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From Day One


Previous Topics

11/16/2008 dindenver: [TSoY] World-wide Maldorian Empire: Local myth or slice of history?
All,   If we look at the descriptions of the various cultures, two things strike me: 1) Each of the nations have their own localized history in their description 2)…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof, shadowcourt.


11/12/2008 dindenver: [TSoY] S.C.A.N.
All,   I have trouble remembering what each letter of IIEE means and what steps are involved. So, I came up with my own acronym: S - Set Stakes. This…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


11/10/2008 dindenver: [TSoY] Words of Zu, how powerful are they?
All,   I am prepping for a campaign soon (maybe in about a month) and one thing I am not clear on is the relative power of a Zu (Or…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof, shadowcourt.


11/8/2008 dindenver: Pronunciation - Khale
All,   I got conflicting feedback.   A lot of people say it rhymes with "ale" and that makes sense.   But, in the book it seems to indicate khaleans…
In Arkenstone Publishing
Participants: dindenver, oliof, simonjberger.


11/6/2008 dindenver: [TSoY] My little corner of Near, what do you think?
All,   OK, so I am setting up some factions for a small corner of Near.   I created a little place called Sanctum. Its a new Marldor castle town…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


9/19/2008 dindenver: [DNAwesome] Brainstorming - Grit
Hi!,   I wanted to get input on my game, see if there is anything cool I can do with Grit to make it more fun.   OK, so the…
In First Thoughts
Participants: dindenver, chronoplasm.


8/21/2008 dindenver: [ditv[ Say yes or roll the dice question
Vincent,   Are there any tips, tricks or nuances to "Say yes or roll the dice"?   I am designing a game that is going to rely on it heavily…
In lumpley games
Participants: dindenver, lumpley, daniel_yokomizo, Roger.


7/18/2008 dindenver: [DNAwesome] What would you do?
Hi!   OK, here is the scenario, see if you can break my resolution mechanics please.   You are playing Guillermo Perez, his stats are as follows: Super Stretching (Super,…
In First Thoughts
Participants: dindenver.


7/13/2008 dindenver: [DNAwesome] Break my chargen system, please!
Hi!   I was trying to come up with a way to make a Supers game without the laundry list of powers. I think I have it, but I need…
In First Thoughts
Participants: dindenver, Vulpinoid, Paul Czege, Ken, jag.


6/29/2008 dindenver: [DNAwesome] Setting so far...
Hi!   I really am looking to brainstorm this out a bit (I have some criteria, but other than that, its all flexible). Here is where I am starting from:…
In First Thoughts
Participants: dindenver, whiteknife, chronoplasm, Will, Ken.


6/25/2008 dindenver: [DNAwesome] Power 19
Hi!   Luke Crane, John Wick, and Jared Sorensen came up with the Big Three questions of Game Design. Then, Troy Cristisick came up with the Power 19, a way…
In First Thoughts
Participants: dindenver.


6/23/2008 dindenver: [DNAwesome] Grit
Hi!   OK, the regular resolution mechanics are kind of straight forward. So, I wanted to "kick it up a notch!"   So,I came up with Grit. This is a…
In First Thoughts
Participants: dindenver, Will.


6/12/2008 dindenver: [DNAwesome] Mechanics so far
Hi!   So, this is the starting framework for the mechanics so far: In order to resolve a conflict, we need to know 3 things: 1) What Traits your character…
In First Thoughts
Participants: dindenver, ChadDubya, Will, Arturo G., Filip Luszczyk.


6/11/2008 dindenver: [DNAwesome] Simple Chargen
Hi!   I was trying to come up with a way to make a Supers game without the laundry list of powers. I think I have it, let me know…
In First Thoughts
Participants: dindenver, Arturo G., Filip Luszczyk.


4/7/2008 dindenver: [CRN] Ack! What?
Clinton, Anyone?   Why is this in Inactive Forums?
In CRN Games
Participants: dindenver, Troels.


2/11/2008 dindenver: [TSoY] Life Path System, whadya think?
Hi!   http://tsoy.crngames.com/Dave%27s_Life_Path_System   What do you guys think?   Some of the verbage is still sloppy, but the keys, secrets and abilities are near final...
In CRN Games
Participants: dindenver, oliof, Rich F.


2/8/2008 dindenver: [SoY] More noobie questions
Hi!   OK, here they come, please be gentle: 1) Where does bonus dice fall in IIEE? My guess is in the second "I" 2) I have a misunderstanding, when…
In CRN Games
Participants: dindenver, shadowcourt, oliof, Clinton R. Nixon.


1/30/2008 dindenver: [TSOY] Settign question
Hi!   Sometimes I miss settings details, so I just want to double check (and I know you said do what you want with the setting, but I like to…
In CRN Games
Participants: dindenver, Eero Tuovinen, oliof, shadowcourt.


1/29/2008 dindenver: Clarifications
Hi!   I am getting ready to start a pretty serious SoY (Revised) campaign soon and I want to get it right the first time if possible (before now I…
In CRN Games
Participants: dindenver, Clinton R. Nixon, Eero Tuovinen, Frank Tarcikowski, shadowcourt, apoptosis.


9/2/2006 dindenver: [LoL] Chargen idea
Hi!   I'm pretty happy with the character generation rules of LoL, but there is one part that always sort of nagged at the back of my mind: GM approval…
In First Thoughts
Participants: dindenver, anders_larsen.


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Subsequent Topics

11/20/2008 dindenver: [Solar System] Harm x 3
All,   So, I am confused if the character sheet should have one Harm Track or 3.   It seems like there should be one Harm track and the source…
In Arkenstone Publishing
Participants: dindenver, oliof, simonjberger.


12/5/2008 dindenver: [Solar System] Can characters feel their Vigor beign depleted?
All,   Or any other pool for that matter? Part of me thinks that this is a luck/meta stat and the characters can't sense when it is low. And for…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof.


12/6/2008 dindenver: [TSoY] Is this broken?
All,   Secret of the Unwalked Path for urban setting In other words it counters Secret of Shadowing.   Is this broken? Has anyone tried it? Any caveats?
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof.


12/10/2008 dindenver: [TSOY] Um, is this a problem?
Hi!   I am set to GM this next week, I have myself (SG) and two other players, is that a big enough group to get the full Solar System…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, Paul T, Yokiboy.


12/15/2008 dindenver: [TSOY] Two Elves in a more "traditional" Party, ugh
All,   I am not sure what kind of pandora's box I have opened.   So, I have two gamers who are still, more or less, into traditional gaming. I…
In Arkenstone Publishing
Participants: dindenver, Paul T, Eero Tuovinen, oliof.


12/17/2008 dindenver: [TSOY] Importance of keys
All,   I ran last night and it went well. The one question I have is, this:   I had 3 players, one got 6 XPs, one got 8 XPs…
In Arkenstone Publishing
Participants: dindenver, Rich F, Eero Tuovinen, Paul T.


1/9/2009 dindenver: [TSOY] Ritual Question
Hi!   I have a Qek in my group. They have the secret of Wolozi. Do the Rituals cost advances?
In Arkenstone Publishing
Participants: dindenver, oliof, Eero Tuovinen.


2/8/2009 dindenver: [otherkind] Design questions
Vincent,   I just had a couple of questions about this design: 1) There are 5 rules about bonus dice, one about adding to the value of those dice and…
In lumpley games
Participants: dindenver, lumpley.


2/20/2009 dindenver: [TSOY] Sharing
Hi!   Running two games of TSOY at the same time is hard...   I made a couple of observations: 1) What is the deal with ties? I've only has…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, oliof.


3/30/2009 dindenver: [SteamPunk Crescendo] Mechanical Conundrum
Hi!  OK, this is basically a gut check.   The system I am making will use a modified version of Otherkind (I already checked with Vincent and he is cool…
In First Thoughts
Participants: dindenver, Egonblaidd.


5/25/2009 dindenver: [SteamPunk Crescendo] Multi-player conflict idea
Hi!   OK, so I have the 1 vs 1 conflict rules set and tested. Its a tweak on Otherkind. It works the way I want it to and the…
In First Thoughts
Participants: dindenver, brianbloodaxe, davidberg.


8/20/2009 dindenver: [SteamPunk Crescendo] I think I have my mechanics down, what do you think?
All,   Here is the basic outline of my mechanics (sorry it is so long):   There are six possible outcomes that can happen when a player declares their character's…
In First Thoughts
Participants: dindenver, Mike Sugarbaker, 7VII7.


9/14/2009 dindenver: [Steampunk Crescendo] How do you play?
All,   Here is the basic mechanics for setting the scene. The reason I have it set up like this is that I want players to be able to call…
In First Thoughts
Participants: dindenver, Adam Dray.


9/27/2009 dindenver: [Steampunk Crescendo] Notable People
OK,   So, I had a list of 290 possible people, I narrowed it down to 87 (hooray for me).   The problem I have is Quantity vs. Quality and…
In Playtesting
Participants: dindenver, Catelf.


1/5/2010 dindenver: [Steampunk Crescendo] Structure of Play
Hi!   I am posting the initial outline of my Structure of Play section. What I would like to do is ask two questions concerning it: 1) Does it make…
In Playtesting
Participants: dindenver, Locke, David C.


2/15/2010 dindenver: [WoN]
Wow!   I have moorcock-ian ideas about Inselberg. and I have a group that is interested in playing Solar System.   I am still trying to wrap my head around…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


2/15/2010 dindenver: [Zombie Cinema] Awesome!
We played Zombie cinema this weekend! I drew: Such an Opportunity History and something else.   I decided I would be a Russian Mail Order Bride of the guy having…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen, Artanis.


2/23/2010 dindenver: [Solar System] New Secrets Question
Eero,   I was reading your advice on making new secrets and you advised not to change the pool cost based on pre-requisites of the Secret.   So, my question…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


3/2/2010 dindenver: [WoN] Inselbeg/Melnibone
Here is what I have so far: Inselberg factions Elric faction - Fort-based Faction Yrkoon faction - Fort-based Faction Admiralty faction - Fort-based Faction Vanguard faction - Islet Faction Rebel…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


3/10/2010 dindenver: [Zombie Cinema] Good times
We played again on Monday. I was a idealistic cop, we had a 10-year old Latchkey kid, a sex addict and an African-American nerd. We never really explained how the…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


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