The Forge Reference Project: Browse Threads

 

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From Day One


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2/3/2003 Michael Hopcroft: Taxes
How many of you have already done your taxes for 2002? Last year it was my tax refund that essentially paid for my trip to GenCon, and this year will…
In Publishing
Participants: Michael Hopcroft, Jared A. Sorensen, Ron Edwards.


2/3/2003 saint ash: cosmology question
has anyone thought of assigning the misc. monsters of closet land to kings? in my games vampires are linked to gluttony, ( they drink human blood) and werewolves to wrath,…
In Key 20 Publishing
Participants: saint ash, Comte, peteramthor.


2/3/2003 Shade Cydel: Phoenix Dawn
I've been designing a role playing game for the last few years. Recently I completed the Players Hand Book, Magic Tomb, Guide To Phoenix Dawn (detailed maps of continents &…
In Indie Game Design
Participants: Shade Cydel, Jasper.


2/3/2003 clehrich: Sim-Morality (essay thread, long)
There is a thread, now probably dead, in the Site Discussion forum, discussing Ron's new article on Simulationism, but I thought this might be a useful place to start grappling…
In GNS Model Discussion
Participants: clehrich, M. J. Young, Ron Edwards, Mike Holmes, contracycle.


2/3/2003 JMendes: Request for old threads - resolution types
Hullo, :) Could some soul kindly point me towards threads where I might read up on differences between action, scene and conflict resolution? Also, threads on search time and handling…
In RPG Theory
Participants: JMendes, Ron Edwards, clehrich.


2/3/2003 Matt Snyder: Rethinking Simulationist character creation
Well, I’ve read through the Simulationism essay with much interest. If my history of reading and re-reading the GNS essay, I’m bound to misunderstand whole reams of stuff, but I’d…
In Indie Game Design
Participants: Matt Snyder, Andrew Martin, talysman, Valamir, Matt Wilson, xiombarg, szilard, Mike Holmes, contracycle, RobMuadib, Stuart DJ Purdie, Ron Edwards, ThreeGee, M. J. Young, btrc, Mortaneus.


2/3/2003 Clinton R. Nixon: Discussion of the term 'independent'
In this thread, Ron brought up the Forge definition of 'independent RPGs' and mentioned that further discussion about it should go here. I wanted to go ahead and start this…
In Site Discussion
Participants: Clinton R. Nixon, quozl, Ron Edwards, M. J. Young, talysman, Valamir, Nathan, Jared A. Sorensen, Jason L Blair, wraeththu, Walt Freitag.


2/3/2003 Limbo: Conscience
I was wondering how other people are dealing with the SA of Conscience in their games? Are character's picking this as an SA, does it apply only to "good" characters,…
In The Riddle of Steel
Participants: Limbo, Valamir, Jim DelRosso, Clinton R. Nixon, allahlav.


2/3/2003 John Kim: The Players as Bass
I was intrigued by Ron Edward's essay comparing a Narrativist GM to a bass player. Mostly, it brought home to me that Narrativist as he conceives of it is narrowly…
In GNS Model Discussion
Participants: John Kim, Valamir, clehrich, Le Joueur, Jack Spencer Jr, Ron Edwards.


2/2/2003 Limbo: Riddle Roller Die rolling program
I downloaded the Riddle Roller die rolling program available in the download section at the official site. There's a couple of problems with it however: (1) It doesn't calculate probability…
In The Riddle of Steel
Participants: Limbo, Brian Leybourne, Jake Norwood.


2/2/2003 Brian Leybourne: Jake: Proficiencies question
This is really a question for Jake, but I thought I would put it here so everyone can see the answer and thus benefit from it. When I'm assigning proficiencies…
In The Riddle of Steel
Participants: Brian Leybourne, Ashren Va'Hale, Jake Norwood, 655321, Shadeling, Jaif, toli.


2/2/2003 Harlequin: Groundbreakers [From Limits of Sci-Fi]
A couple of things got broken out of the Sci-Fi debate which seem to actually be genre-independent; there is a feeling that SF may benefit more from an exploration of…
In RPG Theory
Participants: Harlequin, Le Joueur, Rod Phillips, M. J. Young, ADGBoss.


2/2/2003 clehrich: Good Taste in Gaming (from Useless Detail)
Christopher, This is a whole 'nother thread, but I'm getting really confused about this. Yes, I think it is probably another thread. Just to recap: It seems to me I…
In RPG Theory
Participants: clehrich, Jake Norwood, Jack Spencer Jr, Christopher Kubasik, Ron Edwards, contracycle.


2/2/2003 Jasper: The West Wind playtest
Hello, I don't know how many people have checked out my game The West Wind, but I ran a brief session of it last night with a few friends. For…
In Actual Play
Participants: Jasper, Andrew Martin, Tony Irwin.


2/2/2003 Ubercon: GMs/Volunteers wanted for Ubercon games convention
Apologies in advance if it was inappropriate to post this in this particular forum. Ubercon is looking for volunteers to help out at its inaugaral event at the Sheraton Parsippany…
In Connections
Participants: Ubercon.


2/2/2003 Ron Edwards: GenCon 2003: thread #1
Hello, OK! I am now reserving the Adept Press booth for GenCon. At least two other companies have agreed to share this booth on an equal basis, paying for the…
In Publishing
Participants: Ron Edwards, Matt Gwinn, Jared A. Sorensen, Matt Snyder, Michael Hopcroft, Michael S. Miller, Nathan, Matt Wilson, Mike Holmes, Jeffrey Miller, Clinton R. Nixon, Jürgen Mayer, Dan Geyer, Andy Kitkowski, abzu, KeithBVaughn, nerdnyc.


2/1/2003 Shreyas Sampat: Useless Detail?
This obviously doesn't belong in its parent thread. Anyway, John Kim and I started to discuss the value of the "useless detail", as I've called it. To define, the details…
In RPG Theory
Participants: Shreyas Sampat, Rob MacDougall, cruciel, John Kim, Andrew Martin, Jack Spencer Jr, Le Joueur, Christopher Kubasik, Cassidy, Cadriel, clehrich, greyorm, Walt Freitag, M. J. Young, contracycle, Marco.


2/1/2003 Cadriel: What is different in sci-fi gaming? [The Limits of Sci-Fi]
The question has just occurred to me, based on the (getting to be quite lengthy) The Limits of Sci-Fi thread. What is it that really separates science fiction gaming from…
In RPG Theory
Participants: Cadriel, clehrich, b_bankhead, Le Joueur, Ron Edwards, Andrew Martin, Christopher Kubasik, Blake Hutchins, Alan, talysman, M. J. Young, Gordon C. Landis.


2/1/2003 Alai: Hero Wars and Pendragon
The synergies and differences between HW and Pendragon are something I've given a bit of thought to in the past, partly as HW was ahead of time rumoured to be…
In HeroQuest
Participants: Alai, Ron Edwards.


2/1/2003 Shreyas Sampat: Koh-i-Noor: Scifi with Uniqueness
[i]When optical computing was still new and biotech in its infancy, a scientist calling himself Suleiman made the first true AI, in the heart of a great diamond. He named…
In Indie Game Design
Participants: Shreyas Sampat, clehrich, szilard.


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Subsequent Topics

2/3/2003 Rod Phillips: SF Groundbreakers: Messiahs & Destroyers
This is a spin-off thread from SF Groundbreakers in the RPG Theory forum. I'll start by repeating the contents of my earlier post to that thread for context: Harlequin wrote:…
In Indie Game Design
Participants: Rod Phillips, contracycle.


2/3/2003 xiombarg: Mongrel
Okay, I know Mongrel is only supposed to be an example, but I have a few questions. 1. Character creation made my head hurt. You had me up until the…
In Adept Press
Participants: xiombarg, Ron Edwards, Spooky Fanboy, Clinton R. Nixon, Rod Anderson.


2/3/2003 ace pilot: Some Publishing Format Questions
Hello all, I wanted to get folks’ opinions on couple of points: The writing for my RPG is going well, I’ve started playtesting, I’m holding the artists’ meeting later this…
In Publishing
Participants: ace pilot, Jared A. Sorensen.


2/3/2003 lumpley: "Likely" Characters (Sim essay)
This is a non-biggie. Ron's Sim Essay"]Layering may be employed to establish and identify the character's plausibility in terms of the game-world itself. For a look at the historical differences…
In GNS Model Discussion
Participants: lumpley, Ron Edwards, Mike Holmes, clehrich, John Kim, JMendes, xiombarg, Valamir, Balbinus, Rob MacDougall, Walt Freitag, Matt Snyder, M. J. Young, contracycle, Emily Care.


2/3/2003 xiombarg: Simulationism vs. Narrativism: Concrete Example
Okay, after reading Ron's recent essay, I'm starting to wonder if I'm somewhat "behind the curve" here in terms of my understanding of the GNS model. Could someone tell me…
In GNS Model Discussion
Participants: xiombarg, Ron Edwards, Mike Holmes, Valamir, Balbinus.


2/3/2003 Ron Edwards: Fvlminata starts up
Hello, Yesterday heralded our first session of Fvlminata for what looks like at least three, maybe more sessions. It's a four-person group including myself (GMing), and so far, I'm liking…
In Actual Play
Participants: Ron Edwards, Valamir, Jason E. Roberts, Mike Holmes, Michael S. Miller, contracycle.


2/2/2003 philreed: Catalog
I just brought something like this up on the DPG mailing list. The idea was pretty much rejected by most who responded. I would be willing to volunteer to help…
In Publishing
Participants: philreed, Ron Edwards, Jason L Blair, Michael Hopcroft, Matt Snyder, quozl, Michael S. Miller, Valamir, Matt Gwinn, xiombarg, Andy Kitkowski.


2/3/2003 clehrich: Committed Passive Players
Hi, I'm slowly reading through all of the Scattershot material, and I'm working now on Ambitious Approaches. It's been quite a while since this appeared, so I'll give the passage:The…
In Scattershot
Participants: clehrich, Le Joueur.


2/3/2003 Ron Edwards: Drumming [yes, more bass stuff]
Hi there, I wanted to follow up on the The bass metaphor a little and talk about players during that sort of play. It so happens Chris scooped me a…
In GNS Model Discussion
Participants: Ron Edwards, Matt Wilson, contracycle, Le Joueur, Gordon C. Landis, Alan, Mario, Mike Holmes, Emily Care, ADGBoss.


2/3/2003 Renard d'eau: Mystical Role Play : Myth Or Reality ?
Hello everybody, This is my first post, so I will ramble a bit: thank you for this very interesting website, and congratulation on all the RPGs you succeeded in creating.…
In RPG Theory
Participants: Renard d'eau, Jack Spencer Jr, Daredevil, simon_hibbs, Le Joueur, Thierry Michel, Mike Holmes, clehrich, J B Bell, contracycle, M. J. Young, Johannes, Ron Edwards.


2/4/2003 Michael Tree: Making combat less lethal
I havn't bought the Riddle of Steel yet, but I love what I've seen in the quickstart rules and reviews I've read. Duels have always been the form of combat…
In The Riddle of Steel
Participants: Michael Tree, Shadeling, Jake Norwood, Mike Holmes, Stephen, Paka, Valamir, Ashren Va'Hale.


2/4/2003 Andy Kitkowski: Banner Ad/Advertisement "Swap"- Indie RPG Awards
Hi all, I'm about a day from going live and I need to get some "pre-sponsors", people who will show off how sponsorin's done to people contemplating sponsorship! So, I…
In Connections
Participants: Andy Kitkowski.


2/4/2003 RN3G8 4E: Who Wants to Play?
Well, I've pretty much finished reading the book, and I'm creating a character... but who can I play with? I'm in the Provo, BYU area.
In The Riddle of Steel
Participants: RN3G8 4E, Shadeling, Mike Holmes.


2/4/2003 Jack Spencer Jr: Protagonization, and what happens when it doesn't happen
It suddenly hit me why I had not been enjoying my game group of late, and why I no longer play with them at the moment. It's actually a whole…
In Actual Play
Participants: Jack Spencer Jr, clehrich, Tim C Koppang, xiombarg, Maurice Forrester, ADGBoss, Ian Cooper, Matt Gwinn, cruciel, greyorm, Jonathan Walton, Marco, Buddha Nature, Valamir, Ron Edwards.


2/4/2003 Tim C Koppang: good actual play practices
This is sort of a self-reflective, what I think I’ve learned in the past couple of years, here are my opinions on how to roleplay kind of post. I don’t…
In RPG Theory
Participants: Tim C Koppang, M. J. Young, Ron Edwards, Le Joueur, Bankuei.


2/4/2003 Valamir: Sim Article and Mongrel
The Link to the game mongrel is buried in the middle of the sim article. Would it be possible to also link to it in the table of context in…
In Site Discussion
Participants: Valamir, Clinton R. Nixon, Jack Spencer Jr, Ron Edwards.


2/4/2003 Tim C Koppang: Lineage
Over a year ago I began to work on a game that I was calling Influence: http://www.indie-rpgs.com/forum/viewtopic.php?t=1709 http://www.indie-rpgs.com/viewtopic.php?t=1719 That was back in ’01, and now I’m finally getting back into…
In Indie Game Design
Participants: Tim C Koppang, ThreeGee, wyrdlyng.


2/4/2003 Michael Hopcroft: Is Origins worth it?
I'm pondering whether it would be worthwhile for me to attend Origins. I went to Origins last year believing it to be essential, only to find I did little business…
In Publishing
Participants: Michael Hopcroft, Valamir, philreed, Mike Holmes.


2/4/2003 Michael Hopcroft: Playtesters wanted for future HeartQuest and Fuzz products
We are looking for someone who will be willing to devote a few weeks of time in the months of March and April to playtest HeartQuest D20, Fuzz: the Furry…
In Connections
Participants: Michael Hopcroft.


2/4/2003 Ian Charvill: UA notes
OK, this is going to be in two parts. These are the notes for a session, then tomorrow I'll do the nuts and bolts procedural, how I'd run this loose…
In Actual Play
Participants: Ian Charvill, clehrich, hyphz, Rob MacDougall, Mike Holmes, Matt Wilson.


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