The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

1/12/2003 Jack Spencer Jr: The myth of the simulation or the model.
In the thread Engaging New Worlds with New Imagination I had struck upon something which, I think, warrants it's own thread. It's the idea of, for lack of a better…
In RPG Theory
Participants: Jack Spencer Jr, Christopher Kubasik, Marco.


1/12/2003 Brian Leybourne: SA's
Hey Jake, Is there any chance you can give us an insight into the reasons behind the different mechanisms for the different SA's? Luck: you get the dice once, split…
In The Riddle of Steel
Participants: Brian Leybourne, Jake Norwood.


1/12/2003 Christopher Kubasik: Engaging New Worlds with New Imagination
Hi Guys, Taking a cue off of greyorm's great reply in the Unified Truth/Religions thread (http://www.indie-rpgs.com/forum/viewtopic.php?p=47779#47779), I went back to examine MJ's first post to remember what was at stake.…
In RPG Theory
Participants: Christopher Kubasik, Jack Spencer Jr, clehrich, M. J. Young, Kester Pelagius, contracycle, Le Joueur, Walt Freitag, Marco, Gordon C. Landis, greyorm, erithromycin, damion.


1/12/2003 Cassidy: GMing the Pool
Hello all, I'm in the process of preparing to run with the Pool and I find myself wondering about how best to actually do it. Normally, if I was DMing…
In Random Order Creations
Participants: Cassidy, Ron Edwards, Paganini, James V. West.


1/12/2003 Shadeling: A Fey thought...
Rather than -2 MA to represent their slow learning and unchanging ways...perhaps a +1 SR to skill packets, and MA points costing 2 for 1 for non-language skills at character…
In The Riddle of Steel
Participants: Shadeling, Bob Richter.


1/12/2003 Shadeling: Looks like I botched character creation...
When I had my players create characters, I messed it up on the Attributes part. I had always thought the high attribute limited what others could equal or exceed...but now…
In The Riddle of Steel
Participants: Shadeling, Nick Pagnucco, Mokkurkalfe, Akuma.


1/11/2003 Jared A. Sorensen: The Lost Art of octaNe!
The Story: Back when I was getting octaNe ready for GenCon 2002, I was schlepping fake-punk merchandise at Hot Topic. Yeah, I know...the irony. Anyway, I met a very nice…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Derek Devlin, Ron Edwards.


1/11/2003 Alan: Spiritual Attributes for Traveller
[color=darkblue]Spiritual Attributes for Traveller[/color] I've been considering different approaches to designing narrativist-favoring mechanics for a hard SF RPG about stellar exploration and trade. Here's some past ideas I've posted: [url=http://www.indie-rpgs.com/forum/viewtopic.php?t=4661]RPG…
In Indie Game Design
Participants: Alan, simon_hibbs, Paul Czege, Mike Holmes, Ron Edwards, Dave Panchyk, Blake Hutchins.


1/11/2003 Mithras: Sorcerer & Sword - Collaboration in Action
Well, I just received and read SORCERER AND SWORD, and I've got to say it arrived with perfect timing! I'm a teacher in a primary school and run a roleplaying…
In Actual Play
Participants: Mithras, Paka, Ron Edwards, Jared A. Sorensen, Christopher Kubasik, Dave Panchyk, clehrich, Nev the Deranged, Mike Holmes, Valamir, greyorm, Stuart DJ Purdie.


1/11/2003 Cadriel: Using Sorcerer bits in Over the Edge...
Hey. I haven't posted on the Forge in months and months, but I have lurked and, as it is, I could use some input on a concept I have. I'm…
In Adept Press
Participants: Cadriel, Ben Morgan, Ron Edwards.


1/10/2003 Arashi: Hey!
who wants gum!?
In Connections
Participants: Arashi.


1/10/2003 svenlein: broken blade was it a fumble?
in the link Jake gave: http://www.thearma.org/Videos/NTCvids/testingbladesandmaterials.htm they broke a sword and a spike. The spikes quality was suspected. The sword came from a reputable company. Was this just a fluke?…
In The Riddle of Steel
Participants: svenlein, Jake Norwood, Akuma, MrGeneHa.


1/10/2003 Cynthia Celeste Miller: Yet more Cartoon Action Hour pics
Check out this week's offerings, straight from the upcoming Cartoon Action Hour rulebook!
In Cartoon Action Hour
Participants: Cynthia Celeste Miller, Clinically Insane.


1/10/2003 Jared A. Sorensen: New site design
Just a head's up that the Memento Mori Theatricks website has been re-designed. It's not 100% done...but when have I ever finished something?* Thanks to Zak Arntson for invaluable coding…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, gospog, Jürgen Mayer, Zak Arntson.


1/10/2003 Shadeling: Glamour query...
A Glamour spell could effectively make the illusion of no sound, right? Kind of like the Disappear spell, but in regards to sound. Targets variable only truly comes into play…
In The Riddle of Steel
Participants: Shadeling, Jake Norwood, prophet118.


1/10/2003 Bob Richter: Take a Philosophy...
...and make a character. :) Interesting idea I had. I was working with a character concept, and I came to the philosophy part. I came up with a (what I…
In The Riddle of Steel
Participants: Bob Richter, Shadeling, Mokkurkalfe, Ron Edwards, Henry Fitch, spunky.


1/10/2003 Shadeling: T'zaul, Kudara, Shiragi
Will there be anything written about these nations, at all?
In The Riddle of Steel
Participants: Shadeling, Jake Norwood.


1/10/2003 Morrius: My insanity: OtherWorlds
Hello, Over the last year or so I've been working on a project which I call "OtherWorlds", an urban fantasy game. The original idea for this game came to me…
In Indie Game Design
Participants: Morrius, Dev.


1/9/2003 Nick Pagnucco: got Sorcerer & Sword, what next?
Hiya A few months back, I bought Sorceror, and thought it was a great read. At the time, I wasn't sure if I'd ever have an opportunity to play in…
In Adept Press
Participants: Nick Pagnucco, Ron Edwards, Uncle Dark, Gordon C. Landis.


1/9/2003 Paganini: [Cornerstone] - Theory Results
Okay, so Cornerstone is back, kind of. The name is, anyway, and just a little bit of the content. If you saw the old game, you might recognize a few…
In Indie Game Design
Participants: Paganini, ethan_greer, Bob McNamee, Ron Edwards.


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Subsequent Topics

1/13/2003 ace pilot: satirizing the government
Hey all, I am writing a sci-fi RPG and one of the governments is a facist, totalitarian regime that has been run over the decades by guys named Bush, Reagan,…
In Indie Game Design
Participants: ace pilot, Jack Spencer Jr, Valamir, contracycle, bluegargantua, Ron Edwards, Johannes.


1/13/2003 Jeph: Hell's Rising: the beginnings of a system
Hi all! Anyway, I'm in the beginning stages of designing a game about the secret, epic battle for control of the earth between the Divine and the Damned, and how…
In Indie Game Design
Participants: Jeph, Paganini, Gwen, Drew Stevens, Ashlin_Evenstar, Ron Edwards.


1/13/2003 Green: kathanaksaya needs playtesters, artists, web designers
I've created a story-making RPG I'm calling Kathanaksaya for the time being, and I would really like to get together with a few people who could help me make it…
In Connections
Participants: Green, greyorm, Scorpio.


1/13/2003 ace pilot: Los Angeles Playtesters for Sci-Fi RPG
Hello all, I am looking for playtesters in the Los Angeles area for a Sci-Fi Roleplaying Game that uses a unique, minimalist skill-based system that emphasizes role-playing, as opposed to…
In Connections
Participants: ace pilot.


1/13/2003 M. J. Young: A New Spin on the Old Magic/Religion Question
This is yet another thread pursuing the popular topic about whether the referee has to understand the reality of the game world in some sense. I say yet another, because…
In RPG Theory
Participants: M. J. Young, Jack Spencer Jr, clehrich, Le Joueur, greyorm, Kester Pelagius, contracycle, simon_hibbs, Gordon C. Landis, Ron Edwards, Drew Stevens, Blake Hutchins, RHJunior.


1/13/2003 Shadeling: When to Roll Languages?
Do any of you think Language skills should be rolled as often as other skills?
In The Riddle of Steel
Participants: Shadeling, Jake Norwood.


1/13/2003 Shadeling: My campaign and the characters in it...
Ok, so I am running a campaign, in which a powerful Gol warlord is uniting trollspawn, and attempting to destroy man. The Gol worship a powerful demon to boot. That…
In The Riddle of Steel
Participants: Shadeling, Nick Pagnucco, Brian Leybourne, Jake Norwood.


1/13/2003 Drew Stevens: Mush/Mux Design- musing at work
Ah, I love when my boss isn't in, leaves me a little to do, and I'm done before noon. Time to muse and await a Muse. Anywho :) I've been…
In RPG Theory
Participants: Drew Stevens, Kiriath, wraeththu, contracycle, Clay.


1/13/2003 jburneko: Internal States & Humanity
Hello, In another thread Ron wrote, "Again, to be perfectly clear, I strongly recommend never defining Humanity according to an internal state of a character." This struck a cord with…
In Adept Press
Participants: jburneko, Ron Edwards.


1/13/2003 Cassidy: Do MOVs need to be Monologues?
I've been considering how I currently try to engage and encourage player narrative in the game I run, and how MOVs will fit in. At the moment conflict/task resolution in…
In Random Order Creations
Participants: Cassidy, James V. West, Paganini.


1/14/2003 Jon M. Berg: Northeast Wisconsin Gamers Mailing List
NEWG_ANNOUNCE is an email "bulletin board" for Northeast Wisconsin area players of every kind of face-to-face, social gaming form, including: Role-Playing Games like Dungeons & Dragons, Unknown Armies, Vampire,…
In Connections
Participants: Jon M. Berg.


1/14/2003 rafael: Dread gets reviewed
If you're curious, you can check it out here: http://www.rpg.net/news+reviews/reviews/rev_7833.html I'm kind of enjoying the feedback that a review generates -- there's the review, then there's the responses to the…
In Publishing
Participants: rafael.


1/14/2003 Enoch: Unworthy - A Working Mechanic?
A long long time ago, I posted woes over coming up with a rule mechanic. Settings are freaking easy. Rules are hard. Anyway, I don't have a cohesive mechanic right…
In Indie Game Design
Participants: Enoch, Ron Edwards.


1/14/2003 rikiwarren: Salt Lake Gamers?
Hey, I gather there are a number of TROS gamers in the Provo area, but is anyone closer to Salt Lake? The closer to the University of Utah, the better.…
In The Riddle of Steel
Participants: rikiwarren, Jake Norwood, Unsane.


1/14/2003 JESTER: TROS at Southern California game conventions?
Greetings all, Any one know if TROS is going to be demoed, or any auctual games ran at any Game conventions in the Southern California area anytime soon? Maybe something…
In The Riddle of Steel
Participants: JESTER, Shadeling.


1/14/2003 epweissengruber: Pre-Registration for Gloranthacon coming to an end
I urge any Glorantha fans to preregister for Gloranthacon, March 7th in Toronto. Preregistration ends this month, after which the price will climb. Even if you are not a Glorantha…
In HeroQuest
Participants: epweissengruber.


1/14/2003 Heavenlyrock: A few Questions
I am pretty new to this game. I have read the book and I am familiar enough were to find things if I do not recall them. I am also…
In The Riddle of Steel
Participants: Heavenlyrock, Spartan, Jake Norwood, Brian Leybourne, Aaron, Shadeling, Mokkurkalfe, Durgil, svenlein, Valamir.


1/14/2003 Jasper: A crunchy problem
I'm tinkering with mechanics for a science fiction game now; specifically the rules for warring starships, and the damage calculation for the guns. Now, there are three different "inputs" that…
In RPG Theory
Participants: Jasper, Le Joueur, szilard, Shreyas Sampat, contracycle, simon_hibbs.


1/15/2003 RHJunior: Hello. Total Newbie here...
I am a freelance illustrator/cartoonist with three online webcomics. Two are just basic gag-a-day strips... but one is an ongoing fantasy comic book. As of late, I have been toying…
In Indie Game Design
Participants: RHJunior, Eric J., Gwen, Andrew Martin, Michael S. Miller, Paul Czege, szilard, Jack Spencer Jr, Paganini, quozl, Ron Edwards, Henry Fitch, Shadeling, Jasper.


1/15/2003 Shadeling: A stab or shot at Kozak hand rifle
I was thinking of statting up the Kozak rifle mentioned in the book. I was thinking something like a 6-9 round prep time. Seem accurate? What do you think Jake?…
In The Riddle of Steel
Participants: Shadeling, Jake Norwood, Valamir, Ashren Va'Hale, Ace, MikeSands.


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