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From Day One


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11/14/2006 Geoff Hall: [Anarchy] Dice pools and conflict resolution
Right, having not garnered much of a response in my first thread about Anarchy (http://www.indie-rpgs.com/forum/index.php?topic=22078.0) because, I assume, it was rather too long and lacking in focus I thought that…
In First Thoughts
Participants: Geoff Hall, Troy_Costisick, andrew_kenrick, Ron Edwards.


11/14/2006 DaveyJJ: Mortal Coil not available as a PDF?
Brennan, Is MC not available as a PDF purchase/download? I'm back into RPGs after 20 years away and just purchased Primetime Adventures and want to buy MC, but not if…
In Galileo Games
Participants: DaveyJJ, inthisstyle, Everspinner.


11/14/2006 juandsix: [The Call] - Further Thoughts on Reality Gaming
I did some work on a game concept called "The Call" here a Good While Back, then got pulled off by, well, Real Life. The Out There place. Le Monde.…
In First Thoughts
Participants: juandsix, Simon C.


11/14/2006 gooderguy: Systemized Setting Design
Okay, so a player named Matt (who i've played burning wheel, riddle of steel and burning empires with) decided to combine a group of his friends for a new campaign.…
In Actual Play
Participants: gooderguy, baron samedi.


11/14/2006 David Artman: [Contenders] Questions/Suggestions after MACE game
The nature of this post makes it hard for me to categorize, so forgive me if I am in the wrong forum. I hope to provide feedback via questions and…
In Actual Play
Participants: David Artman, jasonm, Ron Edwards, Dantai.


11/14/2006 jrs: Piracy Paradox
Hi folks, I thought about adding this link to the Copyright Resources sticky, but it isn't really a resource -- just interesting.  The paper, The Piracy Paradox: Innovation and Intellectual…
In Publishing
Participants: jrs, Jake Richmond.


11/14/2006 MarktheAnimator: Marketing to the Military
Hey, is there a marketing section on the site?  I haven't seen one.... so I'll post this here. I'm interested in selling products thru the military px system.  Does anyone…
In Publishing
Participants: MarktheAnimator, JasonPalenske, guildofblades, David Artman.


11/14/2006 rafael: [Dread: The First Book of Pandemonium] MACE 2006
[i]NOTE: I cross-posted this at Story Games.  Hope that's okay.  If not, please let me know.[/i] This past weekend, I ran four games of Dread: The First Book of Pandemonium…
In Actual Play
Participants: rafael, David Artman.


11/13/2006 Thomas D: [PTA] "I really don't watch television."
After reading about all the amazing PTA actual play posts, I was a bit afraid to run PTA at a game convention with a group of relative strangers.  I've ran…
In Actual Play
Participants: Thomas D, Storn, James_Nostack.


11/13/2006 forlorn1: [Savage Worlds] My hack job
In an effort to make SW better, and a bit more player narrated, I hacked up both Aspects from SotC and PTA's fan mail.  The result was 3 games I…
In Actual Play
Participants: forlorn1, Simon C, Storn.


11/13/2006 aedaren: More Complication Questions
Hey guys, I have a couple of questions about complications.  I read the rules (revised) thoroughly, and as far as I can tell, once the complication has started, anyone can…
In Universalis
Participants: aedaren, Mike Holmes, kayl.


11/13/2006 Yokiboy: [DitV] Singe Stakes or Orthagonal and Oppositional Stakes?
Hello, In preparing an DitV Actual Play post in Swedish, I talked about some of the reflections we had following our most recent session. It struck me that I had…
In lumpley games
Participants: Yokiboy, lumpley, claes.


11/13/2006 Emily Care: [Best Friends] Senate Frosh at JiffyCon
Hey there, We played Best Friends on Saturday at JiffyCon.  The blue fever that hit the nation on Tuesday infected us, or else we'd just had too many donuts, but…
In Actual Play
Participants: Emily Care, Parthenia, Graham Walmsley, Nathan P., jrs, Gregor Hutton, Ron Edwards.


11/13/2006 jasonm: [Cold City] MACE game: Projekt Flakturm
I ran a convention game of Cold City at MACE in High Point, NC this weekend and it went very well.  I'd previously run a three session mini-campaign of Cold…
In Actual Play
Participants: jasonm, Emily Care, JamesDJIII, Malcolm.


11/8/2006 Mister Hoppe: Re: Indie gamers in Toronto/Mississauga/Oakville ? (split)
hello to everyone... Mister Hoppe here if you are looking for RP Games in Mississauga, Oakville and Toronto  - - Just drop me a line at MisterHoppe@hotmail.com i think that…
In Connections
Participants: Mister Hoppe.


11/13/2006 Dave Panchyk: Intercon Mid-Atlantic
Pretty much all the high-profile games are jammed to the rafters, so it looks like I'll have plenty of free time to attend. Will any of the Forgeoisie be available…
In Conventions
Participants: Dave Panchyk.


11/13/2006 xaosgod: Sorcerer & Sword mini supplements
I have recently ordered Sorcerer and Sorcerer & Sword, because of my recent disillusionment with main-stream rpgs and their ability to immitate the sword & sorcery fiction that I love,…
In Adept Press
Participants: xaosgod, Ron Edwards, Valamir.


11/13/2006 Frank T: [TSoY] Secret of Mighty Blow
Rules question. I have a Vigor pool of 5+ and the Secret of Mighty Blow. The first time I hit, in a fight, ends the fight, because I can spend…
In CRN Games
Participants: Frank T, Eero Tuovinen, oliof, Clinton R. Nixon.


11/13/2006 Mel_White: [Ganakagok] MACE
Greetings: This is a summary of a Ganakagok game at MACE.  We had four players and GM, which was a good number based on the time available.  The players were…
In Actual Play
Participants: Mel_White, jasonm, Bill_White, Andrew Morris.


11/12/2006 Curufea: Doctor Who
Something I was pondering on the bus to work this morning is how to use Capes to play a Doctor Who genre game.  There would be a few house rules…
In Muse of Fire Games
Participants: Curufea, Hans, hix, TheCzech, James_Nostack, TonyLB.


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Subsequent Topics

11/15/2006 epweissengruber: DitV -- applicable quote from Georges Bataille
These quotes come from the "Chance" section of the French post-surrealist's book Guilty: "  If Good didn't question itself it would be the judge's power of execution.   Take Good…
In lumpley games
Participants: epweissengruber.


11/15/2006 Curufea: Capes PBBB
Well, I'm going to see how Capes goes as a Play By Bulletin Board game.  I'm currently fiddling around with phpBB here - http://www.curufea.com/Capes/index.php Hopefully once I've got the programming…
In Muse of Fire Games
Participants: Curufea, TheCzech, dunlaing.


11/15/2006 GreatWolf: At last, the print version is available!
It's been a while since I posted this update, wherein I discussed some problems with the proof. Well, Crystal and I both agreed that more needed to be done.  A…
In Dark Omen Games
Participants: GreatWolf, hix, Andrew Morris, Gaerik, M. J. Young.


11/15/2006 Yokiboy: [DitV] Swedish Translation and Actual Play
Hello, I've posted a Swedish Actual Play report and translation of the most commonly used terms in DitV. Along with the AP, I have created a character gallery, where you…
In lumpley games
Participants: Yokiboy.


11/15/2006 Ingo: Translation German to English (and back)
Hello, well I'm not sure that First Thoughts is the correct board, because we already published our roleplaying game. It's called Primary ROleplaying SysTem (short: Prost) and we got the…
In Connections
Participants: Ingo.


11/15/2006 Michael S. Miller: Events for Dreamation 2007
This is split from the main Dreamtion thread. As the schedule develops, Kat will be maintaining a website at http://www.enter.net/~whim/Conventions/dream07IGE.html Please let us register everyone together. DO NOT submit to…
In Conventions
Participants: Michael S. Miller, Andrew Morris, Nathan P., RobNJ, Zathreyel, Paka, iago, nikola, nystul, Bret Gillan.


11/15/2006 GreatWolf: [Trollbabe] Two-player GMful play?
On another forum, a discussion has broken out, recommending two-player GMless games.  Along the way, someone mentioned Trollbabe. This sparked a thought for me.  Honestly, it seems like the Trollbabes…
In Adept Press
Participants: GreatWolf, demiurgeastaroth.


11/15/2006 Justin D. Jacobson: Passages Design Diary as Launching Point for Bullseye System - Feedback Please
I just released Passages, which has been over two years "in development." It's been a long, strange journey in what I've come to call "incremental" game design. I've been posting…
In First Thoughts
Participants: Justin D. Jacobson, joepub.


11/15/2006 Justin D. Jacobson: "Generic" vs. "Multi-Genre"
You've probably noticed that there aren't any "used" cars anymore. They're all "pre-owned." This trend was started by the upscale car companies to combat the negative connotation associated with the…
In Publishing
Participants: Justin D. Jacobson, StefanS, daMoose_Neo, David Artman, Joshua BishopRoby, Nathan P., nystul, jeremycoatney.


11/16/2006 nitramwi: [We The People] Working thru the Mechanics
"We The People" is my first attempt at designing a RPG.  Its about a group of jurors deciding the guilt or innocence of the accused in a trail.  Its influence…
In First Thoughts
Participants: nitramwi, King Turnip, Troy_Costisick, c, TroyLovesRPG, masqueradeball, contracycle, David Artman.


11/16/2006 Mike Sugarbaker: Go Play Northwest (June 2007)
In the great city of Seattle, Washington, at a moderately nice hotel, there shall be a weekend of those games we like to play. We (a committee of five that…
In Conventions
Participants: Mike Sugarbaker.


11/16/2006 Steven Stewart: [DITV] Some questions from an old dog trying to learn new tricks
Dogs in the Vineyard Questions Part I I just got through reading the GenCon ’05 edition of Dogs in the Vineyard rulebook in preparation of maybe running it with my…
In lumpley games
Participants: Steven Stewart, oliof, Warren, lumpley, ffilz, Web_Weaver, Thomas Lawrence, Ludanto, Copperhead, cydmab.


11/16/2006 Frank T: 1st Transatlantic Setting Design Challenge starting NOW
Dear aspiring (or accomplished) designers of role-playing games! We have seen thousandfold how clever rules design can change the game being played. But what about setting, I ask? Now is…
In Endeavor
Participants: Frank T, ElliottBelser MKII, StefanS, Caesar_X, Jonathan Walton, MikeRM, Malcolm, 8t88, btrc, tadk, Hans, Ben Lehman, Nephilim, Everspinner, Sempiternity, TroyLovesRPG, Ron Edwards, Andy Kitkowski, Eero Tuovinen, alexandro, Hedgehamster, Sam!, Dev, redivider, wunderllama, ( o Y o ), Graham Walmsley, Pauls Girl, Steven Stewart, preludetotheend, oliof, Rich Stokes.


11/16/2006 Temple: The Pool; some concerns and question.
I found this site soe time ago, and Im still soaking up all the stuff here. Some of it to my liking, other bits.. not so much. But hey! different…
In Actual Play
Participants: Temple, Ron Edwards, joepub, Andrew Morris, Gaerik, demiurgeastaroth.


11/17/2006 Caesar_X: [Contenders] Gold Rush bareknuckle
This week we got together for an eagerly awaited session of Contenders, Joe J Prince's boxing RPG.  This was only my second GM-less game (after The Shab-al-Hiri Roach), so I…
In Actual Play
Participants: Caesar_X, cpeterso, rafial, Dantai.


11/17/2006 en-druzhba: re: multilanguage translation services
Druzhba Narodov - multilanguage translation service. Our company is based in Ukraine. We specialize in translation to and from Russian and Ukrainian. We also work with the major European and…
In Connections
Participants: en-druzhba.


11/17/2006 mratomek: Can you think of any more ...
I am working on tactical RPG / Minis Wargame. I don't want the game to just quickly boil down to combat nor do I want is it intended to be…
In Playtesting
Participants: mratomek, 114211, komradebob.


11/17/2006 mratomek: Dice Pool Change and Conflict Resolution
Once upon a time, I used a system that simply converted your score into dice which you then rolled. If your score was 4, you used a D4; a 6,…
In Playtesting
Participants: mratomek, Ron Edwards.


11/17/2006 demiurgeastaroth: House Rule: Helping Dice Revisited Yet Again
Remember the Helping Dice suggestion: If you roll a Helping Die, and it doesn't actually help, you get a +1 bonus? Here's an alternative: When you get a Helping Die,…
In one.seven design
Participants: demiurgeastaroth, John Harper.


11/17/2006 sean2099: (heroes and villains) skills as resources
[url]http://www.indie-rpgs.com/forum/index.php?topic=21789.0[/url] As I was working on character creation, I thought about the idea the ideas of adding skills and resources to the mix.  Right now, I have split skills into…
In First Thoughts
Participants: sean2099, Ken, dindenver.


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