Previous Topics 11/10/2004 Mithras: Solo Game. My Life As A Legionary. Or something like that :)
Its the kind of thing that would suck as a multi-player table-top RPG, but appeals to my love of Roman military history and reminds my… In RPG Theory Participants: Mithras, M. J. Young, Grex, Noon.
5/10/2004 Mithras: Is it a boardgame? Is it a story? I know what I want … Can I get it???
OK. I roleplay with kids most of the time, 10 year olds. The past three years I’ve generally run fairly non-violent adventure RPGs of my own… In RPG Theory Participants: Mithras, quozl, Valamir.
5/10/2004 Mithras: Progress on my Egyptian game ... In this thread here: http://www.indie-rpgs.com/viewtopic.php?t=1296&highlight=kap I sketched out my ideas for an Egyptian game. It later switched to another thread (which I can't find) with Egyptian in the title I… In Indie Game Design Participants: Mithras, contracycle, Mike Holmes.
1/11/2003 Mithras: Sorcerer & Sword - Collaboration in Action Well, I just received and read SORCERER AND SWORD, and I've got to say it arrived with perfect timing! I'm a teacher in a primary school and run a roleplaying… In Actual Play Participants: Mithras, Paka, Ron Edwards, Jared A. Sorensen, Christopher Kubasik, Dave Panchyk, clehrich, Nev the Deranged, Mike Holmes, Valamir, greyorm, Stuart DJ Purdie.
2/26/2002 Mithras: Simple Magic - Egypt Style As a direct progession of my musings on an Egyptian game, I'd like some impressions of my concept for a number lite magic system. Now, magic has never been my… In Indie Game Design Participants: Mithras, contracycle, Stivven.
2/14/2002 Mithras: Egypt Needs Characters (and a few mechanics) Hi all,
I've been sketching out more ideas for this Ancient Egyptian game, a game that's going to focus on trying to maintain the eternal balance and the power of… In Indie Game Design Participants: Mithras, lumpley, Paul Czege, Epoch, Mike Holmes, Blake Hutchins, contracycle, amiel, Mytholder, Le Joueur, Valamir.
1/24/2002 Mithras: The Kap - A premise too far? Is my premise good enough? I've wanted to do an ancient Egypt game for years and failed on more than one occasion. The big problem is premise. Egypt is so… In Indie Game Design Participants: Mithras, Ron Edwards, Epoch, Ben Morgan, Bailywolf, Mike Holmes, contracycle, archangel_2, Bankuei, Laurel, Tim Gray, mahoux, Clinton R. Nixon, Marco.
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