The Forge Reference Project: Browse Threads

 

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From Day One


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6/4/2003 Bankuei: Legend of the 5 Rings + Sorcerer = S5R
Hi folks, I'll let it speak for itself: Sorcerer of the 5 Rings... What is S5R? S5R is my personal conversion of AEG’s wonderful setting of Rokugan in their Legend…
In Adept Press
Participants: Bankuei, Bailywolf.


6/4/2003 Spooky Fanboy: Based on Feedback from octaNe play
Hi. I like octaNe. I really do. But I had a friend of mine run the game for me, and he came up with a nice elaborate backstory. My six…
In Memento-Mori Theatricks
Participants: Spooky Fanboy, Jared A. Sorensen.


6/4/2003 Jared A. Sorensen: Warning re: Cafepress
http://www.giveneyestosee.com/say-no-to-cafepress/ I'll be removing my online store tonight.
In Publishing
Participants: Jared A. Sorensen, Matt Wilson, Alan, Gordon C. Landis, Nathan, samdowning, rpghost.


6/4/2003 Silent Entropy: Apotheosis: Meta-mythical Role-playing (Nar/Sim Hybrid)
Apotheosis is a mythic game that floats somewhere between the narrative and simulation models. Apotheosis is a poetic journey through a meta-mythic realm of infinite epic possibilities. This is my…
In Indie Game Design
Participants: Silent Entropy, Dave Panchyk, Matt Snyder, Jonathan Walton, Shreyas Sampat, RobMuadib, Mike Holmes, xiombarg, Dr. Velocity.


6/4/2003 Jeph: "Unpublishable" Games: Where to discuss?
The Indie Design forum is a place where we can help each other build games that are, hopefully, going to be eventually published. However, there's a whole class of games…
In Site Discussion
Participants: Jeph, Ron Edwards.


6/4/2003 Lxndr: Sorcerer & Space redux (split)
Did this ever come out?
In Adept Press
Participants: Lxndr, Ron Edwards, Mike Holmes, Catalyst, Michael S. Miller, Jared A. Sorensen.


6/4/2003 szilard: Destined: Mechanic/Difficulty issue
I've been struggling with some underlying issues in my development of Destined lately. Here is a brief mechanics recap/update: Each character has two main attributes: Determination and Destiny These are…
In Indie Game Design
Participants: szilard, Walt Freitag, Matt Snyder, Jeph, Hunter Logan.


6/4/2003 Lxndr: Mind control redux (split)
Yeah, yeah, resurrecting an old thread; is that a bad thing? I know rpg.net sometimes gets all buggered. But I'm new here, and I'm looking through threads from the beginning…
In Adept Press
Participants: Lxndr, Ron Edwards, Bankuei, Valamir, Bailywolf, Michael S. Miller.


6/4/2003 Wolfen: Artist's site
Hi, I was looking through artist's galleries in the Resource Library, and I remembered that Raven Daegmorgan had a style that might have worked for my purposes. However, the site…
In Site Discussion
Participants: Wolfen.


6/4/2003 Ron Edwards: GNS and design (split from Site Discussion)
Hi there, Sylus wrote, in the Does GNS cloud Indie Design thread, Where do you feel if at all GNS could help in design? Or do you feel it is…
In GNS Model Discussion
Participants: Ron Edwards, Sylus Thane, ethan_greer, M. J. Young, Emmett, WDFlores, Paganini, Mike Holmes, Wormwood, jdagna.


6/4/2003 galex: Quick Paladin question
Please forgive me if this has been addressed before. I tried to do a search, but did not find the answer I was looking for. I'm curious about Paladin (I…
In CRN Games
Participants: galex, Michael S. Miller.


6/4/2003 demiurgeastaroth: Help: New Game Advice
It's my first TROS game next Sunday. Can anyone offer advice on the best way to introduce the system to the players? I'm planning to get them to design characters…
In The Riddle of Steel
Participants: demiurgeastaroth, Wolfen, ethan_greer, Salamander, Bankuei, Ron Edwards, Brian Leybourne.


6/4/2003 demiurgeastaroth: Fiddling About with Stats (long)
First - I don't know if the following is of any interest to anyone else. But I can hope :) I've read about the problems some people have with STR…
In The Riddle of Steel
Participants: demiurgeastaroth, gmouser, Morfedel, Wolfen, Noon.


6/4/2003 linux: Combat System Help
I need help in fine-tuning a Combat system i'm developing. I am at an impass: Combat System 1: roll of 2d10 (d100%) to determine attack (hit chance v evasion/defense) compare…
In Indie Game Design
Participants: linux, Emmett, M. J. Young, Andrew Martin, Jack Aidley, ADGBoss.


6/3/2003 Sylus Thane: Does GNS sometimes cloud Indie Design?
Although the Forge is home to both, sometimes I wonder if GNS can cloud over questions brought up in Indie design. Based on reading some of the threads here in…
In Site Discussion
Participants: Sylus Thane, Valamir, Bankuei, Shreyas Sampat, C. Edwards, Ron Edwards, M. J. Young, iago, Mike Holmes.


6/3/2003 Walt Freitag: Exploration of System (split)
Split from the Beeg Horseshoe Revisited thread: This topic appeared unresolved but it's tangled among other topics in the original thread. This is an attempted rescue. I agree that "fidelity…
In GNS Model Discussion
Participants: Walt Freitag, C. Edwards, clehrich, ADGBoss, Ron Edwards, Wormwood, Valamir, Mike Holmes, John Kim, cruciel, M. J. Young, Emily Care, lumpley.


6/3/2003 Green: need help for possible future supplements
Now that my Kathanaksaya website is complete, and I have managed to playtest it a few times with some on-the-fly games, I believe I would like to continue developing this…
In Indie Game Design
Participants: Green, Lxndr.


6/3/2003 Morfedel: Interesting lookng game
Interesting looking game. I read the reviews of the game on RPG.Net, and looked over the starting pdf; it looked like a rules-light system with what little I saw, but…
In Burning Wheel
Participants: Morfedel, Ron Edwards, Valamir, abzu, Bankuei, hatheg-kla, rafial.


6/3/2003 Sylus Thane: Reviews of Frontier requested
Ok, as I am getting closer to my publishing deadline of September I am facing a few problems. 1. Should my base rule book include all of the rules or…
In Indie Game Design
Participants: Sylus Thane, Spooky Fanboy, Emmett, Mike Holmes, Kester Pelagius, Zala.


6/3/2003 Tor Erickson: call to Bay Area players
Hi all, I'm about to move down to the East Bay in mid-June and was hoping to make some indie role-playing connections. Anybody in the Oakland/Berkeley area want to get…
In Actual Play
Participants: Tor Erickson, John Kim, Gordon C. Landis, talysman, James Holloway, Jay Turner, Scratchware, Ron Edwards.


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Subsequent Topics

6/4/2003 Ashren Va'Hale: vagary swap
ok, I decided to do a little vagary swap, basically I FOUND IMPRISONMENT TO BE A LITTLE WEAK AD CONQUER UBER SO I DECIDED THAT FOR IMBEDDING SPELLS YOU NEED…
In The Riddle of Steel
Participants: Ashren Va'Hale, kenjib, arxhon.


6/4/2003 rafial: A Tale of Three Trollbabes [session 4]
Session 4 of our Trollbabe campaign was our smoothest yet (the players are of course free to disagree). The only shortcoming from my perspective is that I went into this…
In Actual Play
Participants: rafial, John Harper.


6/5/2003 Jake: Sword and Sorcerer
I'm new to sorcerer, and from what I can see this is the game I've been looking for for a long time. Some quick questions though: I've been thinking that…
In Adept Press
Participants: Jake, Nev the Deranged, ethan_greer, hardcoremoose, joshua neff.


6/5/2003 Nev the Deranged: International Gamer's Day
Saturday the 7th is International Gamer's Day! Go ye forth and patronize all manner of Gaming Establishments, regaling their proprieters with praise and adulation (and money) for their continuing contribution…
In Adept Press
Participants: Nev the Deranged, Mike Holmes, Ron Edwards, Jared A. Sorensen, Gordon C. Landis, M. J. Young.


6/5/2003 Brian Leybourne: So long, farewell, Auf wiedersehn, adieu...
I'm off to travel through Peru, Ecuador and Bolivia for six weeks. No talking while I'm gone. I want all conversation to halt until I'm ready to start reading again.…
In The Riddle of Steel
Participants: Brian Leybourne, prophet118, Spartan, Brassel, Salamander, Poenz, arxhon, Morfedel, Jake Norwood, Mike Holmes, Nick Pagnucco.


6/5/2003 John Harper: [Universalis] Foxy Noir
We had one of our best Universalis games yet last night. "I want to play noir," quickly turned into a funkadelic detective story on the streets of New Orleans in…
In Actual Play
Participants: John Harper, Mike Holmes, Valamir, Bob McNamee.


6/5/2003 Darth Tang: Its June, and time to ask about OBAM again....
So, one week into June, how long until we see a pdf and hard-copy versions of OBAM? I'm eager to get my campaign started, but I'm hesitant to start without…
In The Riddle of Steel
Participants: Darth Tang, Furious D, Jake Norwood, Salamander, toli, deltadave, Poenz, Bogie_71, kenjib, Amy1419, Mainboard, Brian Leybourne.


6/5/2003 C. Edwards: System, Fidelity, and Points of Contact
I’ve never really been able to see System as being Explored so much as ‘breaching’ the imaginary space. But my ‘transparency’ threshold is pretty low. For me, every Point of…
In GNS Model Discussion
Participants: C. Edwards, ethan_greer, Mike Holmes, Ron Edwards, lumpley.


6/5/2003 demiurgeastaroth: Give me your SAs!
As a new GM, I don't feel I have a handle on SAs yet - what sort of scope or flavour they should have, that kind of thing. One thing…
In The Riddle of Steel
Participants: demiurgeastaroth, Overdrive, Mike Holmes, Ron Edwards, kenjib, arxhon, Agnar, Bob McNamee, Ashren Va'Hale, Morfedel, Ashton, Jake Norwood, Wolfen, Tywin Lannister, Spartan, Bomilkar.


6/5/2003 Jack Aidley: They're running away and chickening out...
So there was this nun, a woodsman and a petty criminal. It sounds like the setup for a joke, but is in fact my current party. I think I'd better…
In Actual Play
Participants: Jack Aidley, Fabrice G., Scripty, arxhon, Lxndr, John Kim, Paul Czege, Ian Charvill, damion, Christopher Kubasik, Mike Holmes.


6/5/2003 ethan_greer: New D&D article
Hey Ron, that's a thought-provoking and well-written analysis. Well done. Unfortunately, I can't really comment to the specifics since I wasn't into gaming until mid-90's when 2nd edition AD&D was…
In Site Discussion
Participants: ethan_greer, Cadriel, Ron Edwards, Maurice Forrester, jrients, AmarPK, Gordon C. Landis, Jeff Klein, M. J. Young, Jack Spencer Jr, rafial, efindel.


6/5/2003 Andy Kitkowski: JUNE: Forge/Indies Release Roadmap for the Summer?
Hey all, just some standard disclaimers and notices: 1) I'm not indicating that Forge games are better than others. It's easy to find a list of up-and-coming mainstream games, but…
In Publishing
Participants: Andy Kitkowski, Jared A. Sorensen, Nathan, Paul Czege, Jonathan Walton, Peter Nordstrand, Matt Snyder, Michael Hopcroft, brainwipe, samdowning, Cynthia Celeste Miller, rafael, Marco, S.Lonergan, Simon W, JSDiamond, chadu, Jake Norwood, iago.


6/5/2003 BenjaminRogers: A Question or Two...
1) Since BBRACK Productions is an "indie" production company, do we qualify for our own little place here? 2) If we don't, is there a place where we can make…
In Site Discussion
Participants: BenjaminRogers, Ron Edwards, Bankuei, The Minty Fool.


6/5/2003 rotten: Aspect: Dice as modifer to Ability Score
Hello Forgers, So, I've been bouncing around the Forge for the past couple of weeks and have received a first-class education on RPG design. Now, I'm faced with several interesting…
In Indie Game Design
Participants: rotten, Walt Freitag, Mike Holmes.


6/5/2003 jburneko: Demon Cops: Best Sorcerer "How To" Yet
I'd been holding off on purchasing Demon Cops because it was Anime based and quite frankly, I'm not an Anime fan. However, when I ordered Sex and Sorcery I threw…
In Adept Press
Participants: jburneko, Ron Edwards.


6/5/2003 dragongrace: Pool Variation: Court of the Dragon Emperor
http://home.earthlink.net/~jjeskiewicz/CoDE.html I've put together a little game called Court of the Dragon Emperor that relies on the Pool as the core to the system. To see all of what I've…
In Random Order Creations
Participants: dragongrace, Mike Holmes, James V. West.


6/5/2003 jrients: TrueSorcery.com, a one-sheet
Fellow Forge member szilard and I have been working together to produce the following one-sheet. This is my first serious effort at a Sorcerer game. Feedback would be most appreciated.…
In Adept Press
Participants: jrients, Ron Edwards, szilard, Mike Holmes.


6/5/2003 abzu: Alternate Melee Mechanics for BW
I have been working on an alternate, quick resolution system for the melee mechanics. They use basic skill resolution and helping dice to reduce an entire combat to one (or…
In Burning Wheel
Participants: abzu, Valamir, taepoong, drozdal, inthisstyle, nebulous menace, rafial, epweissengruber.


6/5/2003 Mike Holmes: Shadow World using Hero Wars
I stopped posting about this a while back, and indeed there was a long hiatus from this game. For those who might want to look back at it: http://www.indie-rpgs.com/viewtopic.php?t=4194 But…
In Actual Play
Participants: Mike Holmes.


6/5/2003 Lxndr: [Sorcerer] Another "How Would You..." Thread
Following please find a list of potential demonic concepts, and their powers in narrative terms; my request is that you help me convert concept into game mechanic. This first…
In Adept Press
Participants: Lxndr, Ron Edwards, jburneko, Bankuei, Mike Holmes.


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