The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=7767

From Day One


Previous Topics

8/28/2003 Michael Hopcroft: Guerilla marketing for RPG Publishers
I remember once picking up a book about "Gureilla Marketing", which does not involve bursting into a game shop with machine guns and telling everyone to buy your product or…
In Publishing
Participants: Michael Hopcroft, Clay, Perrina, Mike Holmes, realms_creator, Dave Panchyk, Bankuei, cognizantchance.


8/28/2003 Dan Sellars: Combat pools
Hello, I was just wondering how often SA's are used to boost CP's in your games? I our game one, encounter may perhaps have one person using SA's to boost…
In The Riddle of Steel
Participants: Dan Sellars, MonkeyWrench, Overdrive, Mike Holmes, Valamir, Lxndr, Brian Leybourne.


8/28/2003 M. J. Young: GNS Analysis--Post Play
[quote="Ron Edwards"]M.J., I'm having a hard time seeing how your insight is a new thing. I mean, I'm glad you wrote it, and it makes perfect sense, and it's all…
In GNS Model Discussion
Participants: M. J. Young, Ron Edwards, cruciel.


8/28/2003 hermes: Capes & Cowls superhero rpg
Hi. I have been lurking here and there in this forum for some time but this is the first time I have decided to post something. I recently made a…
In Indie Game Design
Participants: hermes, Tony Irwin, Andrew Martin, Mike Holmes, hardcoremoose, Jeph, Phillip, Ron Edwards.


8/28/2003 ZaonDude: ZAON Sci-Fi RPG: New setting; Exploring a curved % mechanic
Hello, Quick introductions and reference links are in order before I describe the system mechanic's parameters we're exploring: The ZAON RPG official website: www.zaon.com Our dot-org customer-focused online discussion forums:…
In Indie Game Design
Participants: ZaonDude, Andrew Martin, ADGBoss, Matt Wilson, Walt Freitag, simon_hibbs.


8/27/2003 Harlequin: System Mod: the 'Press'
Heyo... I posted awhile back about a campaign I was planning, which would use TROS as the engine for a Seventh Sea setting. It's been proceeding quite satisfactorily so far,…
In The Riddle of Steel
Participants: Harlequin, Caz, Mike Holmes, spunky, Snikwas, kenjib.


8/27/2003 Nathaniel: Paroxysm: Concept Based Character Design
I'm just finishing hammering out the character generation process I'm using in a game I'm designing (Paroxysm - a science fiction horror game) which I plan on making available in…
In Indie Game Design
Participants: Nathaniel, Tony Irwin, Mike Holmes.


8/27/2003 Nathaniel: Invalid_Session?
I've been having problems post. I seem to always get "Invallid_Session" after I click either Preview or Submit. If this post works, I'll be surprised and I'll go try posting…
In Site Discussion
Participants: Nathaniel, Valamir, Brian Leybourne.


8/27/2003 Matt Snyder: HeroQuest: What do YOU think?
I just received my copy of HeroQuest, and so far it looks quite good. I am featuring this game as the cover story for my upcoming e-zine, Daedalus. I'll be…
In HeroQuest
Participants: Matt Snyder, Thalaxis, Mike Holmes, joshua neff, Nick Brooke, Nick Pagnucco, Wulf, Loz, TKurtBond, Ludoch, Drastic, RaconteurX, pete_darby, Syam Lantri.


8/27/2003 Michael Hopcroft: Coming up with cash in a hurry
I';ve been given the opportunity to revive an old favorite project from when i first did game writing. but first I have to buy the rights back from the original…
In Publishing
Participants: Michael Hopcroft, cognizantchance, Jack Spencer Jr, ethan_greer.


8/27/2003 Dev: Photos instead of art for published work
Suppose you get your digitial camera, some bored friends, a copy of Photoshop, and... Are there any good/bad examples of photographs being used (instead of, or perhaps alongside, art) in…
In Publishing
Participants: Dev, Jonathan Walton, gobi, Valamir, iago, Trevis Martin, Clay, Eric Kimball, jdagna, anonymouse, xechnao, Ron Edwards.


8/27/2003 Eric J.: Different Games, Same Characters: What are your experiences?
Alright, this is a thread inspired (Not split) from that one, who's name I cannot remember. I'm looking for your stories that involve players playing the same character over and…
In Actual Play
Participants: Eric J., Nathaniel, Valamir, Ron Edwards, Andrew Martin, bcook1971, garapata.


8/26/2003 Windthin: Wordpower: Terminology at Work
There's been talk of late here about terminology. I've noticed that most games strive to develop their own terminology. They borrow a bit from others, but it's their own terms…
In RPG Theory
Participants: Windthin, HMT, Mike Holmes, John Kim, M. J. Young, contracycle, simon_hibbs, Alan.


8/26/2003 Perrina: RPG Stock Art Catalogues?
This may sound like a silly question, but are there any RPG stock art catalogues that an artist can submit to and a publisher can sort through? I've been looking…
In Connections
Participants: Perrina, Dave Panchyk.


8/26/2003 Ron Edwards: Adept Press and conventions
Hello, I think that Luke's proposal in the Forge East thread is being badly overlooked. I also want to emphasize that I agreed to this forum not because we needed…
In Conventions
Participants: Ron Edwards, ethan_greer, Paul Czege, Matt Snyder, abzu, M. J. Young.


8/26/2003 hix: Covering Your Bases
Complications played a big part in our second session of Uni last night. However, at one point, one of the players controlled both a component that was building a dice…
In Universalis
Participants: hix, Valamir, Mike Holmes, Tony Irwin.


8/26/2003 Perrina: Seeking Freelance Writing Opportunities
I am currently seeking freelance writing opportunities. Industry Related Information Interests Fantasy, Science Fiction, Folklore, Fairy Tales, Mythology, History, Medieval, Renaissance, and Elizabethan studies, Philosophy, Medical Technology Special Skills Documentation…
In Connections
Participants: Perrina.


8/26/2003 ethan_greer: Suggestion for post subject line
I've noticed that individual post subjects (not thread subjects) are easy to miss or ignore and sometimes this is unfortunate. Is there a way to make post subjects stand out…
In Site Discussion
Participants: ethan_greer, Mike Holmes, Ron Edwards, Lxndr, M. J. Young.


8/26/2003 inthisstyle: [Mortal Coil] Token-based resolution system
Hey, folks, I proposed this bare-bones token system for my modern-day supernatural game (now titled Mortal Coil) last month, but now I have fleshed it out a bit. This is…
In Indie Game Design
Participants: inthisstyle, MachMoth, Jeph, abzu.


8/26/2003 Bailywolf: The Hulk, and my new urge for URGE
Well, The Incredible Hulk is playing again on the Sci-Fi channel. 6:00 eastern. I get to catch it a couple of times a week now, and it’s been quite a…
In Adept Press
Participants: Bailywolf, Clinton R. Nixon, Ron Edwards, John Harper.


<< more previous topics

 

Subsequent Topics

8/28/2003 Michael Hopcroft: HQ2E in playtest
The HeartQuest 2nd Editionmanuscripot is in plkaytesting as we speak, and boy are we learning a lot about it from the process! Expoect it to be an even better book…
In Seraphim Guard
Participants: Michael Hopcroft.


8/28/2003 pete_darby: (mis?) Applying GNS to other game media...
A UK computer magazine (Edge) has published a series of specials looking at the state of the various computer / console platforms. In the PC edition, there's an article on…
In GNS Model Discussion
Participants: pete_darby, contracycle, Wormwood, John Kim, Mike Holmes, WDFlores.


8/28/2003 Michael Hopcroft: Foreign languages
What is the best way to get your game into a foreign-langauage market if you;'re an electronic publisher -- sell the rights to a publisher in the host country, or…
In Publishing
Participants: Michael Hopcroft, Erick Wujcik, Perrina, Philippe Tromeur, heironymous.


8/28/2003 Michael Hopcroft: Seeking fans with Foreign lanuagage Skills
Seraphim guard is seeking fans with good foreign lanuagage skills, hopefully combined with layout skills in those langauages, to help get their product lines into other langauages. Write me for…
In Connections
Participants: Michael Hopcroft, flobby77.


8/28/2003 MonkeyWrench: New derived attribute: True Faith?
Here in a few weeks I'm going to be running a RoS game using Planescape as a setting. I want to include priestly "magic" seeing as how it feels right…
In The Riddle of Steel
Participants: MonkeyWrench, BirdMan, Swordmagnet, Dan Sellars, Rico.


8/28/2003 Snikwas: TROS game in London?
A big hello to all of you. I'm new to this forum and The Riddle of Steel game and am looking for a game. I live in North London in…
In The Riddle of Steel
Participants: Snikwas, Brian Leybourne, Dan Sellars, Pytorb, Camillus, kiwinick_in_london, Abbs.


8/28/2003 Simon W: Blakes 7 RPG
Not exactly a new RPG, but certainly new to anyone other than my immediate gaming group and a few people who used to attend Dragonmeet in the 1980's. Anyway, with…
In Indie Game Design
Participants: Simon W, Mike Holmes, simon_hibbs, Dev.


8/28/2003 Ola J.: The Horror Revealed ... question
[First post to the Forge - a bit nervous, actually, since the level of discusssion here seems to be pretty high - easily the highest signal to noise-ratio I've ever…
In Half Meme Press
Participants: Ola J., Valamir, Alan, Mike Holmes, Paul Czege, Bryant.


8/28/2003 Paul Czege: this is some strange laboratory!?
Okay, I'm probably past due on explaining the whole "labworks" concept... To be honest, it was never in my plans to ask Clinton and Ron for a Half Meme Press…
In Half Meme Press
Participants: Paul Czege, Tim Alexander, Mike Holmes, jburneko.


8/28/2003 Morfedel: Magic Items Revisited
I see that this is the first post since april, so this is a very old thread I'm responding to, heh, but I had an idea, especially in regards to…
In The Riddle of Steel
Participants: Morfedel, Brian Leybourne.


8/28/2003 Mike Holmes: Mike's Standard Rant #6: Concepts are Dime a Dozen
I've had all I can takes and I can't stands it no more! As usual, I'm posting this as shorthand for a post that I make all too often. It's…
In RPG Theory
Participants: Mike Holmes, Bankuei, John Kim, Jeph, M. J. Young, WDFlores, simon_hibbs, Lxndr, Jack Spencer Jr, Windthin.


8/28/2003 Valamir: Yup, looks like it needs to be said again
Lots of new folks posting to this forum. Welcome and glad to have you. Please take the time to read the sticky threads at the top of this forum. Unlike…
In Indie Game Design
Participants: Valamir, Mike Holmes, Plenz, gobi, JW Carroll, simon_hibbs, Tony Irwin, Ron Edwards.


8/29/2003 Cynthia Celeste Miller: Z-Man Games To Publish M&M Superlink Product
OMLEVEX IS SET TO BE PUBLISHED BY Z-MAN GAMES Spectrum Game Studios and Z-Man Games are working together to produce Omlevex, a Silver Age setting book for the Mutants &…
In Cartoon Action Hour
Participants: Cynthia Celeste Miller.


8/29/2003 ejh: Penny Arcade comic for Sorcerer players
http://www.penny-arcade.com/view.php3?date=2003-8-29&res=l :)
In Adept Press
Participants: ejh, Lxndr, Ron Edwards.


8/29/2003 Aelios: KARMA system: Feedback on Combat Mechanic please
I've been working on this for a long time now, but I can't shake the feeling that I'm missing something. I don't have a specific GNS target I'm aiming for,…
In Indie Game Design
Participants: Aelios, Mike Holmes, Ron Edwards.


8/29/2003 Philippe Tromeur: [Wuthering Heights] Thinking about selling a pdf version.
I'm planning to release (commercially and electronically) an updated version of Wuthering Heights before the end of 2003. I think the final file will be 48 pages (approximately) : -…
In Publishing
Participants: Philippe Tromeur, heironymous, samdowning, Perrina, Ron Edwards, Valamir.


8/29/2003 Jeph: Courageous Exploits of the Fearless Dinosaur Hunters!
[size=18px]COURAGEOUS EXPLOITS OF THE FEARLESS DINOSAUR HUNTERS[/size] You are stranded in a place with dinosaurs! They will eat you! Run away! [b]CHARACTERS[/b] Your character has 3 stats: Clever, Athletic, and…
In Indie Game Design
Participants: Jeph, Mike Holmes, Tony Irwin.


8/30/2003 bcook1971: Plotting for Group Involvement
(If this is well-trodden ground, whoever references the respective posts, please share your approach to searching.) My core dilemma is creating game play that features the functional value of involvment…
In RPG Theory
Participants: bcook1971, Rob Donoghue.


8/30/2003 Bogie_71: Are attributes necessary?
If this is in the wrong forum, I apologize, I wasn't sure if it was theory or game design. Alright, I know I don't read all this as much as…
In RPG Theory
Participants: Bogie_71, gobi, HMT, talysman, MachMoth, Simon W, M. J. Young, simon_hibbs, Nathaniel.


8/30/2003 MonkeyWrench: Going down in flames
My current group bit the dust last night. It's been coming for a long time now but last night was the last night we'll probably play as a group. Oh…
In The Riddle of Steel
Participants: MonkeyWrench, Draigh, Brian Leybourne, prophet118, Swordmagnet, Bankuei, Spartan, Territan.


more subsequent topics >>