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4/25/2009 Thunder_God: [Juiced Rider][Repost] Modular Memory Shuffle Rules.
I really didn't know where to post this, but I guess the default forum is as good a bet as any. Anyhow, I've been on a kick recently to take…
In First Thoughts
Participants: Thunder_God, TheDeadlyPlatypus.


10/4/2007 Thunder_God: [Juiced Rider, Memory Mecha] Looking for Playtesters.
<b>Juiced Rider, Memory Mecha</b>, a game where there is a grim war going on and you're on the front-line, in your mecha. In order to interface with the mecha you…
In Connections
Participants: Thunder_God.


4/28/2007 Thunder_God: [Half-Baked Spin-off] How Does the Book Carry a Message?
In the original thread, Ron said the following: Shock as a game is the only science fiction RPG ever published. It's innovative, fun, and powerful. Shock as a book is…
In Publishing
Participants: Thunder_God, Ron Edwards, Eero Tuovinen, Matt Wilson, C.W.Richeson, jasonm, matthijs.


12/4/2006 Thunder_God: [CSI Games] The Discussions Continue.
This thread is a continuation of <a href=http://www.indie-rpgs.com/forum/index.php?topic=20360.0>this thread</a>, which was about the CSI Games(Competitive Story Interaction Games) <a href=http://competitiverpgs.pbwiki.com>Wiki</a> and discussions/projects regarding its purpose and formation. Now that I'm…
In Connections
Participants: Thunder_God.


12/2/2006 Thunder_God: Embedding Fonts in Open-Office.
Simply, as the title says, how do I do that?
In Publishing
Participants: Thunder_God, Miskatonic.


8/30/2006 Thunder_God: [Cranium Rats] Beta Version 3.0 now available.
Thanks to all of you who had given me feedback concerning the previous version's clarity. Most of it had been put into the <a href=http://craniumrats.pbwiki.com>new version, Beta 3.0</a>. Think of…
In Connections
Participants: Thunder_God.


8/1/2006 Thunder_God: [Cranium Rats] On Tokens; Getting Competition and Story to Work Together?
This discussion begins with other discussions. Funny how that goes. The first discussion is that about the Token Economy of Cranium Rats. That thread already raised issues regarding the clash…
In First Thoughts
Participants: Thunder_God, John Kirk.


7/11/2006 Thunder_God: [CSI Games] The New Wiki is Up!
The new Wiki for CSI Games is up: http://competitiverpgs.pbwiki.com/ There are some guidelines for participating on the Wiki on the front page. The wiki isn't mine more than it is…
In Connections
Participants: Thunder_God.


7/9/2006 Thunder_God: [CSI Games]A New Logo.
CSI Games has a new logo, one that will hopefully be used to indicate games belong to this type of games. The actual pictures you see were made by Matthijs.…
In Connections
Participants: Thunder_God.


7/9/2006 Thunder_God: [Cranium Rats] A Clash of Worlds, the Medium War.
This session continued the playtest which is described here. Here are the Playtest log and the Character sheet for how things looked at the end of the game.At the end…
In Playtesting
Participants: Thunder_God, Filip Luszczyk, 7Storyfall.


6/24/2006 Thunder_God: [Cranium Rats] Beta Version 2.1 Live!
After the playtest and the discussions that followed, as well as the Codification of Session Length thread, Version Beta 2.1 is now live. Change log version 2.0 to 2.1. Editing:…
In Connections
Participants: Thunder_God.


6/23/2006 Thunder_God: [Cranium Rats] On Flags Alone?
So, I'm going to continue talking about what I call Blinders, and when it is discussed in terms of games or game-play is often called Constraints. This topic is about…
In First Thoughts
Participants: Thunder_God, contracycle, Filip Luszczyk.


6/21/2006 Thunder_God: Wherein Guy Asks Questions about GenCon 2007
I have to ask, is the more important issue that of "Not familiar with selling books at GenCon" or that of "Too many new books"? If the former, then what…
In Conventions
Participants: Thunder_God, Blankshield.


6/21/2006 Thunder_God: [Cranium Rats] Another View.
The following points have been written by Itamar Parann, he was originally given Beta Version 1.1 on April, in a local convention. He sent me his thoughts but it would…
In First Thoughts
Participants: Thunder_God, dindenver, Filip Luszczyk.


6/15/2006 Thunder_God: [Cranium Rats] Shaky Beginnings.
So tonight on IRC we've had the first playtest of Cranium Rats, ever. The complete log can be found here. We've had 3 hours or so, the first hour was…
In Playtesting
Participants: Thunder_God, 7Storyfall, Filip Luszczyk, Selene Tan.


6/15/2006 Thunder_God: [Cranium Rats] Codification of Session-Length?
The following is quoted from the Meta-Chanics post for Cranium Rats on my Blog: Tokens are finite, generation of Tokens is not that easy, at least not for players.…
In First Thoughts
Participants: Thunder_God, Filip Luszczyk, dindenver.


5/27/2006 Thunder_God: [Cranium Rats] Beta Version 2.0 Up!
Many people had told me my game is unclear, hard to read, hard to follow. For you people I've re-written most of the rules section, codifying, clarifying, grouping. Get the…
In Connections
Participants: Thunder_God.


5/5/2006 Thunder_God: [CSI Games] Competitive RPGs, a New Project
So, I've decided to begin a new project, a personal outgrowth of my ideas regarding RPGs and games in general. This project is called(at least for now) CSI Games, which…
In Connections
Participants: Thunder_God, Paul Czege, Filip Luszczyk, Adam Kleizer, Ron Edwards, Dantai, mratomek, inthisstyle.


5/4/2006 Thunder_God: Regarding Reprinted WGP...
First of all, that is totally sweet of you. Second, it doesn't double the chances of me getting to play the game, but almost, so I'm glad as a pig…
In Incarnadine Press
Participants: Thunder_God, Michael S. Miller.


5/3/2006 Thunder_God: [Cranium Rats] Playtesters Needed.
I've just released Cranium Rats Beta V. 1.2, available here. While I can rewrite the whole thing from ground up to make it clearer and closer to the end-product, I…
In Connections
Participants: Thunder_God, 7Storyfall, Selene Tan, Filip Luszczyk.


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