Previous Topics 9/5/2003 Jeffrey Straszheim: Lemuria - &Sword one sheet I've got a few friends who want to try out Sorcerer & Sword with me. I've put together a basic setting. It's very generic S&S, which is what I wanted.… In Adept Press Participants: Jeffrey Straszheim, Ben Morgan, Ron Edwards.
9/5/2003 Garbanzo: Shades? Hey, all.
Over in the thread called Ken Hite Reviews Burning Wheel,
I was really surprised there was no mention of how Shades contribute to character building and advancement.… In Burning Wheel Participants: Garbanzo, Valamir, Tony Irwin, taepoong, abzu, Lxndr.
9/5/2003 Pilgrim: Shuffling - when to do it? From what I've read of the rules, this hasn't been addressed, but I've seen tentative approaches here in the forum.
First, it seems that the decks ought to be shuffled… In Chimera Creative Participants: Pilgrim, Matt Snyder.
9/5/2003 Ron Edwards: [Tunnels & Trolls] Gamism ain't for the faint of heart Hello,
Tunnels & Trolls proceeds, despite some summer downtime. Two of the characters are up to third level! And a good thing, too ...
Since the last time I posted… In Actual Play Participants: Ron Edwards, Mike Holmes, Bankuei, David Chunn, ZenDog, Jack Aidley, pete_darby, Mulciber.
9/5/2003 Chris Capps: [Flash In The Pan] Lyric-Based Character Creation? (Long time reader, first time poster, yada yada yada)
I've begun brainstorming a game that I'm currently referring to as Flash In The Pan. It takes place in a modern,… In Indie Game Design Participants: Chris Capps, ethan_greer, scobie, Bryant, gobi, The_Confessor, Lxndr, Tim C Koppang.
9/5/2003 Pilgrim: New Muses - any rules for these yet? For those of you that haven't seen it the newest char acter sheet is up at http://www.chimera.info/nineworlds/charsheet_rev.pdf
And there appear to be significant changes to the muses, linking them to… In Chimera Creative Participants: Pilgrim, Matt Snyder, Jason L Blair, Lxndr, Valamir, Gordon C. Landis.
9/5/2003 Palashee: Ring of HeroQuest Narrators Hi There,
I’m a founder member of the Ring of HeroQuest™ Narrators primarily dedicated to increasing the tribe of Glorantha fans and spreading the word about just how good a… In HeroQuest Participants: Palashee.
9/5/2003 Raymond Caleatry: Magic System Conversion As I have said in an earlier thread, i am trying to convert TROS for use with a more heroic setting. This setting is "Robert Jordan's Wheel of Time".
As… In The Riddle of Steel Participants: Raymond Caleatry, Brian Leybourne, MonkeyWrench.
9/5/2003 Lxndr: [Fastlane] The game that grew out of the Roulette thread is now in its complete alpha stage, and has the working title of "Fastlane." It is very unpolished, as befits an… In Twisted Confessions Participants: Lxndr, Mike Holmes, Spooky Fanboy, RaconteurX, Bob McNamee.
9/5/2003 Andrew Martin: Pushing the envelope / tragedy of the commons M. J. Young wrote this in http://www.indie-rpgs.com/viewtopic.php?t=7826 :
Because the player actually doing the write-up of the abilities isn't playing that character, he's less tempted to push the… In RPG Theory Participants: Andrew Martin, John Kim, Mike Holmes, Marco, cruciel, simon_hibbs, M. J. Young.
9/5/2003 Brian Leybourne: OBAM Second Printing We've suffered a few delays with the printers etc, but I'm happy to announce that I have recived notification that the second printing of OBAM has shipped from the printer… In The Riddle of Steel Participants: Brian Leybourne, 6inTruder, Janne Halmetoja, kanseg, Snikwas, MonkeyWrench, Jake Norwood, Spartan, Claymore, kenjib, Valamir, Salamander, AnyaTheBlue.
9/5/2003 flobby77: New Science/Fantasy RPG... Just got the first addition our new game "The Center Space" out!!!. Please check it out!!! We need more feed back!!!
Briefly, it's a 2d10 game that doesn't use classes.… In Indie Game Design Participants: flobby77, Mike Holmes, Clinton R. Nixon, Jasper, Mark Johnson.
9/5/2003 abzu: Ken Hite Reviews Burning Wheel Scroll down to "Wheels on Fire."
http://www.gamingreport.com/modules.php?op=modload&name=Sections&file=index&req=viewarticle&artid=77
whoa. In Burning Wheel Participants: abzu, Clinton R. Nixon, ethan_greer, Tony Irwin, Valamir.
9/5/2003 taalyn: Crux is seeking: artists, editor, webdesigner Crux is progressing on schedule, for a May release. While we still have plenty of time, we'd like to get people involved asap to allow for plenty of time to… In Connections Participants: taalyn.
9/5/2003 MachMoth: Character Generations (no the other kind) I was talking about a game I had run, on another forum, and wondered if any formal (I use the term loosely) RPG had been done like it. I originally… In RPG Theory Participants: MachMoth, Andrew Martin, contracycle, Tim Alexander, Mike Holmes, Ron Edwards, RaconteurX.
9/5/2003 \\|The Joker|//: X BOX'S FaBlE!!!! [b][i][color=darkblue][/color][size=18px][/size] this game is goin to be soo suh weeet in game graphics are awsome u make ur future u craft ur own sword u can fight n e one… In Indie Game Design Participants: \\|The Joker|//, abzu, Alan, Eric J., Clinton R. Nixon.
9/5/2003 Carson: Designing a TV show for Gamers Hi all,
I spent some time designing a TV show about gamers and roleplayers, mainly DND players. I am now in the semi-finals, going up against other TV show ideas,… In RPG Theory Participants: Carson, Little_Rat, Andrew Martin, Mike Holmes, Tim Alexander, hix, Perrina.
9/4/2003 Pilgrim: Intriguing... Matt,
I've downloaded and printed the current playtest files and will be giving feedback (having read most of the threads that seem relevant). But before I do that, I have… In Chimera Creative Participants: Pilgrim, Matt Snyder.
9/4/2003 JSDiamond: Fight the Nazis as a reckless daring 1940's spy "Rhinegart Station-South" is a noir, pulp action style rpg set in 1940 Europe. Just a bit of fun I'm working on. You can download it from my site's main page,… In Indie Game Design Participants: JSDiamond, Ron Edwards, Mike Holmes.
9/4/2003 Matt Snyder: The Magnificent Seven -- Dust Devils print returns There are seven lonely souls returning from the Big Con.
Get 'em while they last, folks. Seven copies of Dust Devils print edition are now available, $12.00 each. If you… In Chimera Creative Participants: Matt Snyder.
<< more previous topics | | Subsequent Topics 9/5/2003 Pilgrim: Cosmos and Stasis Locks p 19 - I'm confused - if a lock is disabled by a Cosmos overload, then is it gone entirely, or only for a scene?
Thanks, In Chimera Creative Participants: Pilgrim, Matt Snyder.
9/6/2003 hix: ... So you've won a Complication There's been some real eye-opening discussion for me on the "Covering Your Bases" thread (http://www.indie-rpgs.com/viewtopic.php?t=7751).
It makes me realise I have one other point to clarify. In our previous session,… In Universalis Participants: hix, Bob McNamee.
9/6/2003 kenjib: Question about OBAM errata Hi there, the OBAM errata posted on the site looks like it's for the second printing. Will there be any list of the errata made for the first printing that… In The Riddle of Steel Participants: kenjib, Brian Leybourne.
9/6/2003 RaconteurX: GloranthaCon As HeroQuest is the recipient of a seemingly unparalleled degree of enthusiam on The Forge (indeed, the only place it appears to hold greater esteem is on the various Glorantha-specific… In Conventions Participants: RaconteurX.
9/6/2003 ch1kopp1: Plot Determination Mechanics Hi all, I'm looking for reference material for a game concept.
I'd like to build a game in which the GM assigns basic elements to a plot, such as antagonist(s),… In RPG Theory Participants: ch1kopp1, RaconteurX, Sparky, anonymouse, M. J. Young.
9/6/2003 Loz: Continuum 2004 Announcing (fanfare)
Continuum, 2004
www.continuum.uk.net
23rd - 26th July, Digby Hall, Leicester.
A convention celebrating all things HeroQuest, Gloranthan, Eternal Champion and Call of Cthulhu. Guests include the mighty Charlie… In Conventions Participants: Loz, Mark Galeotti.
9/6/2003 Scripty: How difficult is it to use HQ in other settings? [quote="Loz"]Also, having played more sessions, I believe it to be a very versatile system and I've been seduced into producing key word conversion for gaming in Moorcock's Young Kingdoms. Folk… In HeroQuest Participants: Scripty, Bankuei, Mike Holmes, simon_hibbs, Ron Edwards, RaconteurX, Matt Snyder, Nick Brooke, Mac Logo, pete_darby, Ian O'Rourke.
9/6/2003 Heather Manley: Amazon Ninja Space-Pirate Catgirls: Skills lists I was reviewing the list of skills for my game, and noticed that now that I have a mechanic named Loot, I really shouldn't have a skill named Loot as… In Indie Game Design Participants: Heather Manley, Ziggy, Dave Panchyk, John Harper, Marco, Lxndr, MachMoth, iago.
9/6/2003 jammmer81: Eernal Struggle as a setting specific rpg This may look familiar, but bare with me, I have some questions to ask at the end of this post. I intend to have a setting specific game to playtest… In Indie Game Design Participants: jammmer81, Andrew Martin, Mike Holmes, WDFlores.
9/6/2003 Amy1419: Sorcery-Changing things using scultpure My friend wants to make a rock dwarf who makes swords with a combination of his craft skills and his sorcery. He wants to use Scultpture3 and Vision 3 with… In The Riddle of Steel Participants: Amy1419, MonkeyWrench, Salamander, Draigh, Camillus, Church13, Captain Bizarre, Rico, Brian Leybourne, Lxndr, Mike Holmes, Rick.
9/6/2003 Pilgrim: Link to 9 Worlds actual play summary For those of you that hadn't seen it, I found this while rummaging around the forge site.
http://www.indie-rpgs.com/viewtopic.php?t=7698 In Chimera Creative Participants: Pilgrim.
9/7/2003 ross_winn: Necronomicon 2004 October 24-26
Crowne Plaza Sabal Park
Tampa, Florida
More Info Here!
Guests of Honor:
Gahan Wilson • Steve Jackson • Ellisa Mitchell In Conventions Participants: ross_winn, JamesDJIII, Ron Edwards, Dr O.
9/7/2003 realms_creator: Publishers Can anyone on this site put me in contact with a nice publisher?
Thanks In Publishing Participants: realms_creator, AgentFresh, Ron Edwards.
9/8/2003 bigsimon: Where would I find custom printed dice bags in quantity? I'm looking for... maybe 250 or so (initial order) 6"x4" double drawstring dice bags with a single color logo printed on the front.
Anyone know of an inexpensive source?
I'm… In Publishing Participants: bigsimon, MachMoth, rpghost.
9/8/2003 Pilgrim: Stasis - shouldn't that be scene? See p 21, 4th paragraph under Using Stasis, last sentence before the example.
If the lock is removed, the characteristic rating returns to its original rating at the end of… In Chimera Creative Participants: Pilgrim, Matt Snyder.
9/8/2003 Pilgrim: Muses - significant and meaningful You might want to specify that muses should be significant and meaningful. This can avoid 'smoothe' PCs without any real and substantial hooks to be used for adventures. In Chimera Creative Participants: Pilgrim.
9/8/2003 Pilgrim: Power levels Matthew,
Is there any chance we can get power levels ranging from typical human, to nymph, to monster, to demi-god, to godling? Something that helps rough out the power levels… In Chimera Creative Participants: Pilgrim, Matt Snyder.
9/8/2003 Sylus Thane: Can having 2 mechanics for the same game hurt? I was wondering, all other things aside, can it hurt to have more than one option of game mechainc for your game?
I've been pondering for awhile now, and it… In RPG Theory Participants: Sylus Thane, Jack Spencer Jr, Andrew Martin, Mike Holmes, simon_hibbs, Ron Edwards, John Kim, Jasper, M. J. Young.
9/8/2003 Nicolas Crost: Winning a contest and getting wounded Hey everybody,
I have a question regarding contests in general and especially fights. Do I understand the rules correctly that there is no way to win a simple or extended… In HeroQuest Participants: Nicolas Crost, Ian Cooper, newsalor, KingOfFarPoint, pete_darby, kalyptein, UzUztroll, contracycle, Brand_Robins, Mike Holmes, simon_hibbs, Bankuei, Drastic.
9/8/2003 kwill: representation at Imbolcon 2003 (October 4/5) dear all,
I will be selling books at Imbolcon, our local con, and am happy to promote Forgite games while I am there, you will need to send me the… In Conventions Participants: kwill.
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