The Forge Reference Project: Browse Threads

 

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From Day One


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5/29/2003 Sylus Thane: P.U.L.P.
P.U.L.P.- Pure Unadulterated Lazy Playing Powered by the 6 Cylinder Dice Engine By Jason Palenske You live in the world of PULP fiction and movies. Ash lives down the street…
In Indie Game Design
Participants: Sylus Thane, Spooky Fanboy.


5/29/2003 brainwipe: women at the Forge (split)
As an aside, I am a moderator at the rpgwritersclub on the yahoo groups and there are very few women. Those that we do have are quite outspoken! A mirror,…
In Site Discussion
Participants: brainwipe, Ron Edwards.


5/29/2003 Emily Care: Applied Design Theory: Enlightenment Group Game Design cont.
Hello everyone, I invite you to take your favorite bag of game design theory tricks and apply them to a Forge original game: Enlightenment. Last year Mike Holmes started a…
In RPG Theory
Participants: Emily Care, Mike Holmes, Shreyas Sampat, LordSmerf, talysman.


5/29/2003 Valamir: I need a Button
Over on RPG Mall, they have the option of supplying a button which is entered into a regular rotation with other buttons as a way of advertising a game (essentially…
In Universalis
Participants: Valamir, Mike Holmes, b_bankhead.


5/29/2003 brainwipe: Gaming in Pictures
Anyone ever taken pictures of a game in motion? We did for our Icar game - three years ago and I just found the pictures! Go to http://www.icar.co.uk Then on…
In Actual Play
Participants: brainwipe.


5/29/2003 Mike Holmes: Applicability of Game Theory
[quote="Walt Freitag"]Game theory has no problem with different players placing different values on different aspects of the outcome. But it requires all that information -- that is, the payoff for…
In GNS Model Discussion
Participants: Mike Holmes, deadpanbob, Wormwood, epweissengruber, Jeffrey Miller.


5/29/2003 Matt Snyder: Does your group set-up affect the game?
After a recent session of actual play, I have been thinking about the "logistics" of how other folks play a game. My question is this: How does your group "set…
In Actual Play
Participants: Matt Snyder, Mike Holmes, Matt Wilson, brainwipe, Nick Pagnucco, Enoch, John Kim, Dr. Velocity, A.Neill, TheGameBoy.


5/29/2003 gmouser: Some questions about fighting
hi all, I have some questions I can't answer reading the book, so here I am again. 1) what's the penalty you apply for fighting with the wrong arm? 2)…
In The Riddle of Steel
Participants: gmouser, Spartan, Ashren Va'Hale, Wolfen, Valamir.


5/29/2003 Tony Irwin: Legacy of the Ages: GM dice
Folks I'm having a bit of a problem thinking about conflicts in Legacy of the Ages, and how many dice the GM should be bringing to the table. The problem…
In Indie Game Design
Participants: Tony Irwin, Mike Holmes, ADGBoss, Valamir, Palaskar.


5/29/2003 ace pilot: Domain Name Registration
Hey Guys, I'm looking for the cheapest and best domain name registration (not web hosting) service out there- did a quick Google search and there are a bunch that are…
In Publishing
Participants: ace pilot, Jeffrey Miller, Clay, Dave Panchyk, efindel, Chris Passeno, J B Bell.


5/29/2003 talysman: trading for editing
I was discussing game publishing with a friend who is about to publish two of his rpgs and hit on an idea I haven't seen mentioned, so I thought I'd…
In Publishing
Participants: talysman, Matt Wilson, samdowning, Jerry D. Grayson.


5/28/2003 Dave Panchyk: "Cooling off" period between joining and 1st post?
Let's say you joined the Forge today. Is it possible and/or desireable for the moderators to suspend your ability to post for about 24 hours? That way, you at least…
In Site Discussion
Participants: Dave Panchyk, Fabrice G., Clinton R. Nixon, Ron Edwards, Heather Manley, Mike Holmes, BenjaminRogers.


5/28/2003 kenjib: Slings and whirling...
Hello, has there been a discussion on slings yet? I couldn't find one searching. I notice in the rulebook that part of the prep time is getting the sling whirling,…
In The Riddle of Steel
Participants: kenjib, Valamir, Eamon Voss, toli, Mike Holmes.


5/28/2003 Hayslin: HAcK
I am currently in the process of making one of my pet ideas into a full-fledged game. the game is called HAcK. it revolves around a few individuals with the…
In Indie Game Design
Participants: Hayslin, Mike Holmes, Dave Panchyk, Spooky Fanboy, John Kirk, linux, Mark Johnson, Sage Kain.


5/28/2003 Matt Gwinn: How many words is your game?
The other day Paul asked me how many words my last printing of Kayfabe was. I wasn't sure, so I checked. It came out to be 22, 237 words with…
In Publishing
Participants: Matt Gwinn, Mike Holmes, clehrich, Paul Czege, Jeffrey Miller, jdagna, Jack Aidley, Matt Wilson, samdowning, ADGBoss, chadu, abzu, Michael Hopcroft, Adam.


5/28/2003 dunlaing: It's available for pre-order now
http://www.warehouse23.com/item.cgi?ISS1001
In HeroQuest
Participants: dunlaing, Mike Holmes, Ron Edwards, Ian Cooper, simondale, Bankuei, Valamir, Magnus widqvist.


5/28/2003 Jared A. Sorensen: InSpectres book
Hey, gang. Just a heads-up. The guys working on the art for InSpectres have sent me a few sample pics...really cool stuff. No teasers though, 'cause they want to refine…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Mike Holmes, Lxndr.


5/28/2003 Malechi: Plodding away with 3e... why? (WARNING: LONG!)
Hi there, This is my first Forge post, so please be gentle. I think I get *how* I'm supposed to post here (after reading a rather amusing blurtting post by…
In Actual Play
Participants: Malechi, Ron Edwards, Bankuei, Valamir, hardcoremoose.


5/28/2003 Ron Edwards: The airplane issue
Hello, From the thread The problem with GNS, I was able to extract a single question of worth: "Heinrich" wrote, I have to wonder what the value of GNS and…
In GNS Model Discussion
Participants: Ron Edwards, Jeffrey Straszheim, Matt Snyder, Kester Pelagius, Alan, Clinton R. Nixon, Bankuei, Matt Wilson, jrs, Wormwood, epweissengruber, jdagna, deadpanbob, ethan_greer, Jeffrey Miller, Mike Holmes, Walt Freitag, Piers Brown, Gordon C. Landis, clehrich, M. J. Young, Jack Spencer Jr, Valamir, Paul Czege.


5/24/2003 Emmett: I am a Newbie
I started to think I'd done the wrong thing by joining the forge when I started reading this thread. It took an hour to get through, I could agree with…
In Site Discussion
Participants: Emmett, Thomas Tamblyn, Jack Spencer Jr, M. J. Young, Kester Pelagius, Mike Holmes.


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Subsequent Topics

5/29/2003 hanschristianandersen: Charging ahead with 3e... here's why.
This post is meant as a spiritual cousin, and a response of sorts, to Jason's "Plodding away with 3e... why?" thread. So, last night a bunch of us took a…
In Actual Play
Participants: hanschristianandersen, Ron Edwards, ethan_greer, Nev the Deranged, Wolfen, Gordon C. Landis, Jeph, ADGBoss, Patrick O'Duffy.


5/29/2003 Wormwood: Technical Play and the one word GNS
In an earlier thread I suggested that the three GNS modes seem describably by what questions are asked by the player making the decision. I find however, that while this…
In GNS Model Discussion
Participants: Wormwood, jdagna, Mike Holmes, Ron Edwards.


5/29/2003 Ade: Sorcerer Humanity Loss and Gain
Hi, I've just run a couple of sessions of Sorcerer, and it may well be that I've not read the rules well enough :) but it does seem that Humanity…
In Adept Press
Participants: Ade, Mike Holmes, Bankuei, Ron Edwards.


5/29/2003 Brian Leybourne: Luck as an SA
This is just something that has been festering at the back of my head for a while, and I'm wondering what you guys think of it. The SA system in…
In The Riddle of Steel
Participants: Brian Leybourne, Ashton, cruciel, toli, Clinton R. Nixon, Salamander, Ashren Va'Hale, Wolfen, ashampine, Bankuei, Valamir, Nick Pagnucco, Jake Norwood, Prince of Thieves, kenjib, Poenz.


5/29/2003 Spooky Fanboy: Question about Nine Worlds
Namely: the whole permanency issue. The reason I initially wanted to keep Arete actions permanent and Hubris actions changeable unless Locked is because I had problems with killed opponents suddenly…
In Chimera Creative
Participants: Spooky Fanboy, Matt Snyder.


5/29/2003 Matt Gwinn: Cheaters & GNS
This may also fit into theory. I was wondering where cheating fits into GNS. What style of play encourages or facilitates fudging die rolls, changing stats, etc.? I suspect it…
In GNS Model Discussion
Participants: Matt Gwinn, cruciel, C. Edwards, Wormwood, Valamir, John Kim, Alan, Mike Holmes, Ron Edwards, Scratchware.


5/30/2003 Waiwode: Non-PC but certainly common.
Torture. We all think it's icky, but whether a Trial by Ordeal or an attempt to gather information from a captive it was fairly common in our time period, so…
In The Riddle of Steel
Participants: Waiwode, Brian Leybourne, Nick Pagnucco, Bankuei, Wolfen, Salamander, Jake Norwood.


5/30/2003 ADGBoss: Name Game
I have a question, being more a student of international political law and not copyright law and all that. As you may or may not know (or have guessed) my…
In Publishing
Participants: ADGBoss, Jack Aidley, Paul Czege, Matt Gwinn, Mike Holmes, Ben Morgan, Pramas, talysman.


5/30/2003 Matt Snyder: 9W Lexicon (long!)
Here's a sneak peak at the Lexicon that will tentatively appear in the introduction to the Nine Worlds book: Aether -- The aether is a cosmic sea of stars and…
In Chimera Creative
Participants: Matt Snyder, Valamir, Spooky Fanboy, Jonathan Walton, Mike Holmes.


5/30/2003 Jack Spencer Jr: the psychology of getting enjoyment from play (split)
This is split from The airplane issue First, a full recap since it was impossible to split the thread: More interesting, perhaps, is the question of why an argument…
In RPG Theory
Participants: Jack Spencer Jr, Bankuei, LordSmerf, Ron Edwards, Emily Care, John Kim, M. J. Young, jdagna, ADGBoss.


5/30/2003 epweissengruber: Where did the discussion of stances start
I tried doing a search to find the first definitions of "Stances, but didn't quite get what I was looking for. Can anyone help me find the snowball that started…
In RPG Theory
Participants: epweissengruber, Ron Edwards.


5/30/2003 cruciel: Hi-Fi or Sim Poll (split from Horseshoe 2)
I'm really curious about something as it relates to the Beeg Horseshoe Theory Revisited thread. That said, I was just going to say to Jason that I too tend…
In GNS Model Discussion
Participants: cruciel, Valamir, Mike Holmes, Paul Czege.


5/30/2003 Agnar: Questions on TROS and a long story.
Ok, the story first. I've been DM of a D&D 3e game for 2 years (and have been playing for 11 years... damn). My style of roleplaying (having developed in…
In The Riddle of Steel
Participants: Agnar, Bankuei, Nick Pagnucco, Eamon Voss, Wolfen, Rattlehead, Jake Norwood, Mayhem1979, Morfedel, SheWolf, Brian Leybourne.


5/30/2003 Tim C Koppang: Tim Runs Trollbabe
My first Trollbabe session is in the books. After missing DemonCon I had an insatiable desire to run something indie (actually I always have that desire). By the way, I…
In Actual Play
Participants: Tim C Koppang, rafial, Alan, Bob McNamee.


5/30/2003 Alan: Players Changing Dice Results - survey and speculation
Hi all, Matt Gwinn's thread on Cheating and GNS triggered some thoughts for me about why I occasionally change dice in a game. As Matt's thread has wandered into a…
In Actual Play
Participants: Alan, Valamir, ScottM, Matt Wilson, Christopher Kubasik, rafial, Enoch, jdagna, John Kim, Dr. Velocity, talysman, TheGameBoy, NoShoes, clehrich, Bob McNamee.


5/30/2003 Ravious: [Donjon] Trouble with First Session
Ok we had 4 players. Strong Guy with: Lift Anything, Bend Metal, Flex Muscles (intimidation), Sit On, and Punch Good Pirate with: Rape and Pillage, Swashbuckle with a Sword, Sail…
In CRN Games
Participants: Ravious, Clinton R. Nixon.


5/30/2003 Paganini: Indie Net-gaming - Come join our playground!
Indie-netgaming is an unmoderated discussion forum at Yahoo Groups devoted to the actual play of independantly owned, designed, and published role-playing games. This is not (usually) a forum in which…
In Connections
Participants: Paganini.


5/30/2003 Jeph: NINJA!
[b]The Premise:[/b] When you're more awesome than everything ever, you win. [b]Characters:[/b] Ninja have an Awesomeness, a couple Awesomernesses, Ninja Power Points (NPP), and, most of the time, Doing Cool…
In Indie Game Design
Participants: Jeph, Mike Holmes, Sylus Thane, Dave Panchyk, RobMuadib, Mighty DougHead, s/LaSH, Eric J., Phillip, gobi, Ron Edwards, Gwen, taalyn.


5/30/2003 gobi: PUNK - GM role help...
For the past year or so, I've been working on a genre-universal game system. By that I mean, how Hong Kong Action Theatre is a genre-universal game system for Hong…
In Indie Game Design
Participants: gobi, Mike Holmes, Tony Irwin, Emmett, lumpley.


5/30/2003 Palaskar: Need critique/playtesters
All right, I've finally refined my house system as far as I can readily go alone. What I need now is some players and a GM to playtest it, as…
In Indie Game Design
Participants: Palaskar, Mike Holmes.


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