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From Day One


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8/13/2010 lachek: HammerCon - Hamilton, Ontario, Canada - November 6th 2010
We’re super-excited to announce <a href="http://www.hammercon.ca">HammerCon II</a>, Southern Ontario’s largest game convention by gamers for gamers, on November 6, 2010 at the <a href="http://maps.google.com/maps?f=d&hl=en&geocode=&saddr=&daddr=150%20King%20St%2E%20East%2C%20Hamilton%2C%20ON%20L8N%201B2&ie=UTF8&z=16">Plaza Hamilton</a>. HammerCon is an all-day convention…
In Conventions
Participants: lachek, epweissengruber.


8/13/2010 pfischer: [S/Lay w/Me] The priestesses of the Igai death cult.
Yesterday Peter and decided to play S/Lay, more or less based on reading Elizabeth’s post on Story Games about her Gencon play with Ron. We’ve both had the book since…
In Actual Play
Participants: pfischer, Ron Edwards, greyorm.


8/13/2010 Paiku: [Sorcerer] Modern Necromancy (Ron's game)
Hi Ron, the links to the handouts and R-map and such are busted in your threads My current Sorcerer game - modern necromancy and The necromancy game continued.  I'd very…
In Adept Press
Participants: Paiku, Ron Edwards, greyorm.


8/13/2010 Sebastian: [HfL] Heir to the Spy Throne
"What about family of royal spies?" That was the question that got me buzzing at the tabletop. I wanted to put this up a few weeks ago, to be all…
In Actual Play
Participants: Sebastian.


8/13/2010 Luke Martinez: Collaborative Design - Group and Bangs
Hello, my name is Luke and I am working on a role-playing game. While I am still pulling it all together, I had a question about the experiences others have…
In First Thoughts
Participants: Luke Martinez, Artanis, dugfromthearth, Vulpinoid, Moganhio, masqueradeball.


8/12/2010 masqueradeball: You don't have too
I'm working on a game design I hope to play test this Sunday that incorporates an idea I've wanted to try for a long time. In this approach there are…
In First Thoughts
Participants: masqueradeball, Anders Gabrielsson, Gryffudd, Paul Czege.


8/12/2010 modernmyths: Fiasco at GenCon
Hi, all- Just wondering how other Fiasco games went at the show. Steve was cool enough to loan me a bonus kit so I was able to facilitate two games…
In Bully Pulpit Games
Participants: modernmyths, segedy.


8/11/2010 wburdick: Story framework in a collaborative rpg
I've been posting on story games and praxis about this game I'm working on and I thought I'd post on the forge too.  Hopefully I won't get cognitive overload :). …
In Playtesting
Participants: wburdick.


8/11/2010 Aio: Theory
Gamesmiths, I come to the forge because I hear you are the best there is. Judging from what i have read on other forum topics I believe I have heard…
In Connections
Participants: Aio, Locke, Ar Kayon, mreuther, Ron Edwards.


8/11/2010 Stregheria Games: Answers and Information For Those That Have Been Asking About My Game.
Sregoneria is a game that's been created to fulfill two criteria: one is to be the game that i would most like to play and two, to hopefully provide me…
In Publishing
Participants: Stregheria Games, Eero Tuovinen, Ron Edwards, Gregor Hutton.


8/11/2010 masqueradeball: Forces of Good: Hey! That's cheating!
Forces of Good is a superhero RPG in which characters are measured by 20 Forces that cover very broad aspects that are common to comic book superheroes (some example Forces…
In Playtesting
Participants: masqueradeball, Garbados, Gryffudd, Eero Tuovinen, Noon.


8/10/2010 Shoo: Mechanic questions
Recently I had a chance to play DitV as a player (I also GMed once before, so this is my second time). The game was good, but there were a…
In lumpley games
Participants: Shoo, Motipha, Binny-UK.


8/10/2010 frictorious: [Sorcerer] Rules Question: Boost
I have a question about the side effect of Boost, and had no luck finding the answer elsewhere. Per the text (p 52), "receiving two Boosts of any kind in…
In Adept Press
Participants: frictorious, Ron Edwards.


8/10/2010 Necromantis: My rule book layout. an interesting new concept...maybe
originally I posted this in the publishing Forum -- but I think that may have been the wrong place. I figured that I would try it here. Seeing that it…
In First Thoughts
Participants: Necromantis, masqueradeball.


8/10/2010 Necromantis: monsters and NPCs - a grand GM tool idea... maybe
Of late I feel like Indiana Jones in raiders of the lost arc all should know this reference .. if not.. get to it man!! by this I mean that…
In First Thoughts
Participants: Necromantis, masqueradeball, Garbados.


8/10/2010 Ron Edwards: [In a Wicked Age ...] Out-of-sequence episode play
Hello, I've posted a previous thread about our ongoing game in Particular strengths accumulating through the stories. In this one, I'm staying consistent with the…
In Actual Play
Participants: Ron Edwards, Bret Gillan, Valamir.


8/9/2010 Jason Pitre: Scribus? (split)
Has anyone been watching Scribus since the last post?  I aspire to produce my game with the program but would much prefer to go for the best version or branch…
In Publishing
Participants: Jason Pitre, Ron Edwards, Eero Tuovinen, Graham Walmsley, Clay, arithine, Moganhio.


8/10/2010 Paiku: Elric, Demon Lords and Sorcery. Modeling it all.
I'm currently preparing to GM a game of Sorcerer based explicitly in Melniboné and the Young Kingdoms (the Elric Saga), and I'm toying how best to model the interactions and…
In Adept Press
Participants: Paiku, Ron Edwards.


8/9/2010 SaintandSinner: Gencon - Games on Demand
I want to thanks everyone for all their hard work to make this happen each year. Each time we learn something new. Several people have offered to help with this…
In Conventions
Participants: SaintandSinner.


8/9/2010 Garbados: [All Dragons Must Die] In-Game Character Creation
Yo! I've been working on this game recently, All Dragons Must Die (ADMD), based on my first endeavor, A Dragon Appears (ADA). Like its predecessor, it is obsessed with stories…
In First Thoughts
Participants: Garbados, Vulpinoid.


<< more previous topics

 

Subsequent Topics

8/14/2010 masqueradeball: Formalize Conflict Initiation
I need help coming up with a way in which conflicts (when the rules are used) formally begin and end. I'm just generally unhappy with leaving it purely up to…
In First Thoughts
Participants: masqueradeball, dugfromthearth, Vulpinoid.


8/14/2010 masqueradeball: Descriptive Text for Character Sheet
The game I'm designing uses 10 characteristics to define characters, all of which could be seen as moral virtues. They're rated from 1 to 6, 1 being the worst and…
In First Thoughts
Participants: masqueradeball, Moganhio, Necromantis, slashandz.


8/15/2010 RLittles: Freelance Writer Looking For Work
I'm looking for freelance writing assignments from companies or individuals. I'm willing to learn new rule systems as specified by the contracting party to write mechanics, fiction, and settings. My…
In Connections
Participants: RLittles.


8/15/2010 Rui!: Brainstorm the mechanics of secrets - need help!
I'm posting this across several forums, in order to get more replies. This is a mini-game that mixes Cthulhu, time-travelling bandits and Secrets. The premise is simple: in the near…
In First Thoughts
Participants: Rui!, masqueradeball, Moganhio.


8/15/2010 epweissengruber: [Freemarket] X-Altar and the Arts of Memory and of Promotion
On Thursday the 12 I and 3 friends started up a short run of Freemarket.  I am scheduled to run it at an upcoming convention and wanted to get familiar…
In Actual Play
Participants: epweissengruber, Paul T, Ron Edwards, Jared A. Sorensen, lachek.


8/16/2010 slashandz: Does the Forge allow cRPGs?
Hello everyone, I'm a novice RPG designer.  And I just stumbled on and joined this impressive website. I don't have a consistent group to play table top RPGs with in…
In Site Discussion
Participants: slashandz, Vulpinoid, Rafu, Alfryd, VAgentZero, Noon, a flight of stairs, M. J. Young.


8/16/2010 slashandz: New to the Forge ~ My thoughts on RPGs
[i]"I strongly recommend that you begin posting in the Actual Play forum, rather than here. When you talk about what published games you've played, and how it went for you,…
In Actual Play
Participants: slashandz, VAgentZero, Ron Edwards, InkMeister, Adam Dray.


8/16/2010 masqueradeball: My current endeavors and stumbling towards effective play tests
Okay, introductions: This is the first play test of a game that in retrospect might not have been ready for it. I would call what we did more of a…
In Playtesting
Participants: masqueradeball.


8/16/2010 Necromantis: Cost for a inDesign/Quarkexpress layout.
Hey guys. I want to start this off by saying that I started this project (my Fantasy RPG) to have something that I enjoyed playing with my group) It has…
In Publishing
Participants: Necromantis, Ron Edwards, Eero Tuovinen.


8/16/2010 ChristianAndersson: Offered: Game Music, Buy 1 Track - Get 1 Free Track!
Hi there, Game Developers! During a limited 2 week campaign 16 Aug to 31 Aug, you may: *** Buy 1 Track - Get 1 for Free! *** Read more about…
In Connections
Participants: ChristianAndersson.


8/16/2010 Ron Edwards: Sorcerer
I like music, and I like creative mutualism, and I like the whole independent DIY thing. So ... for the sake of indulging and combining all three, and based on…
In Adept Press
Participants: Ron Edwards, epweissengruber, Marshall Burns.


8/16/2010 Matthew V: [Rogue] Looking for Playtesters + Games to Playtest
Hello - I'm looking to both find playtesters for a game I'm working on, and find games that need playtesters. First, I need playtesters for "Rogue", a game I posted…
In Connections
Participants: Matthew V, Locke, greyorm, Maugh.


8/16/2010 Amar Woods: Show me the money!!! Please...
Hey hope all you guys out there are enjoying life, I know I am. I've been working on 2 paper and pencil rpgs for a while now and it is…
In Publishing
Participants: Amar Woods, Paul Czege, Chris_Chinn.


8/16/2010 Nathan P.: [Gen Con 2010] Design Matters Postmortem & Numbers
In our on-going mission for transparency and hoping to stimulate new and exciting ideas, here's some data about how our booth did at this years Gen Con. This is the…
In Conventions
Participants: Nathan P., lumpley.


8/17/2010 Eliarhiman6: Link in the Archive, to the Archive, don't work
There is a problem in the Forge Archive when there is a link to another thread in the Archive. For example, this post there is a link to another previous…
In Site Discussion
Participants: Eliarhiman6, lumpley.


8/17/2010 Jason Pitre: Use of canon characters within games
I am quite uncertain which forum is ideal for this topic, but publishing seems to be close enough. My game is built on the principle of adaptability, enough that a…
In Publishing
Participants: Jason Pitre, Ron Edwards, Eero Tuovinen.


8/17/2010 Ron Edwards: [The Fantasy Trip: Wizard] One little booklet = 100,000 words
In late 1978, I bought a little item at the hobby store next to the gas station a short and dangerous bike ride away from my house. I think I…
In Actual Play
Participants: Ron Edwards, Alfryd, Motipha, Miskatonic, stingray20166.


8/17/2010 Ron Edwards: TFT: Wizard and Sorcerer origins
This thread has a sister topic in the Actual Play forum: One little pamphlet = 100,000 words. If we were to look only at fictional content…
In Adept Press
Participants: Ron Edwards, Finarvyn.


8/17/2010 intorporeal: [Lacuna] Questions about pacing
Greetings, The Forge. My name is Brad, I'm new, and I've been gaming for as long as I can remember, starting with video games, moving into WH40k, and then into…
In Actual Play
Participants: intorporeal, Artanis, Ron Edwards.


8/17/2010 Alfryd: GNS, AI, and psychology.
Well, as far as I can tell, this seems to be the best place for this topic, but to be honest the subject's only tenuously related to specific RPG experiences…
In Actual Play
Participants: Alfryd, Aaron Blain, Motipha, Ron Edwards, Caldis.


more subsequent topics >>