Previous Topics 8/8/2003 Devilrat: E.A.K. I want my copy! How do I purchase a copy? I cant seem to find the link to purchase the PDF! In Mystic Ages Online Participants: Devilrat, Nathan, Jason L Blair.
8/8/2003 M. J. Young: In-game Courtroom Drama Back somewhere in the incredibly long and multiply derailed Sharks With Lasers On Their Heads thread, I commented that I thought it possible to do courtroom drama if you… In RPG Theory Participants: M. J. Young, Smithy, pete_darby.
8/7/2003 John Harper: New Indie RPG Desktop: MLwM I finally got around to doing a desktop image for My Life with Master, and I think it turned out rather well if I do say so myself.
You can… In Half Meme Press Participants: John Harper, Jason L Blair, Paul Czege, Clinton R. Nixon, iago.
8/7/2003 Nathan: The E*A*K Information You Crave Greets all,
I've been posting comments and updates in the Mystic Ages Online forum, but I figure this is the better place for some of it. Feel free to respond… In Key 20 Publishing Participants: Nathan, Spooky Fanboy.
8/7/2003 Paka: Mythic Gates - Campaign Concept and Alternate SA Uses [b]The Mythic Gates [/b]
[i]The Riddle of Steel [/i]
Your mother is a Dragon. She gained her Draconic status from her years as a hero. The way she fought, hoarded,… In The Riddle of Steel Participants: Paka.
8/7/2003 FruitSmack!: Suspense in RPGs Hey all,
One thing I’ve been thinking about recently is suspense in role-playing. In most games I’ve ran/played in, suspense is a hard, if not impossible thing to accomplish. Usually,… In RPG Theory Participants: FruitSmack!, Troy_Costisick, jdagna, Valamir, Alan, contracycle, Ian Charvill, simon_hibbs, Jonathan Walton.
8/7/2003 Jeffrey Miller: Love, Fear, and Reason settings As noted in the text, these three items, when dialed in 'correctly' cna adjust the probable length of the game. Having only experienced 2-3 demos of MLWM at GenCon, and… In Half Meme Press Participants: Jeffrey Miller, Mike Holmes, Ron Edwards, Alan.
8/7/2003 jburneko: My Life With Master Rules Question Hello,
Okay, so I bought My Life With Master and I LOVE it! But something struck me a bit odd.
It seems that stats only ever go up. I don't… In Half Meme Press Participants: jburneko, Mike Holmes, Paul Czege, Jeffrey Straszheim.
8/7/2003 ghostwolf: [Ruined Lands] First draft, RFC Hi folks, thanks for the attention. I'm looking for comments on this system/setting that has been bugging me for weeks.
Concept-
Players are members of a community that lived underground… In Indie Game Design Participants: ghostwolf, Mike Holmes, Andrew Martin.
8/7/2003 Lxndr: Sorcerer Play-by-Post I'm running a play-by-post Sorcerer game right now called "Razing Arizona" and thought others might be interested in peeking at it. If anyone wants to have posting access to the… In Adept Press Participants: Lxndr, Ron Edwards, Valamir, Mike Holmes, Trevis Martin, Tim Alexander.
8/7/2003 Ron Edwards: "Playing my character" Part 2 In the "Playing my character" thread, John wrote,
I would be curious about Ron's example of the journalist he played in Terry Gant's Call of Cthulhu game. How would you… In GNS Model Discussion Participants: Ron Edwards, Mike Holmes, Gordon C. Landis, John Kim, Walt Freitag, cruciel.
8/7/2003 Durgil: Blood Loss I am considering the possibility of creating a house rule to cover the natural clotting of blood loss on less severe wounds. I was thinking that anytime a character makes… In The Riddle of Steel Participants: Durgil, Spartan, Mike Holmes.
8/7/2003 Morfedel: Palladium Fantasy Conversions? I am getting back together with a few friends whom we used to RP together uintil 3 years ago; I used to GM a game and would alternate with another… In The Riddle of Steel Participants: Morfedel, toli.
8/7/2003 Mokkurkalfe: Help me inspire my players! Currently I'm running a campaign which has a pretty relaxed style. Many ingame jokes, and it would probably pass as an action comedy. However, the final session is approaching. Afterwards,… In The Riddle of Steel Participants: Mokkurkalfe, Draigh, tralese, Wolfen, Jaeger, Spartan, Ashren Va'Hale, toli, Salamander.
8/7/2003 Dev: Blurring attributes and skills Most RPGs do have a relatively standard attribute / skill dichotomy. I was recently tooling with my system of choice when I realized that it was very easy mechanically to… In RPG Theory Participants: Dev, Andrew Martin, gobi, Ron Edwards, Clinton R. Nixon, HMT, Mike Holmes, Valamir, iago, Windthin, M. J. Young.
8/7/2003 AgentFresh: Etiquette quesiton specific to Indie Game Design Forums I'm not sure if I should post this HERE or in the section about Site Issues. I'm posting it here because it concerns this seciton and I don't know if… In Indie Game Design Participants: AgentFresh, taalyn, Ron Edwards.
8/7/2003 ethan_greer: Thugs and Thieves: Playtest version Well, I've been making noises about it, and now it's time to put my money where my mouth is.
First off, I've turned my personal web site into the web… In SimplePhrase Press Participants: ethan_greer, Andrew Martin, Mike Holmes.
8/7/2003 Richard_Strey: Weapon Images Hi.
I've scanned the forum and so far, there does not seem to be a focused thread that could be used as a ressource for showing your players what those… In The Riddle of Steel Participants: Richard_Strey, Irmo, Swordmagnet.
8/7/2003 btrc: Card game ptest (GenCon Forge-ies take note) I mentioned to a few people at the booth that I was working on a quite rude little card game, and there was a bit of interest... Well, it is… In Connections Participants: btrc, Ron Edwards, ethan_greer, Clay, Dave Panchyk, gobi, lumpley, Valamir, Dev.
8/7/2003 gobi: PUNK - System v. 0.5 feedback request Soooo... I've spent the better part of the last two days finally straightening out the system for PUNK. I ditched the gritty stat-names since they were becoming more of a… In Indie Game Design Participants: gobi.
<< more previous topics | | Subsequent Topics 8/8/2003 AgentFresh: Monsters and Mustard Gas: the embryonic stages [b]Working Title[/b]: Monsters and Mustard Gas (though it may not have either as such...it beats my brainstorming title: "The Trench Project")
[b]The one-second pitch[/b]: High Fantasy meets World War I.… In Indie Game Design Participants: AgentFresh, octobernight, ethan_greer, JSDiamond, iago, Simon W, simon_hibbs, Ron Edwards, contracycle.
8/8/2003 Mark Johnson: Designing Games as Substitutionary for Play? [quote="In [i][a href="http://www.indie-rpgs.com/viewtopic.php?t=7171"]Reading Games as Substitutionary for Play?[/a][/i] M.J. Young"]
Some time back there was a discussion about the degree to which reading the rules of a game was part… In GNS Model Discussion Participants: Mark Johnson, Walt Freitag, Alan, Ron Edwards, Jack Aidley, pete_darby.
8/8/2003 MonkeyWrench: Use of the language skill Here's something that just popped in my head.
Language Skill:
How do other Seneschal's handle this? Although it's easier to just assume that anyone who pays for a language can… In The Riddle of Steel Participants: MonkeyWrench, Overdrive, toli, Sneaky Git, Mokkurkalfe, Mike Holmes, Valamir.
8/8/2003 Jack Spencer Jr: a perspective on roleplaying This was originally going to be a reply to the RPGs and related media thread, but I'm going to talk about all kinds of things that would most likely derail… In RPG Theory Participants: Jack Spencer Jr, simon_hibbs, Mike Holmes, John Kim, Jonathan Walton, M. J. Young, Ron Edwards, Windthin, ejh, Emily Care.
8/8/2003 octobernight: Illusions of the Mind: Basic Character Sheet Hi all,
I've been thinking about creating a PnP for a while, but haven't had the time to start one until summer semester when I took very boring classes. I… In Indie Game Design Participants: octobernight, Mike Holmes.
8/8/2003 Solomon: new Sorcerer review For anyone who's keeping track, RPGnet has a new, happy review of Sorcerer this morning. In Adept Press Participants: Solomon, Ron Edwards, Mike Holmes, Brian Leybourne, Michael S. Miller, Valamir.
8/8/2003 JamesDJIII: The Not-As-Angry Pinball This is a response to the last post in:
http://www.indie-rpgs.com/viewtopic.php?t=5962&highlight=
Ron:
I would have to say that the pain experience in "not" versus "bad" is a personal one, and that… In Actual Play Participants: JamesDJIII, Ron Edwards, Marco.
8/8/2003 Valamir: Gen Con 2003 Spreadsheet summary Ok, I finally finished digging through the various receipts and cash sheets and cobbling together a master spreadsheet of GenCon 2003 Forge Sales. I will make it available to anyone… In Publishing Participants: Valamir, jrs, Ron Edwards, Armin D. Sykes.
8/8/2003 ghostwolf: [Ruined Lands] Take-2 Questions to consider while reading this:
1: Does the character generation method allow enough lee-way? Does it encourage specialization?
2: LUCK...good meta-stat? Well explained?
3: Is the combat resolution/dice tests… In Indie Game Design Participants: ghostwolf, Mike Holmes.
8/8/2003 Matt Snyder: Nine Worlds character sheet Antti Karjalainen has created a wonderful Nine Worlds character sheet for you playtesters out there. Thanks Antti! His web site, including some very nice art work, is here: http://www.kotiposti.net/xakarjala/
Download… In Chimera Creative Participants: Matt Snyder, Andy Kitkowski.
8/8/2003 Matt Wilson: Donjon Post-Apocalypse Last night started a short run of Donjon inspired by both Gamma World and the Fallout series of computer games.
The characters are from a village where the children are… In Actual Play Participants: Matt Wilson, Clinton R. Nixon, rafial, John Harper, Hafaza.
8/8/2003 Bryant: UA & Trollbabe So we tried something a little different in our Unknown Armies game last night. One of the players is moving away (sniff), so we wanted to wrap up his PC's… In Actual Play Participants: Bryant, Jere.
8/8/2003 Matt Wilson: Donjon Goal Awards guidelines Did I miss something on that in the game text? I'm wondering what a good goal award number is. In the sample adventure it looks like goals are worth far… In CRN Games Participants: Matt Wilson, Clinton R. Nixon, rafial.
8/8/2003 Jason Puckett: Things Fall Apart: a Paladin setting in progress Hi, all -- long-time-lurker-first-time-poster here. I've been tinkering in my head with a Paladin setting for a couple of days and I thought I'd submit them for comments and brainstorming.… In CRN Games Participants: Jason Puckett, Mike Holmes, ScottM, John Harper, Jhilahd, Bob McNamee.
8/8/2003 DaGreatJL: OBAM Getting a second printing? I sadly missed out on the first run due to a lack of a credit card; by the time I found someone to buy it for me, it was sold… In The Riddle of Steel Participants: DaGreatJL, Shadeling, Jake Norwood, toli, Wolfen.
8/8/2003 Porter: Ready to Run Charnel Gods? Hello all:
I've been a lurker here for a time, bought copies of the Sorcerer, Sorcerer & Sword, Sorcerer's Soul, Charnel Gods and Urge rules. I've played a couple of… In Adept Press Participants: Porter, Ron Edwards, Lxndr, Mike Holmes, hardcoremoose, AnyaTheBlue, Christopher Weeks.
8/8/2003 Palashee: Heroquest @ Battlemasters 2003, Leicester, Uk Hi there,
To celebrate the arrival of the new Heroquest Rules a whole bunch of Heroquest demos have been organised for the Battlemasters 2003 Convention being held in Leicester, Uk… In HeroQuest Participants: Palashee, Mark Galeotti.
8/8/2003 Jeffrey Miller: My Life With Master - First session MLWM play summary
Last night I had the opportunity to run my first session of My Life With Master as a GM, and it was a blast. Some snippets of… In Actual Play Participants: Jeffrey Miller, iago, Paul Czege, Mike Holmes.
8/8/2003 Silent Entropy: Elegance and Wonder: Shadows of Eternity Shadows of Eternity is a game about myths. It's about creating myths, playing through myths, and even destroying them.
Narrative Layers
During each game a narrative is constructed.
Each narrative… In Indie Game Design Participants: Silent Entropy, Dev.
8/8/2003 TheSawh: Hogwarts RPG: O.W.L.s for Britain Ladies and Gents;
After much labor, my Harry Potter role-playing game 'O.W.L.s for Britain' is at last launching! I have built the game system from scratch, and it is very… In Actual Play Participants: TheSawh.
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