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From Day One


Previous Topics

7/18/2008 dindenver: [DNAwesome] What would you do?
Hi!   OK, here is the scenario, see if you can break my resolution mechanics please.   You are playing Guillermo Perez, his stats are as follows: Super Stretching (Super,…
In First Thoughts
Participants: dindenver.


7/13/2008 dindenver: [DNAwesome] Break my chargen system, please!
Hi!   I was trying to come up with a way to make a Supers game without the laundry list of powers. I think I have it, but I need…
In First Thoughts
Participants: dindenver, Vulpinoid, Paul Czege, Ken, jag.


6/29/2008 dindenver: [DNAwesome] Setting so far...
Hi!   I really am looking to brainstorm this out a bit (I have some criteria, but other than that, its all flexible). Here is where I am starting from:…
In First Thoughts
Participants: dindenver, whiteknife, chronoplasm, Will, Ken.


6/25/2008 dindenver: [DNAwesome] Power 19
Hi!   Luke Crane, John Wick, and Jared Sorensen came up with the Big Three questions of Game Design. Then, Troy Cristisick came up with the Power 19, a way…
In First Thoughts
Participants: dindenver.


6/23/2008 dindenver: [DNAwesome] Grit
Hi!   OK, the regular resolution mechanics are kind of straight forward. So, I wanted to "kick it up a notch!"   So,I came up with Grit. This is a…
In First Thoughts
Participants: dindenver, Will.


6/12/2008 dindenver: [DNAwesome] Mechanics so far
Hi!   So, this is the starting framework for the mechanics so far: In order to resolve a conflict, we need to know 3 things: 1) What Traits your character…
In First Thoughts
Participants: dindenver, ChadDubya, Will, Arturo G., Filip Luszczyk.


6/11/2008 dindenver: [DNAwesome] Simple Chargen
Hi!   I was trying to come up with a way to make a Supers game without the laundry list of powers. I think I have it, let me know…
In First Thoughts
Participants: dindenver, Arturo G., Filip Luszczyk.


4/7/2008 dindenver: [CRN] Ack! What?
Clinton, Anyone?   Why is this in Inactive Forums?
In CRN Games
Participants: dindenver, Troels.


2/11/2008 dindenver: [TSoY] Life Path System, whadya think?
Hi!   http://tsoy.crngames.com/Dave%27s_Life_Path_System   What do you guys think?   Some of the verbage is still sloppy, but the keys, secrets and abilities are near final...
In CRN Games
Participants: dindenver, oliof, Rich F.


2/8/2008 dindenver: [SoY] More noobie questions
Hi!   OK, here they come, please be gentle: 1) Where does bonus dice fall in IIEE? My guess is in the second "I" 2) I have a misunderstanding, when…
In CRN Games
Participants: dindenver, shadowcourt, oliof, Clinton R. Nixon.


1/30/2008 dindenver: [TSOY] Settign question
Hi!   Sometimes I miss settings details, so I just want to double check (and I know you said do what you want with the setting, but I like to…
In CRN Games
Participants: dindenver, Eero Tuovinen, oliof, shadowcourt.


1/29/2008 dindenver: Clarifications
Hi!   I am getting ready to start a pretty serious SoY (Revised) campaign soon and I want to get it right the first time if possible (before now I…
In CRN Games
Participants: dindenver, Clinton R. Nixon, Eero Tuovinen, Frank Tarcikowski, shadowcourt, apoptosis.


9/2/2006 dindenver: [LoL] Chargen idea
Hi!   I'm pretty happy with the character generation rules of LoL, but there is one part that always sort of nagged at the back of my mind: GM approval…
In First Thoughts
Participants: dindenver, anders_larsen.


6/1/2006 dindenver: [Perfect] Dave's playtest report
Hi!   Tonight I GM'd a playtest session of Joe's Perfect RPG. Two peeps didn't show, but we sstill managed to muster, Darcy, Joe and myself.   We played via…
In Playtesting
Participants: dindenver, joepub, Darcy Burgess.


5/25/2006 dindenver: Re: Design docs
Hi!   I have a couple of talented artist friends, each has offered to do a little work for my book. I created a simple design doc with a wish…
In Publishing
Participants: dindenver, devilbunny, Justin D. Jacobson, Joshua BishopRoby, Valamir.


3/25/2006 dindenver: [LoL] Encouraging Narration
Hi!   OK, I have a question from the design pros:   "How do you encourage the casual gamer, you know the kind who have only played 'mainstream games,' to…
In Endeavor
Participants: dindenver, Thunder_God, Shreyas Sampat, Selene Tan, Czar Fnord, Tommi Brander, Mike Holmes, Noon.


2/28/2006 dindenver: [LoL] New Version available!
Hi!   I simplified the combat system some and added a new step to character generation: Friends/Enemies.   Anyone care to take a look at it, tell me what you…
In Indie Game Design
Participants: dindenver.


2/28/2006 dindenver: [LoL] Too sensitive or not sensitive enough?
Hi!   So, something happened last Friday and I'm not sure what to do...   Tom loves punk music and lives the punk lifestyle as much as he is able.…
In Actual Play
Participants: dindenver, joepub, Noon, Sydney Freedberg.


2/14/2006 dindenver: [LoL] New Player and New GM equals bad mojo
Hi!   OK, My Thursday Playtest group is IRL and we get a new player this week. They come from a CRPG background and have never played a Tabletop RPG…
In Actual Play
Participants: dindenver, Eero Tuovinen, TonyLB, Sydney Freedberg, Adam Dray, Paka, Joshua BishopRoby, Valamir, nsruf, Noon, c.


2/8/2006 dindenver: [LoL] On-Line Campaign
Hi   OK, the game system is mine. And we are playing on-line using VASSAL every Saturday night.   The players are:   Cheryl - My wife, she has really…
In Actual Play
Participants: dindenver, Adam Dray.


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Subsequent Topics

9/19/2008 dindenver: [DNAwesome] Brainstorming - Grit
Hi!,   I wanted to get input on my game, see if there is anything cool I can do with Grit to make it more fun.   OK, so the…
In First Thoughts
Participants: dindenver, chronoplasm.


11/6/2008 dindenver: [TSoY] My little corner of Near, what do you think?
All,   OK, so I am setting up some factions for a small corner of Near.   I created a little place called Sanctum. Its a new Marldor castle town…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


11/8/2008 dindenver: Pronunciation - Khale
All,   I got conflicting feedback.   A lot of people say it rhymes with "ale" and that makes sense.   But, in the book it seems to indicate khaleans…
In Arkenstone Publishing
Participants: dindenver, oliof, simonjberger.


11/10/2008 dindenver: [TSoY] Words of Zu, how powerful are they?
All,   I am prepping for a campaign soon (maybe in about a month) and one thing I am not clear on is the relative power of a Zu (Or…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof, shadowcourt.


11/12/2008 dindenver: [TSoY] S.C.A.N.
All,   I have trouble remembering what each letter of IIEE means and what steps are involved. So, I came up with my own acronym: S - Set Stakes. This…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


11/16/2008 dindenver: [TSoY] World-wide Maldorian Empire: Local myth or slice of history?
All,   If we look at the descriptions of the various cultures, two things strike me: 1) Each of the nations have their own localized history in their description 2)…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof, shadowcourt.


11/20/2008 dindenver: [Solar System] Armor as Effect
Eero,   I saw you write how armor crafted using an Ability check could be considered an Effect as opposed to becoming Gear with an Armor bonus.   This makes…
In Arkenstone Publishing
Participants: dindenver, oliof, Eero Tuovinen, Paul T.


11/20/2008 dindenver: [Solar System] Harm x 3
All,   So, I am confused if the character sheet should have one Harm Track or 3.   It seems like there should be one Harm track and the source…
In Arkenstone Publishing
Participants: dindenver, oliof, simonjberger.


12/5/2008 dindenver: [Solar System] Can characters feel their Vigor beign depleted?
All,   Or any other pool for that matter? Part of me thinks that this is a luck/meta stat and the characters can't sense when it is low. And for…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof.


12/6/2008 dindenver: [TSoY] Is this broken?
All,   Secret of the Unwalked Path for urban setting In other words it counters Secret of Shadowing.   Is this broken? Has anyone tried it? Any caveats?
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof.


12/10/2008 dindenver: [TSOY] Um, is this a problem?
Hi!   I am set to GM this next week, I have myself (SG) and two other players, is that a big enough group to get the full Solar System…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, Paul T, Yokiboy.


12/15/2008 dindenver: [TSOY] Two Elves in a more "traditional" Party, ugh
All,   I am not sure what kind of pandora's box I have opened.   So, I have two gamers who are still, more or less, into traditional gaming. I…
In Arkenstone Publishing
Participants: dindenver, Paul T, Eero Tuovinen, oliof.


12/17/2008 dindenver: [TSOY] Importance of keys
All,   I ran last night and it went well. The one question I have is, this:   I had 3 players, one got 6 XPs, one got 8 XPs…
In Arkenstone Publishing
Participants: dindenver, Rich F, Eero Tuovinen, Paul T.


1/9/2009 dindenver: [TSOY] Ritual Question
Hi!   I have a Qek in my group. They have the secret of Wolozi. Do the Rituals cost advances?
In Arkenstone Publishing
Participants: dindenver, oliof, Eero Tuovinen.


2/8/2009 dindenver: [otherkind] Design questions
Vincent,   I just had a couple of questions about this design: 1) There are 5 rules about bonus dice, one about adding to the value of those dice and…
In lumpley games
Participants: dindenver, lumpley.


2/20/2009 dindenver: [TSOY] Sharing
Hi!   Running two games of TSOY at the same time is hard...   I made a couple of observations: 1) What is the deal with ties? I've only has…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof.


3/30/2009 dindenver: [SteamPunk Crescendo] Mechanical Conundrum
Hi!  OK, this is basically a gut check.   The system I am making will use a modified version of Otherkind (I already checked with Vincent and he is cool…
In First Thoughts
Participants: dindenver, Egonblaidd.


5/25/2009 dindenver: [SteamPunk Crescendo] Multi-player conflict idea
Hi!   OK, so I have the 1 vs 1 conflict rules set and tested. Its a tweak on Otherkind. It works the way I want it to and the…
In First Thoughts
Participants: dindenver, brianbloodaxe, davidberg.


8/20/2009 dindenver: [SteamPunk Crescendo] I think I have my mechanics down, what do you think?
All,   Here is the basic outline of my mechanics (sorry it is so long):   There are six possible outcomes that can happen when a player declares their character's…
In First Thoughts
Participants: dindenver, Mike Sugarbaker, 7VII7.


9/14/2009 dindenver: [Steampunk Crescendo] How do you play?
All,   Here is the basic mechanics for setting the scene. The reason I have it set up like this is that I want players to be able to call…
In First Thoughts
Participants: dindenver, Adam Dray.


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