Previous Topics 3/28/2009 Rustin: [7 Seas] Imagined Contingencies There was a point in our 7seas game, where the players were discussing how best to capture a ship.
It seemed interesting to me, after the GM gave some facts,… In Actual Play Participants: Rustin, Ron Edwards.
12/29/2008 Rustin: Post Pre-Play Uncertainty
I could still use some more advice. Related discussion here.
My group met yesterday. We offered examples of play we enjoyed. I tried my best to facilitate, but it is… In Actual Play Participants: Rustin, jburneko, Paul T, Melinglor.
12/9/2008 Rustin: Facilitating Coherent Play and the Shared Agenda My group recently ended its fourth 4e campaign within the last year or so.
I suspect incoherent play caused each attempt to fail. (E.g., People "checking-out" when not spotlighted, lots… In Actual Play Participants: Rustin, dindenver, Noon, FredGarber, masqueradeball, Ron Edwards, matthijs, Erudite, Leilond.
2/24/2008 Rustin: [IaWA] Consequential Damage to NPC forms Do we lower the highest dice?
Do we lower both dice?
Does the victor chose which dice to lower? In lumpley games Participants: Rustin, lumpley, Valvorik, WildElf.
2/1/2008 Rustin: [IaWA] Concrete actions questions When Shahu Seen whispers in Amek's ear, pointing out the curve of Tajie's lip and how the light falls on her throat--- is that a conversation or an action? (I… In lumpley games Participants: Rustin, Clinton R. Nixon, Valvorik, lumpley, PorterO, rycanada, demiurgeastaroth.
1/31/2008 Rustin: [IaWA] Future Consequences I had an idea about negotiating future consequence and enforcing future consequences.
Lets say, during negotiation I agree to have my character do something in the future instead of taking… In lumpley games Participants: Rustin, lumpley.
12/10/2007 Rustin: [CoC] Disappointed I ran a Call of Cthulhu (5th ed) adventure this weekend and it did not turn out well.
I'm reflecting on things that happened, trying to figure out why.
I'm… In Actual Play Participants: Rustin, Eero Tuovinen, fjj, Noon, David Artman.
11/19/2007 Rustin: [IaWA]Multiple Intentions or multiple effects One player describes their character planting a bomb in a car, intending to kill all who are in the car when the bomb goes off.
Two named characters get in… In lumpley games Participants: Rustin, Valvorik, lumpley.
11/2/2007 Rustin: [iaWA]questions [url=http://www.indie-rpgs.com/forum/index.php?topic=20791.msg216100#msg216100]authority[/url]
I've been feeling slightly guilty for exercising content authority in this game, as a player.
How would conflict between players or between player and GM on back-story elements proceed?… In lumpley games Participants: Rustin, Troels, lumpley, John Harper.
9/22/2007 Rustin: [DitV] Dog's Authority I’ve been asked to run a Dog’s game in the near future.
With so many different gaming systems in my head (I’ve been reading and playing lots of new games… In lumpley games Participants: Rustin, Noclue, Web_Weaver, Artanis, lumpley.
5/14/2007 Rustin: [TSoY] Need advice I've managed to play TSoY three times in the past two weeks. I'm playing it again tonight. TSOY is now my preferred game. I still have two main issues.
Stakes… In CRN Games Participants: Rustin, Clinton R. Nixon, oliof, Rob Alexander.
4/5/2007 Rustin: [TSoY] Complext Rules Question I struggled the first time I played with Abilities and how--well, they are sort of open ended and vague. I ended up using Athletics for pretty much everything.
So I… In CRN Games Participants: Rustin, Eero Tuovinen.
4/5/2007 Rustin: [TSoY] Simple Rules questions [b]If the success level is equal or better than the difficulty, the character has succeeded. [/b]
So does that mean in addition to contemplating penalty or bonus dice the GM… In CRN Games Participants: Rustin, Clinton R. Nixon, Hans.
4/2/2007 Rustin: [tsoy] bonus dice statistical impact? So with 3dF you have a 3.7% chance of getting a 3, an 11.11% of getting a 2, a 22.22 of getting a 1 and a 62.96% chance of getting … In CRN Games Participants: Rustin, Hans.
2/21/2007 Rustin: [Deadlands] Zombies and a Mine I'm a player in a 6-7 member group. We plan to meet bi-weekly, but it usually ends up being monthly. I'm the only player familiar with indie style games. Prior… In Actual Play Participants: Rustin, Simon C, Glendower, Jasper Flick, Noon.
8/8/2006 Rustin: [Afraid] With a Nerfed Monster Sunday I got a chance to run Afraid with the Monster found here .
Overview
My players much preferred battling a monster to the regular rooting out sin, passing… In Playtesting Participants: Rustin, Marhault, lumpley, Mark Woodhouse, WhiteRat, Ron Edwards, Spooky Fanboy.
8/2/2006 Rustin: [Afraid] A Monster and Questions I ran my Witchfinder version of Dogs. The players enjoyed themselves, though they didn't show much interest in passing judgment, rooting out sin etc...
Afraid, I think, will… In lumpley games Participants: Rustin, Marhault.
4/20/2006 Rustin: [DitV] Witchfinder Generals A buddy of mine watched this Vincent Price flick called Witchfinder General, and thought it would be cool to roleplay in that setting. I agreed.
I want to tempt the… In lumpley games Participants: Rustin, Vaxalon, Jinx, avram, demiurgeastaroth.
3/30/2006 Rustin: [Sorcerer] The Mangling I finally managed to run and then promptly mangle this Sorcerer game . I'm afraid I may have turned my regular group off to Indie RPGs entirely.
Looking back now,… In Actual Play Participants: Rustin, jburneko, Paka, Ron Edwards, Gaerik, Eric J-D.
3/22/2006 Rustin: [Sorcerer] questions about stakes I’m looking for any advice prior to running my first Sorcerer session.
I’m interested in the use of stakes and conflict resolution as much as possible and shy away from… In Adept Press Participants: Rustin, Eric J-D, Ron Edwards, Eero Tuovinen.
<< more previous topics | | Subsequent Topics No subsequent topics. |