The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=717&fromaround=5612

From Day One


Previous Topics

No previous topics.

 

Subsequent Topics

3/23/2003 Heraldic Game Design: Are Polyhedrals More "Fun"?
I know that this may be a very basic question, but even a basic choice in mechanics can make a large difference in how a game feels when it's played.…
In Indie Game Design
Participants: Heraldic Game Design, szilard, James V. West, Mike Holmes, Alan, Jake Norwood, M. J. Young, cruciel, greyorm, Brian Leybourne, talysman, Valamir, Le Joueur, Walt Freitag, brainwipe, anonymouse, arxhon, Jeph, Trevis Martin.


12/28/2003 Heraldic Game Design: Luna 0.3 Released
It's been a long time since I've posted here, but it has taken a while for me to have something to post about. Luna 0.3 is now available for download…
In Indie Game Design
Participants: Heraldic Game Design, Ron Edwards, Andrew Martin, Spooky Fanboy.


1/13/2004 Heraldic Game Design: [LUNA] Simplifying Traits. Is it necessary?
Luna uses a semi-freeform Trait system for in character creation. In order to give them some kind of structure, I've got it so that a Trait is assigned one of…
In Indie Game Design
Participants: Heraldic Game Design, Andrew Martin, Knarf, GreatWolf, Mike Holmes.


2/2/2004 Heraldic Game Design: [LUNA] Conflict Resolution
I've got an idea, but I haven't been able to quite pull it completely together, so I thought I would bounce it off you all and see what happens. When…
In Indie Game Design
Participants: Heraldic Game Design.


7/14/2004 Heraldic Game Design: [LUNA] Rough Beta now available.
Hi Folks, I finally got to do some writing, and I have a very rough beta version of the Luna System now available. for download at http://heraldicgame.com/luna_04.pdf. You'll notice there…
In Indie Game Design
Participants: Heraldic Game Design, Tobias, btrc, John Kim.


5/1/2005 Heraldic Game Design: Non-Standard RPG Components
Hi there, folks. I'd like to get some opinions about the direction I should take with an RPG I am working on. When I first began this project, the system…
In Publishing
Participants: Heraldic Game Design, Eero Tuovinen, daMoose_Neo, paulkdad, jdagna, komradebob, Valamir, Selene Tan, GreatWolf, ravenx99, groundhog, Chris Passeno, LloydBrown, Mike Holmes, Ron Edwards.


7/4/2005 Heraldic Game Design: [Outsider Chronicles] Thematic Conflict
Save the Ship or Follow the Prime Directive? Follow the School Rules or Break Them to Save the School? While working on the Outsider Chronicles, I had it suggested to…
In Indie Game Design
Participants: Heraldic Game Design.


10/1/2005 Heraldic Game Design: [PTA] Eat at Joe's - Series Creation
Coming to the HGD Network! Its' the new Hit Comedy . . . EAT AT JOE'S! We just finished the creation session for the series, and I thought I would…
In Actual Play
Participants: Heraldic Game Design, GreatWolf, Meguey, Matt Wilson, Paka.


10/14/2005 Heraldic Game Design: [PTA] Eat at Joe's - Pilot Episode
[b]Scene One[/b] Space. To the strains of [i]Also Sprach Zarathustra[/i] a large, looming object enters from the top of the screen and blacks out the stars. A thrumming sound swells,…
In Actual Play
Participants: Heraldic Game Design, Mike Holmes.


more subsequent topics >>