Previous Topics 10/16/2007 Filip Luszczyk: [DitV] Ninja Princess Usagi-chan Episode 2: Nani? Tears, Blood and Fur... We finished the second town of our Ninja Princess Usagi-chan game. It was split into three separate sessions and completing it took us well over ten hours of play in… In Actual Play Participants: Filip Luszczyk, JackTheOwner, FredGarber, Redone.
10/6/2007 Filip Luszczyk: Positive Game Design Challenge I've been asked by Guy Shalev to start a public design challenge for him. Here it is.
I'll stress it: I'm challenging this one person specifically. Feel free to participate… In Endeavor Participants: Filip Luszczyk, Noon, Thunder_God, joepub, Eric Bennett, Adam Dray, Vulpinoid.
10/5/2007 Filip Luszczyk: [Dungeon Squad! + Coin Op] Duh. I playtested Mark Causey's Coin Op with Magda and Kamil last Monday. The game shows promise – but sadly, in its current state it's still nearly unplayable.
The session lasted… In Playtesting Participants: Filip Luszczyk, Redone, Aman the Rejected.
9/28/2007 Filip Luszczyk: [Illumination] Major changes... again I've run another playtest of Illumination a while back, to crash-test the changes I introduced after the previous game. Prep and scene structure seem to work better now, but unfortunately,… In Playtesting Participants: Filip Luszczyk, Spooky Fanboy.
9/17/2007 Filip Luszczyk: [Raspberry Heaven] All About Friendsheep I playtested, or maybe rather crashtested, Ewen Cluney's Raspberry Heaven with Jacek and Kamil yesterday. The game is pretty interesting and we've been curious how it works. I believe it… In Playtesting Participants: Filip Luszczyk, ja-prozac.
9/9/2007 Filip Luszczyk: [DitV] Ninja Princess Usagi-chan Episode 1: Abunai! Tentacled monsters approach! Last Thursday, we've finally managed to play a full town using my Ninja Princess Usagi-chan mod. The session lasted about five hours, and we finished well past 1 AM. Despite… In Actual Play Participants: Filip Luszczyk, ja-prozac, lumpley, Redone, Ben Lehman, Web_Weaver.
8/27/2007 Filip Luszczyk: [The Emperor's Heart] Uh... who needs names anyway? We playtested Chris Chinn's The Emperor's Heart yesterday, having some spare time late evening and seeing that it should work for a two player pick up game. We played for… In Playtesting Participants: Filip Luszczyk, Chris_Chinn, ja-prozac.
8/24/2007 Filip Luszczyk: [DitV] Ninja Princess Usagi-chan Go! Gambate, bunny ninja princesses! Wednesday, we created the characters and played out initiations for my anthropomorphic ninja magical girls DitV mod, Ninja Princess Usagi-chan. The players were Kamil “What part of bunnyninjaprincess you don't… In Actual Play Participants: Filip Luszczyk, ja-prozac, Meguey, Noon, Redone.
8/23/2007 Filip Luszczyk: Ninja Princess Usagi-chan Go! Bunny ninja princesses will punish you in the name of the Moon!
Trained in the Blessed Burrow they travel the land, sent by the Bunny Empress to protect her subjects… In lumpley games Participants: Filip Luszczyk.
8/20/2007 Filip Luszczyk: [Illumination] Memeplexes & Mindfucking I've ran another playtest of Illumination yesterday, with Kamil as the player. The session wasn't long, but it gave us quite a blast fun-wise. The game had exactly the right… In Playtesting Participants: Filip Luszczyk.
8/12/2007 Filip Luszczyk: Posts eating monster sighted? So, this was posted by ODDin in another thread:
Hmm, that's weird, I could swear I posted in this thread, yet I see no post, nor did I get any… In Site Discussion Participants: Filip Luszczyk, Ron Edwards, lumpley.
7/30/2007 Filip Luszczyk: [sic] Runic Realms - final opinions thread This is my post-challenge feedback thread for Runic Realms (a.k.a. Sesame Sigils, heh).
Name: Filip Luszczyk
Title: Runic Realms
Set: A
Abstract:
Primordial gods, once banished from Midgard, return to… In Endeavor Participants: Filip Luszczyk, anders_larsen, ja-prozac.
7/25/2007 Filip Luszczyk: System in a Can Entries This is the submissions thread for System in a Can Design Challenge. Final versions of your entries go here. The deadline is Sunday 29th July.
Once you're done with your… In Endeavor Participants: Filip Luszczyk, craigp, anders_larsen, Vulpinoid, Chainsaw Aardvark, ja-prozac, Primordia.
7/21/2007 Filip Luszczyk: [sic] The Salad In My Head Well, it's not the title of my game ;)
After an evening of brainstorming, I have a salad of ideas in my head and I didn't settle on a single… In Endeavor Participants: Filip Luszczyk, Reprobus, Vulpinoid, Primordia.
7/18/2007 Filip Luszczyk: System in a Can Design Challenge Hello everyone!
Inspired by the last year's Compact RPG Challenge hosted by The Forge, I want to propose System in a Can design challenge, from this point referred to as… In Endeavor Participants: Filip Luszczyk, craigp, xenopulse, anders_larsen, ja-prozac, Darcy Burgess, greyorm, Dave Cleaver, Lobo, Chainsaw Aardvark, Vulpinoid, Reprobus, preludetotheend, Primordia.
7/17/2007 Filip Luszczyk: How many conflicts? The procedure for initiating conflicts given on page 22 seems contradictory.
In the second paragraph: Most scenes in which the protagonists find themselves should involve at least one, if not… In Twisted Confessions Participants: Filip Luszczyk, Lxndr.
6/21/2007 Filip Luszczyk: [PTA] Sex, Drugs & No Remorse We've closed our first successful PTA season.
Both our previous attempts to play the game died in the midpoint. The first time one of the players was too strongly rooted… In Actual Play Participants: Filip Luszczyk, JackTheOwner.
6/18/2007 Filip Luszczyk: [DitV] The Pirate Game An idea for a pirate mod came to my mind today. Dunno if I run it, but might just as well share.
There are no Dogs as in "we go… In lumpley games Participants: Filip Luszczyk, lumpley, zornwil, Archer5280.
6/15/2007 Filip Luszczyk: [Absolute Apocalypse Academy] Change of the title and the new direction Over a month has passed since I took a break from Absolute Destiny Apocalypse, and it’s a good moment for me to re-examine the game, consider its further development and… In Playtesting Participants: Filip Luszczyk.
5/26/2007 Filip Luszczyk: [TPK] An official Polish website? Browsing CRN Games site I've found a link to an official Polish website of TPK, here:
http://www.crngames.com/the_princes_kingdom/links
Only, it links to one news about the game and that's all. Also,… In CRN Games Participants: Filip Luszczyk.
<< more previous topics | | Subsequent Topics 10/22/2007 Filip Luszczyk: [Sorcerer] Function of power durations? This might have been discussed before, but I've never delved into this sub-forum before and I have neither time nor energy to dig through 40 pages of threads.
What is… In Adept Press Participants: Filip Luszczyk, Ron Edwards, ijonchrist.
11/2/2007 Filip Luszczyk: Trait Shop I've been considering possible ways of combining "shopping list" method of character creation with free-form traits. Here's my current concept.
Each player has a number of points/dice/slots/whatever. He or she… In First Thoughts Participants: Filip Luszczyk, Paul Czege, MartiniPhilosopher.
11/5/2007 Filip Luszczyk: Creating Backgrounds In the discussion about using Dogs for action-adventure games a question of how the dice were assigned to Backgrounds in DitV and Afraid emerged. I find it interesting - what… In lumpley games Participants: Filip Luszczyk, JC, lumpley, Ben Lehman, zornwil, Marhault.
11/14/2007 Filip Luszczyk: Trollbabe strips? So, I've been reading the strips today, but some of them seem to be missing. I located two stray ones via this thread. It was mentioned the missing parts will… In Adept Press Participants: Filip Luszczyk, Ron Edwards, James_Nostack.
11/27/2007 Filip Luszczyk: Crow Fortunes & The Awesome Game So, a while back Kamil ordered some games at Lulu. The package came delayed, though, and instead of Dirty Secrets he received this, possibly due to ordering The Princess Kingdom… In First Thoughts Participants: Filip Luszczyk.
12/22/2007 Filip Luszczyk: Online NPC generator doesn't work? So, I've just started a session and, as usually, I wanted to generate Proto-NPCs using the online generator. However, this is what I see instead of a shiny new six-pack:… In lumpley games Participants: Filip Luszczyk, Vanoj, Yokiboy, lumpley, Dev, Wolfen.
1/5/2008 Filip Luszczyk: [DitV] Ninja Princess Usagi-chan E3: Gozaru! You can't stop bamboo from growing. We played the third town of our Ninja Princess Usagi-chan game just before Christmas. The players were Kamil and Magda this time. It took us two short sessions over the… In Actual Play Participants: Filip Luszczyk, Redone, ja-prozac.
2/8/2008 Filip Luszczyk: [LoA] Various rules questions After our last Sunday's session, I have a number of questions:
1). How does an exchange resolve when both sides succeed and their temporary Attributes are equal?
2). Is it… In Dark Omen Games Participants: Filip Luszczyk, M. J. Young, GreatWolf.
3/4/2008 Filip Luszczyk: [Panty Explosion] Explain me how to play this game For quite a long time, the minimum number of people required to play Panty Explosion was a difficulty for me. Back in January, however, I finally managed to try the… In Actual Play Participants: Filip Luszczyk, Jake Richmond.
3/13/2008 Filip Luszczyk: [IAWA] Particular Strengths questions After playing a few games with different groups, I have some questions about the way Particular Strengths work. It's the one thing that people seemed to be doing differently. Note… In lumpley games Participants: Filip Luszczyk, lumpley, rycanada, Artanis, DainXB, Valvorik, Brand_Robins.
3/18/2008 Filip Luszczyk: Fluffy Bunny First, does this game have any actual implied rules, or is it more of a template for the player(s) to work things out? It's just, pages 5 & 8 are… In Black and Green Games Participants: Filip Luszczyk, Ben Lehman, Emily Care, goodwill221, latestnws22.
4/9/2008 Filip Luszczyk: [DitV] On seppuku and saving throws vs. area effects There's a kind of Raise we had a couple of times in our recent games and don't really know how to handle. The problem arises when a Raise targets multiple… In lumpley games Participants: Filip Luszczyk, lumpley, Ward, demiurgeastaroth, jburneko, zornwil.
4/14/2008 Filip Luszczyk: [Compass Gods] No Snappy Thread Title Today I playtested Compass Gods with Jacek and Kamil. We've been playing via Skype, marking coins and stuff this way. The game lasted for over three hours, though rules discussions ate… In Playtesting Participants: Filip Luszczyk, Simon C.
5/16/2008 Filip Luszczyk: [IAWA] Action vs Maneuvering I need a couple of examples that illustrate the practical difference between Action and Maneuvering.
Or, a foolproof formula for deciding which of the two should apply. In lumpley games Participants: Filip Luszczyk, lumpley.
7/19/2008 Filip Luszczyk: [IAWA[ Challenge without an Answer Say, my and your character are in the middle of a sequence of actions.
I don't name you as someone who has to Answer my Challenge, and you choose not… In lumpley games Participants: Filip Luszczyk, lumpley.
7/27/2008 Filip Luszczyk: [Bliss Stage] Timing Anchor Abilities The player places a minus both in Safety and Mission.
He calls for a flashback.
After the flashback, the anchor uses her ability to re-roll a die in Safety, potentially… In These Are Our Games Participants: Filip Luszczyk, Ben Lehman.
8/9/2008 Filip Luszczyk: Polish translation of key phrases The following translation is neither literal nor especially accurate. We wanted the phrases to sound somewhat pretentious and just a bit archaic, but our main priority was that they fit… In These Are Our Games Participants: Filip Luszczyk, Ben Lehman.
10/28/2008 Filip Luszczyk: [DitV] Alternative rules for NPCs questions So, I knew the alternative NPC templates based on Afraid rules were supposed to be included in the hardcover edition, but it's only last week that I've learned they were… In lumpley games Participants: Filip Luszczyk, lumpley.
10/29/2008 Filip Luszczyk: [Yuuyake Koyake] Railroady Participationism & Game Economy I intended to write and post this AP earlier, but here goes:
At the beginning of September we played a game of Yuuyake Koyake, using the early version of the… In Actual Play Participants: Filip Luszczyk, Andy Kitkowski.
11/6/2008 Filip Luszczyk: [DitV] Shooting UFOs and escalations In our last game we had the following situation:
The conflict was about the community's trust in the Sorcerer. We've already "opened" Just Talking and Physical arenas, it was still… In lumpley games Participants: Filip Luszczyk, Warren, lumpley, David Artman, Paul T.
more subsequent topics >> |