Previous Topics 6/27/2008 Melinglor: Ken Hite's Sorcerer reviews? So in the wake of that other review thread, I went hunting for Ken Hite's review of Sorcerer & Sword. I couldn't find it, and the links from the Sorcerer… In Adept Press Participants: Melinglor, Eliarhiman6.
6/26/2008 Melinglor: Prep for first-time Hellblazer-ish Sorcerer OK, I'm getting ready to run my first game of Sorcerer this weekend. It'll be at a large group gathering for the Portland Indie Gamers crowd, with the intention to… In Adept Press Participants: Melinglor, angelfromanotherpin, jburneko, Ron Edwards, James_Nostack.
6/25/2008 rafael: CollectiveCon: How to get the word out? I'm running my first con -- a gaming minicon. It's called Collective Consciousness, and it's being held in the Triangle region of North Carolina.
I've got a few sessions lined… In Conventions Participants: rafael, Matt-M-McElroy, David Artman, jag.
6/25/2008 Arturo G.: [Poison'd] No soul, no consequences on bargains? After reading Poison'd something came to my mind.
If my Pirate is really a ruthless bastard with very low Soul and I keep on committing sins (which is easy) I… In lumpley games Participants: Arturo G., lumpley.
6/25/2008 Neil the Wimp: [Nine Worlds] Trumps and Talismans questions We've been playing a great game of Nine Worlds recently (I won't bore you with actual play, as most of it is 'you had to be there' funny). Now that… In Chimera Creative Participants: Neil the Wimp, Ron Edwards, Blankshield, Valamir, Matt Snyder.
6/25/2008 dindenver: [DNAwesome] Power 19 Hi!
Luke Crane, John Wick, and Jared Sorensen came up with the Big Three questions of Game Design. Then, Troy Cristisick came up with the Power 19, a way… In First Thoughts Participants: dindenver.
6/25/2008 Justice Platt: Sorcerer & Sweet Soul Music (one sheet) Okey-my first attempt at a real one-sheet for this idea I've had for too long. I'm asking the old hands to help me beat this into shape
Premise: What is… In Adept Press Participants: Justice Platt, Ron Edwards.
6/24/2008 agony: Poison'd new ambitions Any opinion on the following new ambitions?
I want to be (name another Pirate's position under Brimstone Jack)
I want to be (name another NPC's position under Brimstone Jack)
E.g.… In lumpley games Participants: agony, Arturo G., lumpley.
6/24/2008 Dominic Claveau: Upper limit to players number Hi,
my first idea was to post this under "Is Capes good for..." but I feared it would be considered theadjacking. Also, if this question as already been answered, I… In Muse of Fire Games Participants: Dominic Claveau, Hans, TonyLB.
6/24/2008 Big J Money: Social Evening/LARP fueled by Indie? Brainstorm for a game I think might have both merit and an audience.
Played in one evening
LARP inspired Setting is on location, can be as simple… In First Thoughts Participants: Big J Money, Eliarhiman6.
6/23/2008 whiteknife: Tamers: Gotta {pick one: capture, grab, acquire, snatch, get, obtain} em' all! I've always been interested in the idea of an RPG that dealt with the genre of monster catching. A group of normal guys who happen to have a bunch of… In First Thoughts Participants: whiteknife, Ron Edwards, StrongBadMun, First Oni, Will, Krippler, chronoplasm, Elberon, neko ewen.
6/23/2008 RadiantWind: Space Adventures Advanced Edition Mechanics These are the mechanics of my game, Space Adventures: Advanced Edition. Keep in mind that this is the advanced version of my game, so it may be difficult to understand… In First Thoughts Participants: RadiantWind.
6/23/2008 jydog1: Inspectres Vegas - What Dies in Vegas Doesn't Always Stay Dead in Vegas Hi! I ran Inspectres this weekend at a mini con outside of Boston this past weekend. Let me start by saying that I had never run at game at a… In Actual Play Participants: jydog1, Ron Edwards.
6/23/2008 GreatWolf: [IAWA] Rules question about multi-character action sequences We played In a Wicked Age last Thursday and Friday, getting us through two more Chapters. You're absolutely right, Vincent. This game is way better as a campaign game. At… In lumpley games Participants: GreatWolf, lumpley.
6/23/2008 Ron Edwards: Trollbabe help wanted Hi there,
I'd like to bust out a GenCon 08 version of Trollbabe. The problem is that we have to do it really fast and that the files are in… In Connections Participants: Ron Edwards, Artanis.
6/5/2008 Bolterboy: System designer The company I work for is looking for a system designer. So would this place be the correct one for asking for a system designer?
(edited to make un-sticky -… In Connections Participants: Bolterboy, Ron Edwards, Necromagvs.
6/23/2008 StrongBadMun: Orlando Area Playtesters or just gamers So I finally moved someplace where there are people and I'm curious to know if there's any forgers in Orlando/Kissimmee area. I'm finally, well almost, done with my rough draft… In Connections Participants: StrongBadMun.
6/23/2008 RadiantWind: A space-themed RPG Hello, I'm new here, and I'm wondering if a futuristic RPG sounds like a good idea. Most of the RPGs here are set in the past, and I want to… In First Thoughts Participants: RadiantWind, StrongBadMun, Lazy Wombat, First Oni, migo.
6/23/2008 dindenver: [DNAwesome] Grit Hi!
OK, the regular resolution mechanics are kind of straight forward. So, I wanted to "kick it up a notch!"
So,I came up with Grit. This is a… In First Thoughts Participants: dindenver, Will.
6/22/2008 tombowings: [Power 19] The Republic of Cambrai Alright, I'm finally done sketching out my power. I have the ideas for the game pretty set, but am having some problems getting the mechanics together. Any help, criticism, and/or… In First Thoughts Participants: tombowings.
<< more previous topics | | Subsequent Topics 6/27/2008 quixoteles: Darwin's Charity I read a game informer lately, in it was an article about co-op games. It mentions that innovation in competition and solo play in video games far out strips Co-operation.… In First Thoughts Participants: quixoteles, matthijs, Vulpinoid, baron samedi, GregStolze, Evlyn.
6/27/2008 StrongBadMun: I'll show you mine if you show me yours! Game that is... So here's what I'm looking for, I want other game designers who are at a similar point in their game creation process to contact me. We send each other a… In Connections Participants: StrongBadMun, Ron Edwards, First Oni, Marshall Burns, Bomb Cat.
6/28/2008 Klaus Graziade: [Power 19] Godai (be warned...long post!) Okay, so I've been working like crazy to get my game together. After a good year of brainstorming, dead ends, and lost ideas, I've been struck by inspiration the past… In First Thoughts Participants: Klaus Graziade, whiteknife.
6/28/2008 charlesperez: Ron, isn't Arianet-Alynn Goldfallow an Elfs NPC? From your game, Elfs:
Arianet-Alynn Goldfallow
This is the New Age hero-woman, 110 pounds of self-actualized, aerobicized goodness. She wears fashionable garments and armor that somehow show a lot of… In Adept Press Participants: charlesperez, Ron Edwards.
6/28/2008 Halzebier: [PTA] Players wanting their PCs to fail? Hi there!
We've just had our first two evenings of Primetime Adventures. We're doing a series about a travelling circus in the fantasy world we have been using for our… In Actual Play Participants: Halzebier, Christopher Kubasik, Ron Edwards, Frank Tarcikowski, Valamir, Marshall Burns, FredGarber, Arturo G., Paul Czege, jburneko, Alan, morgue, hix, davidberg, Melinglor.
6/28/2008 rycanada: [IAWA] Profiling approaches to the Owe List I'm very slowly working on a random generator to shake out consequences of a conflict. One element of doing so is profiling player approaches to the owe list.
Disclaimer: All… In lumpley games Participants: rycanada, Ben Lehman, Eliarhiman6, Alan.
6/29/2008 Ron Edwards: [The People's Hero] Playtesters sought Hello,
I'm seeking ruthless playtesting. I've done what I can with the design of The People's Hero, and I am absolutely certain that I don't have the intuitive skill to… In Connections Participants: Ron Edwards.
6/29/2008 dindenver: [DNAwesome] Setting so far... Hi!
I really am looking to brainstorm this out a bit (I have some criteria, but other than that, its all flexible). Here is where I am starting from:… In First Thoughts Participants: dindenver, whiteknife, chronoplasm, Will, Ken.
6/30/2008 inthisstyle: How We Came to Live Here Ashcan Listen. This is a tale of our People.
Once, First Man and First Woman lived in the First World. The First World was dry and small and black as the… In Galileo Games Participants: inthisstyle, elenius.
6/30/2008 jasonm: [Business Solutions] Tactile Play So I playtested yesterday and found out that something interesting I'm doing for a different game is very promising for Business Solutions as well. For moths I've been at an… In Playtesting Participants: jasonm, Ron Edwards, fjj.
6/30/2008 chronoplasm: Townsfolk Power 19 1.) What is your game about?**
2.) What do the characters do?**
3.) What do the players (including the GM if there is one) do?**
In Townsfolk, players don't play… In First Thoughts Participants: chronoplasm, whiteknife, dindenver, StrongBadMun.
6/30/2008 Marshall Burns: [The Rustbelt] a mighty rule-change is a-brewin' So, I was at work the other day when an idea hit me, and I think it's the big fix for the Rustbelt's main problem. (To recap, that problem is… In Playtesting Participants: Marshall Burns, Krippler, jag, Paul Czege.
7/1/2008 First Oni: Swapping Ads I was on rpg.net and someone had suggested something like this: two companies swapping ads in the back of the books for the other. No money exchanged, but one audience… In Publishing Participants: First Oni, Ron Edwards.
7/1/2008 iago: You should be excited about Misspent Youth Because I sure as crap know I am.
Rob, what can you tell us about the ashcan? In Robert Bohl Games Participants: iago, RobNJ.
7/1/2008 RobNJ: [Misspent Youth] Ashcan: Gen Con 2008 Anyone who knows enough to even come here probably knows this already, but Misspent Youth will be available as an ashcan at the Play Collective/Ashcan Front booth at Gen Con… In Robert Bohl Games Participants: RobNJ.
7/1/2008 preludetotheend: Base roll mechanics (Gears and Cogs: GaC) Hello all,
Currently I am trying to cobble together Gears and Cogs a generic universal system for use with my works, as well as some friends and I am… In First Thoughts Participants: preludetotheend, chronoplasm, Ron Edwards, Precious Villain, Will, SpoDaddy.
7/2/2008 rycanada: Laborious Wicked Age dice map I expanded on my Wicked Dice Map because I wanted to emphasize a few things to my players and really break down the action into concrete steps for absolute beginners. … In lumpley games Participants: rycanada, Eliarhiman6, lumpley.
7/2/2008 red_herring: Chariot Combat Looking for suggestions on how to handle chariots in combat. Since Bronze Age chariots were primarily used to move warriors around the battlefield, I'm considering just doubling movement until the… In one.seven design Participants: red_herring, Mel_White.
7/2/2008 StrongBadMun: What should I do next? Ok so Ember's going to reading and playtesting and while it may come back to me in need of a massive overhaul I'm pretty confident that what I've put together… In First Thoughts Participants: StrongBadMun, chronoplasm, Will, whiteknife, Ron Edwards.
7/2/2008 chronoplasm: Townsfolk Classes OK, so in this game you play as a simple villager struggling to survive a world warped by thaumaturgic fallout after an alchemical war and populated by chimeric monsters.
This… In First Thoughts Participants: chronoplasm, Eero Tuovinen, madunkieg.
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