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12/1/2002 woodelf: Supplement-heavy publishing strategy
[quote="Jon H"]This is fantastic to hear. How I personally think this relates to RPGs: Products that require a vast collection of supplements. The idea that supplements prove a game is…
In Publishing
Participants: woodelf, James V. West, Ron Edwards.


3/13/2003 woodelf: social-centric mechanics
Ok, don't shoot me, but this is, loosely speaking, a D20-based discussion. Specifically, for our setting, Ogalepihcra, we want to include 3 complete sets of rules, each designed for a…
In Indie Game Design
Participants: woodelf, ethan_greer, Ron Edwards, Mike Holmes, Valamir, szilard.


10/13/2004 woodelf: POD size formats
Well, did some poking around, and if this has been answered, i'm not finding it (i'm still working my way through the Lulu vs. Everyone Else thread). What are my…
In Publishing
Participants: woodelf, Jasper.


10/13/2004 woodelf: Re: How protective are you of your game ideas?
[quote="Matt Wilson"] But that doesn't mean you won't get really irked. How much "borrowing" goes on among designers? [/quote] Well, since the vast majority of commercially-visible RPGs are all the…
In Publishing
Participants: woodelf, Ron Edwards.


10/14/2004 woodelf: d20/not d20 (split)
[quote="JSDiamond"]A better question would be "Wherein has it worked better?" But that sounds too much like flamebait so... The first example that comes to my mind is Deadlands. IMO it…
In Publishing
Participants: woodelf, Ron Edwards, efindel, Vaxalon.


7/20/2005 woodelf: how to package a character-sheet packet?
OK, we're trying to ready some stuff for GenCon, and one of our products is a package of characters, all filled out on fancy character sheets. To keep this message…
In Publishing
Participants: woodelf, Jack Aidley, MatrixGamer, Resonantg, GregS, Veritas Games, jdagna, Travis Brown.


7/24/2005 woodelf: critique my back-cover blurb
OK, this is my first time trying to write one of these, so i'd appreciate any and all feedback. Is it too self-aggrandizing? Not informative enough? Etc. I'm posting it…
In Publishing
Participants: woodelf, matthijs, jerry, Gaerik, Polaris, SlurpeeMoney, Thededine.


12/2/2005 woodelf: clarify Fortune in the Middle?
OK, i see references to this all over the place, but i can't seem to find the actual definition. I've read the entry in the glossary, but that sounds like…
In RPG Theory
Participants: woodelf, Paka, Arturo G., Troy_Costisick, Jack Aidley, lumpley, Ron Edwards.


7/15/2006 woodelf: space opera with Dust Devils
OK, we're about to wrap up our current campaign (probably this session or next), and we've agreed that the next game will be Dust Devils mechanics, space opera setting. Think…
In Chimera Creative
Participants: woodelf, Dev.


7/31/2006 woodelf: still not clear on several of the rules
Ok, we're starting a game of With Great Power…, and i have a few bits of the rules that i haven't figured out yet. I think i've read all of…
In Incarnadine Press
Participants: woodelf, Michael S. Miller.


8/1/2007 woodelf: etymology of burning
OK, this has been bugging me for a couple years now, and i just never think to ask it somewhere useful: What is the etymology of "burn"/"burning" as used in…
In Burning Wheel
Participants: woodelf, abzu.


7/24/2011 woodelf: A Midsummer Night's Scheme
Faeries are pranking mortals, so I need to align types of pranks with the 4 elements/humours/temperaments. My idea is that certain sorts of pranks will more align with certain elements,…
In Endeavor: Game Chef 2011
Participants: woodelf.


10/2/2011 woodelf: [midsummer night's scheme] better dice mechanics help
I'm returning to my Game Chef 2011 entry, to rework and polish it and, you know, turn it into a complete game. One of the things I want to do…
In Endeavor: Game Chef 2011
Participants: woodelf, zircher.


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