Previous Topics 9/30/2003 Ron Edwards: How to use the Conventions forum Hello, and welcome.
This forum exists for the purposes of coordinating efforts of play and exhibition at conventions. You should post here for any of the following:
1. You are… In Conventions Participants: Ron Edwards.
9/30/2003 Paul Czege: talking points for My Life with Master So, Luke Crane's very generous offer to sell copies of My Life with Master at UberCon comes with a requirement. He wants "talking points." This is what I've… In Half Meme Press Participants: Paul Czege, Tim Alexander, Ron Edwards, Mike Holmes, hix, abzu.
9/30/2003 PeterAdkison: Gen Con So Cal -- Can I answer any questions? Hi all!
I just thought I'd post and offer to answer (or at least try!) any questions people might have about Gen Con So Cal.
The show will take place… In Conventions Participants: PeterAdkison, Ron Edwards, Valamir, Matt Wilson, abzu, Gordon C. Landis, Christopher Weeks, Mike Holmes, Matt Snyder, RaconteurX, M. J. Young, Lxndr, Michael S. Miller, Jeffrey Miller, LordSmerf.
9/30/2003 Robert Calder: Conversion: Engel-Quest Hello,
I'm considering running Engel in the near future. The d20 rules included in the English translation are garbage, and for some reason, the Arkana rules (published via web in… In HeroQuest Participants: Robert Calder, Emmerson.
9/30/2003 Rob Donoghue: Genre Question: Techno Thrillers Ok, so I'm finding myself at a point in my game where I've realized that I think my players are looking for a techno thriller, a genre I'm almost completely… In RPG Theory Participants: Rob Donoghue, xechnao, jdagna, Jack Spencer Jr, Dev, contracycle, Marco.
9/30/2003 Wormwood: Hybridization Question I'm currently looking for the theoretical underpinnings of the statement that in a GNS hybrid has a primary and some number of secondary modes. I've viewed this statement as a… In GNS Model Discussion Participants: Wormwood, Gordon C. Landis, M. J. Young, jdagna, AnyaTheBlue, Mike Holmes, deadpanbob, Marco.
9/30/2003 kalyptein: shifting relationships & hero point cost I was rereading the chapter on relationships in the HQ book and something that has been bothering me finally gelled. I like that relationships can have a mechanical effect on… In HeroQuest Participants: kalyptein, Ron Edwards, RaconteurX, simon_hibbs, Mark Galeotti, Drastic.
9/30/2003 Mandris_Arcanis: My Game "Crucible of Legends (Need Mechanics Help) First off let me be perfectly clear, This game will be published either in POD direct sales formatt, sold at CONs, and hopefully eventually garnering a distributor and gaining store… In Indie Game Design Participants: Mandris_Arcanis, contracycle, Matt Snyder, Mike Holmes.
9/30/2003 MonkeyWrench: Some advice please. I love Sorceror. I treated myself to Sorceror and Sword and Sorceror's Soul for my birthday and I devoured both of them. However I have a problem....I have never actually… In Adept Press Participants: MonkeyWrench, Ron Edwards, Michael S. Miller, Tim Alexander, greyorm, Alan.
9/30/2003 Kraal: Help, need clarification on rules Hi, I need some clarification on how you spend your vagary points between melee and missile skills, or do you need to spend points on missile skills?
I have read… In The Riddle of Steel Participants: Kraal, MonkeyWrench.
9/30/2003 Kraal: Call me stupid, but... Hi, uhm, how do you go about buying both melee and missile wpns skills. Do split your vagaries between them, or do they both count as the max vagarie points?… In Actual Play Participants: Kraal, Ron Edwards.
9/30/2003 Heather Manley: Adults in Wonderland: Mutable Settings Consider the original Alice in Wonderland (the book, not the cartoon or movie) and Through the Looking Glass. Especially because of the implied "It was all just a dream!" aspect,… In RPG Theory Participants: Heather Manley, JimmyB, contracycle, simon_hibbs, Michael S. Miller, Shreyas Sampat, LordSmerf, Mike Holmes.
9/30/2003 Rico: Another Problem The campains in the past our characters have passed easily, no one ever dies because they would just complain and everyone is getting attached to their character. All of us… In The Riddle of Steel Participants: Rico, Valamir.
9/30/2003 Ben Lehman: Small Game Help Wanted So I typed up my bar game, Over the Bar, as a Microsoft Word file, and found that it fits nicely on an 8.5x11 sheet of paper, with room… In Connections Participants: Ben Lehman, Ron Edwards, RaconteurX.
9/30/2003 Drifter Bob: Realism in RPG's and the Riddle of Steel I mentioned TROS in an article I recently did (actually, part 1 of a 2 part article) for Swordse Edge magazine. You can see the article here:
http://www.swordsedge.net/Issue15/ArticleMechanicsOfMelee.html
I'd be… In The Riddle of Steel Participants: Drifter Bob, MonkeyWrench, J B Bell, contracycle, tauman, Gordon C. Landis, Salamander, Brian Leybourne, Jason Kottler, Spartan, Ron Edwards, Mike Holmes, toli, casinormal, Richard_Strey.
9/30/2003 Drifter Bob: realism in RPG's I recently wrote the first half of a two part article about realism in Role Playing Games for Swords Edge Magazine. I'd be interested in any reactions or response people… In RPG Theory Participants: Drifter Bob, Ben Lehman, mjk, deadpanbob, JimmyB, Trevis Martin, Andrew Martin, Ian Charvill, simon_hibbs, Jack Aidley, Walt Freitag, Rob Donoghue, xechnao, M. J. Young, Marco, contracycle, Jack Spencer Jr, Mike Holmes, Christopher Weeks, Ron Edwards.
9/29/2003 deadpanbob: Technique(s) as Discriminating Characteristics of GNS In this thread...
Currency, IIEE, character creation, resolution (DFK), reward systems, and the comparatively fleeting Stances, are all "spheres" of Techniques.
Can we talk about a given profile,… In GNS Model Discussion Participants: deadpanbob, AnyaTheBlue, M. J. Young, John Kim, Mike Holmes, Ron Edwards.
9/29/2003 jeffd: Fading Suns - getting players to drive the plot Periodically I solicit feedback from my players about the game, other players, my GMing, etc. One bit of feedback that was pretty consistent was that the players wanted to drive… In Actual Play Participants: jeffd, AnyaTheBlue, Ben Lehman, jburneko.
9/29/2003 taalyn: PDF publishing [quote="Back in April of 2002, Ron"]As the pioneer and arguably the expert on selling PDF versions of a role-playing game, I can tell you that this tactic is not valid.… In Publishing Participants: taalyn, Matt Snyder, gameskald, Brand_Robins, quozl, Valamir, samdowning, HinterWelt, Michael Hopcroft, Scott_Lynch, Gold Rush Games.
9/29/2003 Ben Lehman: Humor in RPGs / Comedy RPGs (Not certain if this should be in RPG Theory or GNS... It relates to RPG theory, but also to GNS...)
Something which I have harped on for a while in… In RPG Theory Participants: Ben Lehman, AnyaTheBlue, xiombarg, Ron Edwards, jdagna, Gordon C. Landis, M. J. Young.
<< more previous topics | | Subsequent Topics 9/30/2003 Jonathan Walton: [Ever-After] Gets a Facelift It was after reading through Michael S. Millar's new game, "Discernment," which shares many similarities with Ever-After, that I brought the game off the back-burner and began to stir it… In Indie Game Design Participants: Jonathan Walton, Michael S. Miller, Mike Holmes, Simon W.
9/30/2003 Pelorus: Lone gunman or loose collaboration or... Some people are better at designing alone, others with a small core of people.
I have a project I'm working on (well, 3 games) and I think I need help.… In Indie Game Design Participants: Pelorus, Mike Holmes, Emily_Dresner, gobi, Ron Edwards, gameskald.
9/30/2003 Jeph: I Need To Work On My Opening Scenes. So, I started a D&D3e game on Sunday with a new group; three of which I'd never played with before and two of which were new to role-playing. The session… In Actual Play Participants: Jeph.
9/30/2003 Tomas HVM: There is only players in RPG I've had this recurring idea on RPG's, a new theoretical stance, and it's a very fruitful one:
There is only players in a roleplaying game. The so called "games master"… In RPG Theory Participants: Tomas HVM, Minx, Gordon C. Landis, MachMoth, Marco, John Kim, Mark Johnson, Ron Edwards, contracycle, Jack Aidley, Valamir, pete_darby, Paganini, Walt Freitag, Mike Holmes, Sparky, M. J. Young.
10/1/2003 gameskald: [Brood Wars] - Paper Miniature Battle (Reviews?) Greetings everyone.
First and foremost I would like to say I have been skulking the boards for a couple days now and all I can say is WOW, alot of… In Indie Game Design Participants: gameskald, anonymouse, Mike Holmes, Simon W, Walt Freitag, Valamir.
10/1/2003 Ashren Va'Hale: slang question Ok, what does "ymmv" mean? this has been bugging me all day! In The Riddle of Steel Participants: Ashren Va'Hale, MonkeyWrench, 6inTruder, Brian Leybourne, dragon_of_colour, Richard_Strey, Camillus.
10/1/2003 The Heretic: New to the forum, a question Hi everybody, I've been lurking for a while, but this is my fist post.
First, this looks like a great game, congratulations Jake, you are my hero now.
I have… In The Riddle of Steel Participants: The Heretic, MonkeyWrench, Ron Edwards.
10/1/2003 Sonja: Play on IRC? Hi!
I would like to play on IRC. My nick on EFnet is Sonja and on Undernet and Dalnet is S0nja (with a zero).
Where do you guys meet and… In Universalis Participants: Sonja, xiombarg, Trevis Martin, Mike Holmes, Christopher Weeks.
10/1/2003 Sonja: D&D vs GURPS vs WarhammerFRP -- help!? I am a seasoned GM who is running an RPG session tomorrow with my group. We normally play Call of Cthulhu using a special set of rules I designed (www.kisa.ca/123.html),… In Indie Game Design Participants: Sonja, JimmyB, Brian Leybourne, Minx, Alan, Mike Holmes.
10/1/2003 JimmyB: Looking for artists I'm looking for artists for a Western-themed game. I'm a student so can't afford much in the way of material reward, but I'll try and sort something out. If you're… In Connections Participants: JimmyB, Arashi.
10/1/2003 LordSmerf: Who we play with After some consideration over the weekend, i have decided that it is worth discussing the following point which was briefly mentioned in my Evolution of Preferences thread.
The question is… In RPG Theory Participants: LordSmerf, Mike Holmes, bcook1971, jdagna, M. J. Young.
10/1/2003 Lxndr: [Fastlane]: Facets and Styles I am considering a new addition to the Fastlane rules (which can be downloaded at www.twistedconfessions.com), but I'm wondering whether or not I'm making the game needlessly complex by adding… In Twisted Confessions Participants: Lxndr, Mike Holmes, RaconteurX, Wolfen.
10/1/2003 SumDood: Publishing a CHM File for Distribution I'm not sure if it was a mistake, but my first publishing attempt for Entalis was to put out a CHM file for download.
There were various complaints. Some people… In Publishing Participants: SumDood, Chris Passeno, AnyaTheBlue, Dave Panchyk, Andrew Martin, Mike Holmes.
10/1/2003 Ron Edwards: [My Life with Master] Hell and heresy Hello,
Last spring, I ran a session of My Life with Master with the campus club, using a pre-print version of the game. A week ago, following our meeting which… In Actual Play Participants: Ron Edwards, jburneko, Mike Holmes, Paul Czege, GB Steve.
10/1/2003 Scripty: Preparation for HeroQuest With my first real sessions of HeroQuest (set in Hyborea) coming up within a week, I thought it would be nice to seek the advice of those more experienced than… In HeroQuest Participants: Scripty, dunlaing, Mike Holmes, RaconteurX, Ron Edwards, Ian Charvill.
10/1/2003 ThunderCheetah: Starting a Role-Play Group Okay, this is mostly for Ron, but any advice would be greatly appreciated.
Ever since I've left DePaul, I've been bereft of role-playing except for that one-day stint with LARP… In Actual Play Participants: ThunderCheetah, deadpanbob, Mike Holmes, Grex, Michael S. Miller.
10/2/2003 Sir Mathodius Black: Riddle of Steel Psions Hey all,
Ive finally gotten back after 3 months and i was just wondering what you guys thought about psionics in ROS and how they might work.
Thanks,
SMB In The Riddle of Steel Participants: Sir Mathodius Black, Brian Leybourne, MonkeyWrench, Spartan, contracycle, Lxndr, Richard_Strey, Dan Sellars.
10/1/2003 ThunderCheetah: InSpectres Grrrl version (reprise) Yeah, I was reading this because I was feeling nostalgic. I still have that sketch of Zoomer as a chiuahiuah. Good times, Ron, good times! In Actual Play Participants: ThunderCheetah, Ron Edwards, RaconteurX, xiombarg, ejh, jburneko, Theron, David Chunn, Jonathan Walton.
10/2/2003 RaconteurX: Departing gracefully From my own experience, I can tell you that departing gracefully is often a more powerful tool of rebuke than making a scene. Faced with a similar situation, I thanked… In Actual Play Participants: RaconteurX, Ron Edwards, AnyaTheBlue, JamesDJIII.
10/2/2003 raga: a question of dice mechanics Hey all, I've got a question here about a game I'm trying to develop and I'm curious if some of the more math talented could chime in about the following… In Indie Game Design Participants: raga, JimmyB, Thierry Michel, Mike Holmes, xechnao, Walt Freitag.
more subsequent topics >> |