Previous Topics 6/5/2003 Darth Tang: Its June, and time to ask about OBAM again.... So, one week into June, how long until we see a pdf and hard-copy versions of OBAM?
I'm eager to get my campaign started, but I'm hesitant to start without… In The Riddle of Steel Participants: Darth Tang, Furious D, Jake Norwood, Salamander, toli, deltadave, Poenz, Bogie_71, kenjib, Amy1419, Mainboard, Brian Leybourne.
6/5/2003 John Harper: [Universalis] Foxy Noir We had one of our best Universalis games yet last night. "I want to play noir," quickly turned into a funkadelic detective story on the streets of New Orleans in… In Actual Play Participants: John Harper, Mike Holmes, Valamir, Bob McNamee.
6/5/2003 Brian Leybourne: So long, farewell, Auf wiedersehn, adieu... I'm off to travel through Peru, Ecuador and Bolivia for six weeks.
No talking while I'm gone. I want all conversation to halt until I'm ready to start reading again.… In The Riddle of Steel Participants: Brian Leybourne, prophet118, Spartan, Brassel, Salamander, Poenz, arxhon, Morfedel, Jake Norwood, Mike Holmes, Nick Pagnucco.
6/5/2003 Nev the Deranged: International Gamer's Day Saturday the 7th is International Gamer's Day!
Go ye forth and patronize all manner of Gaming Establishments, regaling their proprieters with praise and adulation (and money) for their continuing contribution… In Adept Press Participants: Nev the Deranged, Mike Holmes, Ron Edwards, Jared A. Sorensen, Gordon C. Landis, M. J. Young.
6/5/2003 Jake: Sword and Sorcerer I'm new to sorcerer, and from what I can see this is the game I've been looking for for a long time. Some quick questions though: I've been thinking that… In Adept Press Participants: Jake, Nev the Deranged, ethan_greer, hardcoremoose, joshua neff.
6/4/2003 rafial: A Tale of Three Trollbabes [session 4] Session 4 of our Trollbabe campaign was our smoothest yet (the players are of course free to disagree). The only shortcoming from my perspective is that I went into this… In Actual Play Participants: rafial, John Harper.
6/4/2003 Ashren Va'Hale: vagary swap ok, I decided to do a little vagary swap, basically I FOUND IMPRISONMENT TO BE A LITTLE WEAK AD CONQUER UBER SO I DECIDED THAT FOR IMBEDDING SPELLS YOU NEED… In The Riddle of Steel Participants: Ashren Va'Hale, kenjib, arxhon.
6/4/2003 jburneko: Question About Demons Confering Abilities. This question is prompted by Mind Control Redux thread but since this isn't specifically about mind control I thought I'd put it in its own thread. There were some examples… In Adept Press Participants: jburneko, Mike Holmes, Ron Edwards, Jeffrey Straszheim, Valamir, Lxndr.
6/4/2003 Bankuei: Legend of the 5 Rings + Sorcerer = S5R Hi folks,
I'll let it speak for itself:
Sorcerer of the 5 Rings...
What is S5R?
S5R is my personal conversion of AEG’s wonderful setting of Rokugan in their Legend… In Adept Press Participants: Bankuei, Bailywolf.
6/4/2003 Spooky Fanboy: Based on Feedback from octaNe play Hi.
I like octaNe. I really do. But I had a friend of mine run the game for me, and he came up with a nice elaborate backstory. My six… In Memento-Mori Theatricks Participants: Spooky Fanboy, Jared A. Sorensen.
6/4/2003 Jared A. Sorensen: Warning re: Cafepress http://www.giveneyestosee.com/say-no-to-cafepress/
I'll be removing my online store tonight. In Publishing Participants: Jared A. Sorensen, Matt Wilson, Alan, Gordon C. Landis, Nathan, samdowning, rpghost.
6/4/2003 Silent Entropy: Apotheosis: Meta-mythical Role-playing (Nar/Sim Hybrid) Apotheosis is a mythic game that floats somewhere between the narrative and simulation models. Apotheosis is a poetic journey through a meta-mythic realm of infinite epic possibilities. This is my… In Indie Game Design Participants: Silent Entropy, Dave Panchyk, Matt Snyder, Jonathan Walton, Shreyas Sampat, RobMuadib, Mike Holmes, xiombarg, Dr. Velocity.
6/4/2003 Jeph: "Unpublishable" Games: Where to discuss? The Indie Design forum is a place where we can help each other build games that are, hopefully, going to be eventually published. However, there's a whole class of games… In Site Discussion Participants: Jeph, Ron Edwards.
6/4/2003 Lxndr: Sorcerer & Space redux (split) Did this ever come out? In Adept Press Participants: Lxndr, Ron Edwards, Mike Holmes, Catalyst, Michael S. Miller, Jared A. Sorensen.
6/4/2003 szilard: Destined: Mechanic/Difficulty issue I've been struggling with some underlying issues in my development of Destined lately.
Here is a brief mechanics recap/update:
Each character has two main attributes: Determination and Destiny
These are… In Indie Game Design Participants: szilard, Walt Freitag, Matt Snyder, Jeph, Hunter Logan.
6/4/2003 Lxndr: Mind control redux (split) Yeah, yeah, resurrecting an old thread; is that a bad thing? I know rpg.net sometimes gets all buggered. But I'm new here, and I'm looking through threads from the beginning… In Adept Press Participants: Lxndr, Ron Edwards, Bankuei, Valamir, Bailywolf, Michael S. Miller.
6/4/2003 Wolfen: Artist's site Hi,
I was looking through artist's galleries in the Resource Library, and I remembered that Raven Daegmorgan had a style that might have worked for my purposes.
However, the site… In Site Discussion Participants: Wolfen.
6/4/2003 Ron Edwards: GNS and design (split from Site Discussion) Hi there,
Sylus wrote, in the Does GNS cloud Indie Design thread,
Where do you feel if at all GNS could help in design? Or do you feel it is… In GNS Model Discussion Participants: Ron Edwards, Sylus Thane, ethan_greer, M. J. Young, Emmett, WDFlores, Paganini, Mike Holmes, Wormwood, jdagna.
6/4/2003 galex: Quick Paladin question Please forgive me if this has been addressed before. I tried to do a search, but did not find the answer I was looking for. I'm curious about Paladin (I… In CRN Games Participants: galex, Michael S. Miller.
6/4/2003 demiurgeastaroth: Help: New Game Advice It's my first TROS game next Sunday. Can anyone offer advice on the best way to introduce the system to the players?
I'm planning to get them to design characters… In The Riddle of Steel Participants: demiurgeastaroth, Wolfen, ethan_greer, Salamander, Bankuei, Ron Edwards, Brian Leybourne.
<< more previous topics | | Subsequent Topics 6/5/2003 demiurgeastaroth: Give me your SAs! As a new GM, I don't feel I have a handle on SAs yet - what sort of scope or flavour they should have, that kind of thing. One thing… In The Riddle of Steel Participants: demiurgeastaroth, Overdrive, Mike Holmes, Ron Edwards, kenjib, arxhon, Agnar, Bob McNamee, Ashren Va'Hale, Morfedel, Ashton, Jake Norwood, Wolfen, Tywin Lannister, Spartan, Bomilkar.
6/5/2003 Jack Aidley: They're running away and chickening out... So there was this nun, a woodsman and a petty criminal. It sounds like the setup for a joke, but is in fact my current party. I think I'd better… In Actual Play Participants: Jack Aidley, Fabrice G., Scripty, arxhon, Lxndr, John Kim, Paul Czege, Ian Charvill, damion, Christopher Kubasik, Mike Holmes.
6/5/2003 ethan_greer: New D&D article Hey Ron, that's a thought-provoking and well-written analysis. Well done.
Unfortunately, I can't really comment to the specifics since I wasn't into gaming until mid-90's when 2nd edition AD&D was… In Site Discussion Participants: ethan_greer, Cadriel, Ron Edwards, Maurice Forrester, jrients, AmarPK, Gordon C. Landis, Jeff Klein, M. J. Young, Jack Spencer Jr, rafial, efindel.
6/5/2003 Andy Kitkowski: JUNE: Forge/Indies Release Roadmap for the Summer? Hey all, just some standard disclaimers and notices:
1) I'm not indicating that Forge games are better than others. It's easy to find a list of up-and-coming mainstream games, but… In Publishing Participants: Andy Kitkowski, Jared A. Sorensen, Nathan, Paul Czege, Jonathan Walton, Peter Nordstrand, Matt Snyder, Michael Hopcroft, brainwipe, samdowning, Cynthia Celeste Miller, rafael, Marco, S.Lonergan, Simon W, JSDiamond, chadu, Jake Norwood, iago.
6/5/2003 BenjaminRogers: A Question or Two... 1) Since BBRACK Productions is an "indie" production company, do we qualify for our own little place here?
2) If we don't, is there a place where we can make… In Site Discussion Participants: BenjaminRogers, Ron Edwards, Bankuei, The Minty Fool.
6/5/2003 rotten: Aspect: Dice as modifer to Ability Score Hello Forgers,
So, I've been bouncing around the Forge for the past couple of weeks and have received a first-class education on RPG design. Now, I'm faced with several interesting… In Indie Game Design Participants: rotten, Walt Freitag, Mike Holmes.
6/5/2003 jburneko: Demon Cops: Best Sorcerer "How To" Yet I'd been holding off on purchasing Demon Cops because it was Anime based and quite frankly, I'm not an Anime fan. However, when I ordered Sex and Sorcery I threw… In Adept Press Participants: jburneko, Ron Edwards.
6/5/2003 dragongrace: Pool Variation: Court of the Dragon Emperor http://home.earthlink.net/~jjeskiewicz/CoDE.html
I've put together a little game called Court of the Dragon Emperor that relies on the Pool as the core to the system. To see all of what I've… In Random Order Creations Participants: dragongrace, Mike Holmes, James V. West.
6/5/2003 jrients: TrueSorcery.com, a one-sheet Fellow Forge member szilard and I have been working together to produce the following one-sheet. This is my first serious effort at a Sorcerer game. Feedback would be most appreciated.… In Adept Press Participants: jrients, Ron Edwards, szilard, Mike Holmes.
6/5/2003 abzu: Alternate Melee Mechanics for BW I have been working on an alternate, quick resolution system for the melee mechanics. They use basic skill resolution and helping dice to reduce an entire combat to one (or… In Burning Wheel Participants: abzu, Valamir, taepoong, drozdal, inthisstyle, nebulous menace, rafial, epweissengruber.
6/5/2003 Mike Holmes: Shadow World using Hero Wars I stopped posting about this a while back, and indeed there was a long hiatus from this game. For those who might want to look back at it:
http://www.indie-rpgs.com/viewtopic.php?t=4194
But… In Actual Play Participants: Mike Holmes.
6/5/2003 Lxndr: [Sorcerer] Another "How Would You..." Thread Following please find a list of potential demonic concepts, and their powers in narrative terms; my request is that you help me convert concept into game mechanic.
This first… In Adept Press Participants: Lxndr, Ron Edwards, jburneko, Bankuei, Mike Holmes.
6/5/2003 Andy Kitkowski: Live Gathering in RTP/Greensboro NC: June 14th It's gonna be a small (10-15 people) gathering of some RPGNet folks, random RPG fans and the like. We're going to be running some "normal" games like Buffy and Dying… In Connections Participants: Andy Kitkowski.
6/5/2003 Bankuei: Beliefs, Traits, Instincts Hi folks,
This is really the thing in BW I'm really diggin on. Pretty much though, the advice seems to be like "Here's a semi-formal Social Contract of your character,… In Burning Wheel Participants: Bankuei, Valamir, abzu, zhu_kwan, nebulous menace, taepoong.
6/5/2003 Morfedel: Altnernate Vagary Schemes While the basic magic system of TRoS is pretty awesome, its not QUITE how I see magic.
For me, I'm one of two minds: on the one hand, I see… In The Riddle of Steel Participants: Morfedel, kenjib, arxhon, prophet118, spunky, demiurgeastaroth.
6/5/2003 Single: I need Artists, and Game Designers, Web Designers! Hey i been looking for good artists and game designers who will work for free and help develop a quality game. I have the lay out and everything i know… In Connections Participants: Single, Sylus Thane.
6/5/2003 arxhon: TRoS Chargen [quote="Wolfen"]Also, someone (don't remember who, off the top of my head) has a write-up which does a really good job of simplifying character creation, or so most say; I've not… In The Riddle of Steel Participants: arxhon.
6/6/2003 Jeffrey Miller: Blackbirds: Combat mechnics take two After playtest and some back and forth with a professional poker player for insight into how card games are structured, I've revamped the combat resolution mechanics (originally outlined in this… In Indie Game Design Participants: Jeffrey Miller, Torrent, John Harper, Matt Wilson.
6/6/2003 Jason: One Donjon Question I just got the game, and I had one question. On the weapons table, it lists fists, small weapons, etc. But then it says that sharp weapons are +1. I'm… In CRN Games Participants: Jason, Clinton R. Nixon.
6/6/2003 Malechi: Movement during Combat Hey there,
I just got my book yesterday and I have a quick question regarding movement during combat. I realise this was mentioned here --] http://www.indie-rpgs.com/viewtopic.php?t=3415&start=0&postdays=0&postorder=asc&highlight=movement but it didn't answer… In The Riddle of Steel Participants: Malechi, Ashren Va'Hale, Jake Norwood, Salamander, Wolfen.
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