The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

8/4/2001 Galfraxas: Hello/Question
Hello Everybody, I'm new to the forums here, and I just thought I'd see if I could get some advice out of my first post here. I'm starting a campaign…
In Actual Play
Participants: Galfraxas, james_west, Ian O'Rourke, Uncle Dark, Ron Edwards, Valamir, Damocles, Henry Fitch, Mike Holmes.


8/3/2001 Mytholder: Gamestudies.org
http://www.gamestudies.org is an attempt to set up an academic journal about computer games. I had a quick glance over their first issue. Most of it went over my head by…
In RPG Theory
Participants: Mytholder, Gordon C. Landis.


8/2/2001 DaR: Thoughts on Elfs
So I finally bit the bullet and bought Elfs the other day, and I thought I'd share some thoughts and observations. Presentation and Content The book…
In Adept Press
Participants: DaR, Ron Edwards.


8/1/2001 Jack Spencer Jr: Gamist examples and redefinition
OK, Ron says Gamist is the least understood branch of the GNS model, an odd comment since it's the branch most people seem to think they understand completely. This probably…
In GNS Model Discussion
Participants: Jack Spencer Jr, Logan, jburneko, Valamir, Supplanter, Gordon C. Landis, Clinton R. Nixon, joshua neff.


8/1/2001 tldenmark: game design dillema
I'm working on an RPG of Zombie Horror Survival in a Futuristic setting. The dillema I'm having is this...what system to use? I can look at it a few ways.…
In Indie Game Design
Participants: tldenmark, Epoch, Mytholder, Jack Spencer Jr, unodiablo, jdrakeh.


8/1/2001 hardcoremoose: The Heebie-Jeebies...
I shouldn't be posting this now...not on the evening before heading to GenCon, and certainly not at 2:00 AM. But oh well, here I am, so what the hell... I've…
In Indie Game Design
Participants: hardcoremoose, Mike Holmes, Gordon C. Landis.


8/1/2001 John Wick: Necronomonopoly
http://www.wickedpress.com/games/necro.html 'nuff said.
In Wicked Press
Participants: John Wick, tldenmark.


7/31/2001 Uncle Dark: Defining Simulatonism
I was thinking while grocery shopping this morning... A working definition for simulationism as I understand it might be written like this: A simulationist wants a game where: a) Everything…
In GNS Model Discussion
Participants: Uncle Dark, Ron Edwards, Valamir.


7/31/2001 Paul Czege: Servitude for Wuthering Heights
Hey Philippe, everyone, In the Wuthering Heights review, Ron wrote: I think that the idea behind Wuthering Heights’ resolution method should be developed and applied to a lot of…
In Indie Game Design
Participants: Paul Czege, Philippe Tromeur.


7/31/2001 Dav: Human Wreckage
This one is for Scott Knipe: Human Wreckage was fun. But, as Ron mentions in the review, it needs an end-game. One of the alternative methods that was floating through…
In Review Discussion
Participants: Dav, hardcoremoose.


7/31/2001 Jack Spencer Jr: Hooking the players across the model
In the Set up time thread on this forum I've mentioned a judgement issue I've been having, for many reasons. Here's a major one. There have been techniques to hook…
In GNS Model Discussion
Participants: Jack Spencer Jr, joshua neff.


7/31/2001 Dav: Some whining and begging...
This may be humiliating for those of you reading this. If so, picture me writing it. I WANT TO READ THE OTHER MINI-SUPPLEMENTS!!!! I've got Jared's, which, if there are…
In Adept Press
Participants: Dav, Clinton R. Nixon, Mike Holmes, Ron Edwards, Jared A. Sorensen, greyorm.


7/31/2001 jdrakeh: Small worlds...
"What an immensely clever plan it had been! To destroy every human being on the earth above the age of six - and then to leave as quickly as they…
In Indie Game Design
Participants: jdrakeh, Jared A. Sorensen, archangel_2, contracycle, Gordon C. Landis, FilthySuperman, Thededine, Mike Holmes.


7/31/2001 Jack Spencer Jr: Adversarial RPG
If you haven't seen The Emperor's New Groove you should. It's a hoot. It starts a little slow and David Spade is a little annoying at first, but after he…
In Indie Game Design
Participants: Jack Spencer Jr, Damocles, Jared A. Sorensen, Le Joueur.


7/31/2001 james_west: Why are all the reviews by Ron Edwards?
The topic pretty much says it all. You might put something about how one goes about submitting a review and who may do so in the Review Philosophy Page.
In Review Discussion
Participants: james_west, Jared A. Sorensen, Ron Edwards.


7/31/2001 james_west: My first sorceror session (sort of).
I ran a session Saturday the 28th that mostly used Sorceror rules and genre, although I threw in a whole bunch of other stylistic weirdness. For instance, scenes were rarely…
In Actual Play
Participants: james_west, Ron Edwards, Valamir, Paul Czege, Dav, hardcoremoose, Ferry Bazelmans, greyorm.


7/31/2001 Ian Freeman: MICE model
This little post could go in either the GNS model discussion or here, but I have actually posted here before so I might as well put it here. It stems…
In Indie Game Design
Participants: Ian Freeman, james_west, Ron Edwards, Le Joueur.


7/30/2001 John Wick: A Smell Arrives from the Printers
What's That Smell is scheduled to appear at Wizard's Attic a week from today. You can expect to see it in stores a week later. Or... if you absolutely must…
In Wicked Press
Participants: John Wick.


7/30/2001 Jack Spencer Jr: Set-up time
OK, trying to look at things from another angle. Taken to the extreme, in at least one direction anyway, gamist can require a lot of set-up time. Games such as…
In GNS Model Discussion
Participants: Jack Spencer Jr, Ron Edwards, Gordon C. Landis, Ian O'Rourke.


7/30/2001 Clinton R. Nixon: New reviews up
New reviews are up for The Pool, Dead Meat, Human Wreckage, and Wuthering Heights.
In Review Discussion
Participants: Clinton R. Nixon, joshua neff, Mytholder, james_west, Zak Arntson, Epoch.


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Subsequent Topics

8/4/2001 MARS: Horror/Scary Stories
Yesterday I stumbled on a story site. And it has over 1000 stories in it's Horror/Scarry section alone. Well it is a mix of stories/interactive stories/poems/images and even some surveys.…
In Key 20 Publishing
Participants: MARS.


8/4/2001 Supplanter: Dying Earth and Covers
Seems to me the cover of the Dying Earth RPG not only provides no hint of what the game is like in play, it gives one entirely the wrong idea…
In Publishing
Participants: Supplanter, Ron Edwards, John Wick, Misguided Games.


8/5/2001 Supplanter: Good Omens in Campaign Prep
Our ftf Amber group has decided we'll play Nobilis as our "off game" - those Wednesdays when the Amber GM can't make it. We had our first prep session last…
In Actual Play
Participants: Supplanter, Epoch.


8/6/2001 lumpley: An approach for mechanics and innovation
I'm new, but that doesn't stop me having crackpot theories. The point of every game mechanic is to create consensus among the players. Consensus is the underlying mechanism of roleplaying,…
In RPG Theory
Participants: lumpley, Jack Spencer Jr, Emily Care, Ron Edwards, Le Joueur, Paul Czege, Doc Midnight, Mike Holmes, greyorm, Tim C Koppang, Gordon C. Landis, contracycle, Logan.


8/6/2001 Ron Edwards: Sorcerer at GenCon
Hello, Back from GenCon ... and into the first actual vacation time I've had in a year. I want to thank (in no particular order): Mike Holmes, Sean Wipfli, Terry…
In Adept Press
Participants: Ron Edwards, joshua neff, hardcoremoose, Uncle Dark, Mario, Jared A. Sorensen, Ferry Bazelmans, JohnB, Clay.


8/6/2001 joshua neff: source material
Working in a children's library, I thought I'd post some books I think would make good inspiration for Little Fears. * The House with a Clock in its Walls, The…
In Key 20 Publishing
Participants: joshua neff, Paul Czege, Clinically Insane, Balazs, unterhund, trelliz, Jared A. Sorensen, Ron Edwards, Astromarine, Jason L Blair.


8/6/2001 jburneko: More Questions For Narrativists
Hello Again, As I go around sharing the results of my research into Narrativism I find that I get two replies pretty universally and I was wondering what the Narrativists…
In GNS Model Discussion
Participants: jburneko, Jack Spencer Jr, Uncle Dark, Ron Edwards, Blake Hutchins.


8/6/2001 Clinton R. Nixon: Indie pick of GenCon
This doesn't have a good forum to go in, so: What was everyone's indie game pick of GenCon? Excluding Sorcerer, which is obvious, mine's FVLMINATA, a historical fantasy game set…
In Indie Game Design
Participants: Clinton R. Nixon, Paul Czege, Ron Edwards, unodiablo, John Wick, Supplanter, hardcoremoose, Dav, Gordon C. Landis, Jared A. Sorensen, James Holloway.


8/7/2001 Emily Care: Narrative Sharing
In the discussion of PC/NPC bonding Le Jouer mentioned the possibiity of the GM sharing narrative power with the players in order to involve them more in interaction with NPC's.…
In Actual Play
Participants: Emily Care, Uncle Dark, lumpley, Meguey.


8/7/2001 Clinically Insane: Where do you live?
So you got yourself a new character and have a basic concept of your characters background. But where does your child live? In a house silly, where else. But wouldn't…
In Key 20 Publishing
Participants: Clinically Insane, joshua neff, Valamir.


8/7/2001 hardcoremoose: Human Wreckage: The Director's Cut
Hey guys, I'm currently attempting to revise Human Wreckage to address some of the problems Ron noted in his review of it. It's not finished yet...I am still working on…
In Indie Game Design
Participants: hardcoremoose, Mike Holmes, Ron Edwards, Esagila.


8/7/2001 Jared A. Sorensen: Snootchie bootches.
Jay & Silent Bob: the RPG Dedicated to Sean and Dennis from SCS http://www.memento-mori.com/main/askew.html
In Memento-Mori Theatricks
Participants: Jared A. Sorensen.


8/7/2001 Epoch: Heh
From the top of the page: The newest Registered User is -Clinically Insane-. Aren't we all...
In Site Discussion
Participants: Epoch.


8/7/2001 Ferry Bazelmans: Spiel Essen (Europe's largest Con) - Anyone wanna be there i
I think the subject says it all. For once I have the opportunity to do something back for people who have advertised SOAP to the huddled masses (specifically Ron -…
In Connections
Participants: Ferry Bazelmans.


8/7/2001 Jack Spencer Jr: Can the written rules make N G?
I had been thinking about this and am wondering how the GNS supporters will respond. It occured to me like this: Gamist is defined as playing the game to win,…
In GNS Model Discussion
Participants: Jack Spencer Jr, Jared A. Sorensen, Ron Edwards.


8/8/2001 Uncle Dark: Short Games
Hi, all. I have to thank Jared for introducing me to a concept so brilliant it looks glaringly obvious, after the fact. I'm talking aobut short games. Complete, playable games…
In Memento-Mori Theatricks
Participants: Uncle Dark, unodiablo, Jared A. Sorensen, Ferry Bazelmans, sdemory, FilthySuperman.


8/8/2001 Bailywolf: New to Sorcerer..
Howdy all. Glad to see some familiar names from rpg.net. Longstoryshort- I found the sorcerer Aprentice version on my local drive on sunday... and afterlooking at it wondered why the…
In Adept Press
Participants: Bailywolf, Ron Edwards, Uncle Dark, Valamir.


8/9/2001 jdrakeh: free-form magic
I'm currently stuck on a problem with my free-form magic system. I want something that doesn't depend on spell lists or any other classification system for magic as it really…
In Indie Game Design
Participants: jdrakeh, Supplanter, Uncle Dark, Jack Spencer Jr, Ron Edwards, contracycle, Blake Hutchins, Torrent, Jeffrey Straszheim.


8/9/2001 Theory of X: D*/"&yd^
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In RPG Theory
Participants: Theory of X, Ron Edwards, Le Joueur, Jack Spencer Jr, contracycle, Clinton R. Nixon, joshua neff, Cameron.


8/9/2001 Bailywolf: some conceptual stuff
Hey all. I may be a bit premature here, seeing as how I don't even have the book yet, but let me run some conceptual stuff by you for a…
In Adept Press
Participants: Bailywolf, joshua neff, Ron Edwards, Paul Czege, greyorm, Jared A. Sorensen, Clay, Mike Holmes, Ben Morgan.


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