Previous Topics 1/9/2004 Steve Dustin: Madness Dossier one sheet Thought I'd share the one-sheet I'm taking to my next gaming session to hook my players into a Sorcerer game. Any thoughts, tips would rock.
David Icke's line of… In Adept Press Participants: Steve Dustin, Valamir, Mike Holmes, Ron Edwards.
1/9/2004 lumpley: More Adventures in Shared Character Vision We're talking about the three Old Men of Tremere - my Lucere, Em's Unamo and Meg's Lachesis Mutus - and I'm whiny.
"...like I mean," I'm saying, "you all just… In Actual Play Participants: lumpley, Ron Edwards, C. Edwards, Emily Care, Ian Charvill, cruciel, Meguey.
1/9/2004 abzu: What to do with the Minor Successes? Hi All,
I'm looking for advice. I'm looking for advisement from folks who've had the same experience, suggestions from companies/folks who've "made it", and even a little wishful thinking from… In Publishing Participants: abzu, Jeph, Matt Wilson, Ron Edwards, ryand, Lxndr, Mulciber, ADGBoss.
1/9/2004 Kaare Berg: [Burning Wheel] Silent Forest - Restless Dead I have created a group of misogenists.
This is how it played out:
The cast
Sir Tengel - a pious knight seeking redemtion for crimes unspeified.
Calem - a… In Actual Play Participants: Kaare Berg, Valamir, abzu, Ron Edwards, Loki, Wallatu.
1/9/2004 Bryant: Burning Wheel Top Seller in Boston Luke noted Pandemonium's indie book selection earlier this year. The gaming guy over there just posted their 2003 top sellers, and hey! There's Burning Wheel in a tie for… In Burning Wheel Participants: Bryant, abzu, Mike Holmes.
1/9/2004 Rich Stokes: Group looking for pointers on what to try out. Sorry if this post is innapropriate, I couldn't see anywhere better to post this. Maybe it ought to be in the Connections forum?
My current gaming group has hit a… In Actual Play Participants: Rich Stokes, ethan_greer, Michael S. Miller, C. Edwards, Ron Edwards, GreatWolf, Lxndr, Shreyas Sampat.
1/9/2004 Balbinus: Incompetent starting characters One of the things I've found a little frustrating in HQ is how often it seems that truly innovative mechanics are married to remarkably traditional roleplaying assumptions.
One such assumption… In HeroQuest Participants: Balbinus, Ian Cooper, Der_Renegat, simon_hibbs, soru, Paul Watson, Mike Holmes, Donald.
1/9/2004 Sigurth: Riposting a mounted charge This came up in game tonight:
Knight (pc) charges down a footman with lance at the front. I declare that the footman performs a riposte. The footman wins and steals… In The Riddle of Steel Participants: Sigurth, Ingenious, Overdrive, Brian Leybourne, Lxndr, Bob Richter.
1/9/2004 Starshadow: Arrows and armor Greetings.
Have a question about archery and armors here.
I'm wondering if AV is the same for melee and ranged attacks?
Wouldn't an arrow pierce chain easier than a sword… In The Riddle of Steel Participants: Starshadow, Ingenious, Salamander, toli, Caz, Hereward The Wake.
1/8/2004 Calithena: Device for Gamism This is just an aside to Mike's Standard Rant #7.
I noticed Drifter Bob there talking about a hypothetical spell 'Goodnight', which is basically a device allowing the party to… In GNS Model Discussion Participants: Calithena, Mike Holmes, contracycle, Umberhulk, M. J. Young.
1/8/2004 jeffd: Relationship Map Suggestions? Hey all,
I'm gearing up to run Sorcerer. I need something to base a map off of. I don't have much experience in the suggested genre (mystery) so I'd appreciate… In Adept Press Participants: jeffd, Ron Edwards, Mike Holmes, 6inTruder, Trevis Martin.
1/8/2004 dunlaing: Shapechanging in Donjon I have a player that wants the Supporting Ability "Shapechange Self." He wants it to work in such a way that if he rolls it and gets successes, he can… In CRN Games Participants: dunlaing, Valamir, Mike Holmes, Catalyst, jdagna, Christopher Weeks.
1/8/2004 Jack Aidley: [Great Ork Gods] Actual Play (and what play!) Those of you who follow the Indie Game Design forums may remember this thread from last year in which I outlined my early thoughts on a game I’ve been working… In Actual Play Participants: Jack Aidley, Valamir, Loki, ks13, failrate.
1/8/2004 sirogit: The different stages of preperation when running a game? This is an attempt to create a model of the "phases" one would use for preperation while running a game. The main reason for doing so is that I've been… In RPG Theory Participants: sirogit, Noon.
1/8/2004 kwill: uni larp creation *and* play I obviously have LARP synergy on the brain, anyway, here's an idea for a
creation-then-play framework for LARPing...
the LARP players get together for a game of uni with the… In Universalis Participants: kwill, Mike Holmes.
1/8/2004 Michael Hopcroft: Finding ways to promote a new license I have a license deal to annoucne for Seraphim guard and I'm looking for the proper place to do so. I'm going to be doing it next week to concide… In Publishing Participants: Michael Hopcroft.
1/8/2004 Michael Hopcroft: Any Action! experts? Are there any Action! experts on the forge who would be able to do some quick M&M-to-Action! conversions on relatively short notice?
I don't know when I'll need the services… In Connections Participants: Michael Hopcroft.
1/8/2004 Jake Norwood: Jake is gearing up for sorcerer Okay, this is a pretty preliminary post, but we're wrapping up an OTE campaign and I want to finally run some serious sorcerer. I'll be posting humanity ideas, etc. here… In Adept Press Participants: Jake Norwood, Ron Edwards, Tim Alexander, cruciel, Mike Holmes.
1/8/2004 Sparky: Prince Valiant mechanic help? I'd like to explore this as an opposed roll mechanic, but I need a formula for figuring out the percentages (if it can be had.)
I hand wrote a result… In RPG Theory Participants: Sparky, Ian Charvill, Eero Tuovinen.
1/8/2004 Dev: GM wanted to demo HQ at Con (Vericon, Boston, MA) ALong with my friends, I run a convention - VeriCon - that takes place Jan 30 - Feb 1st, 2004, and is lots of affordably kickassed fun. There will be… In HeroQuest Participants: Dev, RaconteurX, Deacon Blues, buserian.
<< more previous topics | | Subsequent Topics 1/9/2004 Bob Richter: Hi again everyone. Been absent, for a long time. No excuse.
So, what's up? In The Riddle of Steel Participants: Bob Richter, Brian Leybourne, Lxndr.
1/9/2004 Dev: Development journals? On my MythPunk page (linked below), I'll be using the weblog format as a sort of development log, to track my progress - even if only for my own self… In Connections Participants: Dev, M. J. Young, gobi, Jack Spencer Jr, Mark Johnson, Lxndr, Andy Kitkowski.
1/9/2004 Matt Wilson: Sorcerer for Spies? Last night we were playing us some Spycraft, and I was thinking, man, there needs to be a good spy game that doesn't use a microfiche character sheet. Naturally my… In Adept Press Participants: Matt Wilson, jburneko.
1/9/2004 Brian Leybourne: a Knight vs a Samurai? John Clements (the top ranked guy at ARMA) has this to say on the matter.
It's not a new article, but an interesting one for those of you who have… In The Riddle of Steel Participants: Brian Leybourne, Ingenious, montag, Valamir, Ashren Va'Hale, Wolfen, Bob Richter, Anthony I, Deacon Blues, Salamander, Jake Norwood, sirogit, contracycle, Muggins, Drifter Bob, Caz, Bastoche, Ben Lehman, Jaif, Half-Baked, Crusader, tauman, Vanguard, Calithena, toli, timfire, Sneaky Git, WCarew, Hereward The Wake.
1/9/2004 Calithena: Follow-up Query Wow! That was an extremely interesting game. We're going to continue.
Roleplaying a whole land full of people mostly at Humanity 0, without memory or a sense of identity, was… In Adept Press Participants: Calithena, Ron Edwards.
1/9/2004 quozl: What are your favorite RPGs and why? List a top 5, 10, 20, or whatever. Then tell us why you picked these games as your favorites. In RPG Theory Participants: quozl, M. J. Young, Ron Edwards, anonymouse, Zathreyel, ross_winn, pete_darby, Bob McNamee, Matt Wilson, contracycle, Umberhulk, Paul Czege, Jack Spencer Jr, hatheg-kla, Anthony, talysman, ADGBoss, Comte, Dauntless, urbanpagan, clehrich, MikesLeftHand, Scourge108, Doctor Xero, RDU Neil, Nuadha, hermes, ascendance.
1/10/2004 RfC_Pyxis: Dice in General Most gamers are probably old-hands at figuring out probability distributions of dice rolling systems (Ye Old 2d6, 2d10, 100d100, etc.), they know that in a roll of 2d6, the most… In RPG Theory Participants: RfC_Pyxis, montag, Mark Johnson, Andrew Martin, M. J. Young, Mike Holmes.
1/10/2004 John Kim: What is the Dream? OK, so Ian and Ron have suggested a separate thread to discuss the following point which I made in The Dream vs Story Now!:
As far as… In GNS Model Discussion Participants: John Kim, Ron Edwards, cruciel, Ian Charvill, Mark Johnson, Jack Spencer Jr, greyorm, pete_darby, M. J. Young, Christopher Kubasik, Gordon C. Landis, contracycle, Valamir, Blankshield, Silmenume.
1/10/2004 Starshadow: AV and different types of armor Greetings.
I was wondering...
I have seen different discussions on armor types in this forum, but they've all been about chain and plate.
Scale mail, bronze plate, bear skin, boiled… In The Riddle of Steel Participants: Starshadow, Ingenious, Brian Leybourne, Wolfen, Durgil, Caz.
1/10/2004 sirogit: Simulationism and Party-dynamics. I'm formulating the opinion that simulationism has very little appeal in a situation where the characters are not expiereincing each other(Such as if they're apart.) alot of the time where… In GNS Model Discussion Participants: sirogit, Christopher Kubasik, pete_darby, jdagna, M. J. Young, Ron Edwards, Walt Freitag.
1/10/2004 Shreyas Sampat: Has game design changed your Play? I was playing Mage: The Sorcerers Crusade tonight. It was a great deal of fun; the PCs were all chasing a Taftâni thief on a flying carpet through the streets… In Actual Play Participants: Shreyas Sampat, ethan_greer.
1/10/2004 Starshadow: Falling Damage I know this is an issue that have been discussed a few times in this forum, but it's been mainly concerned about armor and falling damage.
What about TO?
The… In The Riddle of Steel Participants: Starshadow, StahlMeister, Mike Holmes, toli, Merritt Baggett, Durgil, Lxndr, Bob Richter, kenjib, Stephen.
1/10/2004 StahlMeister: To hit or not to hit ... Well, we played about 12 TROS Session the last 3 month. But yesterday, when I was cleaning my house my thoughts drifted through the excellent rules of TROS and a… In The Riddle of Steel Participants: StahlMeister, Thanaeon, chade0, Ashren Va'Hale, Lxndr, kidar, Sneaky Git, kenjib, Bob Richter, Jake Norwood, Muggins.
1/10/2004 kidar: 2 Q: breaking weapons. Knockdown rolls. Lo,
Many weapons are made of wood instead of steel. F.ex. staff and short spear. If I use a staff to parry strikes made by a sword, how easily does… In The Riddle of Steel Participants: kidar, Bob Richter, Salamander.
1/10/2004 Mulciber: Alteration of Beliefs and Instincts Hey Luke (and others),
I seem to remember your core books indicating that not playing with a Belief could be grounds for it being dismissed. Do you have any other… In Burning Wheel Participants: Mulciber, abzu.
1/10/2004 Jack Spencer Jr: diffusing the drama I have been wondering about a roleplaying phenomenom.
PC: "Can I go down that corridor?"
Me: "Sure"
PC: "Okay, I go. Does… In RPG Theory Participants: Jack Spencer Jr, Shreyas Sampat, montag, Bob McNamee.
1/11/2004 Umberhulk: Collabrative Conspiracy Game So, my game group is wanting to start something different. So we are going to play GURPS Illuminati in the vein of X-Files/Buffy/Cthulhu. We want to share GMing duties. Therefore,… In Actual Play Participants: Umberhulk, Andrew Martin.
1/11/2004 Lxndr: Fastlane: Adventures in Ezra: Wrap-up This is a continuation of the game last mentioned in this thread: http://www.indie-rpgs.com/viewtopic.php?t=8246 . A lot of things have changed, both in system and in story, since we last met… In Actual Play Participants: Lxndr, Wolfen.
1/11/2004 Umberhulk: TROS for A Song of Ice and Fire? Has anyone done TROS for the George R.R. Martin setting? They seem to be a prefect fit to me; character-centric with lots of conflicted allegiances and very brutal/Machiavellian. In The Riddle of Steel Participants: Umberhulk, anonymouse, Dev, Wolfen, Jake Norwood, contracycle, The Heretic, Sigurth, Tywin Lannister.
1/11/2004 Michael Hopcroft: Building systems to help with relationships In the process of designing The Kevin & Kell Roleplaying Game for Seraphim Guard, I am facing the design problem of relationships as a vital -- in not the most… In RPG Theory Participants: Michael Hopcroft, Ron Edwards, Mark Johnson, jdagna, M. J. Young.
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