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From Day One


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12/14/2002 Jake Norwood: New Review
For those of you that read Polish, here's a new (and, as always, positive) review of TROS. http://rpg.gildia.com/systemy/_inne/riddle_of_steel/riddle_of_steel The last paragraph says that the review very strongly reccomends the game…
In The Riddle of Steel
Participants: Jake Norwood, prophet118.


12/14/2002 Clinton R. Nixon: Magic and Riptide
[quote="Spooky Fanboy"] (in another thread) [i]Riptide[/i] sounds kinda sweet. I've been dying for a game that mixes magic in with the everyday without being "otherworldly", but just part of the…
In CRN Games
Participants: Clinton R. Nixon, Jason L Blair, Joe Murphy (Broin), Spooky Fanboy, Gordon C. Landis, Bailywolf.


12/14/2002 rpghost: WANTED: Interactive Fiction Writers
We have two projects that require several writers who are into interactive fiction for making some solo-adventures. We need strong fiction writers with good orginization skills and those who can…
In Connections
Participants: rpghost, Clay, Aethelwulffe.


12/14/2002 Jack Spencer Jr: Genre and thinking outside of this particular box.
By genre I mean science fiction, fanatsy and horror, the so-called "genres" as labeled by some people in the mainstream. I guess the "action" genre can also be tossed onto…
In RPG Theory
Participants: Jack Spencer Jr, Ozymandias, Ron Edwards, Alan.


12/13/2002 GreatWolf: 12 Games of Christmas
From today until Christmas, there will be a new present to be "opened" at the Key 20 website. A couple of the presents are by me. You can decide if…
In Dark Omen Games
Participants: GreatWolf, Spooky Fanboy, Ron Edwards, Jason L Blair.


12/13/2002 Jonathan Walton: The Wars of the Roses
This is another Ma Jiang-based system, but in a completely different style than Shreyas' Refreshing Rain. While I really like Shreyas' design, I wanted a system that was more closely…
In Indie Game Design
Participants: Jonathan Walton, Emily Care, Shreyas Sampat.


12/13/2002 Durgil: Thoughts on Fatigue
I had an idea today at work about the Fatigue rules in TRoS that I want to share with everyone on the list. This is just an outline of my…
In The Riddle of Steel
Participants: Durgil, Mokkurkalfe, Wolfen.


12/13/2002 Matt Wilson: octaNe clarification
[quote="the dude who wrote octaNe"]A Die Result of five will net your character a number of Plot Points equal to the Style used. A Die Result of six will net…
In Memento-Mori Theatricks
Participants: Matt Wilson, Jared A. Sorensen.


12/13/2002 Alan: Large-scale RPG club - Scope and Mission
Hi all, If we were to start an RPG club, I think we need to clarify the scope and the purpose. I don't think it'll be helpful to dive into…
In RPG Theory
Participants: Alan, Mike Holmes, Irmo, Clinton R. Nixon, Ozymandias, M. J. Young, Matt Wilson, Seth L. Blumberg.


12/13/2002 Alan: Large-scale RPG club - Buidling a healthy club
Hi all, Irmo's quotes from the German RPG club organizers set me thinking. They hinted that they thought their club had peaked and was now stagnating. Whle this may only…
In RPG Theory
Participants: Alan, Le Joueur, Mike Holmes, Irmo.


12/13/2002 Ron Edwards: Love, water, land
Hi Jared, So ... 1) there are these dolphin-like beings who transform, slowly, into land-dwelling human-like beings. It's a one-way process, although its rate can vary and sometimes it doesn't…
In Memento-Mori Theatricks
Participants: Ron Edwards.


12/13/2002 Jürgen Mayer: OgreDonjon
I've seen that the guys over at http://www.ogrecave.com have put Donjon on their 2002 christmas gift buyer's guide: http://www.ogrecave.com/features/12xmas_2002_1.shtml OgreCave's 2002 Christmas List - part 1 Donjon anvilwerks.com, $10 Of…
In CRN Games
Participants: Jürgen Mayer, Mike Holmes, Clinton R. Nixon, Ron Edwards, Valamir.


12/13/2002 Alan: Message quotes and Font size
I've noticed that after a second block of quoted text, my body text is always in miniscule font. Is there a way I can change this? Where can I find…
In Site Discussion
Participants: Alan, Ron Edwards, Emily Care, quozl, Clinton R. Nixon, M. J. Young, Valamir.


12/13/2002 Trav: Where could you buy games?
I've been doing some research on the RPG industry as of late. I realized that my age wouldn't let me accurately answer this question. Before the internet was around, where…
In Publishing
Participants: Trav, quozl, jrients, Valamir, Mike Holmes, Roy, Ziriel, Jeffrey Miller, Gordon C. Landis, Clinton R. Nixon, Jason L Blair, Clay, Paul Czege, contracycle.


12/13/2002 Thierry Michel: What is roleplayable ?
This is my first post here, and I'm still trying to understand the terminology and theories that you're using. However, I can't seem to find a thread on what, for…
In RPG Theory
Participants: Thierry Michel, quozl, lumpley, Alan, Mike Holmes, Ron Edwards, Jack Spencer Jr, Seth L. Blumberg, M. J. Young.


12/13/2002 contracycle: finally got it
So, I FINALLY got a copy of TROS. Just thought I'd share my opinion now that I can see the real beast. I've not read all of it yet. I…
In The Riddle of Steel
Participants: contracycle, Jake Norwood, Brian Leybourne, Ron Edwards, Valamir, Mokkurkalfe.


12/13/2002 Ozymandias: Mediums for dealing with gaming related social issues....
I've been reading a lot of the threads on here recently discussing different social issues which affect the gaming community ranging from religion to sexism, and while these have spawned…
In RPG Theory
Participants: Ozymandias, quozl, Mike Holmes, J B Bell.


12/13/2002 Ninchen: Thanx
[url=http://www.indie-rpgs.com/forum/viewtopic.php?t=4521]Xmas Presents[/url] What a nice suprise! Great idea!
In Key 20 Publishing
Participants: Ninchen, Jason L Blair.


12/13/2002 Andrew Martin: Mecha
I happened to suddenly design this mecha game over on RPG.net for a Anime Manga Mecha parody setting. The author of the setting doesn't like it so far, preferring instead…
In Indie Game Design
Participants: Andrew Martin.


12/13/2002 Clinton R. Nixon: Trollbabe - The Shadow Troll
Most of my group and I played Trollbabe Thursday night. I learned two things right off the bat: 1) Trollbabe is easy to run. 2) Trollbabe is hard as hell…
In Actual Play
Participants: Clinton R. Nixon, Matt Wilson, Ron Edwards, joshua neff, Bankuei.


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Subsequent Topics

12/14/2002 Clay: New Group for Dust Devils
I played Dust Devils with my regular group last night. The game was a great success, and we have added it to our permanent repetoir of games. We played the…
In Chimera Creative
Participants: Clay, Matt Snyder.


12/13/2002 vegasthroat: Science fiction II
I am so not smart enough for these forums, yet... I think the problem with most Science Fiction games is that they try to encompass the entire genre than focus…
In RPG Theory
Participants: vegasthroat, Alan, Gordon C. Landis, Ron Edwards, Thierry Michel, Uncle Dark, M. J. Young, Jack Spencer Jr.


12/14/2002 Clinton R. Nixon: Topic for dissection: How do you design a game?
Up-front, I want to state this is a different type of thread. Anyone is free to contribute, of course, but I'm going to ask that only people who have actually…
In Indie Game Design
Participants: Clinton R. Nixon, DaR, Jack Spencer Jr, M. J. Young, Nathan, ethan_greer, Shreyas Sampat, gentrification, Wormwood, kamikaze, Michael S. Miller, GreatWolf, Peregrine, Andrew Martin, Eddy Fate, Mike Holmes.


12/15/2002 Shreyas Sampat: The Calligrapher's Sword
Today, I present you with a fresh plate of sacred steak - internal consistency. The Calligrapher's Sword is a game about people in a dreamworld, something like a combination of…
In Indie Game Design
Participants: Shreyas Sampat, Wormwood, Henry Fitch, Jonathan Walton, Peregrine, Ted E. Childers, kaworuiskool.


12/13/2002 vegasthroat: Game for beginning role-players (split)
It's my personal opinion that games with a more narrativist (and some gamist) approach (I REALLY hope I'm using those terms correctly, is there a FAQ or a glossary of…
In RPG Theory
Participants: vegasthroat, Clinton R. Nixon, Ozymandias, Cassidy, Seth L. Blumberg, Ron Edwards, kamikaze, Christopher Kubasik, M. J. Young.


12/15/2002 Uncle Dark: Race in Heroic Fantasy
I’ve been re-reading some Conan on my commutes recently, and it’s got me thinking about a touchy subject: Race in Heroic Fantasy. Specifically, Ron points out in Sorcerer and Sword…
In Adept Press
Participants: Uncle Dark, Andrew Martin, Ron Edwards, Paka, Bailywolf.


12/15/2002 Nathan: a WILD topic : the WILD rpg
Hallo, An unexpected surprise! I was working on my home network today, and I plugged in an old hard drive into an old Powermac 7200 to setup as a internet…
In Indie Game Design
Participants: Nathan, Shreyas Sampat.


12/15/2002 Michael S. Miller: Incarnadine: Shakespearean RPG: 1st look (long)
Okay, I’m working on a new game (who isn’t) and I’d love some feedback. The game is called Incarnadine: Role-Playing in a Shakespearean Style and, as you might gather, is…
In Indie Game Design
Participants: Michael S. Miller, Mark Johnson, Paul Czege, Shreyas Sampat, Andrew Martin.


12/15/2002 Shadeling: Is the Book version going to have more OOMPH!?
What I mean is it going to have more examples and definitions? Like how to incorporate various abilities into a game... Am I being clear?
In Cartoon Action Hour
Participants: Shadeling, Eddy Fate, Spooky Fanboy, Cynthia Celeste Miller.


12/16/2002 Zak Arntson: Cormac Mac Art - Tigers of the Sea
I can't believe how useful Sorcerer & Sword has been for my library. I just picked up Robert E. Howard's Tigers of the Sea and David Drake's Birds of Prey.…
In Adept Press
Participants: Zak Arntson, Ron Edwards, Roy.


12/16/2002 Jared A. Sorensen: Got bored, want donuts (did logo spoof instead)
[img]http://www.memento-mori.com/krispy.gif[/img]
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Jason L Blair.


12/16/2002 Green: Neverending Story RPG
It may be a silly move, but I've been inspired by a book I finished reading recently called The Neverending Story byMichael Ende. The themes, plot, and setting call to…
In Indie Game Design
Participants: Green, Shreyas Sampat, Clinton R. Nixon.


12/16/2002 Durgil: Spiritual Attribute Adjustment
I was wondering if it made sense to anyone to add dice to a pool because of a character's Spiritual Attribute, but to only take the highest x number of…
In The Riddle of Steel
Participants: Durgil, Ron Edwards, Mokkurkalfe, Valamir, Brian Leybourne, Bankuei, Lyrax, Jake Norwood, contracycle, Warboss Grock, Ashren Va'Hale.


12/16/2002 quozl: "playing a role for fun"
"playing a role for fun" That's my definition of a roleplaying game. I thought it was an obvious definition but Ron Edwards called it "extremely dubious and debatable" so I…
In RPG Theory
Participants: quozl, Le Joueur, Ron Edwards, JSDiamond, Jack Spencer Jr, Mark Johnson, Christopher Kubasik, jrients.


12/16/2002 Jared A. Sorensen: Amazing Monkey Adventures is up at Key20.com
http://www.key20.com/12games
In Memento-Mori Theatricks
Participants: Jared A. Sorensen.


12/16/2002 jburneko: Seperate Scenarios
This is the second thread I'm starting that spun off from Backstory Revisited. In that thread Ron phrased the issue like so: "How do I run several different player-characters in…
In Adept Press
Participants: jburneko, Ron Edwards.


12/16/2002 Mokkurkalfe: A few things...
Played this weekend and a few things came me up. * What's the best defence(s) against an evasive attack, if someone uses it instead of defending himself? * What's the…
In The Riddle of Steel
Participants: Mokkurkalfe, Bob Richter, Brian Leybourne, Lyrax, Jake Norwood, Ron Edwards, Warboss Grock.


12/16/2002 Christopher Kubasik: Sorcerer: A Catholic Roleplaying Game
Hi All, The various Religion in RPG threads got my head stewing for this last week. I thought I'd post the results. Will Power: A Sorcerer One Sheet I. A…
In Adept Press
Participants: Christopher Kubasik, jrients, Jake Norwood, Clay, Ron Edwards, Garbanzo, talysman, jburneko, Seth L. Blumberg, clehrich.


12/16/2002 Paul Czege: takin' care of business with Wraiths and The Window
So, a few weeks ago, with much excitement on my part, we did a setup session for Ian Millington's Wraiths, which is a collaborative, GM-less roleplaying game in a…
In Actual Play
Participants: Paul Czege, Ron Edwards.


12/17/2002 Jared A. Sorensen: Swordfighting
Something I thought up while driving home tonight. A swordfighting mechanic based around the concept of healing damage with damage that would ordinarily affect your opponent. At this point, "damage"…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Jake Norwood, Ron Edwards, Valamir.


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