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From Day One


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10/4/2002 CC Douglas: Converting from pen & paper to keyboard & mouse...
Ok, I'm new here so I hope this isn't a topic that's been run through many times before or anything... I love rpg's. I love to program. I love the…
In RPG Theory
Participants: CC Douglas, contracycle, greyorm, Eric J., M. J. Young.


10/4/2002 Paka: Wyrding West Dust Devils
This is the e-mail I sent out to the gamers involved: Buddy Balterset is everybody's friend. You all have memories of Buddy that ring fond in your mind. Somehow everything…
In Actual Play
Participants: Paka, Valamir.


10/3/2002 kevin671: How do I get my own Indie RPG Forum?
I don't know if this is really the right place to put this thread, but here I go anyway. 1. What do I need to get my own indie RPG…
In Site Discussion
Participants: kevin671, Ron Edwards.


10/1/2002 Bailywolf: Alternate Humanity check rule idea
I didn't want to start a new thread for this little thing I was considering, so I'll drop it here. I like how Unknown Armies maps a character becoming more…
In Adept Press
Participants: Bailywolf, Ron Edwards, Valamir, Fabrice G..


10/3/2002 Clinton R. Nixon: Game Development @ meetup.com
Meetup.com is a site to plan monthly meetings of people in your community interested in a certain topic. A while back, I suggested a game development meeting to them, and…
In Site Discussion
Participants: Clinton R. Nixon, Jared A. Sorensen.


10/3/2002 C. Edwards: Our big invisible brain
I was wondering if any games have been designed completely "on The Forge". Granted, a whole lot of input is often gathered here but have any games been designed from…
In RPG Theory
Participants: C. Edwards, Zak Arntson, kevin671, talysman, contracycle, Mike Holmes, Ron Edwards, Paul Czege, M. J. Young.


10/3/2002 Jezrael: "Dune"jon [Donjon]
Hey everybody, first time posting here and I just wanted to run something by you guys that I posted on RPGnet yesterday. Originally posted by Jezrael on RPGnet I…
In CRN Games
Participants: Jezrael, Clinton R. Nixon, Mike Holmes, Zak Arntson.


10/3/2002 Sylus Thane: Frontier RPG
Okay I'd like to announce that my game of Frontier is now available for consumption by the masses. Please remember it is still a work in progress so it is…
In Indie Game Design
Participants: Sylus Thane, Andrew Martin, Demonspahn, simon_hibbs, vestinious, Gordon C. Landis, Mike Holmes.


10/3/2002 Khaibit: Sinai [Paladin]
You still remember the dream. Really, how can you forget; it was the day your life changed. You were in the middle of something intense: sex, childbirth, madness, depression, the…
In CRN Games
Participants: Khaibit, Mike Holmes, Ron Edwards, b_bankhead, Jared A. Sorensen.


10/3/2002 Valamir: Raw mechanic idea
Ok, I've got a couple RPG ideas storming around and have been searching for a good mechanic. I'm a sucker for original clever mechanics so I didn't just want something…
In Indie Game Design
Participants: Valamir, Christoffer Lernö, Ron Edwards, Henry Fitch.


10/3/2002 Michael Bowman: The most recent revision
There's a lot of rewriting in this version of The Pool. I like the fuller descriptions of MoVs now. It makes things nice and clear. Dice refreshing at the beginning…
In Random Order Creations
Participants: Michael Bowman, James V. West, Zoetrope10, Bob McNamee, Paganini.


10/3/2002 Tony Irwin: Theme Chaser: Story telling game
My apologies for this incomplete submission. I enjoyed Kester Pelagius's thoughts on character switching during a game and it really got me thinking. It occured to me that this would…
In Indie Game Design
Participants: Tony Irwin, Valamir, Kester Pelagius, Jonathan Walton, soundwave, Walt Freitag, scobie, Ron Edwards.


10/3/2002 Kester Pelagius: Hope this is the right place for posting this...
It's the oddest thing. Think it might of happened when I went to read personal e-mail, though I didn't notice it at the time, when I returned to the forums…
In Site Discussion
Participants: Kester Pelagius, Christoffer Lernö.


10/3/2002 Alan: OctaNe: Playing for Points
Hi, I haven't played OctaNe yet, but I noticed some things about the Stunt system: Low Hazard rating rolls generate Plot Points more often and allow player narration more often,…
In Memento-Mori Theatricks
Participants: Alan, Jared A. Sorensen, joshua neff.


10/3/2002 Andrew Martin: Tabula Rasa
I got inspired on RPG.net. Originally posted by The Unoriginal "You wake up in a dark alley. You do not remember how you got there. Come to think of…
In Indie Game Design
Participants: Andrew Martin, Mike Holmes, kevin671, Tim C Koppang, Ian Young, wyrdlyng, Ron Edwards.


10/3/2002 Merten: Defining roleplaying; an alternative approach
Two Finnish fellows did a presentation about defining the roleplaying in local convention last summer. I missed the presentation (had to run a game), but here's some food for thought:…
In RPG Theory
Participants: Merten, Mike Holmes, Emily Care, Ron Edwards, lumpley, talysman, Jaakko, greyorm, Valamir, Le Joueur, hakkis, contracycle, M. J. Young, Alan, Walt Freitag, Revontuli.


10/3/2002 Christoffer Lernö: Just an annoying Ygg link
This is not very interesting. Just wanted to say that I put a snapshot of the Ygg document I'm working with on the web. First off let me say that…
In Indie Game Design
Participants: Christoffer Lernö, Andrew Martin, simon_hibbs.


10/3/2002 Kester Pelagius: Strange game dynamic forming...
Greetings all, I was just reading something about dice mechanics (which this post has nothing to do with) and ye olde torchlight of idea started sputtering. Say you have a…
In RPG Theory
Participants: Kester Pelagius, Andrew Martin, Tony Irwin, Mike Holmes, Emily Care.


10/3/2002 Ian Young: Token RPG Mechanics
I've been working on a storytelling roleplaying game of my own for some time (of which I know some of you are aware). The premise of the game is the…
In Indie Game Design
Participants: Ian Young, contracycle, Mike Holmes.


10/3/2002 Christoffer Lernö: A random question about the phpbb logo
I was just wondering why the phpbb logo is in the upper left corner and not the Forge picture or something like that. Just wondering.
In Site Discussion
Participants: Christoffer Lernö, Clinton R. Nixon, Seth L. Blumberg.


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Subsequent Topics

10/4/2002 Tim Denee: Sex and Sorcery movie?
[url]http://homepages.paradise.net.nz/timdenee/sorcerer.jpg[/url]
In Adept Press
Participants: Tim Denee, Ron Edwards, jrs, Bailywolf, Jared A. Sorensen.


10/4/2002 svenlein: failed grapple leads to wrestling?
in the newest edition page 62 the last line of Grapple says: "A tie or failure leads to Wrestling, as per the Wrestling Proficiency" Should this just say tie, or…
In The Riddle of Steel
Participants: svenlein, Jake Norwood, Buzzy Bee.


10/4/2002 JMendes: A new look at GNS and a new axis of analysis
Hello, all, :) A (long) time ago, I came across a wee bit of text that divided role-play gamers into three groups (sound familiar?). These groups were: the adventurers; the…
In GNS Model Discussion
Participants: JMendes, greyorm, Wart, Ron Edwards, jdagna, Mike Holmes, Le Joueur.


10/4/2002 Ron Edwards: Indie Design policy announcement
Hello, A lot of new people have arrived at the Forge recently, and a lot of them have been active in this forum. However, the mission of the forum has…
In Indie Game Design
Participants: Ron Edwards.


10/4/2002 lumpley: Vincent's Standard Rant: Power, Credibility and Assent
I call the power in a roleplaying game Credibility. As in, whose statements about what happens are Credible? If I say that I shoot you, and you say the gun…
In RPG Theory
Participants: lumpley, Walt Freitag, Le Joueur, Valamir, Mike Holmes, Emily Care, Zak Arntson, Andrew Martin, Paganini, M. J. Young, Bob McNamee, Jonathan Walton, Mark D. Eddy, contracycle.


10/4/2002 Paul Czege: stumbling toward an introduction
It's one thing to do a good job writing an RPG document like the Nicotine Girls rules, detailing character creation, conflict resolution mechanics, and ancillary instructions. I'm realizing it's…
In My Life With Master Playtest
Participants: Paul Czege, Blake Hutchins, lumpley, hardcoremoose, Seth L. Blumberg.


10/4/2002 Bailywolf: gods & demons & group binding
I've recently been thinking about Zelazny's Amber books. Amber's Pattern can be thought of- in pretty clear terms- as a sorcerer-style demon. It is intelligent, clearly has a Desire (to…
In Adept Press
Participants: Bailywolf, Valamir, greyorm, Ron Edwards, talysman.


10/4/2002 Matt Wilson: system critiques
I read an older post where Ron quoted himself from his GNS essay, where he talks about Hero's problem with "soybean trading." It got me wondering what Ron thinks about…
In RPG Theory
Participants: Matt Wilson, Ron Edwards, Mike Holmes.


10/5/2002 greyorm: Sorcery & Bloodshed
For quite a while (QUITE a while) I've been toying with an idea for a Sorcerer game based on traditional fantasy and traditional fantasy gaming, that is: wizards, elves, dragons,…
In Adept Press
Participants: greyorm, Ron Edwards.


10/5/2002 M. J. Young: Character Personal Assessment
[quote="In the Observable Probability thread Chris a.k.a. Bankuei"]Not quite going as far as a myth, but a standard is that players know everything that their character is capable of doing.…
In RPG Theory
Participants: M. J. Young, contracycle, damion, talysman, Andrew Martin, Le Joueur.


10/5/2002 Kester Pelagius: Request
Greetings All, Hope you are all doing well today. I am currently on the search for decent sites with either Horror or Halloween related clip art. Or even other related…
In Connections
Participants: Kester Pelagius, Jared A. Sorensen, Le Joueur, Adam.


10/5/2002 Christoffer Lernö: Resource Library- how to contribute?
When I find outdated or missing links in the Resource Library, how do I do? Do I submit stuff even though I'm not the author? What about submitting new links?…
In Site Discussion
Participants: Christoffer Lernö, Clinton R. Nixon.


10/5/2002 Christoffer Lernö: Ygg Demonic Corruption
Ok, for you who don't know anything about Ygg magic here's the short rundown of the situation: Ygg is fantasy. Human mages uses demonic magic which taints their soul essence.…
In Indie Game Design
Participants: Christoffer Lernö, Kester Pelagius, simon_hibbs, Peregrine.


10/5/2002 Christoffer Lernö: Ygg: A Discussion
As I'm working on Ygg writing stuff together, I am struck by how uneven it is in its current state. Not surprising considering the parts have had a lot of…
In Indie Game Design
Participants: Christoffer Lernö, contracycle, talysman, ks13, Bob McNamee, Jeremy Cole.


10/5/2002 richronin: The Insects of God (Just a Game)
This is a very interesting game I just found on Key20's site. Not a "traditional" RPG but a "group narrative" game in which the players take turns telling the story…
In Key 20 Publishing
Participants: richronin, Jason L Blair, Ninchen, Comte, paulmjessup.


10/5/2002 Bob Richter: Wizardry...
...so it's a D&D (3rd ed.) distinction, but somehow I don't think everyone who casts spells ought to have been born with magic in their blood. Are there going to…
In The Riddle of Steel
Participants: Bob Richter, Jake Norwood.


10/5/2002 Sidhain: Superheros Needed!
Ever felt the urge to put on a cape and fly? Ever really just felt that spandex longjohns were appropriate in public? Got a hankerin for kicking evil's tail right…
In Connections
Participants: Sidhain.


10/5/2002 Walt Freitag: Nonstandard Rant: Opposed rolls ARE more random, dammit!
In an Indie Game Design thread, JMendes wrote: wrote: I much prefer to make "opposed" tasks that little bit more random. Er... less random, you mean. Remember, once…
In RPG Theory
Participants: Walt Freitag, Christoffer Lernö, M. J. Young, JMendes, Jeremy Cole, Valamir, Mike Holmes.


10/6/2002 James V. West: Conspiracy Theory Games
Hey A friend of mine is working on an idea for a conspiracy theory rpg and I wanted to do some digging for him. This post is a simple request…
In Indie Game Design
Participants: James V. West, C. Edwards, Andrew Martin, morien, Jonathan Walton, DaR, Mike Holmes, Mike Hall, contracycle, simon_hibbs, rumble.


10/6/2002 Paka: Comic Book Super-Hero Game
I dream of: A comic book game written in comic book format, 24 pages and a whole game. The supplements would be found in new issues. The system would entail…
In Indie Game Design
Participants: Paka, James V. West, Henry Fitch, Sidhain, Le Joueur, Andrew Martin, Jonathan Walton.


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