printing:
1) Under invoking hubris, it says losers suffer wounds. But under battle it says the winner gets advantage die. I suspect… In one.seven design Participants: Alan, rafial, John Harper.
9/12/2006 drnuncheon: [AP] Dogs in the Gamestore [size=8pt][i]crossposted from [url=http://drnuncheon.livejournal.com"]Nuncheonland[/url], my LJ[/i][/size]
"Indie Game Monday" continued last night with D. Vincent Baker's <i><a href="http://www.lumpley.com/dogs.html">Dogs in the Vineyard</a></i>, the game that got me into the whole indie scene… In lumpley games Participants: drnuncheon, Thomas Lawrence, cdr.
9/12/2006 Sovem: Dying to play I am absolutely dying to try this game out, but I can't get my players to give it a chance for the life of me. To be fair, we're in… In Universalis Participants: Sovem, Trevis Martin, Mike Holmes.
9/12/2006 REkz: Re: Comments on Uni as a "storytelling game" vis-a-vis an RPG [quote="Valamir"]Split from [url=http://www.indie-rpgs.com/forum/index.php?topic=17301.0]this thread[/url][/quote]
Arturo, I was waiting to hear you say if you liked UNIVERSALIS or didn't like it after getting open-minded and buying it?
My copy just arrived. … In Universalis Participants: REkz, Mike Holmes.
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