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From Day One


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9/9/2001 Valamir: My first Sorcerer game
Ok, just got back from my first Sorcerer game. The results were somewhat mixed. First let me say, that a good time was had by all, so the issues raised…
In Adept Press
Participants: Valamir, Supplanter, Rod Anderson, Ron Edwards, jburneko, Mike Holmes, furashgf, random, Blake Hutchins, Clay.


9/9/2001 furashgf: Scenario - Indian Summer
I was hoping I could toss my Sorcerer game ideas, inchoate as they are, into the community here and take advantage of the creativity I’ve seen in other posts. Any…
In Adept Press
Participants: furashgf, Ron Edwards, Mike Holmes.


9/9/2001 Ron Edwards: InSpectre'd at last
Hey, I've been wanting to play this game for too damn long. I even got to watch others play it at GenCon (brilliantly, too). So, at long last, this past…
In Actual Play
Participants: Ron Edwards, Jared A. Sorensen, James V. West, hardcoremoose.


9/8/2001 kwill: introducing directorial power (ugognoll!)
here's the plan: by introducing friends to various extensions of their current gameplay, I'll hopefully be able to get them interested in indie type games as well (currently, I've run…
In Indie Game Design
Participants: kwill, theos, James V. West, Ron Edwards.


9/8/2001 kwill: ia ia shub edwards
if it's a cult or club I want a damn badge (this is just a rough version :) http://light.mth.uct.ac.za/david/gaming/cult-of-ron.png _________________ ttfn,   d@vid   http://www.kwill.org/ …
In Site Discussion
Participants: kwill, hardcoremoose, Ron Edwards, Mike Holmes, jburneko, greyorm.


9/8/2001 Ian Freeman: Quick Idea
The game is called "In the Blink of an Eye", because it deals primarily with the information world, in the sense that almost everything that matters in the universe is…
In Indie Game Design
Participants: Ian Freeman, kwill.


9/8/2001 hardcoremoose: General WYRDness...
Hey guys, Everyday I'm thinking of new ways to use WYRD's stone drawing mechanics, and I know others are too; in just the past week, Jim, Ron, and Mike have…
In Wicked Press
Participants: hardcoremoose, John Wick, James V. West, Silent Tamatama, Supplanter, Ron Edwards, Mike Holmes.


9/7/2001 Jared A. Sorensen: Bunch of random stuff
It's my berfday and I'm home from lunch, listening to Devin Townsend's new album (www.hevydevy.com). Thing One: Roll 3d10, looking for the highest number. Level one Odd denotes success, Even…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, joshua neff, Ron Edwards, Zak Arntson, hardcoremoose.


9/7/2001 Jared A. Sorensen: The Beeg Horseshoe Theory
Actually, that should probably read: MY Beeg Horseshoe Theory Here it is: Imagine a beeeg horseshoe. At one end of the U is Gamism. At the other end of the…
In GNS Model Discussion
Participants: Jared A. Sorensen, Mike Holmes, Clinton R. Nixon, GB Steve, Mytholder, Jack Spencer Jr, Supplanter, Knight, Cameron, gentrification, Marco, ConfigSys.boy, Ron Edwards, Wart, jburneko.


9/7/2001 Ron Edwards: Picture's up!
If you haven't seen it yet, drop by the website and check out the grinning mugs of the Sorcerer booth-monkeys from GenCon 2001. Yes, it really was that fun.…
In Adept Press
Participants: Ron Edwards.


9/7/2001 Marco: Killing off all the PC's (gimicks in modules)
We just released a horror module with, what I had thought was a pretty unique twist: the players get two sets of pre-defined characters (they're high school students) and in…
In RPG Theory
Participants: Marco, Ron Edwards, Mike Holmes, Mytholder, wyrdlyng.


9/7/2001 Ron Edwards: the Hite report
Hey folks, The book's received its first review, and I for one am vastly relieved - much as I attempt to ignore reviews, this one's pending appearance did give me…
In Adept Press
Participants: Ron Edwards, joshua neff, Valamir.


9/7/2001 GB Steve: Dune
Just a quickie really to note that we are playing Dune at the moment using the Hero Wars rules. It works OK, except of course where we have to fudge…
In HeroQuest
Participants: GB Steve, Ron Edwards, Blake Hutchins.


9/7/2001 GB Steve: Actor without Immersion
Hi Guys! I'm geeting into GNS nitty gritty today. I looked at the FAQ. Here are the relevant sections: In Actor Stance, the player is actually playing his character in…
In GNS Model Discussion
Participants: GB Steve, Supplanter, Logan, Ron Edwards, Mike Holmes, Le Joueur, kwill, jburneko, contracycle, Mytholder.


9/7/2001 Valamir: Commanding Demons
Ok. Several places in the book it mentions the ability sorcerers have of giving orders to other demons besides there own. Are there specific rules for this? I can't find…
In Adept Press
Participants: Valamir, Ron Edwards, Mike Holmes.


9/6/2001 DaR: Implementing Premise
So I found myself with a couple of days of downtime, and decided to actually start working up the fantasy campaign I'd been meaning to for a while. Aha, I…
In RPG Theory
Participants: DaR, james_west, Zak Arntson, jburneko, Ron Edwards, hardcoremoose, contracycle, Uncle Dark, Mike Holmes.


9/6/2001 Mike Holmes: Mechanics as they relate to the world
This is similar to the last post but different enough to warrant a new thread, I think. Maybe it's just the hardcore simulationist in me, but how am I to…
In Dark Omen Games
Participants: Mike Holmes, GreatWolf.


9/6/2001 Valamir: The possessed house adventure
Hey all, I'm going to be running my first Sorcerer adventure this Saturday, which since I just found out about it yesterday, leaves me little time to prepare. I'm thinking…
In Adept Press
Participants: Valamir, Ron Edwards, Clinton R. Nixon, Clay.


9/6/2001 Matt: Web promotion
This a tangent to the HTML thread, but I thought it could do with some discussion as most of us have web pages. Once you have your cool and funky…
In Publishing
Participants: Matt, Ron Edwards, Emily Dresner, Philippe Tromeur, Tyrant, Marco, rpghost, ephealy.


9/6/2001 Matt Gwinn: RPGs based on films
I've been hoping to design a game based on the film Blood of Heroes (AKA Salute of the Jugger) and up until last night I wasn't sure if it would…
In Indie Game Design
Participants: Matt Gwinn, Tyrant, unodiablo, contracycle, hardcoremoose, Mithras.


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Subsequent Topics

9/9/2001 Jason L Blair: New Site News
Just to let you all know that I've been working, here's a sneak preview of the new site. Expect the rest up very soon. http://www.key20.com/littlefears/newindex.html I only have two pages…
In Key 20 Publishing
Participants: Jason L Blair, Jared A. Sorensen, Tyrant, Deadstop.


9/9/2001 kwill: version
browsing the reviews I must say I agree with Zak's request that reviews are date-stamped, not only for ease of browsing ("Which are new?"), but also to keep up with…
In Review Discussion
Participants: kwill, Ron Edwards.


9/9/2001 James V. West: The Pool: the creator's first session
Hey all: Finally, at long last, I have played my own game. I knew when I wrote it I would enjoy playing it, but that's usually the case with designers,…
In Actual Play
Participants: James V. West, kwill, Blake Hutchins, Epoch.


9/10/2001 ephealy: RPGnet Sorcerer Review
[P] I wasn't sure if anyone had listed this link yet, and I'm too lazy to read the whole forum to find out :wink: [A HREF="http://www.rpg.net/news+reviews/reviews/rev_4735.html"]http://www.rpg.net/news+reviews/reviews/rev_4735.html[/A] [font size=-1][ This Message…
In Adept Press
Participants: ephealy.


9/10/2001 Zak Arntson: Elfs - First game tonight!!
Okay, Clinton came over to play some Elfs. So I figure, what the hell. We're playing Elfs so all bets are off. So anyhow, I drank way too much (having…
In Adept Press
Participants: Zak Arntson, Ron Edwards, Clinton R. Nixon.


9/10/2001 Jack Spencer Jr: Stephen King's On Writing
I recently pick up this book and I've found it to be pretty decent. Now, naturally King is talking about writing instead of RPG or Narrativist play or whatever you…
In RPG Theory
Participants: Jack Spencer Jr.


9/10/2001 Matt: Agency 13, a game
Okay, here's one of the games I'm currently working on: Agency 13, a game of 60's TV spies fighting the undead menace. I posted this on RPG.NET's games design forum…
In Indie Game Design
Participants: Matt, GB Steve, Jason L Blair, Ron Edwards.


9/10/2001 GB Steve: Screwy Dates
I was looking at the Beeg Horseshoe thread in the GNS forum and the dates are all wrong. Also I just posted to Indie Game Design and my message is…
In Site Discussion
Participants: GB Steve.


9/10/2001 Logan: A call for new terminology
In the actor/immersion thread, Fang mentioned that terminology that causes confusion should be changed. I agree with Fang. The longer this discussion goes on, the more obvious it is to…
In GNS Model Discussion
Participants: Logan, kwill, Valamir, Supplanter, Le Joueur.


9/10/2001 jburneko: Not Roleplaying vs Not Role Playing How I Like
Ron, said something that caught my attention in the "Taking It All Too Seriously Thread" I wanted to explore it a little and so I thought it deserved it's own…
In Actual Play
Participants: jburneko, Marco, james_west, Ian O'Rourke, TrizzlWizzl, Ron Edwards, Mike Holmes.


9/10/2001 Marco: Common Problems from GNS Incompatibility
I'm thinking this has been discussed elswhere but I just got into the GNS model and was discussing it with a friend and came up with this: When a group…
In GNS Model Discussion
Participants: Marco, Mike Holmes, Ron Edwards.


9/10/2001 Epoch: The Framework, a thingie
I just wrote up The Framework, an alternate way of looking at player control of the game than the traditional player/GM breakdown. (It's for use with any game). It…
In Indie Game Design
Participants: Epoch, Jack Spencer Jr, Paul Czege, contracycle.


9/11/2001 Zak Arntson: I am a Sports Hero - Freebie RPG
[H3][A HREF="http://zaknet.tripod.com/hmouse/games/sports.html"]I am a Sports Hero[/A][/H3] "roleplaying one of the worst comic ideas ever" This game is all about playing a Sports-based superhero. Which is about the suckiest[SUP]1[/SUP] ideas ever.…
In Indie Game Design
Participants: Zak Arntson, Matt Gwinn, Jared A. Sorensen, Clinton R. Nixon, Jack Spencer Jr.


9/11/2001 GB Steve: New Dying Earth Stuff
I'm not sure where I should post this, if at all but I thought, given the high concentration of Dying Earth fans here, that I should tell you that the…
In Site Discussion
Participants: GB Steve, Ron Edwards.


9/11/2001 Ron Edwards: An open message
To all, I have realized that my attempt to foster a "friendly Uncle Ron" approach has backfired. It worked fine for the PDF format, but not with the book. Recently,…
In Adept Press
Participants: Ron Edwards, Time, Jack Spencer Jr, jburneko.


9/11/2001 sanctum: Humanity - the non-degenerative aproach
I haven't run a sorcerer campaign yet, but that hasn't stopped me from forming concepts as I read through the rule book. Frequently when humanity is discussed it is made…
In Adept Press
Participants: sanctum, Time, Blake Hutchins, Ron Edwards, Bailywolf, Valamir.


9/12/2001 Ron Edwards: Dresner article series
Hi everybody, Emily Dresner is writing a series of articles for the Forge about the actual practicalities of RPG book publishing. The first of the series is available now in…
In Publishing
Participants: Ron Edwards, Mytholder, ephealy, Zak Arntson, Judas.


9/12/2001 Jack Spencer Jr: Trouble printing?
I had a problem printing Elfs out. For some reason the art is sort of blurry looking and, for reasons I'll never understand, it locked up my computer when printing…
In Adept Press
Participants: Jack Spencer Jr.


9/12/2001 Ron Edwards: Emily Dresner article series begins!
Hi everybody, All welcome Emily's contribution to the articles at the Forge, the first in a series about the nuts & bolts of getting a book into existence. Discuss it…
In Site Discussion
Participants: Ron Edwards, Clinton R. Nixon, Adam, Epoch, Emily Dresner.


9/12/2001 Jack Spencer Jr: The formula?
I had been thinking about Sorcerer and Game Design in general and think I've notice a "formula" of sorts. First, you come up with a concept. I'm using the word…
In Indie Game Design
Participants: Jack Spencer Jr, contracycle, Ron Edwards.


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