The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=147&fromaround=2143

From Day One


Previous Topics

5/14/2002 xiombarg: Pure Simulationism is Not a Game: Come Out of the Closet
Okay, kids, look at this thread. Back, now? I want to talk about Jared's comments. He may not be interested in it anymore, but I kinda am. I particuarly am…
In GNS Model Discussion
Participants: xiombarg, Zak Arntson, Mytholder, Mike Holmes, joshua neff, Ron Edwards, Jared A. Sorensen, GreatWolf, Walt Freitag, Gordon C. Landis, AndyGuest, Balbinus, Paganini, Eric J..


5/13/2002 xiombarg: Create Work For Jared! (iSystem Wargame?)
While puttering around on BOUNCED something struck me, a chord that seemed to connect to some of Jared's theories. I've always referred to Diplomacy as the roleplayer's wargame. There aren't…
In Memento-Mori Theatricks
Participants: xiombarg, Henry Fitch.


5/5/2002 xiombarg: Toybox
I dunno about "cool", James, but you may wanna look at this thread, where my group playtested the Pool: http://www.indie-rpgs.com/forum/viewtopic.php?t=1983
In Random Order Creations
Participants: xiombarg, James V. West.


5/1/2002 xiombarg: Profiling: Real Life
Okay, more and more people on the "Profiling: Day Jobs" thread are saying their job has little effect on their gaming. Since "what you do" seems real important to a…
In Actual Play
Participants: xiombarg, Ron Edwards, Mike Holmes, Jared A. Sorensen, Gordon C. Landis, Blake Hutchins.


4/30/2002 xiombarg: From the Vaults: SOPLARP
Okay, here's a really old design of mine: http://www.io.com/~xiombarg/SOPLARP.html The idea here was to create a LARP system that was simple enough to fit on one page, yet capable of…
In Indie Game Design
Participants: xiombarg, Mike Holmes, Nathan, Walt Freitag, Buddha Nature.


4/29/2002 xiombarg: Profiling Day Job
Okay, inspired by the "profiling" thread, I'm kinda curious about something. What are people's day jobs around here? And how does that relate to your gaming? As much as we…
In Actual Play
Participants: xiombarg, Zak Arntson, joshua neff, Matt Snyder, Ron Edwards, Buddha Nature, Valamir, jburneko, Clay, unodiablo, Gordon C. Landis, Laurel, Blake Hutchins, Russell Hoyle, Wolfen, wyrdlyng, Tim Denee, Balbinus, AndyGuest, Mytholder, rafael, contracycle, Matt Gwinn, Bob McNamee, Mike Holmes, Jason L Blair, Emily_Dresner, Paul Czege, Joe Murphy (Broin), J B Bell, Fabrice G., Bailey, Walt Freitag, gentrification.


4/25/2002 xiombarg: The Pool: The Toybox
Okay, today was the vulgarly-named F*#k-Around Night at my place, where we try out different things. Today we tried The Pool. The background I used was a bit odd. The…
In Actual Play
Participants: xiombarg, Ron Edwards, Matt Gwinn, Buddha Nature, Valamir, hardcoremoose, Michael Bowman, Paul Czege, James V. West.


4/19/2002 xiombarg: Faster, Better, Cheaper: Pick Two
Yes, I finally have a beta of this game out. Please check it out and let me know what you think. http://www.io.com/~xiombarg/fbc.html Note that I've stolen a mechanic from Donjon…
In Indie Game Design
Participants: xiombarg, Walt Freitag, Valamir, Clinton R. Nixon.


4/13/2002 xiombarg: Exile (long)
[ Okay, kids, I'm considering doing a mini-supplement for Sorcerer. But before I start asking all sorts of questions and reading the FAQ, I wanted to see if it's an…
In Adept Press
Participants: xiombarg, J B Bell, Seth L. Blumberg, Clay, Ace, Ron Edwards, Bob McNamee, Knight.


3/27/2002 xiombarg: Court Intrigue
This is the best place I could think to post this. I have faith that Clinton or Ron will move it if it's in the wrong place... I'm considering running…
In Actual Play
Participants: xiombarg, Mike Holmes, Ron Edwards, Christopher Kubasik, unodiablo, Gordon C. Landis, Kenway, Ayrizale, Matt Gwinn, Blake Hutchins, rafael, morien.


3/23/2002 xiombarg: Rise Again (third draft, on the net)
Okay, kids, I've written a third draft of this game and it's now up on a web page. If you haven't given any feedback yet, now is the time. If…
In Indie Game Design
Participants: xiombarg, Mike Holmes, Sidhain, Ron Edwards, Walt Freitag, Tim Denee.


3/19/2002 xiombarg: Rise Again (second draft, complete with system)
"At the break of day on the 15th we were far outside the lines of our breast works, attacking; firing volley after volley into them as they huddled by their…
In Indie Game Design
Participants: xiombarg, Valamir, Ring Kichard, Paul Czege, Sidhain, Walt Freitag, Mike Holmes, Laurel.


3/15/2002 xiombarg: Rise Again
I have this idea in my head for a game called "Rise Again." I have a background and a Premise, but I need some feedback on mechanics that would feed…
In Indie Game Design
Participants: xiombarg, Bankuei, Sidhain, Valamir, Laurel, erithromycin, Bill_White, Ron Edwards, Ring Kichard.


3/6/2002 xiombarg: Connections Corkboard
Okay, I know there isn't going to be an "off-topic" or "general discussions" forum, and I approve of the lack of the former and have mixed feelings about the lack…
In Site Discussion
Participants: xiombarg, J B Bell, Gordon C. Landis, Valamir, Ron Edwards, joshua neff, Zak Arntson, Jared A. Sorensen, Mike Holmes, Balbinus, Paul Czege, Clinton R. Nixon.


3/5/2002 xiombarg: $1000 Indie Game Design Reward
[url]http://www.rpgnews.rpghost.com/article.php?sid=1164[/url] [url]http://www.rpgnews.com/article.php?sid=1164[/url] I would love to see Donjon or any other game designed with Forge input win this prize...
In Indie Game Design
Participants: xiombarg.


2/27/2002 xiombarg: Wuthering Heights
Hey, all. I ran Wuthering Heights last night, and I thought y'all might be interested how it went. It was a spontaneous thing. Two of the people I game with…
In Actual Play
Participants: xiombarg, jburneko, joe_llama, Paul Czege, Mike Holmes, Ron Edwards, Seth L. Blumberg, Christopher Kubasik, Philippe Tromeur.


1/23/2002 xiombarg: Indie News?
Damn, I go away for a little while and the site gets a major overhaul. Looks great, tho. Regardless, my point in starting this topic is I've become an editor…
In Indie Game Design
Participants: xiombarg, Adam.


12/7/2001 xiombarg: Faster, Better, Cheaper
I work as a contractor for NASA. Some of you may remember the infamous Faster, Better, Cheaper slogan NASA was pushing a while back. Well, the joke going around…
In Indie Game Design
Participants: xiombarg, Epoch, Nathan, Clinton R. Nixon, Paul Czege, contracycle.


9/5/2001 xiombarg: Success: The RPG
Based on a thread in the Game Design forum at the Gaming Outpost, I created a numberless, description-based RPG called Success. Please check it out and let…
In Indie Game Design
Participants: xiombarg, Jack Spencer Jr, Ron Edwards, Epoch.


9/4/2001 xiombarg: Basic Question
Perhaps I'm not reading my copy of Sorcerer closely enough, but I'm not sure when a demon is In Need. I know it loses Power and so on for every…
In Adept Press
Participants: xiombarg, Jack Spencer Jr, Ron Edwards, Knight, random, Ben Morgan.


<< more previous topics

 

Subsequent Topics

5/14/2002 xiombarg: Narrativist Diplomacy (long)
Really more of a Narrativist/Gamist mix, but what can you do? This comes from this thread. I'm looking for feedback and tweaks, especially from people who, like me, both enjoy…
In Indie Game Design
Participants: xiombarg, Mike Holmes, Le Joueur, contracycle.


5/16/2002 xiombarg: Elfs Metaplot (long)
Okay, I'm re-animating the end of this thread, now that I've finally managed to grab a copy of Elfs. If people are no longer interested in a metaplot parody for…
In Adept Press
Participants: xiombarg, Henry Fitch, Ron Edwards.


5/29/2002 xiombarg: Third split, and last
[quote="Ron Edwards"]The real issue is whether this is a valid generalization. That's a very important concept: a VALID GENERALIZATION. Such a thing accounts for most of the variation we see…
In GNS Model Discussion
Participants: xiombarg, Ron Edwards, Clinton R. Nixon, AndyGuest.


5/29/2002 xiombarg: Narrativist Diplomacy -- Second Draft (long)
Okay, in an attempt to leave my abject stupidity in the GNS forum behind me, I'm going to take some of people's advice from the last thread on this and…
In Indie Game Design
Participants: xiombarg, Zak Arntson, Mike Holmes.


5/31/2002 xiombarg: Draconic
I wanted to split off and talk about Draconic, which got mentioned in passing in another thread... I like the looks of Draconic, and the mechanic is similar to Otherkind,…
In Indie Game Design
Participants: xiombarg, hardcoremoose, lumpley, Bankuei, Zak Arntson, DaR.


6/5/2002 xiombarg: Designer Swap
Okay, at least one person liked the idea I had, so I'm rolling with it. Click here and look for my post for what I'm talking about, but in short:…
In Actual Play
Participants: xiombarg, hardcoremoose, Clinton R. Nixon, Mike Holmes, Valamir, rabidchyld, Paul Czege, Paganini, DaR, Gordon C. Landis.


6/6/2002 xiombarg: Elfs
Okay, I ran Elfs tonight -- it was f*ck-around night. We had: * James, playing a poser-cool Gential Elf named "Jesus Christ" * Emily, playing a perky Oral Elf named…
In Actual Play
Participants: xiombarg, Ron Edwards.


6/26/2002 xiombarg: Donjon Krawl (and an unrelated concern)
Played Donjon Krawl on Monday. We didn't get to finish a full game, but it went generally well. Generally. I'll get to that in a moment. We had: Emily, who…
In CRN Games
Participants: xiombarg, Victor Gijsbers, Andrew Martin, Ring Kichard, hyphz, Paganini, Ron Edwards.


6/29/2002 xiombarg: Unnumbered
Okay, guys, here is an RPG I wrote that I'd like some commentary on. The idea here is to create a Narrativist/Simulationist game focused on war, without getting bogged down…
In Indie Game Design
Participants: xiombarg, Jack Spencer Jr, Victor Gijsbers, Andrew Martin, amiel.


6/30/2002 xiombarg: Unnumbered - Draft 2
Okay, I've corrected typos, added color and pictures in an attempt to make the text prettier and easier to read (as well as to invoke a mood), and I've added…
In Indie Game Design
Participants: xiombarg, hive, Victor Gijsbers.


6/30/2002 xiombarg: Starter Resources
Can anyone reccommend any good resources, in print on or the net, for someone who's never role-played to get a good idea of how RPGs "work"? Good starter texts to…
In Actual Play
Participants: xiombarg, Jack Spencer Jr, Uncle Dark, Wart.


7/1/2002 xiombarg: Unsung (formerly Unnumbered)
Okay, I've tried to prettify things a bit, make it more readable, and added the latest round of suggested changes. I've also re-named the game, as per hive's suggestion, which…
In Indie Game Design
Participants: xiombarg, Ron Edwards.


7/18/2002 xiombarg: Forum-Style Play
[This all comes from the tail end of [url=http://www.indie-rpgs.com/forum/viewtopic.php?t=2761]this thread[/url]] So, it seems that more and more people are engaging in roleplaying on internet fora. These are usually pretty freeform…
In RPG Theory
Participants: xiombarg, Ron Edwards, Valamir, Mike Holmes, jburneko, blackmanxy, Blake Hutchins, Ring Kichard, Michael Hopcroft, contracycle, wyrdlyng.


7/25/2002 xiombarg: John Wick Dead at 33
We might want to open the Wicked Press forum for a bit to post an announcement related to this: http://www.rpgnews.rpghost.com/article.php?sid=1613
In Site Discussion
Participants: xiombarg, Jason L Blair, Gordon C. Landis, Ben Morgan, Clinton R. Nixon.


7/30/2002 xiombarg: An good idea is one worth stealing...
This is from an interview with Charles Ryan in the latest issue of d20 Weekly, about d20 Modern: We were faced with needing a whole set of rules for credit…
In CRN Games
Participants: xiombarg, Ron Edwards, Jared A. Sorensen, Clinton R. Nixon, Blake Hutchins, greyorm, Zak Arntson, Bailywolf.


8/18/2002 xiombarg: Daikaiju (long)
Okay, I have an idea for a game called "Daikaiju", a game about Godzilla-style monster-to-monster fighting. I'm brainstorming here, so suggestions/additional ideas/critiques are welcome. See, I was looking at Monster…
In Indie Game Design
Participants: xiombarg, damion, ADGBoss, Ben Morgan, Mike Holmes.


8/22/2002 xiombarg: Ivanhoe Unbound
Well, I set up a little web page for my games, and even created a imprint name. Yee-haw. http://www.ivanhoeunbound.com It's really just a redirect. The idea is to have a…
In Indie Game Design
Participants: xiombarg.


8/28/2002 xiombarg: rules question
Okay, I've been reading the game with the intent of running it, and my first question is: When adding the d6 or d8, do only 1s and 2s still count?…
In My Life With Master Playtest
Participants: xiombarg, hardcoremoose, Mike Holmes, Paul Czege.


8/29/2002 xiombarg: rules tweaks
I'm going to be running this game this Saturday. With that in mind, I kinda have to decide which rules tweaks to use and which ones not to use, of…
In My Life With Master Playtest
Participants: xiombarg, Paul Czege, Mike Holmes.


9/1/2002 xiombarg: My Life With Maestro
I'll have a more complete report later, but some comments from running the game tonight while it's fresh in my mind. These comments come from both me and my players:…
In My Life With Master Playtest
Participants: xiombarg, Matt Gwinn, Paul Czege, Mike Holmes.


more subsequent topics >>