Previous Topics 11/7/2002 Kenway: Ideas: Advancement via Notoriety, PC-summoned foes (renamed) I thought of an odd idea:
eg. a Swords and Sorcery world. Advancement for the players is described by the number and level of monsters which "hate them."
The idea… In RPG Theory Participants: Kenway, Rich Forest, Valamir, Ron Edwards, ethan_greer, Mike Holmes, Bob McNamee.
8/19/2002 Kenway: Uses for Soap? Besides the typical contemporary soap opera setting, what other campaigns have you tried with Ferry Bazelman's Soap?
I'd love to run the game, but my friends aren't wild about the… In Actual Play Participants: Kenway, Ferry Bazelmans, jburneko, Roy, Valamir.
8/2/2002 Kenway: Playtest of Tim Denee's Final Stand [continued from indie rpgs forum]
Energy vs Actions Points: My friend and I concentrated on Action Points, thinking initiative was important to victory. The way we played, starting first allowed… In Actual Play Participants: Kenway, Tim Denee.
8/2/2002 Kenway: Solo rpgs? Besides the typical Tunnels & Trolls/ Fighting Fantasy/Choose Your Adventure "solo" adventures, are there any real solo rpgs? In RPG Theory Participants: Kenway, Zak Arntson, Ron Edwards, jrs, Uncle Dark, Jack Spencer Jr, James, unodiablo, efindel, Eric J..
7/2/2002 Kenway: "Games Psychics Play" *Games Psychics Play*
Preface: I think this game turned out to be gamist. I apologize if the setting (and anything else) is completely incomprehensible.
You need: -A special deck of… In Indie Game Design Participants: Kenway, Walt Freitag, Victor Gijsbers, Ring Kichard, Skippy.
7/2/2002 Kenway: Fudge and Risus reviews? Could somebody review Fudge and Risus? These 2 games have been around forever (in indie rpg terms) and might be the most popular of the indie games (I could be… In Review Discussion Participants: Kenway, Jack Spencer Jr, Ron Edwards, Balbinus, Jared A. Sorensen, Paul Czege, Ace.
6/14/2002 Kenway: "I wish I was born 2-dimensional!" The other name I was considering was "Anime Losers, Get a Life!"
This is more of a way of playing rather than an actual rpg, but should still be able… In Indie Game Design Participants: Kenway, mahoux, damion.
5/24/2002 Kenway: 1-page rpg (and freeform) discussion [renamed] I was wondering about a thread a month ago started by Jack Spencer Jr about "1 page rpgs."
In this thread, Ron Edwards also mentions how systems like SLUG are… In RPG Theory Participants: Kenway, Eric J., Ron Edwards, Jack Spencer Jr, Mike Holmes, Emily_Dresner.
4/26/2002 Kenway: The Salem Broomstickriders Here's just a little something I'm working on.
It's 1692. The PCs are all witches. They have a "secret identity" for the day, but at night they can choose to… In Indie Game Design Participants: Kenway, Ron Edwards.
4/11/2002 Kenway: Posting of Settings without rules systems? With the new indie rpgs forum rules, is it okay to post rpg settings/worlds that you create and/or need help with that you don't intend on having a rules system… In Indie Game Design Participants: Kenway, Laurel, contracycle, Jared A. Sorensen, Ron Edwards, joe_llama.
4/6/2002 Kenway: My superhero system My superhero system
Summary: Strongly borrowed from The Pool, Redline and Donjon.
Tone: Contemporary heroic, wild stuff.
The rules: Every roll uses 6d6. 1-3 is a failure, 4-6 is a… In Indie Game Design Participants: Kenway.
3/26/2002 Kenway: Questions about running Pool combat I was going to try running a Pool adventure, but I was wondering about combat:
-I want to run an epic battle or an extended duel, but it seems that… In Random Order Creations Participants: Kenway, Tim C Koppang, Ron Edwards, James V. West, Mike Holmes, Ben Morgan, jburneko, Valamir, HMT, Paganini, Bob McNamee.
3/23/2002 Kenway: Backwards Signs idea I just looked at the local library's copy of Over The Edge again and it got me thinking about the idea of Signs (a descriptive physical trait or mannerism you… In Indie Game Design Participants: Kenway, Mike Holmes, Ron Edwards, Fabrice G..
3/20/2002 Kenway: Your worst campaign ever? Hi.
Do you think this is a valid subject to talk about?
In particular, lessons to be learned could be summarized at the end. In Actual Play Participants: Kenway, xiombarg, Ben Morgan, Ron Edwards, Ferry Bazelmans, Mike Holmes, Valamir, wyrdlyng, Zak Arntson, J B Bell, joshua neff, Balbinus, contracycle, leomknight, Joe Murphy (Broin), blackmanxy, Trav.
3/12/2002 Kenway: My pitiful attempts at World, Flesh and the Devil First of all, I apologize profusely in advance to the creator of WFD and anyone who has played it for my mangling of the game:
I tried out WFD today.… In Actual Play Participants: Kenway, Ron Edwards, Ben Morgan, Emily Care, Paul Czege.
3/2/2002 Kenway: Fully Mutable Characters Idea I've attempted to make and customize some rpgs, but I've come across several snags.
Character creation was alot faster than any store-bought game I've run, but it wasn't fast enough!… In Indie Game Design Participants: Kenway, Mike Holmes, Ron Edwards.
3/1/2002 Kenway: Chaotic Neutral: Donjon Alignment? I don't know if anyone mentioned this already, but does DK have anything regarding alignment/alignment tongues? In CRN Games Participants: Kenway, Bailywolf, Zak Arntson, Blake Hutchins, rafael, Balbinus, contracycle, joshua neff, Matt Snyder, Yasha, Bankuei.
2/26/2002 Kenway: Indie Rpgs faq/guide/timeline? I hope I don't sound too pushy or ignorant here:
Does anyone know of any good faqs/guides to the indie (or otherwise) rpg scene of the past decade?
Lots of… In Site Discussion Participants: Kenway, J B Bell, Clinton R. Nixon.
2/22/2002 Kenway: It Came From The Donjon! Horror games would also work with DK rules. I'm thinking more of the shocks and crazy gunplay of Resident Evil rather than Call of Cthulhu. It was mentioned that DK… In CRN Games Participants: Kenway, Clinton R. Nixon.
2/22/2002 Kenway: Anime Donjon? I just read over the DK rules and thought that it lends itself really well to anime-ish adventures.
In particular, DK's combat system is pretty cool and alot crazier than… In CRN Games Participants: Kenway, Ron Edwards, xiombarg, Mike Holmes, Valamir, Bailywolf, Tim Denee, J B Bell.
<< more previous topics | | Subsequent Topics 12/5/2002 Kenway: "Nemesis" rules for The Pool "Nemesis" rules for The Pool
Here's a Pool implementation of "Advancement via Notoriety" and "PC-summoned foes" discussed elsewhere on The Forge.
*SETTINGS THIS WOULD WORK IN
These rules were originally… In Random Order Creations Participants: Kenway, James V. West, Rich Forest.
3/18/2003 Kenway: The Pool: Clockpunk adventure recap This is just a Pool campaign recap.
The Pool: Clockpunk adventure
The players were traditional AD&D and Marvel Super Heroes-raised gamers, so they not surprisignly played The Pool mostly AD&D-like.… In Random Order Creations Participants: Kenway, James V. West.
3/19/2003 Kenway: Flawed/Incoherent Games explained? Mike's #1 rant (and Ron's articles) bring up lots of examples of flawed (and incoherent) games.
I've only pieced together some of the flaws from various threads on The Forge,… In RPG Theory Participants: Kenway, Mike Holmes.
4/27/2003 Kenway: The Pool with 2 players? I was planning on a Pool campaign with only 2 participants and I didn't want to have 1 GM and 1 PC.
Are there any suggestions to make play more… In Random Order Creations Participants: Kenway, Shreyas Sampat, Bankuei, aplath, Paganini, Mike Holmes, James V. West, Cassidy, Scripty.
11/17/2003 Kenway: Ending Plot Pools with a bang! This is a suggestion to the "Plot Pools" narration addon from:
http://universalis.actionroll.com/narration.htm
After the Plot Pool reaches zero, when a Complication arises, a player
involved may announce "X Plot will… In Universalis Participants: Kenway.
11/28/2003 Kenway: 60 Second Pool (variation) How about this Pool variation:
60 second Pool (variation).
*For character creation, instead of 50 words, you get 60 seconds to describe your character orally to the others. The other… In Random Order Creations Participants: Kenway, Mike Holmes, Michael S. Miller, James V. West.
11/29/2003 Kenway: Engaging Narrative? "NEMESIS" Pool addon rules For Cassidy: if it doesn't sound too self-promotional, here's some addons I've worked on you can try for your campaign.
They are designed to help serialized adventures with recurring NPCs… In Random Order Creations Participants: Kenway, Cassidy.
11/30/2003 Kenway: Other Genres for Dust Devils? Beyond the Deathwish addon (spies), has anyone tried any other genres?
I imagine a cyberpunk adventure would work:
Digital Devils: Hack or give up the deck. In Chimera Creative Participants: Kenway, Matt Snyder, Jason L Blair, Tim Alexander, furashgf, Brand_Robins.
6/14/2005 Kenway: PTA episode flow I'm am a particpant in the 2 pbp games of PTA that DannyK has been discussing.
In the first game (a supernatural crime family) we sort of kind of got… In Dog Eared Designs Participants: Kenway, Alan, Danny_K.
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