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From Day One


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9/5/2003 \\|The Joker|//: X BOX'S FaBlE!!!!
[b][i][color=darkblue][/color][size=18px][/size] this game is goin to be soo suh weeet in game graphics are awsome u make ur future u craft ur own sword u can fight n e one…
In Indie Game Design
Participants: \\|The Joker|//, abzu, Alan, Eric J., Clinton R. Nixon.


9/5/2003 Carson: Designing a TV show for Gamers
Hi all, I spent some time designing a TV show about gamers and roleplayers, mainly DND players. I am now in the semi-finals, going up against other TV show ideas,…
In RPG Theory
Participants: Carson, Little_Rat, Andrew Martin, Mike Holmes, Tim Alexander, hix, Perrina.


9/4/2003 Pilgrim: Intriguing...
Matt, I've downloaded and printed the current playtest files and will be giving feedback (having read most of the threads that seem relevant). But before I do that, I have…
In Chimera Creative
Participants: Pilgrim, Matt Snyder.


9/4/2003 JSDiamond: Fight the Nazis as a reckless daring 1940's spy
"Rhinegart Station-South" is a noir, pulp action style rpg set in 1940 Europe. Just a bit of fun I'm working on. You can download it from my site's main page,…
In Indie Game Design
Participants: JSDiamond, Ron Edwards, Mike Holmes.


9/4/2003 Matt Snyder: The Magnificent Seven -- Dust Devils print returns
There are seven lonely souls returning from the Big Con. Get 'em while they last, folks. Seven copies of Dust Devils print edition are now available, $12.00 each. If you…
In Chimera Creative
Participants: Matt Snyder.


9/4/2003 ethan_greer: [Thugs and Thieves] Abilities
Hi all. The "current" playtest version of Thugs and Thieves can be found here. (It's getting a bit stale, because a lot has either been changed or augmented as a…
In SimplePhrase Press
Participants: ethan_greer, Ron Edwards, David Chunn, Jeph, Mike Holmes.


9/4/2003 gobi: Gears & Spears (A little side project)
[b]Gears & Spears[/b] [i]Mythic Tribal Robot Role-Playing in the Year 200,000,000 A.D.[/i] It all started with this stream-of-consciousness bit I wrote after coming home from work. [quote] The meat, in…
In Indie Game Design
Participants: gobi, Mike Holmes, anonymouse, Lxndr, Ben Lehman, Jasper, mrteapot, Sylus Thane, WDFlores, Dumirik, raga, Ron Edwards, dragon_of_colour, Jeph, taalyn.


9/4/2003 Tim Alexander: Ethics of Indie proselytizing and the PDF
Hey Folks, When I'm pitching a new game to players, I generally hand out the book to let them borrow for a few days and let them get comfortable with…
In Publishing
Participants: Tim Alexander, ethan_greer, Matt Snyder, Ron Edwards, Clinton R. Nixon.


9/4/2003 RaconteurX: U-Con -- Ann Arbor, Michigan
U-Con is Ann Arbor's annual game convention, held in the Michigan Union at the edge of the University of Michigan's central campus. In years past, U-Con has hosted guests who…
In Conventions
Participants: RaconteurX.


9/4/2003 talysman: "The Gamers" film as example of actual play
reading about the D&D3.5 assassination attempt reminded me of a DVD I watched recently made by an improv/film group called the Dead Gentlemen. the video was called "The Gamers" and…
In Actual Play
Participants: talysman, Mike Holmes, Jack Spencer Jr, rafial, MonkeyWrench, Ron Edwards, Andy Kitkowski, Jeph, hyphz, quozl, MachMoth, Michael S. Miller.


9/4/2003 sirogit: Rules for accuracy in a near free form setting
I had an idea for a rule to enforce accuracy within a near-free-form setting. That is, characters have some sort of readout of ability/status, Attribuites, skills, Traits, what have you,…
In RPG Theory
Participants: sirogit, Mike Holmes, Noon.


9/4/2003 Brian Leybourne: Forum Directory (useful for Newbies)
[b]Hi! Welcome to the Riddle of Steel forum.[/b] Below you will find links to some past topic threads that you might find interesting to read through if you have any…
In The Riddle of Steel
Participants: Brian Leybourne, MonkeyWrench.


9/4/2003 kenjib: Thoughts and an example of high toughness...
There has been ample discussion of toughness in the past. I just read something in Stephen Pressfield's great book Gates of Fire though, that brought this topic to mind: "'I…
In The Riddle of Steel
Participants: kenjib, Caz, Pvt Kastro, Mike Holmes.


9/4/2003 xiombarg: Unsung: SWAT (session 1)
Well, after all sorts of scheduling mishaps, I finally got to run Unsung tonight (Wednesday) on IRC. We used my latest draft of the ruleset: http://ivanhoeunbound.com/unsung_playtest.html The game surrounded a…
In Actual Play
Participants: xiombarg, MachMoth, Grover, Mike Holmes, Lxndr.


9/4/2003 MachMoth: Metagame & Mechanics
It's my new game. In M&M, you play the part of a person playing a roleplaying game. You gain experience points for actions such as taking advantage of rules, hammy…
In RPG Theory
Participants: MachMoth, Jack Spencer Jr, Andrew Martin, Cemendur, pete_darby, Ron Edwards, mrteapot, Christopher Weeks, Dauntless, John Kim, Halzebier, M. J. Young, Valamir, Marco.


9/3/2003 Eric J.: D&D at last
Hello. I'm Pyron. You may remembe me from threads such as Classes versus reality, and those threads where I bitched at my players. Anyway- We were bored one night and…
In Actual Play
Participants: Eric J., IG_Kahn_Storm, Sage of Shadowdale, Ron Edwards, Ben Morgan, Sinthrill, Mulciber, Mike Holmes, Valamir.


9/3/2003 xiombarg: Card Captor Cabal
Hey, all. While my fiancee is away in Texas for her bridal shower, she asked me to write a little RPG based on her favorite anime, CardCaptors, aka Card Captor…
In Indie Game Design
Participants: xiombarg, Shreyas Sampat, roleplyr4ever, Lxndr.


9/3/2003 Ben Lehman: [split] Imbedded in Sim play is...
split from http://www.indie-rpgs.com/viewtopic.php?t=7819 I plan to spend a fair amount of time talking about how play/design in this category is extremely vulnerable to Narrativist powergaming (which is basically…
In GNS Model Discussion
Participants: Ben Lehman, WDFlores, gentrification, contracycle, Ron Edwards, Tony Irwin, Jack Spencer Jr, Wormwood.


9/3/2003 Jeffrey Straszheim: More on initiative and aborts
On page 105 in the Sorcerer text we have ... if a character is acted already but is then hit in combat, he or she simply rolls full Stamina…
In Adept Press
Participants: Jeffrey Straszheim, Ron Edwards.


9/3/2003 Tim Alexander: [Devout] Help with varying an ability
Hey Folks, Ok, so my own first try at a game design is represented by Devout. The seed for it came from a conversation with a relative of my wife's…
In Indie Game Design
Participants: Tim Alexander, AgentFresh, bigsimon, Lxndr.


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Subsequent Topics

9/5/2003 taalyn: Crux is seeking: artists, editor, webdesigner
Crux is progressing on schedule, for a May release. While we still have plenty of time, we'd like to get people involved asap to allow for plenty of time to…
In Connections
Participants: taalyn.


9/5/2003 abzu: Ken Hite Reviews Burning Wheel
Scroll down to "Wheels on Fire." http://www.gamingreport.com/modules.php?op=modload&name=Sections&file=index&req=viewarticle&artid=77 whoa.
In Burning Wheel
Participants: abzu, Clinton R. Nixon, ethan_greer, Tony Irwin, Valamir.


9/5/2003 flobby77: New Science/Fantasy RPG...
Just got the first addition our new game "The Center Space" out!!!. Please check it out!!! We need more feed back!!! Briefly, it's a 2d10 game that doesn't use classes.…
In Indie Game Design
Participants: flobby77, Mike Holmes, Clinton R. Nixon, Jasper, Mark Johnson.


9/5/2003 Brian Leybourne: OBAM Second Printing
We've suffered a few delays with the printers etc, but I'm happy to announce that I have recived notification that the second printing of OBAM has shipped from the printer…
In The Riddle of Steel
Participants: Brian Leybourne, 6inTruder, Janne Halmetoja, kanseg, Snikwas, MonkeyWrench, Jake Norwood, Spartan, Claymore, kenjib, Valamir, Salamander, AnyaTheBlue.


9/5/2003 Andrew Martin: Pushing the envelope / tragedy of the commons
M. J. Young wrote this in http://www.indie-rpgs.com/viewtopic.php?t=7826 : Because the player actually doing the write-up of the abilities isn't playing that character, he's less tempted to push the…
In RPG Theory
Participants: Andrew Martin, John Kim, Mike Holmes, Marco, cruciel, simon_hibbs, M. J. Young.


9/5/2003 Lxndr: [Fastlane]
The game that grew out of the Roulette thread is now in its complete alpha stage, and has the working title of "Fastlane." It is very unpolished, as befits an…
In Twisted Confessions
Participants: Lxndr, Mike Holmes, Spooky Fanboy, RaconteurX, Bob McNamee.


9/5/2003 Raymond Caleatry: Magic System Conversion
As I have said in an earlier thread, i am trying to convert TROS for use with a more heroic setting. This setting is "Robert Jordan's Wheel of Time". As…
In The Riddle of Steel
Participants: Raymond Caleatry, Brian Leybourne, MonkeyWrench.


9/5/2003 Palashee: Ring of HeroQuest Narrators
Hi There, I’m a founder member of the Ring of HeroQuest™ Narrators primarily dedicated to increasing the tribe of Glorantha fans and spreading the word about just how good a…
In HeroQuest
Participants: Palashee.


9/5/2003 Pilgrim: New Muses - any rules for these yet?
For those of you that haven't seen it the newest char acter sheet is up at http://www.chimera.info/nineworlds/charsheet_rev.pdf And there appear to be significant changes to the muses, linking them to…
In Chimera Creative
Participants: Pilgrim, Matt Snyder, Jason L Blair, Lxndr, Valamir, Gordon C. Landis.


9/5/2003 Chris Capps: [Flash In The Pan] Lyric-Based Character Creation?
(Long time reader, first time poster, yada yada yada) I've begun brainstorming a game that I'm currently referring to as Flash In The Pan. It takes place in a modern,…
In Indie Game Design
Participants: Chris Capps, ethan_greer, scobie, Bryant, gobi, The_Confessor, Lxndr, Tim C Koppang.


9/5/2003 Ron Edwards: [Tunnels & Trolls] Gamism ain't for the faint of heart
Hello, Tunnels & Trolls proceeds, despite some summer downtime. Two of the characters are up to third level! And a good thing, too ... Since the last time I posted…
In Actual Play
Participants: Ron Edwards, Mike Holmes, Bankuei, David Chunn, ZenDog, Jack Aidley, pete_darby, Mulciber.


9/5/2003 Pilgrim: Shuffling - when to do it?
From what I've read of the rules, this hasn't been addressed, but I've seen tentative approaches here in the forum. First, it seems that the decks ought to be shuffled…
In Chimera Creative
Participants: Pilgrim, Matt Snyder.


9/5/2003 Garbanzo: Shades?
Hey, all. Over in the thread called Ken Hite Reviews Burning Wheel, I was really surprised there was no mention of how Shades contribute to character building and advancement.…
In Burning Wheel
Participants: Garbanzo, Valamir, Tony Irwin, taepoong, abzu, Lxndr.


9/5/2003 Jeffrey Straszheim: Lemuria - &Sword one sheet
I've got a few friends who want to try out Sorcerer & Sword with me. I've put together a basic setting. It's very generic S&S, which is what I wanted.…
In Adept Press
Participants: Jeffrey Straszheim, Ben Morgan, Ron Edwards.


9/5/2003 Pilgrim: Request - example ofa physical use of Arete
Just as the subject line says. I realized that so far we've seen a lot of Hubris so far, but only one explicitly using Arete. Any hope of an example…
In Chimera Creative
Participants: Pilgrim, Matt Snyder.


9/5/2003 Pilgrim: Cosmos and Stasis Locks
p 19 - I'm confused - if a lock is disabled by a Cosmos overload, then is it gone entirely, or only for a scene? Thanks,
In Chimera Creative
Participants: Pilgrim, Matt Snyder.


9/6/2003 hix: ... So you've won a Complication
There's been some real eye-opening discussion for me on the "Covering Your Bases" thread (http://www.indie-rpgs.com/viewtopic.php?t=7751). It makes me realise I have one other point to clarify. In our previous session,…
In Universalis
Participants: hix, Bob McNamee.


9/6/2003 kenjib: Question about OBAM errata
Hi there, the OBAM errata posted on the site looks like it's for the second printing. Will there be any list of the errata made for the first printing that…
In The Riddle of Steel
Participants: kenjib, Brian Leybourne.


9/6/2003 RaconteurX: GloranthaCon
As HeroQuest is the recipient of a seemingly unparalleled degree of enthusiam on The Forge (indeed, the only place it appears to hold greater esteem is on the various Glorantha-specific…
In Conventions
Participants: RaconteurX.


9/6/2003 ch1kopp1: Plot Determination Mechanics
Hi all, I'm looking for reference material for a game concept. I'd like to build a game in which the GM assigns basic elements to a plot, such as antagonist(s),…
In RPG Theory
Participants: ch1kopp1, RaconteurX, Sparky, anonymouse, M. J. Young.


more subsequent topics >>