Previous Topics 8/13/2008 Tasseomancer: How long do Rollovers bonuses last? I know you are very busy what with GenCon coming up so take you time and answer at your leisure.
How long do Rollovers bonuses last? I don't think it… In Adept Press Participants: Tasseomancer, Ron Edwards, Melinglor.
8/13/2008 Peter Nordstrand: While We Were Fighting — Ties of Blood? I have friends whose excellent and very funny cardgame Spank the Monkey turned out to be almost unsellable in the US, while it is a great commercial success in the… In Publishing Participants: Peter Nordstrand.
8/13/2008 imago: [Coraçao Selvagem] Missing Ability See Coraçao Selvagem's Power 19 (for details about the project and context for this thread).
I haven’t been able to go back to this project, among other things, because my… In First Thoughts Participants: imago, Abkajud, Selene Tan, Wyldstorm, chance.thirteen.
8/13/2008 imago: [Forgotten Tales] Power 19 and feedback request This is my Power 19 for a new idea I’ve been working on the last days. I really need feedback on the effects of lack of advancement (12 and 13),… In First Thoughts Participants: imago, whiteknife, Greg 1, Dustin Bingham.
8/11/2008 Tasseomancer: Complex Conflict Clarification Hi,
I've been reading Sex & Sorcery and have been trying to get my head round the Dice Diagrams section.
I've read the first example, and I'm not sure if… In Adept Press Participants: Tasseomancer, Ron Edwards.
8/10/2008 maov: Combat system I have made a new game system, because i got endless tired of the regular ones and needed something that all my players would find enjoyable. They like combat tactics… In First Thoughts Participants: maov, Vulpinoid, epweissengruber.
8/9/2008 anansi: [FitV] Help me out with my Moontown So, I'm preparing my first game of FitV, and its my first attempt at town creation using DitV. I'm planning on using it as a test game for my local… In lumpley games Participants: anansi, Falc, Selene Tan, Warren.
8/9/2008 Filip Luszczyk: Polish translation of key phrases The following translation is neither literal nor especially accurate. We wanted the phrases to sound somewhat pretentious and just a bit archaic, but our main priority was that they fit… In These Are Our Games Participants: Filip Luszczyk, Ben Lehman.
8/9/2008 jasonm: BPG At Gen Con We're a primary sponsor of the Forge booth this year, so come find Steve or myself at booth 1939. We'll have Grey Ranks, The Shab Al-Hiri Roach, and our revised,… In Bully Pulpit Games Participants: jasonm.
8/8/2008 SirValence: {GenCon 2008] Forge Booth: Exhibitor arrival Maybe some of these have been covered elsewhere, but I have a few remaining questions:
1. How do we pick up our Forge badges? Can we get them at the… In Conventions Participants: SirValence, segedy, iago, Ron Edwards, btrc.
8/8/2008 Melinglor: [Sorcerer] Cascadiapunk: New Wrinkles and Old Habits We played the second session last night. First session can be found here. It was pretty fun, but I have mixed feelings about some emerging play trends and how I… In Actual Play Participants: Melinglor, Ron Edwards, Reithan.
8/7/2008 Eero Tuovinen: Using Wordpress for a company website I had to make a new, English-language website for my company, as we're trying to sell some games to the English-speaking world now. The conditions were hardly ideal, as I'm… In Publishing Participants: Eero Tuovinen, greyorm, segedy, iago, Kerin.
8/7/2008 AXUM: SOTC: Minions & damage Hello!
I'm pretty much sure this is a 'no' answer but I still wanna confirm:
Do Minions suffer Consequences?
Thanks
Da' Ax In Evilhat Productions Participants: AXUM, iago.
8/7/2008 charlesperez: Is a plug-in for 4th Ed. D&D a good subject for First Thoughts? While perusing the 4th Edition of Dungeons & Dragons, a set of rules for providing social context for player characters sort of tore its way out of my brain onto… In Site Discussion Participants: charlesperez, Ron Edwards.
8/7/2008 Jumanji83: Which edition of Sorcerer do I have I bought Sorcerer second-hand. It's black with the title Sorcerer in sniny gold letters. Is it simply some kind of collector's edition of the game, or an older version of… In Adept Press Participants: Jumanji83, Valamir, Eero Tuovinen.
8/7/2008 AXUM: SOTC: dodging bullets? Hi again!
A situation came up in our session, yesterday night:
As written, without a Stunt, can an Athletics roll dodge a bullet in SOTC?
Thanks
AX In Evilhat Productions Participants: AXUM, iago.
8/7/2008 Ogremarco: Stabbing Contest Episode 018 (Rob Bohl on Misspent Youth) I just put this up at my feed and would like to direct those interested in hearing about the game to the link.
I managed to get it up before… In Robert Bohl Games Participants: Ogremarco, RobNJ.
8/7/2008 jburneko: SP 1 and Scene Requests I just saw in another thread that if your Screen Presence is 1 that you don't get to request scenes. Is that correct? Is that in the book? Page Number?… In Dog Eared Designs Participants: jburneko, Eliarhiman6, Matt Wilson.
8/6/2008 Klaus Graziade: Modifying Poker Dice Mechanics Hello Forge,
I've been working on game on and off all summer, and I constantly fall back to the drawing board. Because the game is primarily being designed… In First Thoughts Participants: Klaus Graziade, Marshall Burns, Will, Falc.
8/6/2008 demiurgeastaroth: [3:16] Gelatinous Cubes on Cezanne PLANET 1: CÉZANNE
Arid world, Oozes, Highest NFA-1, no Special Ability
(I did give them the Enrage ability, but never used it.)
The bleak desolate planet was considered uninhabited, and… In Actual Play Participants: demiurgeastaroth.
<< more previous topics | | Subsequent Topics 8/13/2008 chronoplasm: Which Would you Prefer? 1) This is a dark, gritty game where you are a simple peasant trying to fight off a horde of zombies that are attacking your town. You have no knights… In First Thoughts Participants: chronoplasm, chance.thirteen, Vulpinoid, Eliarhiman6, dindenver.
8/13/2008 Vulpinoid: The Eighth Sea now available To the Forgers,
Just a note to say thank-you to those people around here who provided feedback and who helped me get this project together.
Time to move on to… In Publishing Participants: Vulpinoid.
8/14/2008 Chronologist: Destiny RPG So this is my first time here at The Forge, so I'm unsure as to what's really going on. None the less, here's what I've come up with. It's not… In First Thoughts Participants: Chronologist, whiteknife, imago, Vulpinoid, xenopulse.
8/14/2008 whiteknife: Forgotten: Why have a past? I’ve been working on a game lately that I’ve come to call “Forgotten” (although I think that I might need a new name seeing how common the one I’ve picked… In First Thoughts Participants: whiteknife, imago, chance.thirteen.
8/14/2008 chronoplasm: [Townsfolk] Power 19 2.0 1.) What is your game about?**
Imagine Harvest Moon if the crops you were trying to harvest were monsters that fight back.
In Townsfolk, you play as a peasant in… In First Thoughts Participants: chronoplasm, Greg 1, dindenver, whiteknife.
8/14/2008 Jargon: Ways to sell more narrativist or indie-like games to traditional players?
I was just wondering if the great minds here at the Forge would have any tips for trying to sell narrativist and more indie-like rpgs to the traditional gaming public?… In Actual Play Participants: Jargon, Vulpinoid, Eliarhiman6, dindenver, greyorm, The Dragon Master.
8/14/2008 AXUM: SOTC: PCs helping each other What's the process if PCs want to accomplish something with cooperation (like lifting a heavy object, or building a sophisticated computer)? I'm unable to find the official rules.
Thanks
AXum In Evilhat Productions Participants: AXUM, Mel_White.
8/14/2008 AXUM: SOTC Fate & NPCs Hello again!
I was wondering if you have any suggestions on running the Antagonist's Fate points (how to use them, etc.):
Do you suggest to play it fast & loose,… In Evilhat Productions Participants: AXUM, Mel_White.
8/15/2008 Vulpinoid: Types of Scene I've hit a wall.
I'm toying with a new concept that involves a game centered around a focal character. For the purposes of this post, I'll call the character the… In First Thoughts Participants: Vulpinoid, chance.thirteen, Artanis, dindenver.
8/15/2008 septrax: Hi i tought this was Hi there im new here and think this looks liek a very active forum :)
Well the reason i foudn this forum is that my friend said that the forge… In Site Discussion Participants: septrax, dindenver, M. J. Young, Ron Edwards.
8/15/2008 burner2501: Step One After listening to many podcasts and hearing about all these wonderful indie RPGs I checked a few of them out at Origins this year and took Burning Wheel (with Jihad… In First Thoughts Participants: burner2501, Selene Tan, greyorm, Catalyst N.
8/16/2008 JackTheOwner: [Amina Prime] Some issue and bugs Sorry for grammar and short description, but English is not my native language.
We were playing using poker chips, with only two persons (Me as the GM and Filip as… In Playtesting Participants: JackTheOwner, xenopulse, Filip Luszczyk.
8/16/2008 Mark D. Eddy: [DitV] An old-book Traveller experience, almost So, I've finally gotten a group together to play Dogs. Five Dogs, which is just slightly insane, and we're halfway through our first town. In the Accomplishments phase, one of… In lumpley games Participants: Mark D. Eddy, oliof, Filip Luszczyk, Eliarhiman6, lumpley, David Artman, Ramidel.
8/16/2008 tomg: Wake Up or Die! - Do I even need a GM? I'm working on my first design - Wake Up or Die! about comatose people trying to keep from being consumed by otherworldly creatures. The game is found here: http://tomgurg.googlepages.com/home.
My… In First Thoughts Participants: tomg, whiteknife, Vulpinoid, EdEdEd.
8/16/2008 Eldrad: One Roll type system I used to have a game called punks and the system worked like this.
You had seven attributes that you rolled 7d10. This total was the hit points. Average HP… In Playtesting Participants: Eldrad, Vulpinoid.
8/18/2008 jasonm: [Medical Hospital] Indianapolis General I had the good fortune to run two playtests of Medical Hospital at Gen Con with some great people. Both were fun but highlighted a number of issues with the… In Playtesting Participants: jasonm, Graham Walmsley.
8/19/2008 marsuniversity: What Should We Consider When Selecting a Company Name? Hello everyone. As a first-time poster, please forgive me if this topic has been posted too many times in the past (a quick search revealed only a few similar topics),… In Publishing Participants: marsuniversity, David Artman, guildofblades, Dan Maruschak, Ron Edwards, segedy.
8/19/2008 mrduncanwright: Noir, Mist, and Horror (looking for artists) These are the three elements of my home-written RPG. I'm looking for cover art (color) and interior art (black and white) with amazing style that captures at least 2 of… In Connections Participants: mrduncanwright, northerain.
8/19/2008 jlhburnett: [Beowulf--ashcan] Advantage Dice and Multi-Character Conflicts I picked up the Beowulf ashcan at Gencon, and I'm diggin' it. I'd not had a chance to check out "In A Wicked Age..." yet, so this is my first… In glyphpress Participants: jlhburnett, nikola.
8/19/2008 TonyLB: GenCon: Misery Bubblegum 1/7 #1 of 7 games played at GenCon:
I started out the weekend with a nice, small game with two other players. I'm pretty dang sure that I know their names,… In Playtesting Participants: TonyLB, Ron Edwards, Marshall Burns, Paka, Landon Darkwood.
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